RetroArch/configuration.c
2015-11-28 00:57:57 +01:00

2857 lines
105 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <retro_stat.h>
#include "audio/audio_driver.h"
#include "config.def.h"
#include "input/input_common.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "general.h"
#include "system.h"
#include "verbosity.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
static settings_t *g_config;
struct defaults g_defaults;
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
switch (AUDIO_DEFAULT_DRIVER)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case AUDIO_CTR:
return "csnd";
case AUDIO_RWEBAUDIO:
return "rwebaudio";
default:
break;
}
return "null";
}
const char *config_get_default_record(void)
{
switch (RECORD_DEFAULT_DRIVER)
{
case RECORD_FFMPEG:
return "ffmpeg";
default:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
switch (AUDIO_DEFAULT_RESAMPLER_DRIVER)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
default:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
switch (VIDEO_DEFAULT_DRIVER)
{
case VIDEO_GL:
return "gl";
case VIDEO_WII:
return "gx";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_XDK_D3D:
case VIDEO_D3D9:
return "d3d";
case VIDEO_PSP1:
return "psp1";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
default:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
switch (INPUT_DEFAULT_DRIVER)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_CTR:
return "ctr";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_DINPUT:
return "dinput";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_WII:
return "gx";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
default:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
switch (JOYPAD_DEFAULT_DRIVER)
{
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_CTR:
return "ctr";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
default:
break;
}
return "null";
}
#ifdef HAVE_MENU
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
switch (MENU_DEFAULT_DRIVER)
{
case MENU_RGUI:
return "rgui";
case MENU_RMENU:
return "rmenu";
case MENU_RMENU_XUI:
return "rmenu_xui";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
default:
break;
}
return "null";
}
#endif
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
switch (CAMERA_DEFAULT_DRIVER)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
default:
break;
}
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
switch (LOCATION_DEFAULT_DRIVER)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
default:
break;
}
return "null";
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
static void config_set_defaults(void)
{
unsigned i, j;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
if (def_camera)
strlcpy(settings->camera.driver,
def_camera, sizeof(settings->camera.driver));
if (def_location)
strlcpy(settings->location.driver,
def_location, sizeof(settings->location.driver));
if (def_video)
strlcpy(settings->video.driver,
def_video, sizeof(settings->video.driver));
if (def_audio)
strlcpy(settings->audio.driver,
def_audio, sizeof(settings->audio.driver));
if (def_audio_resampler)
strlcpy(settings->audio.resampler,
def_audio_resampler, sizeof(settings->audio.resampler));
if (def_input)
strlcpy(settings->input.driver,
def_input, sizeof(settings->input.driver));
if (def_joypad)
strlcpy(settings->input.joypad_driver,
def_joypad, sizeof(settings->input.joypad_driver));
if (def_record)
strlcpy(settings->record.driver,
def_record, sizeof(settings->record.driver));
#ifdef HAVE_MENU
if (def_menu)
strlcpy(settings->menu.driver,
def_menu, sizeof(settings->menu.driver));
#endif
settings->history_list_enable = def_history_list_enable;
settings->load_dummy_on_core_shutdown = load_dummy_on_core_shutdown;
#if TARGET_OS_IPHONE
