RetroArch/tools/retrolaunch/cd_detect.h
2013-01-13 04:39:49 +01:00

8 lines
139 B
C

#ifdef _WIN32
#include <io.h>
#else
#include <unistd.h>
#endif
int detect_cd_game(const char* cue_path, char* game_name, size_t max_len);