RetroArch/gfx/common/d3dcompiler_common.h

60 lines
2.3 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2018 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <retro_inline.h>
#include <boolean.h>
#include "dxgi_common.h"
#include <d3dcommon.h>
#include <d3dcompiler.h>
/* auto-generated */
typedef ID3DBlob* D3DBlob;
typedef ID3DDestructionNotifier* D3DDestructionNotifier;
#if !defined(__cplusplus) || defined(CINTERFACE)
static INLINE ULONG D3DReleaseBlob(D3DBlob blob) { return blob->lpVtbl->Release(blob); }
static INLINE LPVOID D3DGetBufferPointer(D3DBlob blob)
{
return blob->lpVtbl->GetBufferPointer(blob);
}
static INLINE SIZE_T D3DGetBufferSize(D3DBlob blob) { return blob->lpVtbl->GetBufferSize(blob); }
static INLINE ULONG D3DReleaseDestructionNotifier(D3DDestructionNotifier destruction_notifier)
{
return destruction_notifier->lpVtbl->Release(destruction_notifier);
}
static INLINE HRESULT D3DRegisterDestructionCallback(
D3DDestructionNotifier destruction_notifier,
PFN_DESTRUCTION_CALLBACK callback_fn,
void* data,
UINT* callback_id)
{
return destruction_notifier->lpVtbl->RegisterDestructionCallback(
destruction_notifier, callback_fn, data, callback_id);
}
static INLINE HRESULT
D3DUnregisterDestructionCallback(D3DDestructionNotifier destruction_notifier, UINT callback_id)
{
return destruction_notifier->lpVtbl->UnregisterDestructionCallback(
destruction_notifier, callback_id);
}
#endif
/* end of auto-generated */
bool d3d_compile(const char* src, size_t size, LPCSTR src_name, LPCSTR entrypoint, LPCSTR target, D3DBlob* out);
bool d3d_compile_from_file(LPCWSTR filename, LPCSTR entrypoint, LPCSTR target, D3DBlob* out);