RetroArch/netplay_compat.c

156 lines
3.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "netplay_compat.h"
#include "netplay.h"
#include <stdlib.h>
#include <string.h>
int getaddrinfo_rarch(const char *node, const char *service,
const struct addrinfo *hints,
struct addrinfo **res)
{
#ifdef HAVE_SOCKET_LEGACY
struct sockaddr_in *in_addr;
struct addrinfo *info = (struct addrinfo*)calloc(1, sizeof(*info));
if (!info)
return -1;
info->ai_family = AF_INET;
info->ai_socktype = hints->ai_socktype;
in_addr = (struct sockaddr_in*)calloc(1, sizeof(*in_addr));
if (!in_addr)
{
free(info);
return -1;
}
info->ai_addrlen = sizeof(*in_addr);
in_addr->sin_family = AF_INET;
in_addr->sin_port = htons(strtoul(service, NULL, 0));
if (!node && (hints->ai_flags & AI_PASSIVE))
in_addr->sin_addr.s_addr = INADDR_ANY;
else if (node && isdigit(*node))
in_addr->sin_addr.s_addr = inet_addr(node);
else if (node && !isdigit(*node))
{
struct hostent *host = gethostbyname(node);
if (!host || !host->h_addr_list[0])
goto error;
in_addr->sin_addr.s_addr = inet_addr(host->h_addr_list[0]);
}
else
goto error;
info->ai_addr = (struct sockaddr*)in_addr;
*res = info;
return 0;
error:
free(in_addr);
free(info);
return -1;
#else
return getaddrinfo(node, service, hints, res);
#endif
}
void freeaddrinfo_rarch(struct addrinfo *res)
{
#ifdef HAVE_SOCKET_LEGACY
free(res->ai_addr);
free(res);
#else
freeaddrinfo(res);
#endif
}
bool socket_nonblock(int fd)
{
#if defined(__CELLOS_LV2__)
int i = 1;
setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(int));
return true;
#elif defined(_WIN32)
u_long mode = 1;
return ioctlsocket(fd, FIONBIO, &mode) == 0;
#else
return fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK) == 0;
#endif
}
int socket_close(int fd)
{
#if defined(_WIN32) && !defined(_XBOX360)
/* WinSock has headers from the stone age. */
return closesocket(fd);
#elif defined(__CELLOS_LV2__)
return socketclose(fd);
#else
return close(fd);
#endif
}
int socket_select(int nfds, fd_set *readfs, fd_set *writefds,
fd_set *errorfds, struct timeval *timeout)
{
#if defined(__CELLOS_LV2__)
return socketselect(nfds, readfs, writefds, errorfds, timeout);
#else
return select(nfds, readfs, writefds, errorfds, timeout);
#endif
}
int socket_send_all_blocking(int fd, const void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = send(fd, (const char*)data, size, 0);
if (ret <= 0)
return false;
data += ret;
size -= ret;
}
return true;
}
int socket_receive_all_blocking(int fd, void *data_, size_t size)
{
const uint8_t *data = (const uint8_t*)data_;
while (size)
{
ssize_t ret = recv(fd, (char*)data, size, 0);
if (ret <= 0)
return false;
data += ret;
size -= ret;
}
return true;
}