RetroArch/ui/drivers/ui_win32.c
2016-06-07 17:03:34 +02:00

736 lines
22 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2015-2016 - Ali Bouhlel
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <boolean.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#ifdef _MSC_VER
#pragma comment( lib, "comctl32" )
#endif
#define IDI_ICON 1
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500 //_WIN32_WINNT_WIN2K
#endif
#ifndef _WIN32_IE
#define _WIN32_IE 0x0300
#endif
#include <windows.h>
#include <commdlg.h>
#include <commctrl.h>
#include <retro_inline.h>
#include <file/file_path.h>
#ifdef HAVE_MENU
#include "../../menu/menu_hash.h"
#endif
#include "../ui_companion_driver.h"
#include "../../driver.h"
#include "../../runloop.h"
#include "../../gfx/video_context_driver.h"
#include "../../gfx/video_shader_driver.h"
#include "../../tasks/tasks_internal.h"
#include "../../gfx/common/gl_common.h"
#include "../../gfx/common/win32_common.h"
#include "ui_win32.h"
#define SHADER_DLG_WIDTH 220
#define SHADER_DLG_MIN_HEIGHT 200
#define SHADER_DLG_MAX_HEIGHT 800
#define SHADER_DLG_CTRL_MARGIN 8
#define SHADER_DLG_CTRL_X 10
#define SHADER_DLG_CHECKBOX_HEIGHT 15
#define SHADER_DLG_SEPARATOR_HEIGHT 10
#define SHADER_DLG_LABEL_HEIGHT 14
#define SHADER_DLG_TRACKBAR_HEIGHT 22
#define SHADER_DLG_TRACKBAR_LABEL_WIDTH 30
#define SHADER_DLG_CTRL_WIDTH (SHADER_DLG_WIDTH - 2 * SHADER_DLG_CTRL_X)
#define SHADER_DLG_TRACKBAR_WIDTH (SHADER_DLG_CTRL_WIDTH - SHADER_DLG_TRACKBAR_LABEL_WIDTH)
typedef struct ui_companion_win32
{
void *empty;
} ui_companion_win32_t;
enum shader_param_ctrl_type
{
SHADER_PARAM_CTRL_NONE = 0,
SHADER_PARAM_CTRL_CHECKBOX,
SHADER_PARAM_CTRL_TRACKBAR
};
enum
{
SHADER_DLG_CHECKBOX_ONTOP_ID = GFX_MAX_PARAMETERS,
SHADER_DLG_CHECKBOX_BUTTON1_ID,
SHADER_DLG_CHECKBOX_BUTTON2_ID
};
typedef struct
{
enum shader_param_ctrl_type type;
union
{
ui_window_win32_t checkbox;
struct
{
HWND hwnd;
HWND label_title;
HWND label_val;
} trackbar;
};
} shader_param_ctrl_t;
typedef struct
{
ui_window_win32_t window;
ui_window_win32_t separator;
ui_window_win32_t on_top_checkbox;
shader_param_ctrl_t controls[GFX_MAX_PARAMETERS];
int parameters_start_y;
} shader_dlg_t;
static shader_dlg_t g_shader_dlg = {{0}};
static void shader_dlg_refresh_trackbar_label(int index)
{
video_shader_ctx_t shader_info;
char val_buffer[32] = {0};
video_shader_driver_get_current_shader(&shader_info);
if (floorf(shader_info.data->parameters[index].current)
== shader_info.data->parameters[index].current)
snprintf(val_buffer, sizeof(val_buffer), "%.0f",
shader_info.data->parameters[index].current);
else
snprintf(val_buffer, sizeof(val_buffer), "%.2f",
shader_info.data->parameters[index].current);
SendMessage(g_shader_dlg.controls[index].trackbar.label_val,
WM_SETTEXT, 0, (LPARAM)val_buffer);
}
static void shader_dlg_params_refresh(void)
{
int i;
video_shader_ctx_t shader_info;
