RetroArch/network/netplay/netplay_discovery.c
2016-12-18 19:28:43 -05:00

380 lines
11 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2016 - Gregor Richards
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
/*
* AD PACKET FORMAT:
*
* Request:
* 1 word: RANQ (RetroArch Netplay Query)
* 1 word: Netplay protocol version
*
* Reply:
* 1 word : RANS (RetroArch Netplay Server)
* 1 word : Netplay protocol version
* 1 word : Port
* 8 words: RetroArch version
* 8 words: Nick
* 8 words: Core name
* 8 words: Core version
* 8 words: Content name (currently always blank)
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <compat/strl.h>
#include <net/net_compat.h>
#include "../../runloop.h"
#include "../../version.h"
#include "netplay.h"
#include "netplay_discovery.h"
#include "netplay_private.h"
#if defined(AF_INET6) && !defined(HAVE_SOCKET_LEGACY)
#define HAVE_INET6 1
#endif
struct ad_packet
{
uint32_t header;
uint32_t protocol_version;
uint32_t port;
char retroarch_version[NETPLAY_HOST_STR_LEN];
char nick[NETPLAY_HOST_STR_LEN];
char core[NETPLAY_HOST_STR_LEN];
char core_version[NETPLAY_HOST_STR_LEN];
char content[NETPLAY_HOST_STR_LEN];
};
bool netplay_lan_ad_client(void);
/* LAN discovery sockets */
static int lan_ad_server_fd = -1;
static int lan_ad_client_fd = -1;
/* Packet buffer for advertisement and responses */
static struct ad_packet ad_packet_buffer;
/* List of discovered hosts */
static struct netplay_host_list discovered_hosts;
static size_t discovered_hosts_allocated;
/** Initialize Netplay discovery (client) */
bool init_netplay_discovery(void)
{
struct addrinfo *addr = NULL;
int fd = socket_init((void **) &addr, 0, NULL, SOCKET_TYPE_DATAGRAM);
if (fd < 0)
goto error;
if (!socket_bind(fd, (void*)addr))
{
socket_close(fd);
goto error;
}
lan_ad_client_fd = fd;
freeaddrinfo_retro(addr);
return true;
error:
if (addr)
freeaddrinfo_retro(addr);
RARCH_ERR("Failed to initialize netplay advertisement client socket.\n");
return false;
}
/** Deinitialize and free Netplay discovery */
void deinit_netplay_discovery(void)
{
if (lan_ad_client_fd >= 0)
{
socket_close(lan_ad_client_fd);
lan_ad_client_fd = -1;
}
}
/** Discovery control */
bool netplay_discovery_driver_ctl(enum rarch_netplay_discovery_ctl_state state, void *data)
{
char port_str[6];
if (lan_ad_client_fd < 0)
return false;
switch (state)
{
case RARCH_NETPLAY_DISCOVERY_CTL_LAN_SEND_QUERY:
{
struct addrinfo hints = {0}, *addr;
int canBroadcast = 1;
/* Get the broadcast address (IPv4 only for now) */
snprintf(port_str, 6, "%hu", (unsigned short) RARCH_DEFAULT_PORT);
if (getaddrinfo_retro("255.255.255.255", port_str, &hints, &addr) < 0)
return false;
/* Make it broadcastable */
#if defined(SOL_SOCKET) && defined(SO_BROADCAST)
if (setsockopt(lan_ad_client_fd, SOL_SOCKET, SO_BROADCAST, (const char *) &canBroadcast, sizeof(canBroadcast)) < 0)
RARCH_WARN("Failed to set netplay discovery port to broadcast.\n");
#endif
/* Put together the request */
memcpy((void *) &ad_packet_buffer, "RANQ", 4);
ad_packet_buffer.protocol_version = htonl(NETPLAY_PROTOCOL_VERSION);
/* And send it off */
if (sendto(lan_ad_client_fd, (const char *) &ad_packet_buffer,
2*sizeof(uint32_t), 0, addr->ai_addr, addr->ai_addrlen) <
2*sizeof(uint32_t))
RARCH_WARN("Failed to send netplay discovery response.\n");
freeaddrinfo_retro(addr);
break;
}
case RARCH_NETPLAY_DISCOVERY_CTL_LAN_GET_RESPONSES:
if (!netplay_lan_ad_client())
return false;
*((struct netplay_host_list **) data) = &discovered_hosts;
break;
case RARCH_NETPLAY_DISCOVERY_CTL_LAN_CLEAR_RESPONSES:
discovered_hosts.size = 0;
break;
default:
return false;
}
return true;
}
static bool init_lan_ad_server_socket(netplay_t *netplay, uint16_t port)
{
struct addrinfo *addr = NULL;
int fd = socket_init((void **) &addr, port, NULL, SOCKET_TYPE_DATAGRAM);
if (fd < 0)
goto error;
if (!socket_bind(fd, (void*)addr))
{
socket_close(fd);
goto error;
}
lan_ad_server_fd = fd;
freeaddrinfo_retro(addr);
return true;
error:
if (addr)
freeaddrinfo_retro(addr);
RARCH_ERR("Failed to initialize netplay advertisement socket.\n");
return false;
}
/**
* netplay_lan_ad_server
*
* Respond to any LAN ad queries that the netplay server has received.
