RetroArch/gfx/context/ps3_ctx.c
2015-01-12 18:47:39 +01:00

387 lines
9.7 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../driver.h"
#include "../../ps3/sdk_defines.h"
#ifdef HAVE_LIBDBGFONT
#ifndef __PSL1GHT__
#include <cell/dbgfont.h>
#endif
#endif
#include "../gfx_common.h"
#ifndef __PSL1GHT__
#include <sys/spu_initialize.h>
#endif
#include <stdint.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "../gl_common.h"
#include "../video_context.h"
typedef struct gfx_ctx_ps3_data
{
#if defined(HAVE_PSGL)
PSGLdevice* gl_device;
PSGLcontext* gl_context;
#endif
} gfx_ctx_ps3_data_t;
static unsigned gfx_ctx_ps3_get_resolution_width(unsigned resolution_id)
{
CellVideoOutResolution resolution;
cellVideoOutGetResolution(resolution_id, &resolution);
return resolution.width;
}
static unsigned gfx_ctx_ps3_get_resolution_height(unsigned resolution_id)
{
CellVideoOutResolution resolution;
cellVideoOutGetResolution(resolution_id, &resolution);
return resolution.height;
}
static float gfx_ctx_ps3_get_aspect_ratio(void *data)
{
CellVideoOutState videoState;
(void)data;
cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);
switch (videoState.displayMode.aspect)
{
case CELL_VIDEO_OUT_ASPECT_4_3:
return 4.0f/3.0f;
case CELL_VIDEO_OUT_ASPECT_16_9:
return 16.0f/9.0f;
}
return 16.0f/9.0f;
}
static void gfx_ctx_ps3_get_available_resolutions(void)
{
unsigned i;
bool defaultresolution;
uint32_t resolution_count;
uint16_t num_videomodes;
uint32_t videomode[] = {
CELL_VIDEO_OUT_RESOLUTION_480,
CELL_VIDEO_OUT_RESOLUTION_576,
CELL_VIDEO_OUT_RESOLUTION_960x1080,
CELL_VIDEO_OUT_RESOLUTION_720,
CELL_VIDEO_OUT_RESOLUTION_1280x1080,
CELL_VIDEO_OUT_RESOLUTION_1440x1080,
CELL_VIDEO_OUT_RESOLUTION_1600x1080,
CELL_VIDEO_OUT_RESOLUTION_1080
};
if (g_extern.console.screen.resolutions.check)
return;
defaultresolution = true;
num_videomodes = sizeof(videomode) / sizeof(uint32_t);
resolution_count = 0;
for (i = 0; i < num_videomodes; i++)
{
if (cellVideoOutGetResolutionAvailability(CELL_VIDEO_OUT_PRIMARY, videomode[i],
CELL_VIDEO_OUT_ASPECT_AUTO, 0))
resolution_count++;
}
g_extern.console.screen.resolutions.list = malloc(resolution_count * sizeof(uint32_t));
g_extern.console.screen.resolutions.count = 0;
for (i = 0; i < num_videomodes; i++)
{
if (cellVideoOutGetResolutionAvailability(CELL_VIDEO_OUT_PRIMARY, videomode[i],
CELL_VIDEO_OUT_ASPECT_AUTO, 0))
{
g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.count++] = videomode[i];
g_extern.console.screen.resolutions.initial.id = videomode[i];
if (g_extern.console.screen.resolutions.current.id == videomode[i])
{
defaultresolution = false;
g_extern.console.screen.resolutions.current.idx = g_extern.console.screen.resolutions.count-1;
}
}
}
/* In case we didn't specify a resolution - make the last resolution
that was added to the list (the highest resolution) the default resolution */
if (g_extern.console.screen.resolutions.current.id > num_videomodes || defaultresolution)
g_extern.console.screen.resolutions.current.idx = g_extern.console.screen.resolutions.count - 1;
g_extern.console.screen.resolutions.check = true;
}
static void gfx_ctx_ps3_set_swap_interval(void *data, unsigned interval)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)driver.video_context_data;
(void)data;
#if defined(HAVE_PSGL)
if (!ps3)
return;
if (!ps3->gl_context)
return;
if (interval)
glEnable(GL_VSYNC_SCE);
else
glDisable(GL_VSYNC_SCE);
#endif
}
static void gfx_ctx_ps3_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height, unsigned frame_count)
{
gl_t *gl = data;
*quit = false;
*resize = false;
if (gl->quitting)
*quit = true;
if (gl->should_resize)
*resize = true;
}
static bool gfx_ctx_ps3_has_focus(void *data)
{
(void)data;
return true;
}
static bool gfx_ctx_ps3_has_windowed(void *data)
{
(void)data;
return false;
}
static void gfx_ctx_ps3_swap_buffers(void *data)
{
(void)data;
#ifdef HAVE_LIBDBGFONT
cellDbgFontDraw();
#endif
#ifdef HAVE_PSGL
psglSwap();
#endif
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
}
static void gfx_ctx_ps3_set_resize(void *data,
unsigned width, unsigned height) { }