video_shader_driver_get_current_shader(&shader_info);
for (i = 0; i < GFX_MAX_PARAMETERS; i++)
{
shader_param_ctrl_t*control = &g_shader_dlg.controls[i];
if (control->type == SHADER_PARAM_CTRL_NONE)
break;
switch (control->type)
{
case SHADER_PARAM_CTRL_CHECKBOX:
{
bool checked =
(shader_info.data->parameters[i].current ==
shader_info.data->parameters[i].maximum);
SendMessage(control->checkbox.hwnd, BM_SETCHECK, checked, 0);
}
break;
case SHADER_PARAM_CTRL_TRACKBAR:
shader_dlg_refresh_trackbar_label(i);
SendMessage(control->trackbar.hwnd,
TBM_SETRANGEMIN, (WPARAM)TRUE, (LPARAM)0);
SendMessage(control->trackbar.hwnd,
TBM_SETRANGEMAX, (WPARAM)TRUE,
(LPARAM)((shader_info.data->parameters[i].maximum -
shader_info.data->parameters[i].minimum)
/ shader_info.data->parameters[i].step));
SendMessage(control->trackbar.hwnd, TBM_SETPOS, (WPARAM)TRUE,
(LPARAM)((shader_info.data->parameters[i].current -
shader_info.data->parameters[i].minimum) /
shader_info.data->parameters[i].step));
break;
case SHADER_PARAM_CTRL_NONE:
default:
break;
}
}
}
static void shader_dlg_params_clear(void)
{
unsigned i;
for (i = 0; i < GFX_MAX_PARAMETERS; i++)
{
const ui_window_t *window = ui_companion_driver_get_window_ptr();
shader_param_ctrl_t*control = &g_shader_dlg.controls[i];
if (control->type == SHADER_PARAM_CTRL_NONE)
break;
switch (control->type)
{
case SHADER_PARAM_CTRL_NONE:
break;
case SHADER_PARAM_CTRL_CHECKBOX:
if (window)
window->destroy(&control->checkbox);
break;
case SHADER_PARAM_CTRL_TRACKBAR:
DestroyWindow(control->trackbar.label_title);
DestroyWindow(control->trackbar.label_val);
DestroyWindow(control->trackbar.hwnd);
break;
}
control->type = SHADER_PARAM_CTRL_NONE;
}
}
void shader_dlg_params_reload(void)
{
HFONT hFont;
RECT parent_rect;
int i, pos_x, pos_y;
video_shader_ctx_t shader_info;
const ui_window_t *window = ui_companion_driver_get_window_ptr();
video_shader_driver_get_current_shader(&shader_info);
shader_dlg_params_clear();
if (!shader_info.data)
return;
if (shader_info.data->num_parameters > GFX_MAX_PARAMETERS)
return;
hFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
pos_y = g_shader_dlg.parameters_start_y;
pos_x = SHADER_DLG_CTRL_X;
for (i = 0; i < (int)shader_info.data->num_parameters; i++)
{
shader_param_ctrl_t*control = &g_shader_dlg.controls[i];
if ((shader_info.data->parameters[i].minimum == 0.0)
&& (shader_info.data->parameters[i].maximum
== (shader_info.data->parameters[i].minimum
+ shader_info.data->parameters[i].step)))
{
if ((pos_y + SHADER_DLG_CHECKBOX_HEIGHT
+ SHADER_DLG_CTRL_MARGIN + 20)
> SHADER_DLG_MAX_HEIGHT)
{
pos_y = g_shader_dlg.parameters_start_y;
pos_x += SHADER_DLG_WIDTH;
}
control->type = SHADER_PARAM_CTRL_CHECKBOX;
control->checkbox.hwnd = CreateWindowEx(0, "BUTTON",
shader_info.data->parameters[i].desc,
WS_CHILD | WS_VISIBLE | BS_AUTOCHECKBOX, pos_x, pos_y,
SHADER_DLG_CTRL_WIDTH, SHADER_DLG_CHECKBOX_HEIGHT,
