RetroArch/gfx
Nicolas Adenis-Lamarre 9993435cf9 sdl2 renderer: remove the random flashing black borders
on the batocera linux distribution (https://github.com/nadenislamarre/batocera.linux),
retroarch gives some flashing black borders sometimes when running a game.
It looks like sometimes the rendering is done without clearing the screen causing
this flashing effect.

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2017-02-08 22:31:26 +01:00
..
common Remove the few performance counters that depend on runloop_ctl 2017-01-25 18:15:58 +01:00
drivers sdl2 renderer: remove the random flashing black borders 2017-02-08 22:31:26 +01:00
drivers_context Revert "Revert "Merge lakka patch for DRM"" 2017-02-05 11:06:51 +01:00
drivers_font Pass video_driver_is_threaded return value to font driver init/free 2017-01-25 14:47:24 +01:00
drivers_font_renderer Header update #1 2017-01-22 13:40:32 +01:00
drivers_shader Cleanups 2017-01-23 02:33:46 +01:00
drivers_tracker Fix ./configure --enable-python 2017-02-04 09:01:02 +01:00
include
video_filters Update C++ comments to C comments 2017-01-23 01:38:35 +01:00
font_driver.c Pass video_driver_is_threaded return value to font driver init/free 2017-01-25 14:47:24 +01:00
font_driver.h Pass video_driver_is_threaded return value to font driver init/free 2017-01-25 14:47:24 +01:00
video_context_driver.c Update check_window - we no longer need runloop.h inside context driver 2017-01-23 01:02:33 +01:00
video_context_driver.h Update check_window - we no longer need runloop.h inside context driver 2017-01-23 01:02:33 +01:00
video_coord_array.c Header update #1 2017-01-22 13:40:32 +01:00
video_coord_array.h Header update #1 2017-01-22 13:40:32 +01:00
video_defines.h Header update #1 2017-01-22 13:40:32 +01:00
video_driver.c Remove the few performance counters that depend on runloop_ctl 2017-01-25 18:15:58 +01:00
video_driver.h Add comments 2017-01-26 02:49:42 +01:00
video_filter.c Header update #1 2017-01-22 13:40:32 +01:00
video_filter.h Header update #1 2017-01-22 13:40:32 +01:00
video_shader_driver.c fix threaded menu parameters 2017-02-01 01:08:06 -05:00
video_shader_driver.h Header update #1 2017-01-22 13:40:32 +01:00
video_shader_parse.c Header update #1 2017-01-22 13:40:32 +01:00
video_shader_parse.h Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.c Header update #1 2017-01-22 13:40:32 +01:00
video_state_tracker.h Header update #1 2017-01-22 13:40:32 +01:00
video_thread_wrapper.c use perfcounter plus functions for video_thread_wrapper too 2017-01-25 17:13:29 +01:00
video_thread_wrapper.h Pass video_driver_is_threaded return value to font driver init/free 2017-01-25 14:47:24 +01:00