mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-22 10:49:02 +00:00
315 lines
8.7 KiB
C
315 lines
8.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../general.h"
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#include "../conf/config_file.h"
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#include "../file.h"
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#include "frontend_context.h"
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frontend_ctx_driver_t *frontend_ctx;
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#if defined(HAVE_RGUI) || defined(HAVE_RMENU) || defined(HAVE_RMENU_XUI)
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#define HAVE_MENU
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#include "frontend/menu/menu_common.h"
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#else
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#undef HAVE_MENU
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#endif
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#include "../file_ext.h"
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#ifdef RARCH_CONSOLE
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#include "../config.def.h"
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default_paths_t default_paths;
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// Rename core filename executable to a more sane name.
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static bool libretro_install_core(const char *path_prefix,
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const char *core_exe_path)
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{
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char old_path[PATH_MAX], new_path[PATH_MAX];
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libretro_get_current_core_pathname(old_path, sizeof(old_path));
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strlcat(old_path, DEFAULT_EXE_EXT, sizeof(old_path));
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snprintf(new_path, sizeof(new_path), "%s%s", path_prefix, old_path);
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/* If core already exists, we are upgrading the core -
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* delete existing file first. */
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if (path_file_exists(new_path))
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{
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RARCH_LOG("Removing temporary ROM file: %s.\n", new_path);
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if (remove(new_path) < 0)
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RARCH_ERR("Failed to remove file: %s.\n", new_path);
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}
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/* Now attempt the renaming of the core. */
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RARCH_LOG("Renaming core to: %s.\n", new_path);
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if (rename(core_exe_path, new_path) < 0)
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{
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RARCH_ERR("Failed to rename core.\n");
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return false;
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}
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strlcpy(g_settings.libretro, new_path,
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sizeof(g_settings.libretro));
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return true;
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}
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void rarch_make_dir(const char *x, const char *name)
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{
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RARCH_LOG("Checking directory name %s [%s]\n", name, x);
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if (strlen(x) > 0)
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{
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if (!path_is_directory(x))
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{
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RARCH_WARN("Directory \"%s\" does not exists, creating\n", x);
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if (mkdir((x), 0777) != 0)
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RARCH_ERR("Could not create directory \"%s\"\n", x);
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}
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}
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}
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void rarch_get_environment_console(void)
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{
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init_libretro_sym(false);
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rarch_init_system_info();
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global_init_drivers();
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#ifdef HAVE_LIBRETRO_MANAGEMENT
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char path_prefix[PATH_MAX];
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#if defined(_WIN32)
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char slash = '\\';
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#else
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char slash = '/';
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#endif
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snprintf(path_prefix, sizeof(path_prefix), "%s%c", default_paths.core_dir, slash);
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char core_exe_path[256];
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snprintf(core_exe_path, sizeof(core_exe_path), "%sCORE%s", path_prefix, DEFAULT_EXE_EXT);
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// Save new libretro core path to config file and exit
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if (path_file_exists(core_exe_path))
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if (libretro_install_core(path_prefix, core_exe_path))
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#ifdef _XBOX
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g_extern.system.shutdown = g_extern.system.shutdown;
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#else
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g_extern.system.shutdown = true;
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#endif
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#endif
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#ifdef GEKKO
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/* Per-core input config loading */
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char core_name[64];
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libretro_get_current_core_pathname(core_name, sizeof(core_name));
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snprintf(g_extern.input_config_path, sizeof(g_extern.input_config_path), "%s/%s.cfg", default_paths.input_presets_dir, core_name);
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config_read_keybinds(g_extern.input_config_path);
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#endif
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}
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#endif
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#if defined(IOS) || defined(OSX)
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void* rarch_main(void* args)
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{
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int argc = 0;
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char *argv = NULL;
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#elif defined(HAVE_BB10)
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int rarch_main(int argc, char *argv[])
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{
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void* args = NULL;
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#else
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int main(int argc, char *argv[])
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{
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void* args = NULL;
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#endif
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frontend_ctx = (frontend_ctx_driver_t*)frontend_ctx_init_first();
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if (frontend_ctx && frontend_ctx->init)
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frontend_ctx->init();
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#ifndef HAVE_BB10
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rarch_main_clear_state();
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#endif
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if (frontend_ctx && frontend_ctx->environment_get)
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frontend_ctx->environment_get(argc, argv, args);
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#if !defined(RARCH_CONSOLE) && !defined(HAVE_BB10)
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#if defined(__APPLE__)
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struct rarch_main_wrap* argdata = (struct rarch_main_wrap*)args;
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int init_ret = rarch_main_init_wrap(argdata);
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apple_free_main_wrap(argdata);
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if (init_ret)
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{
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rarch_main_clear_state();
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dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