g_shader_dlg.window.hwnd, (HMENU)(size_t)i, NULL, NULL);
SendMessage(control->checkbox.hwnd, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
pos_y += SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN;
}
else
{
if ((pos_y + SHADER_DLG_LABEL_HEIGHT + SHADER_DLG_TRACKBAR_HEIGHT +
SHADER_DLG_CTRL_MARGIN + 20) > SHADER_DLG_MAX_HEIGHT)
{
pos_y = g_shader_dlg.parameters_start_y;
pos_x += SHADER_DLG_WIDTH;
}
control->type = SHADER_PARAM_CTRL_TRACKBAR;
control->trackbar.label_title = CreateWindowEx(0, "STATIC",
shader_info.data->parameters[i].desc,
WS_CHILD | WS_VISIBLE | SS_LEFT, pos_x, pos_y,
SHADER_DLG_CTRL_WIDTH, SHADER_DLG_LABEL_HEIGHT, g_shader_dlg.window.hwnd,
(HMENU)(size_t)i, NULL, NULL);
SendMessage(control->trackbar.label_title, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
pos_y += SHADER_DLG_LABEL_HEIGHT;
control->trackbar.hwnd = CreateWindowEx(0, TRACKBAR_CLASS, "",
WS_CHILD | WS_VISIBLE | TBS_HORZ | TBS_NOTICKS,
pos_x + SHADER_DLG_TRACKBAR_LABEL_WIDTH, pos_y,
SHADER_DLG_TRACKBAR_WIDTH, SHADER_DLG_TRACKBAR_HEIGHT,
g_shader_dlg.window.hwnd, (HMENU)(size_t)i, NULL, NULL);
control->trackbar.label_val = CreateWindowEx(0, "STATIC", "",
WS_CHILD | WS_VISIBLE | SS_LEFT, pos_x,
pos_y, SHADER_DLG_TRACKBAR_LABEL_WIDTH, SHADER_DLG_LABEL_HEIGHT,
g_shader_dlg.window.hwnd, (HMENU)(size_t)i, NULL, NULL);
SendMessage(control->trackbar.label_val, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
SendMessage(control->trackbar.hwnd, TBM_SETBUDDY, (WPARAM)TRUE,
(LPARAM)control->trackbar.label_val);
pos_y += SHADER_DLG_TRACKBAR_HEIGHT + SHADER_DLG_CTRL_MARGIN;
}
}
if (window && g_shader_dlg.separator.hwnd)
window->destroy(&g_shader_dlg.separator);
g_shader_dlg.separator.hwnd = CreateWindowEx(0, "STATIC", "",
SS_ETCHEDHORZ | WS_VISIBLE | WS_CHILD, SHADER_DLG_CTRL_X,
g_shader_dlg.parameters_start_y - SHADER_DLG_CTRL_MARGIN - SHADER_DLG_SEPARATOR_HEIGHT / 2,
(pos_x - SHADER_DLG_CTRL_X) + SHADER_DLG_CTRL_WIDTH,
SHADER_DLG_SEPARATOR_HEIGHT / 2,
g_shader_dlg.window.hwnd, NULL, NULL,
NULL);
shader_dlg_params_refresh();
GetWindowRect(g_shader_dlg.window.hwnd, &parent_rect);
SetWindowPos(g_shader_dlg.window.hwnd, NULL, 0, 0,
(pos_x - SHADER_DLG_CTRL_X) + SHADER_DLG_WIDTH,
(pos_x == SHADER_DLG_CTRL_X) ? pos_y + 30 : SHADER_DLG_MAX_HEIGHT,
SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
static void shader_dlg_update_on_top_state(void)
{
bool on_top = SendMessage(g_shader_dlg.on_top_checkbox.hwnd, BM_GETCHECK, 0, 0) == BST_CHECKED;
SetWindowPos(g_shader_dlg.window.hwnd, on_top ? HWND_TOPMOST : HWND_NOTOPMOST , 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
}
void shader_dlg_show(HWND parent_hwnd)
{
const ui_window_t *window = ui_companion_driver_get_window_ptr();
if (!IsWindowVisible(g_shader_dlg.window.hwnd))
{
if (parent_hwnd)
{
RECT parent_rect;
GetWindowRect(parent_hwnd, &parent_rect);