static void gfx_ctx_ps3_update_window_title(void *data)
{
(void)data;
char buf[128], buf_fps[128];
bool fps_draw = g_settings.fps_show || g_settings.fps_monitor_enable;
if (!fps_draw)
return;
gfx_get_fps(buf, sizeof(buf), g_settings.fps_show ? buf_fps : NULL, sizeof(buf_fps));
if (g_settings.fps_show)
msg_queue_push(g_extern.msg_queue, buf_fps, 1, 1);
}
static void gfx_ctx_ps3_get_video_size(void *data,
unsigned *width, unsigned *height)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)driver.video_context_data;
(void)data;
#if defined(HAVE_PSGL)
if (ps3)
psglGetDeviceDimensions(ps3->gl_device, width, height);
#endif
}
static bool gfx_ctx_ps3_init(void *data)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)
calloc(1, sizeof(gfx_ctx_ps3_data_t));
(void)data;
if (!ps3)
return false;
#if defined(HAVE_PSGL)
PSGLinitOptions options = {
.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS,
.maxSPUs = 1,
.initializeSPUs = GL_FALSE,
};
/* Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL. */
sys_spu_initialize(6, 1);
psglInit(&options);
PSGLdeviceParameters params;
params.enable = PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
params.colorFormat = GL_ARGB_SCE;
params.depthFormat = GL_NONE;
params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
if (g_extern.console.screen.resolutions.current.id)
{
params.enable |= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
params.width = gfx_ctx_ps3_get_resolution_width(g_extern.console.screen.resolutions.current.id);
params.height = gfx_ctx_ps3_get_resolution_height(g_extern.console.screen.resolutions.current.id);
g_extern.console.screen.pal_enable = false;
if (params.width == 720 && params.height == 576)
{
RARCH_LOG("[PSGL Context]: 720x576 resolution detected, setting MODE_VIDEO_PAL_ENABLE.\n");
g_extern.console.screen.pal_enable = true;
}
}
if (g_extern.console.screen.pal60_enable)
{
RARCH_LOG("[PSGL Context]: Setting temporal PAL60 mode.\n");
params.enable |= PSGL_DEVICE_PARAMETERS_RESC_PAL_TEMPORAL_MODE;
params.enable |= PSGL_DEVICE_PARAMETERS_RESC_RATIO_MODE;
params.rescPalTemporalMode = RESC_PAL_TEMPORAL_MODE_60_INTERPOLATE;
params.rescRatioMode = RESC_RATIO_MODE_FULLSCREEN;
}
ps3->gl_device = psglCreateDeviceExtended(&params);
ps3->gl_context = psglCreateContext();
psglMakeCurrent(ps3->gl_context, ps3->gl_device);
psglResetCurrentContext();
#endif
g_extern.console.screen.pal_enable =
cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY, CELL_VIDEO_OUT_RESOLUTION_576,
CELL_VIDEO_OUT_ASPECT_AUTO, 0);
gfx_ctx_ps3_get_available_resolutions();
driver.video_context_data = ps3;
return true;
}
static bool gfx_ctx_ps3_set_video_mode(void *data,
unsigned width, unsigned height,
bool fullscreen)
{
(void)data;
return true;
}
static void gfx_ctx_ps3_destroy_resources(gfx_ctx_ps3_data_t *ps3)
{
if (!ps3)
return;
#if defined(HAVE_PSGL)
psglDestroyContext(ps3->gl_context);
psglDestroyDevice(ps3->gl_device);
psglExit();
#endif
}
static void gfx_ctx_ps3_destroy(void *data)
{
(void)data;
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)driver.video_context_data;
if (!ps3)
return;
gfx_ctx_ps3_destroy_resources(ps3);
if (driver.video_context_data)
free(driver.video_context_data);
driver.video_context_data = NULL;
}
static void gfx_ctx_ps3_input_driver(void *data,
const input_driver_t **input, void **input_data)
{
void *ps3input = NULL;
(void)data;
ps3input = input_ps3.init();
*input = ps3input ? &input_ps3 : NULL;
*input_data = ps3input;
}
static bool gfx_ctx_ps3_bind_api(void *data,
enum gfx_ctx_api api, unsigned major, unsigned minor)
{
(void)data;
(void)major;
(void)minor;
return api == GFX_CTX_OPENGL_API || GFX_CTX_OPENGL_ES_API;
}
const gfx_ctx_driver_t gfx_ctx_ps3 = {
gfx_ctx_ps3_init,
gfx_ctx_ps3_destroy,
gfx_ctx_ps3_bind_api,
gfx_ctx_ps3_set_swap_interval,
gfx_ctx_ps3_set_video_mode,
gfx_ctx_ps3_get_video_size,
NULL,
gfx_ctx_ps3_update_window_title,
gfx_ctx_ps3_check_window,
gfx_ctx_ps3_set_resize,
gfx_ctx_ps3_has_focus,
gfx_ctx_ps3_has_windowed,
gfx_ctx_ps3_swap_buffers,
gfx_ctx_ps3_input_driver,
NULL,
NULL,
"ps3",
};