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return 0;
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}
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#else
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rarch_init_msg_queue();
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int init_ret;
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if ((init_ret = rarch_main_init(argc, argv))) return init_ret;
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#endif
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#endif
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#if defined(HAVE_MENU) || defined(HAVE_BB10)
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menu_init();
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#ifndef __APPLE__
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if (frontend_ctx && frontend_ctx->process_args)
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frontend_ctx->process_args(argc, argv, args);
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#endif
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#if defined(RARCH_CONSOLE) || defined(HAVE_BB10)
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g_extern.lifecycle_mode_state |= 1ULL << MODE_LOAD_GAME;
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#else
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g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME;
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#endif
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#if !defined(RARCH_CONSOLE) && !defined(HAVE_BB10)
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// If we started a ROM directly from command line,
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// push it to ROM history.
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if (!g_extern.libretro_dummy)
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menu_rom_history_push_current();
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#endif
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for (;;)
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{
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if (g_extern.system.shutdown)
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break;
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else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
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{
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load_menu_game_prepare();
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// If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
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if (load_menu_game())
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g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
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else
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{
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#if defined(RARCH_CONSOLE) || defined(__QNX__)
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g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
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#else
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if (frontend_ctx && frontend_ctx->shutdown)
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frontend_ctx->shutdown(true);
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return 1;
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#endif
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}
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
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}
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else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
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{
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#ifdef RARCH_CONSOLE
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driver.input->poll(NULL);
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#endif
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if (driver.video_poke->set_aspect_ratio)
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driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
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while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
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{
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if (frontend_ctx && frontend_ctx->process_events)
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frontend_ctx->process_events();
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if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_GAME)))
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break;
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}
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
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}
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else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
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{
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g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
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// Menu should always run with vsync on.
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video_set_nonblock_state_func(false);
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if (driver.audio_data)
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audio_stop_func();
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while (!g_extern.system.shutdown && menu_iterate())
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{
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if (frontend_ctx && frontend_ctx->process_events)
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frontend_ctx->process_events();
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if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)))
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break;
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}
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driver_set_nonblock_state(driver.nonblock_state);
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if (driver.audio_data && !audio_start_func())
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{
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RARCH_ERR("Failed to resume audio driver. Will continue without audio.\n");
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g_extern.audio_active = false;
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}
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
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}
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else
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break;
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}
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g_extern.system.shutdown = false;
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menu_free();
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if (g_extern.config_save_on_exit && *g_extern.config_path)
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config_save_file(g_extern.config_path);
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#ifdef GEKKO
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/* Per-core input config saving */
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config_save_keybinds(g_extern.input_config_path);
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#endif
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#ifdef RARCH_CONSOLE
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global_uninit_drivers();
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#endif
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#else
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while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
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#endif
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rarch_main_deinit();
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rarch_deinit_msg_queue();
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#ifdef PERF_TEST
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rarch_perf_log();
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#endif
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#if defined(HAVE_LOGGER)
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logger_shutdown();
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#elif defined(HAVE_FILE_LOGGER)
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if (g_extern.log_file)
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fclose(g_extern.log_file);
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g_extern.log_file = NULL;
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#endif
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if (frontend_ctx && frontend_ctx->deinit)
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frontend_ctx->deinit();
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if (g_extern.lifecycle_mode_state & (1ULL << MODE_EXITSPAWN) && frontend_ctx
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&& frontend_ctx->exitspawn)
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frontend_ctx->exitspawn();
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rarch_main_clear_state();
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if (frontend_ctx && frontend_ctx->shutdown)
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frontend_ctx->shutdown(false);
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return 0;
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}
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