SetWindowPos(g_shader_dlg.window.hwnd, HWND_TOP, parent_rect.right, parent_rect.top,
0, 0, SWP_NOSIZE | SWP_SHOWWINDOW);
}
else
window->set_visible(&g_shader_dlg.window, true);
shader_dlg_update_on_top_state();
shader_dlg_params_reload();
}
window->set_focused(&g_shader_dlg.window);
}
static LRESULT CALLBACK ShaderDlgWndProc(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam)
{
int i, pos;
video_shader_ctx_t shader_info;
const ui_window_t *window = ui_companion_driver_get_window_ptr();
video_shader_driver_get_current_shader(&shader_info);
switch (message)
{
case WM_CREATE:
break;
case WM_CLOSE:
case WM_DESTROY:
case WM_QUIT:
if (window)
window->set_visible(&g_shader_dlg.window, false);
return 0;
case WM_COMMAND:
i = LOWORD(wparam);
if (i == SHADER_DLG_CHECKBOX_ONTOP_ID)
{
shader_dlg_update_on_top_state();
break;
}
if (i >= GFX_MAX_PARAMETERS)
break;
if (g_shader_dlg.controls[i].type != SHADER_PARAM_CTRL_CHECKBOX)
break;
if (SendMessage(g_shader_dlg.controls[i].checkbox.hwnd,
BM_GETCHECK, 0, 0) == BST_CHECKED)
shader_info.data->parameters[i].current = shader_info.data->parameters[i].maximum;
else
shader_info.data->parameters[i].current = shader_info.data->parameters[i].minimum;
break;
case WM_HSCROLL:
i = GetWindowLong((HWND)lparam, GWL_ID);
if (i >= GFX_MAX_PARAMETERS)
break;
if (g_shader_dlg.controls[i].type != SHADER_PARAM_CTRL_TRACKBAR)
break;
pos = (int)SendMessage(g_shader_dlg.controls[i].trackbar.hwnd, TBM_GETPOS, 0, 0);
shader_info.data->parameters[i].current =
shader_info.data->parameters[i].minimum + pos * shader_info.data->parameters[i].step;
shader_dlg_refresh_trackbar_label(i);
break;
}
return DefWindowProc(hwnd, message, wparam, lparam);
}
bool win32_window_init(WNDCLASSEX *wndclass,
bool fullscreen, const char *class_name)
{
wndclass->cbSize = sizeof(WNDCLASSEX);
wndclass->style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wndclass->hInstance = GetModuleHandle(NULL);
wndclass->hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass->lpszClassName = (class_name != NULL) ? class_name : "RetroArch";
wndclass->hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON));
wndclass->hIconSm = (HICON)LoadImage(GetModuleHandle(NULL),
MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0);
if (!fullscreen)
wndclass->hbrBackground = (HBRUSH)COLOR_WINDOW;
if (class_name != NULL)
wndclass->style |= CS_CLASSDC;
if (!RegisterClassEx(wndclass))
return false;
/* This is non-NULL when we want a window for shader dialogs,
* therefore early return here */
/* TODO/FIXME - this is ugly. Find a better way */
if (class_name != NULL)
return true;
if (!win32_shader_dlg_init())
RARCH_ERR("[WGL]: wgl_shader_dlg_init() failed.\n");
return true;
}
bool win32_shader_dlg_init(void)
{
static bool inited = false;
int pos_y;
HFONT hFont;
if (g_shader_dlg.window.hwnd)
return true;
if (!inited)
{
WNDCLASSEX wc_shader_dlg = {0};
INITCOMMONCONTROLSEX comm_ctrl_init = {0};