settings->input.small_keyboard_enable = false;
#endif
settings->input.keyboard_gamepad_enable = true;
settings->input.keyboard_gamepad_mapping_type = 1;
#ifdef HAVE_FFMPEG
settings->multimedia.builtin_mediaplayer_enable = true;
#else
settings->multimedia.builtin_mediaplayer_enable = false;
#endif
settings->multimedia.builtin_imageviewer_enable = true;
settings->video.scale = scale;
settings->video.fullscreen = global->force_fullscreen
? true : fullscreen;
settings->video.windowed_fullscreen = windowed_fullscreen;
settings->video.monitor_index = monitor_index;
settings->video.fullscreen_x = fullscreen_x;
settings->video.fullscreen_y = fullscreen_y;
settings->video.disable_composition = disable_composition;
settings->video.vsync = vsync;
settings->video.hard_sync = hard_sync;
settings->video.hard_sync_frames = hard_sync_frames;
settings->video.frame_delay = frame_delay;
settings->video.black_frame_insertion = black_frame_insertion;
settings->video.swap_interval = swap_interval;
settings->video.threaded = video_threaded;
settings->bundle_assets_extract_enable = bundle_assets_extract_enable;
if (g_defaults.settings.video_threaded_enable != video_threaded)
settings->video.threaded = g_defaults.settings.video_threaded_enable;
#ifdef HAVE_THREADS
settings->threaded_data_runloop_enable = threaded_data_runloop_enable;
#endif
settings->video.shared_context = video_shared_context;
settings->video.force_srgb_disable = false;
#ifdef GEKKO
settings->video.viwidth = video_viwidth;
settings->video.vfilter = video_vfilter;
#endif
settings->video.smooth = video_smooth;
settings->video.force_aspect = force_aspect;
settings->video.scale_integer = scale_integer;
settings->video.crop_overscan = crop_overscan;
settings->video.aspect_ratio = aspect_ratio;
settings->video.aspect_ratio_auto = aspect_ratio_auto; /* Let implementation decide if automatic, or 1:1 PAR. */
settings->video.aspect_ratio_idx = aspect_ratio_idx;
settings->video.shader_enable = shader_enable;
settings->video.allow_rotate = allow_rotate;
settings->video.font_enable = font_enable;
settings->video.font_size = font_size;
settings->video.msg_pos_x = message_pos_offset_x;
settings->video.msg_pos_y = message_pos_offset_y;
settings->video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f;
settings->video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f;
settings->video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f;
settings->video.refresh_rate = refresh_rate;
if (g_defaults.settings.video_refresh_rate > 0.0 &&
g_defaults.settings.video_refresh_rate != refresh_rate)
settings->video.refresh_rate = g_defaults.settings.video_refresh_rate;
settings->video.post_filter_record = post_filter_record;
settings->video.gpu_record = gpu_record;
settings->video.gpu_screenshot = gpu_screenshot;
settings->video.rotation = ORIENTATION_NORMAL;
settings->audio.enable = audio_enable;
settings->audio.mute_enable = false;
settings->audio.out_rate = out_rate;
settings->audio.block_frames = 0;
if (audio_device)
strlcpy(settings->audio.device,
audio_device, sizeof(settings->audio.device));
if (!g_defaults.settings.out_latency)
g_defaults.settings.out_latency = out_latency;
settings->audio.latency = g_defaults.settings.out_latency;
settings->audio.sync = audio_sync;
settings->audio.rate_control = rate_control;
settings->audio.rate_control_delta = rate_control_delta;
settings->audio.max_timing_skew = max_timing_skew;
settings->audio.volume = audio_volume;
audio_driver_set_volume_gain(db_to_gain(settings->audio.volume));
settings->rewind_enable = rewind_enable;
settings->rewind_buffer_size = rewind_buffer_size;
settings->rewind_granularity = rewind_granularity;
settings->slowmotion_ratio = slowmotion_ratio;