*/
bool netplay_lan_ad_server(netplay_t *netplay)
{
fd_set fds;
struct timeval tmp_tv = {0};
struct sockaddr their_addr;
socklen_t addr_size;
rarch_system_info_t *info = NULL;
if (lan_ad_server_fd < 0 && !init_lan_ad_server_socket(netplay, RARCH_DEFAULT_PORT))
return false;
/* Check for any ad queries */
while (1)
{
FD_ZERO(&fds);
FD_SET(lan_ad_server_fd, &fds);
if (socket_select(lan_ad_server_fd + 1, &fds, NULL, NULL, &tmp_tv) <= 0)
break;
if (!FD_ISSET(lan_ad_server_fd, &fds))
break;
/* Somebody queried, so check that it's valid */
addr_size = sizeof(their_addr);
if (recvfrom(lan_ad_server_fd, (char*)&ad_packet_buffer,
sizeof(struct ad_packet), 0, &their_addr, &addr_size) >=
(ssize_t) (2*sizeof(uint32_t)))
{
/* Make sure it's a valid query */
if (memcmp((void *) &ad_packet_buffer, "RANQ", 4))
continue;
/* For this version */
if (ntohl(ad_packet_buffer.protocol_version) !=
NETPLAY_PROTOCOL_VERSION)
continue;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &info);
/* Now build our response */
memset(&ad_packet_buffer, 0, sizeof(struct ad_packet));
memcpy(&ad_packet_buffer, "RANS", 4);
ad_packet_buffer.protocol_version =
htonl(NETPLAY_PROTOCOL_VERSION);
ad_packet_buffer.port = htonl(netplay->tcp_port);
strlcpy(ad_packet_buffer.retroarch_version, PACKAGE_VERSION,
NETPLAY_HOST_STR_LEN);
strlcpy(ad_packet_buffer.nick, netplay->nick, NETPLAY_HOST_STR_LEN);
if (info)
{
strlcpy(ad_packet_buffer.core, info->info.library_name,
NETPLAY_HOST_STR_LEN);
strlcpy(ad_packet_buffer.core_version, info->info.library_version,
NETPLAY_HOST_STR_LEN);
}
/* And send it */
sendto(lan_ad_server_fd, (const char*)&ad_packet_buffer,
sizeof(struct ad_packet), 0, &their_addr, addr_size);
}
}
return true;
}
#ifdef HAVE_SOCKET_LEGACY
/* The fact that I need to write this is deeply depressing */
static int16_t htons_for_morons(int16_t value)
{
union {
int32_t l;
int16_t s[2];
} val;
val.l = htonl(value);
return val.s[1];
}
#ifndef htons
#define htons htons_for_morons
#endif
#endif
bool netplay_lan_ad_client(void)
{
fd_set fds;
struct timeval tmp_tv = {0};
struct sockaddr their_addr;
socklen_t addr_size;
if (lan_ad_client_fd < 0)
return false;
/* Check for any ad queries */
while (1)
{
FD_ZERO(&fds);
FD_SET(lan_ad_client_fd, &fds);
if (socket_select(lan_ad_client_fd + 1, &fds, NULL, NULL, &tmp_tv) <= 0)
break;
if (!FD_ISSET(lan_ad_client_fd, &fds))
break;
/* Somebody queried, so check that it's valid */
addr_size = sizeof(their_addr);
if (recvfrom(lan_ad_client_fd, (char*)&ad_packet_buffer,
sizeof(struct ad_packet), 0, &their_addr, &addr_size) >=
(ssize_t) sizeof(struct ad_packet))
{
struct netplay_host *host;
/* Make sure it's a valid response */
if (memcmp((void *) &ad_packet_buffer, "RANS", 4))
continue;
/* For this version */
if (ntohl(ad_packet_buffer.protocol_version) != NETPLAY_PROTOCOL_VERSION)
continue;
/* And that we know how to handle it */
if (their_addr.sa_family == AF_INET)
{
struct sockaddr_in *sin = (struct sockaddr_in *) &their_addr;
sin->sin_port = htons(ntohl(ad_packet_buffer.port));
}
#ifdef HAVE_INET6
else if (their_addr.sa_family == AF_INET6)
{
struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) &their_addr;
sin6->sin6_port = htons(ad_packet_buffer.port);
}
#endif
else continue;
/* Allocate space for it */
if (discovered_hosts.size >= discovered_hosts_allocated)
{
size_t allocated = discovered_hosts_allocated;
struct netplay_host *new_hosts;
if (allocated == 0) allocated = 2;
else allocated *= 2;
if (discovered_hosts.hosts)
new_hosts = (struct netplay_host *)
realloc(discovered_hosts.hosts, allocated * sizeof(struct
netplay_host));
else
/* Should be equivalent to realloc, but I don't trust screwy libcs */
new_hosts = (struct netplay_host *)
malloc(allocated * sizeof(struct netplay_host));
if (!new_hosts)
return false;
discovered_hosts.hosts = new_hosts;
discovered_hosts_allocated = allocated;
}
/* Get our host structure */
host = &discovered_hosts.hosts[discovered_hosts.size++];
/* Copy in the response */
memset(host, 0, sizeof(struct netplay_host));
host->addr = their_addr;
host->addrlen = addr_size;
strlcpy(host->nick, ad_packet_buffer.nick, NETPLAY_HOST_STR_LEN);
strlcpy(host->core, ad_packet_buffer.core, NETPLAY_HOST_STR_LEN);
strlcpy(host->core_version, ad_packet_buffer.core_version,
NETPLAY_HOST_STR_LEN);
strlcpy(host->content, ad_packet_buffer.content,
NETPLAY_HOST_STR_LEN);
host->nick[NETPLAY_HOST_STR_LEN-1] =
host->core[NETPLAY_HOST_STR_LEN-1] =
host->core_version[NETPLAY_HOST_STR_LEN-1] =
host->content[NETPLAY_HOST_STR_LEN-1] = '\0';
}
}
return true;
}