comm_ctrl_init.dwSize = sizeof(comm_ctrl_init);
comm_ctrl_init.dwICC = ICC_BAR_CLASSES;
if (!InitCommonControlsEx(&comm_ctrl_init))
return false;
wc_shader_dlg.lpfnWndProc = ShaderDlgWndProc;
wc_shader_dlg.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
if (!win32_window_init(&wc_shader_dlg, true, "Shader Dialog"))
return false;
inited = true;
}
hFont = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
g_shader_dlg.window.hwnd = CreateWindowEx(0, "Shader Dialog", "Shader Parameters",
WS_POPUPWINDOW | WS_CAPTION, 100, 100,
SHADER_DLG_WIDTH, SHADER_DLG_MIN_HEIGHT, NULL, NULL, NULL, NULL);
pos_y = SHADER_DLG_CTRL_MARGIN;
g_shader_dlg.on_top_checkbox.hwnd = CreateWindowEx(0, "BUTTON", "Always on Top",
BS_AUTOCHECKBOX | WS_VISIBLE | WS_CHILD,
SHADER_DLG_CTRL_X, pos_y, SHADER_DLG_CTRL_WIDTH,
SHADER_DLG_CHECKBOX_HEIGHT, g_shader_dlg.window.hwnd,
(HMENU)SHADER_DLG_CHECKBOX_ONTOP_ID, NULL, NULL);
pos_y += SHADER_DLG_CHECKBOX_HEIGHT + SHADER_DLG_CTRL_MARGIN;
SendMessage(g_shader_dlg.on_top_checkbox.hwnd,
WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
pos_y += SHADER_DLG_SEPARATOR_HEIGHT + SHADER_DLG_CTRL_MARGIN;
g_shader_dlg.parameters_start_y = pos_y;
return true;
}
static bool win32_browser(
HWND owner,
char *filename,
const char *extensions,
const char *title,
const char *initial_dir)
{
OPENFILENAME ofn;
memset((void*)&ofn, 0, sizeof(OPENFILENAME));
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = owner;
ofn.lpstrFilter = extensions;
ofn.lpstrFile = filename;
ofn.lpstrTitle = title;
ofn.lpstrInitialDir = TEXT(initial_dir);
ofn.lpstrDefExt = "";
ofn.nMaxFile = PATH_MAX;
ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY | OFN_NOCHANGEDIR;
if (!GetOpenFileName(&ofn))
return false;
return true;
}
LRESULT win32_menu_loop(HWND owner, WPARAM wparam)
{
WPARAM mode = wparam & 0xffff;
enum event_command cmd = CMD_EVENT_NONE;
bool do_wm_close = false;
settings_t *settings = config_get_ptr();
switch (mode)
{
case ID_M_LOAD_CORE:
case ID_M_LOAD_CONTENT:
{
char win32_file[PATH_MAX_LENGTH] = {0};
const char *extensions = NULL;
const char *title = NULL;
const char *initial_dir = NULL;
switch (mode)
{
case ID_M_LOAD_CORE:
extensions = "Libretro core (.dll)\0*.dll\0\All Files\0*.*\0";
#ifdef HAVE_MENU
title = menu_hash_to_str(MENU_LABEL_VALUE_CORE_LIST);
#else
title = "Load Core";
#endif
initial_dir = settings->directory.libretro;
break;
case ID_M_LOAD_CONTENT:
extensions = "All Files\0*.*\0\0";
#ifdef HAVE_MENU
title = menu_hash_to_str(
MENU_LABEL_VALUE_LOAD_CONTENT_LIST);
#else
title = "Load Content";
#endif
initial_dir = settings->directory.menu_content;
break;
}
if (win32_browser(owner, win32_file,
extensions, title, initial_dir))
{
content_ctx_info_t content_info = {0};
switch (mode)
{
case ID_M_LOAD_CORE:
runloop_ctl(RUNLOOP_CTL_SET_LIBRETRO_PATH, win32_file);
cmd = CMD_EVENT_LOAD_CORE;
break;
