RetroArch/ps3/image.c

259 lines
7.1 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "../gfx/image.h"
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include "../general.h"
#include <cell/codec.h>
/*******************************************************************************
Image decompression - structs
********************************************************************************/
typedef struct CtrlMallocArg
{
uint32_t mallocCallCounts;
} CtrlMallocArg;
typedef struct CtrlFreeArg
{
uint32_t freeCallCounts;
} CtrlFreeArg;
void *img_malloc(uint32_t size, void * a)
{
CtrlMallocArg *arg;
arg = (CtrlMallocArg *) a;
arg->mallocCallCounts++;
return malloc(size);
}
static int img_free(void *ptr, void * a)
{
CtrlFreeArg *arg;
arg = (CtrlFreeArg *) a;
arg->freeCallCounts++;
free(ptr);
return 0;
}
/*******************************************************************************
Image decompression - libJPEG
********************************************************************************/
static bool ps3graphics_load_jpeg(const char * path, struct texture_image *out_img)
{
CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
CellJpgDecMainHandle mHandle = NULL;
CellJpgDecSubHandle sHandle = NULL;
CellJpgDecThreadInParam InParam;
CellJpgDecThreadOutParam OutParam;
CellJpgDecSrc src;
CellJpgDecOpnInfo opnInfo;
CellJpgDecInfo info;
CellJpgDecInParam inParam;
CellJpgDecOutParam outParam;
CellJpgDecDataOutInfo dOutInfo;
CellJpgDecDataCtrlParam dCtrlParam;
MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0;
InParam.spuThreadEnable = CELL_JPGDEC_SPU_THREAD_ENABLE;
InParam.ppuThreadPriority = 1001;
InParam.spuThreadPriority = 250;
InParam.cbCtrlMallocFunc = img_malloc;
InParam.cbCtrlMallocArg = &MallocArg;
InParam.cbCtrlFreeFunc = img_free;
InParam.cbCtrlFreeArg = &FreeArg;
int ret_jpeg, ret = -1;
ret_jpeg = cellJpgDecCreate(&mHandle, &InParam, &OutParam);
if (ret_jpeg != CELL_OK)
goto error;
memset(&src, 0, sizeof(CellJpgDecSrc));
src.srcSelect = CELL_JPGDEC_FILE;
src.fileName = path;
src.fileOffset = 0;
src.fileSize = 0;
src.streamPtr = NULL;
src.streamSize = 0;
src.spuThreadEnable = CELL_JPGDEC_SPU_THREAD_ENABLE;
ret = cellJpgDecOpen(mHandle, &sHandle, &src, &opnInfo);
if (ret != CELL_OK)
goto error;
ret = cellJpgDecReadHeader(mHandle, sHandle, &info);
if (ret != CELL_OK)
goto error;
inParam.commandPtr = NULL;
inParam.method = CELL_JPGDEC_FAST;
inParam.outputMode = CELL_JPGDEC_TOP_TO_BOTTOM;
inParam.outputColorSpace = CELL_JPG_ARGB;
inParam.downScale = 1;
inParam.outputColorAlpha = 0xfe;
ret = cellJpgDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK)
goto error;
dCtrlParam.outputBytesPerLine = outParam.outputWidth * 4;
ret = cellJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
if (ret != CELL_OK || dOutInfo.status != CELL_JPGDEC_DEC_STATUS_FINISH)
goto error;
out_img->width = outParam.outputWidth;
out_img->height = outParam.outputHeight;
cellJpgDecClose(mHandle, sHandle);
cellJpgDecDestroy(mHandle);
return true;
error:
if (mHandle && sHandle)
cellJpgDecClose(mHandle, sHandle);
if (mHandle)
cellJpgDecDestroy(mHandle);
return false;
}
/*******************************************************************************
Image decompression - libPNG
********************************************************************************/
static bool ps3graphics_load_png(const char * path, struct texture_image *out_img)
{
CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
CellPngDecMainHandle mHandle = NULL;
CellPngDecSubHandle sHandle = NULL;
CellPngDecThreadInParam InParam;
CellPngDecThreadOutParam OutParam;
CellPngDecSrc src;
CellPngDecOpnInfo opnInfo;
CellPngDecInfo info;
CellPngDecInParam inParam;
CellPngDecOutParam outParam;
CellPngDecDataOutInfo dOutInfo;
CellPngDecDataCtrlParam dCtrlParam;
MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0;
InParam.spuThreadEnable = CELL_PNGDEC_SPU_THREAD_ENABLE;
InParam.ppuThreadPriority = 512;
InParam.spuThreadPriority = 200;
InParam.cbCtrlMallocFunc = img_malloc;
InParam.cbCtrlMallocArg = &MallocArg;
InParam.cbCtrlFreeFunc = img_free;
InParam.cbCtrlFreeArg = &FreeArg;
int ret_png, ret = -1;
ret_png = cellPngDecCreate(&mHandle, &InParam, &OutParam);
if (ret_png != CELL_OK)
goto error;
memset(&src, 0, sizeof(CellPngDecSrc));
src.srcSelect = CELL_PNGDEC_FILE;
src.fileName = path;
src.fileOffset = 0;
src.fileSize = 0;
src.streamPtr = 0;
src.streamSize = 0;
src.spuThreadEnable = CELL_PNGDEC_SPU_THREAD_ENABLE;
ret = cellPngDecOpen(mHandle, &sHandle, &src, &opnInfo);
if (ret != CELL_OK)
goto error;
ret = cellPngDecReadHeader(mHandle, sHandle, &info);
if (ret != CELL_OK)
goto error;
inParam.commandPtr = NULL;
inParam.outputMode = CELL_PNGDEC_TOP_TO_BOTTOM;
inParam.outputColorSpace = CELL_PNGDEC_ARGB;
inParam.outputBitDepth = 8;
inParam.outputPackFlag = CELL_PNGDEC_1BYTE_PER_1PIXEL;
inParam.outputAlphaSelect = CELL_PNGDEC_STREAM_ALPHA;
ret = cellPngDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK)
goto error;
dCtrlParam.outputBytesPerLine = outParam.outputWidth * 4;
ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
if (ret != CELL_OK || dOutInfo.status != CELL_PNGDEC_DEC_STATUS_FINISH)
goto error;
out_img->width = outParam.outputWidth;
out_img->height = outParam.outputHeight;
cellPngDecClose(mHandle, sHandle);
cellPngDecDestroy(mHandle);
return true;
error:
if (mHandle && sHandle)
cellPngDecClose(mHandle, sHandle);
if (mHandle)
cellPngDecDestroy(mHandle);
return false;
}
bool texture_image_load(const char *path, struct texture_image *out_img)
{
if(strstr(path, ".PNG") != NULL || strstr(path, ".png") != NULL)
{
if (!ps3graphics_load_png(path, out_img))
return false;
}
else
{
if (!ps3graphics_load_jpeg(path, out_img))
return false;
}
return true;
}