settings->fastforward_ratio = fastforward_ratio;
settings->pause_nonactive = pause_nonactive;
settings->autosave_interval = autosave_interval;
settings->block_sram_overwrite = block_sram_overwrite;
settings->savestate_auto_index = savestate_auto_index;
settings->savestate_auto_save = savestate_auto_save;
settings->savestate_auto_load = savestate_auto_load;
settings->network_cmd_enable = network_cmd_enable;
settings->network_cmd_port = network_cmd_port;
settings->stdin_cmd_enable = stdin_cmd_enable;
settings->content_history_size = default_content_history_size;
settings->libretro_log_level = libretro_log_level;
#ifdef HAVE_MENU
settings->menu_show_start_screen = menu_show_start_screen;
settings->menu.pause_libretro = true;
settings->menu.mouse.enable = false;
settings->menu.pointer.enable = pointer_enable;
settings->menu.timedate_enable = true;
settings->menu.core_enable = true;
settings->menu.dynamic_wallpaper_enable = false;
settings->menu.boxart_enable = false;
*settings->menu.wallpaper = '\0';
settings->menu.show_advanced_settings = show_advanced_settings;
settings->menu.entry_normal_color = menu_entry_normal_color;
settings->menu.entry_hover_color = menu_entry_hover_color;
settings->menu.title_color = menu_title_color;
settings->menu.dpi.override_enable = menu_dpi_override_enable;
settings->menu.dpi.override_value = menu_dpi_override_value;
settings->menu.navigation.wraparound.setting_enable = true;
settings->menu.navigation.wraparound.enable = true;
settings->menu.navigation.browser.filter.supported_extensions_enable = true;
#endif
settings->ui.companion_start_on_boot = ui_companion_start_on_boot;
settings->ui.menubar_enable = true;
settings->ui.suspend_screensaver_enable = true;
settings->location.allow = false;
settings->camera.allow = false;
#ifdef HAVE_CHEEVOS
settings->cheevos.enable = false;
settings->cheevos.test_unofficial = false;
*settings->cheevos.username = '\0';
*settings->cheevos.password = '\0';
#endif
settings->input.back_as_menu_toggle_enable = true;
settings->input.input_descriptor_label_show = input_descriptor_label_show;
settings->input.input_descriptor_hide_unbound = input_descriptor_hide_unbound;
settings->input.remap_binds_enable = true;
settings->input.max_users = input_max_users;
settings->input.menu_toggle_gamepad_combo = menu_toggle_gamepad_combo;
retro_assert(sizeof(settings->input.binds[0]) >= sizeof(retro_keybinds_1));
retro_assert(sizeof(settings->input.binds[1]) >= sizeof(retro_keybinds_rest));
memcpy(settings->input.binds[0], retro_keybinds_1, sizeof(retro_keybinds_1));
for (i = 1; i < MAX_USERS; i++)
memcpy(settings->input.binds[i], retro_keybinds_rest,
sizeof(retro_keybinds_rest));
input_remapping_set_defaults();
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
settings->input.autoconf_binds[i][j].joykey = NO_BTN;
settings->input.autoconf_binds[i][j].joyaxis = AXIS_NONE;
}
}
memset(settings->input.autoconfigured, 0,
sizeof(settings->input.autoconfigured));
/* Verify that binds are in proper order. */
for (i = 0; i < MAX_USERS; i++)
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
if (settings->input.binds[i][j].valid)
retro_assert(j == settings->input.binds[i][j].id);
}
settings->input.axis_threshold = axis_threshold;
settings->input.netplay_client_swap_input = netplay_client_swap_input;
settings->input.turbo_period = turbo_period;
settings->input.turbo_duty_cycle = turbo_duty_cycle;
strlcpy(settings->network.buildbot_url, buildbot_server_url,
sizeof(settings->network.buildbot_url));
strlcpy(settings->network.buildbot_assets_url, buildbot_assets_server_url,
sizeof(settings->network.buildbot_assets_url));
settings->network.buildbot_auto_extract_archive = true;
settings->input.overlay_enable = true;
settings->input.overlay_enable_autopreferred = true;
