mirror of
https://github.com/CTCaer/RetroArch.git
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188 lines
4.9 KiB
C
188 lines
4.9 KiB
C
/*
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Simple C interface for XAudio2
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Author: Hans-Kristian Arntzen
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License: Public Domain
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*/
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#include "xaudio.h"
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#include "xaudio-c.h"
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#include <stdint.h>
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#include <stdio.h>
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#include "../../msvc/msvc_compat.h"
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#define MAX_BUFFERS 16
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#define MAX_BUFFERS_MASK (MAX_BUFFERS - 1)
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#undef min
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#undef max
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) > (b) ? (a) : (b))
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struct xaudio2
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{
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const IXAudio2VoiceCallbackVtbl *lpVtbl;
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uint8_t *buf;
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice *pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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HANDLE hEvent;
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volatile long buffers;
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unsigned bufsize;
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unsigned bufptr;
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unsigned write_buffer;
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};
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static void WINAPI voice_on_buffer_end(void *handle_, void *data)
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{
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(void)data;
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xaudio2_t *handle = (xaudio2_t*)handle_;
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InterlockedDecrement(&handle->buffers);
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SetEvent(handle->hEvent);
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}
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static void WINAPI dummy_voidp(void *handle, void *data) { (void)handle; (void)data; }
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static void WINAPI dummy_nil(void *handle) { (void)handle; }
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static void WINAPI dummy_uint32(void *handle, UINT32 dummy) { (void)handle; (void)dummy; }
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static void WINAPI dummy_voidp_hresult(void *handle, void *data, HRESULT dummy) { (void)handle; (void)data; (void)dummy; }
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const struct IXAudio2VoiceCallbackVtbl voice_vtable = {
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dummy_uint32,
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dummy_nil,
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dummy_nil,
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dummy_voidp,
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voice_on_buffer_end,
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dummy_voidp,
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dummy_voidp_hresult,
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};
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void xaudio2_enumerate_devices(xaudio2_t *xa)
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{
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UINT32 dev_count;
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IXAudio2_GetDeviceCount(xa->pXAudio2, &dev_count);
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fprintf(stderr, "XAudio2 devices:\n");
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for (unsigned i = 0; i < dev_count; i++)
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{
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XAUDIO2_DEVICE_DETAILS dev_detail;
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IXAudio2_GetDeviceDetails(xa->pXAudio2, i, &dev_detail);
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fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName);
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}
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}
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xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
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size_t size, unsigned device)
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{
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xaudio2_t *handle = (xaudio2_t*)calloc(1, sizeof(*handle));
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if (!handle)
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return NULL;
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handle->lpVtbl = &voice_vtable;
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CoInitializeEx(0, COINIT_MULTITHREADED);
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WAVEFORMATEX wfx = {0};
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if (FAILED(XAudio2Create(&handle->pXAudio2)))
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goto error;
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if (FAILED(IXAudio2_CreateMasteringVoice(handle->pXAudio2,
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&handle->pMasterVoice, channels, samplerate, 0, device, NULL)))
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goto error;
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wfx.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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wfx.nChannels = channels;
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wfx.nSamplesPerSec = samplerate;
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wfx.nBlockAlign = channels * sizeof(float);
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wfx.wBitsPerSample = sizeof(float) * 8;
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wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
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wfx.cbSize = 0;
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if (FAILED(IXAudio2_CreateSourceVoice(handle->pXAudio2,
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&handle->pSourceVoice, &wfx,
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XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
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(IXAudio2VoiceCallback*)handle, 0, 0)))
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goto error;
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handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
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if (!handle->hEvent)
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goto error;
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handle->bufsize = size / MAX_BUFFERS;
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handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
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if (!handle->buf)
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goto error;
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if (FAILED(IXAudio2SourceVoice_Start(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW)))
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goto error;
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return handle;
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error:
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xaudio2_free(handle);
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return NULL;
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}
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size_t xaudio2_write_avail(xaudio2_t *handle)
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{
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return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
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}
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size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
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{
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unsigned bytes = bytes_;
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const uint8_t *buffer = (const uint8_t*)buf;
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while (bytes)
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{
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unsigned need = min(bytes, handle->bufsize - handle->bufptr);
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memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
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buffer, need);
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handle->bufptr += need;
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buffer += need;
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bytes -= need;
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if (handle->bufptr == handle->bufsize)
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{
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while (handle->buffers == MAX_BUFFERS - 1)
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WaitForSingleObject(handle->hEvent, INFINITE);
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XAUDIO2_BUFFER xa2buffer = {0};
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xa2buffer.AudioBytes = handle->bufsize;
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xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
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if (FAILED(IXAudio2SourceVoice_SubmitSourceBuffer(handle->pSourceVoice, &xa2buffer, NULL)))
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return 0;
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InterlockedIncrement(&handle->buffers);
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handle->bufptr = 0;
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handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
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}
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}
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return bytes_;
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}
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void xaudio2_free(xaudio2_t *handle)
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{
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if (handle)
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{
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if (handle->pSourceVoice)
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{
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IXAudio2SourceVoice_Stop(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW);
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IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
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}
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if (handle->pMasterVoice)
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IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);
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if (handle->pXAudio2)
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IXAudio2_Release(handle->pXAudio2);
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if (handle->hEvent)
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CloseHandle(handle->hEvent);
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free(handle->buf);
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free(handle);
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}
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}
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