RetroArch/apple/common
2015-04-04 23:38:19 +02:00
..
GameController (iOS/Apple) Include <AvailabilityMacros.h instead of #import <Availability> 2015-03-30 17:57:54 +02:00
apple_camera_ios.c.inl (Apple) Start making camera driver OSX-compatible (OSX 10.7 and up/requires AVFoundation) 2014-11-18 18:04:17 +01:00
apple_gamecontroller.h (joypad_connection.c) Refactor pt. 2 2014-10-06 01:49:00 +02:00
apple_gamecontroller.m (joypad_connection.c) Remove unused is_gcapi 2015-04-04 23:38:19 +02:00
apple_gfx_context.c.inl (OSX PPC) Start making things more backwards compatible with OSX 10.4 - avoid CGFloat, NSUinteger, NSInteger, use <AvailabilityMacros.h> instead of <Availability.h>, etc. 2015-03-30 17:10:31 +02:00
apple_location.c.inl Make drivers non-const 2014-09-11 07:06:20 +02:00
CFExtensions.h (OSX) Uses CFTemporaryDirectory now too for extraction directory 2015-03-13 03:47:25 +01:00
CFExtensions.m (iOS) Build fix 2015-03-15 02:50:13 +01:00
contentview_camera_ios.m.inl (Camera) Change back to BGRA 2014-12-05 14:30:44 +01:00
contentview_location.m.inl (Apple) Split up iOS camera and location code into separate files 2014-07-09 13:27:30 +02:00
RAGameView.m Omit HAVE_AVFOUNDATION for OSX port right now 2015-03-31 03:26:23 +02:00
RetroArch_Apple.h Rename settings_data.h to settings.h 2015-03-21 00:49:55 +01:00
utility.m Fixup apple_display_alert 2015-04-04 21:52:45 +02:00