settings->input.overlay_hide_in_menu = overlay_hide_in_menu;
settings->input.overlay_opacity = 0.7f;
settings->input.overlay_scale = 1.0f;
settings->input.autodetect_enable = input_autodetect_enable;
*settings->input.keyboard_layout = '\0';
settings->osk.enable = true;
for (i = 0; i < MAX_USERS; i++)
{
settings->input.joypad_map[i] = i;
settings->input.analog_dpad_mode[i] = ANALOG_DPAD_NONE;
if (!global->has_set.libretro_device[i])
settings->input.libretro_device[i] = RETRO_DEVICE_JOYPAD;
}
settings->core.set_supports_no_game_enable = true;
video_driver_ctl(RARCH_DISPLAY_CTL_RESET_CUSTOM_VIEWPORT, NULL);
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!global->has_set.save_path)
*global->dir.savefile = '\0';
if (!global->has_set.state_path)
*global->dir.savestate = '\0';
*settings->libretro_info_path = '\0';
if (!global->has_set.libretro_directory)
*settings->libretro_directory = '\0';
if (!global->has_set.ups_pref)
global->patch.ups_pref = false;
if (!global->has_set.bps_pref)
global->patch.bps_pref = false;
if (!global->has_set.ips_pref)
global->patch.ips_pref = false;
*global->record.output_dir = '\0';
*global->record.config_dir = '\0';
*settings->bundle_assets_last_extracted_version = '\0';
*settings->playlist_names = '\0';
*settings->playlist_cores = '\0';
*settings->core_options_path = '\0';
*settings->content_history_path = '\0';
*settings->content_history_directory = '\0';
*settings->content_database = '\0';
*settings->cheat_database = '\0';
*settings->cursor_directory = '\0';
*settings->cheat_settings_path = '\0';
*settings->resampler_directory = '\0';
*settings->screenshot_directory = '\0';
*settings->system_directory = '\0';
*settings->cache_directory = '\0';
*settings->input_remapping_directory = '\0';
*settings->input.autoconfig_dir = '\0';
*settings->input.overlay = '\0';
*settings->core_assets_directory = '\0';
*settings->assets_directory = '\0';
*settings->dynamic_wallpapers_directory = '\0';
*settings->boxarts_directory = '\0';
*settings->playlist_directory = '\0';
*settings->video.shader_path = '\0';
*settings->video.shader_dir = '\0';
*settings->video.filter_dir = '\0';
*settings->audio.filter_dir = '\0';
*settings->video.softfilter_plugin = '\0';
*settings->audio.dsp_plugin = '\0';
#ifdef HAVE_MENU
*settings->menu_content_directory = '\0';
*settings->menu_config_directory = '\0';
#endif
settings->core_specific_config = default_core_specific_config;
settings->game_specific_options = default_game_specific_options;
settings->auto_overrides_enable = default_auto_overrides_enable;
settings->auto_remaps_enable = default_auto_remaps_enable;
settings->sort_savefiles_enable = default_sort_savefiles_enable;
settings->sort_savestates_enable = default_sort_savestates_enable;
settings->menu_ok_btn = default_menu_btn_ok;
settings->menu_cancel_btn = default_menu_btn_cancel;
settings->menu_search_btn = default_menu_btn_search;
settings->menu_default_btn = default_menu_btn_default;
settings->menu_info_btn = default_menu_btn_info;
settings->menu_scroll_down_btn = default_menu_btn_scroll_down;
settings->menu_scroll_up_btn = default_menu_btn_scroll_up;
settings->user_language = 0;
global->console.sound.system_bgm_enable = false;
#ifdef RARCH_CONSOLE
global->console.sound.mode = SOUND_MODE_NORMAL;
#endif
video_driver_ctl(RARCH_DISPLAY_CTL_DEFAULT_SETTINGS, NULL);
if (*g_defaults.path.buildbot_server_url)
strlcpy(settings->network.buildbot_url,
g_defaults.path.buildbot_server_url, sizeof(settings->network.buildbot_url));
if (*g_defaults.dir.wallpapers)
strlcpy(settings->dynamic_wallpapers_directory,
g_defaults.dir.wallpapers, sizeof(settings->dynamic_wallpapers_directory));
if (*g_defaults.dir.remap)
strlcpy(settings->input_remapping_directory,