case ID_M_LOAD_CONTENT:
runloop_ctl(RUNLOOP_CTL_SET_CONTENT_PATH, win32_file);
do_wm_close = true;
task_push_content_load_default(
NULL, NULL,
&content_info,
CORE_TYPE_PLAIN,
CONTENT_MODE_LOAD_CONTENT_WITH_CURRENT_CORE_FROM_COMPANION_UI,
NULL, NULL);
break;
}
}
}
break;
case ID_M_RESET:
cmd = CMD_EVENT_RESET;
break;
case ID_M_MUTE_TOGGLE:
cmd = CMD_EVENT_AUDIO_MUTE_TOGGLE;
break;
case ID_M_MENU_TOGGLE:
cmd = CMD_EVENT_MENU_TOGGLE;
break;
case ID_M_PAUSE_TOGGLE:
cmd = CMD_EVENT_PAUSE_TOGGLE;
break;
case ID_M_LOAD_STATE:
cmd = CMD_EVENT_LOAD_STATE;
break;
case ID_M_SAVE_STATE:
cmd = CMD_EVENT_SAVE_STATE;
break;
case ID_M_DISK_CYCLE:
cmd = CMD_EVENT_DISK_EJECT_TOGGLE;
break;
case ID_M_DISK_NEXT:
cmd = CMD_EVENT_DISK_NEXT;
break;
case ID_M_DISK_PREV:
cmd = CMD_EVENT_DISK_PREV;
break;
case ID_M_FULL_SCREEN:
cmd = CMD_EVENT_FULLSCREEN_TOGGLE;
break;
#ifndef _XBOX
case ID_M_SHADER_PARAMETERS:
shader_dlg_show(owner);
break;
#endif
case ID_M_MOUSE_GRAB:
cmd = CMD_EVENT_GRAB_MOUSE_TOGGLE;
break;
case ID_M_TAKE_SCREENSHOT:
cmd = CMD_EVENT_TAKE_SCREENSHOT;
break;
case ID_M_QUIT:
do_wm_close = true;
break;
default:
if (mode >= ID_M_WINDOW_SCALE_1X && mode <= ID_M_WINDOW_SCALE_10X)
{
unsigned idx = (mode - (ID_M_WINDOW_SCALE_1X-1));
runloop_ctl(RUNLOOP_CTL_SET_WINDOWED_SCALE, &idx);
cmd = CMD_EVENT_RESIZE_WINDOWED_SCALE;
}
else if (mode == ID_M_STATE_INDEX_AUTO)
{
signed idx = -1;
settings->state_slot = idx;
}
else if (mode >= (ID_M_STATE_INDEX_AUTO+1)
&& mode <= (ID_M_STATE_INDEX_AUTO+10))
{
signed idx = (mode - (ID_M_STATE_INDEX_AUTO+1));
settings->state_slot = idx;
}
break;
}
if (cmd != CMD_EVENT_NONE)
command_event(cmd, NULL);
if (do_wm_close)
PostMessage(owner, WM_CLOSE, 0, 0);
return 0L;
}
static void ui_companion_win32_deinit(void *data)
{
ui_companion_win32_t *handle = (ui_companion_win32_t*)data;
if (handle)
free(handle);
}
static void *ui_companion_win32_init(void)
{
ui_companion_win32_t *handle = (ui_companion_win32_t*)
calloc(1, sizeof(*handle));
if (!handle)
return NULL;
return handle;
}
static int ui_companion_win32_iterate(void *data, unsigned action)
{
(void)data;
(void)action;
return 0;
}
static void ui_companion_win32_notify_content_loaded(void *data)
{
(void)data;
}
static void ui_companion_win32_toggle(void *data)
{
(void)data;
}
static void ui_companion_win32_event_command(
void *data, enum event_command cmd)
{
(void)data;
(void)cmd;
}
static void ui_companion_win32_notify_list_pushed(void *data,
file_list_t *list, file_list_t *menu_list)
{
(void)data;
(void)list;
(void)menu_list;
}
const ui_companion_driver_t ui_companion_win32 = {
ui_companion_win32_init,
ui_companion_win32_deinit,
ui_companion_win32_iterate,
ui_companion_win32_toggle,
ui_companion_win32_event_command,
ui_companion_win32_notify_content_loaded,
ui_companion_win32_notify_list_pushed,
NULL,
NULL,
NULL,
&ui_window_win32,
&ui_application_win32,
"win32",
};