g_defaults.dir.remap, sizeof(settings->input_remapping_directory));
if (*g_defaults.dir.cache)
strlcpy(settings->cache_directory,
g_defaults.dir.cache, sizeof(settings->cache_directory));
if (*g_defaults.dir.audio_filter)
strlcpy(settings->audio.filter_dir,
g_defaults.dir.audio_filter, sizeof(settings->audio.filter_dir));
if (*g_defaults.dir.video_filter)
strlcpy(settings->video.filter_dir,
g_defaults.dir.video_filter, sizeof(settings->video.filter_dir));
if (*g_defaults.dir.assets)
strlcpy(settings->assets_directory,
g_defaults.dir.assets, sizeof(settings->assets_directory));
if (*g_defaults.dir.core_assets)
strlcpy(settings->core_assets_directory,
g_defaults.dir.core_assets, sizeof(settings->core_assets_directory));
if (*g_defaults.dir.playlist)
strlcpy(settings->playlist_directory,
g_defaults.dir.playlist, sizeof(settings->playlist_directory));
if (*g_defaults.dir.core)
fill_pathname_expand_special(settings->libretro_directory,
g_defaults.dir.core, sizeof(settings->libretro_directory));
if (*g_defaults.path.core)
rarch_main_ctl(RARCH_MAIN_CTL_SET_LIBRETRO_PATH, g_defaults.path.core);
if (*g_defaults.dir.database)
strlcpy(settings->content_database, g_defaults.dir.database,
sizeof(settings->content_database));
if (*g_defaults.dir.cursor)
strlcpy(settings->cursor_directory, g_defaults.dir.cursor,
sizeof(settings->cursor_directory));
if (*g_defaults.dir.cheats)
strlcpy(settings->cheat_database, g_defaults.dir.cheats,
sizeof(settings->cheat_database));
if (*g_defaults.dir.core_info)
fill_pathname_expand_special(settings->libretro_info_path,
g_defaults.dir.core_info, sizeof(settings->libretro_info_path));
#ifdef HAVE_OVERLAY
if (*g_defaults.dir.overlay)
{
fill_pathname_expand_special(settings->overlay_directory,
g_defaults.dir.overlay, sizeof(settings->overlay_directory));
#ifdef RARCH_MOBILE
if (!*settings->input.overlay)
fill_pathname_join(settings->input.overlay,
settings->overlay_directory,
"gamepads/retropad/retropad.cfg",
sizeof(settings->input.overlay));
#endif
}
if (*g_defaults.dir.osk_overlay)
{
fill_pathname_expand_special(global->dir.osk_overlay,
g_defaults.dir.osk_overlay, sizeof(global->dir.osk_overlay));
#ifdef RARCH_MOBILE
if (!*settings->osk.overlay)
fill_pathname_join(settings->osk.overlay,
global->dir.osk_overlay,
"keyboards/modular-keyboard/opaque/big.cfg",
sizeof(settings->osk.overlay));
#endif
}
else
strlcpy(global->dir.osk_overlay,
settings->overlay_directory, sizeof(global->dir.osk_overlay));
#endif
#ifdef HAVE_MENU
if (*g_defaults.dir.menu_config)
strlcpy(settings->menu_config_directory,
g_defaults.dir.menu_config,
sizeof(settings->menu_config_directory));
#endif
if (*g_defaults.dir.shader)
fill_pathname_expand_special(settings->video.shader_dir,
g_defaults.dir.shader, sizeof(settings->video.shader_dir));
if (*g_defaults.dir.autoconfig)
strlcpy(settings->input.autoconfig_dir,
g_defaults.dir.autoconfig,
sizeof(settings->input.autoconfig_dir));
if (!global->has_set.state_path && *g_defaults.dir.savestate)
strlcpy(global->dir.savestate,
g_defaults.dir.savestate, sizeof(global->dir.savestate));
if (!global->has_set.save_path && *g_defaults.dir.sram)
strlcpy(global->dir.savefile,
g_defaults.dir.sram, sizeof(global->dir.savefile));
if (*g_defaults.dir.system)
strlcpy(settings->system_directory,
g_defaults.dir.system, sizeof(settings->system_directory));
if (*g_defaults.dir.screenshot)
strlcpy(settings->screenshot_directory,
g_defaults.dir.screenshot,
sizeof(settings->screenshot_directory));
if (*g_defaults.dir.resampler)
strlcpy(settings->resampler_directory,
g_defaults.dir.resampler,
sizeof(settings->resampler_directory));
if (*g_defaults.dir.content_history)
strlcpy(settings->content_history_directory,
g_defaults.dir.content_history,
sizeof(settings->content_history_directory));
if (*g_defaults.path.config)
fill_pathname_expand_special(global->path.config,
g_defaults.path.config, sizeof(global->path.config));
settings->config_save_on_exit = config_save_on_exit;
/* Avoid reloading config on every content load */
global->block_config_read = default_block_config_read;
}
#ifndef GLOBAL_CONFIG_DIR
#if defined(__HAIKU__)
#define GLOBAL_CONFIG_DIR "/system/settings"
#else
#define GLOBAL_CONFIG_DIR "/etc"
#endif
#endif
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char conf_path[PATH_MAX_LENGTH] = {0};
char app_path[PATH_MAX_LENGTH] = {0};
const char *xdg = NULL;
const char *home = NULL;
config_file_t *conf = NULL;
bool saved = false;
global_t *global = global_get_ptr();
(void)conf_path;
(void)app_path;
(void)saved;
(void)xdg;
(void)home;
#if defined(_WIN32) && !defined(_XBOX)
fill_pathname_application_path(app_path, sizeof(app_path));
fill_pathname_resolve_relative(conf_path, app_path,
"retroarch.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
if (!conf)
{
const char *appdata = getenv("APPDATA");
if (appdata)
{
fill_pathname_join(conf_path, appdata,
"retroarch.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
}
}
if (!conf)
{
/* Try to create a new config file. */
conf = config_file_new(NULL);
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
"retroarch.cfg", sizeof(conf_path));
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
home = getenv("HOME");
if (!home)
return NULL;
fill_pathname_join(conf_path, home,
"Library/Application Support/RetroArch", sizeof(conf_path));
path_mkdir(conf_path);
fill_pathname_join(conf_path, conf_path,
"retroarch.cfg", sizeof(conf_path));
conf = config_file_new(conf_path);
if (!conf)
{
conf = config_file_new(NULL);
if (conf)
{
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(__CELLOS_LV2__) && !defined(_XBOX)
xdg = getenv("XDG_CONFIG_HOME");
home = getenv("HOME");
/* XDG_CONFIG_HOME falls back to $HOME/.config. */
if (xdg)
fill_pathname_join(conf_path, xdg,
"retroarch/retroarch.cfg", sizeof(conf_path));
else if (home)
#ifdef __HAIKU__
fill_pathname_join(conf_path, home,
"config/settings/retroarch/retroarch.cfg", sizeof(conf_path));
#else
fill_pathname_join(conf_path, home,
".config/retroarch/retroarch.cfg", sizeof(conf_path));
#endif
if (xdg || home)
{
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && home)
{
fill_pathname_join(conf_path, home,
".retroarch.cfg", sizeof(conf_path));
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new(conf_path);
}
if (!conf)
{
if (home || xdg)
{
char basedir[PATH_MAX_LENGTH] = {0};
/* Try to create a new config file. */
/* XDG_CONFIG_HOME falls back to $HOME/.config. */
if (xdg)
fill_pathname_join(conf_path, xdg,
"retroarch/retroarch.cfg", sizeof(conf_path));
else if (home)
#ifdef __HAIKU__
fill_pathname_join(conf_path, home,
"config/settings/retroarch/retroarch.cfg", sizeof(conf_path));
#else
fill_pathname_join(conf_path, home,
".config/retroarch/retroarch.cfg", sizeof(conf_path));
#endif
fill_pathname_basedir(basedir, conf_path, sizeof(basedir));
if (path_mkdir(basedir))
{
char skeleton_conf[PATH_MAX_LENGTH] = {0};
fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR,
"retroarch.cfg", sizeof(skeleton_conf));
conf = config_file_new(skeleton_conf);
if (conf)
RARCH_WARN("Config: using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new(NULL);
if (conf)
{
/* Since this is a clean config file, we can safely use config_save_on_exit. */
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path);
config_file_free(conf);
return NULL;
}
RARCH_WARN("Config: Created new config file in: \"%s\".\n", conf_path);
}
}
}
#endif
if (!conf)
return NULL;
strlcpy(global->path.config, conf_path,
sizeof(global->path.config));
return conf;
}
static void read_keybinds_keyboard(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_bind_map_get_valid(idx))
return;
if (!input_bind_map_get_base(idx))
return;
prefix = input_config_get_prefix(user, input_bind_map_get_meta(idx));
if (prefix)
input_config_parse_key(conf, prefix,
input_bind_map_get_base(idx), bind);
}
static void read_keybinds_button(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_bind_map_get_valid(idx))
return;
if (!input_bind_map_get_base(idx))
return;
prefix = input_config_get_prefix(user,
input_bind_map_get_meta(idx));
if (prefix)
input_config_parse_joy_button(conf, prefix,
input_bind_map_get_base(idx), bind);
}
static void read_keybinds_axis(config_file_t *conf, unsigned user,
unsigned idx, struct retro_keybind *bind)
{
const char *prefix = NULL;
if (!input_bind_map_get_valid(idx))
return;
if (!input_bind_map_get_base(idx))
return;
prefix = input_config_get_prefix(user,
input_bind_map_get_meta(idx));
if (prefix)
input_config_parse_joy_axis(conf, prefix,
input_bind_map_get_base(idx), bind);
}
static void read_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i;
settings_t *settings = config_get_ptr();
for (i = 0; input_bind_map_get_valid(i); i++)
{
struct retro_keybind *bind = (struct retro_keybind*)
&settings->input.binds[user][i];
if (!bind->valid)
continue;
read_keybinds_keyboard(conf, user, i, bind);
read_keybinds_button(conf, user, i, bind);
read_keybinds_axis(conf, user, i, bind);
}
}
static void config_read_keybinds_conf(config_file_t *conf)
{
unsigned i;
for (i = 0; i < MAX_USERS; i++)
read_keybinds_user(conf, i);
}
/* Also dumps inherited values, useful for logging. */
#if 0
static void config_file_dump_all(config_file_t *conf)
{
struct config_entry_list *list = NULL;
struct config_include_list *includes = conf->includes;
while (includes)
{
RARCH_LOG("#include \"%s\"\n", includes->path);
includes = includes->next;
}
list = conf->entries;
while (list)
{
RARCH_LOG("%s = \"%s\"%s\n", list->key,
list->value, list->readonly ? " (included)" : "");
list = list->next;
}
}
#endif
static void config_get_hex_base(config_file_t *conf, const char *key, unsigned *base)
{
unsigned tmp = 0;
if (!base)
return;
if (config_get_hex(conf, key, &tmp))
*base = tmp;
}
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(const char *path, bool set_defaults)
{
unsigned i;
bool tmp_bool;
char *save = NULL;
const char *extra_path = NULL;
char tmp_str[PATH_MAX_LENGTH] = {0};
char tmp_append_path[PATH_MAX_LENGTH] = {0}; /* Don't destroy append_config_path. */
unsigned msg_color = 0;
config_file_t *conf = NULL;
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
bool *verbose = retro_main_verbosity();
if (path)
{
conf = config_file_new(path);
if (!conf)
return false;
}
else
conf = open_default_config_file();
if (!conf)
return true;
if (set_defaults)
config_set_defaults();
strlcpy(tmp_append_path, global->path.append_config,
sizeof(tmp_append_path));
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool ret = config_append_file(conf, extra_path);
RARCH_LOG("Config: appending config \"%s\"\n", extra_path);
if (!ret)
RARCH_ERR("Config: failed to append config \"%s\"\n", extra_path);
extra_path = strtok_r(NULL, "|", &save);
}
#if 0
if (*verbose)
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
CONFIG_GET_FLOAT_BASE(conf, settings, video.scale, "video_scale");
CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_x, "video_fullscreen_x");
CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_y, "video_fullscreen_y");
if (!global->force_fullscreen)
CONFIG_GET_BOOL_BASE(conf, settings, video.fullscreen, "video_fullscreen");
CONFIG_GET_BOOL_BASE(conf, settings, bundle_assets_extract_enable, "bundle_assets_extract_enable");
config_get_path(conf, "bundle_assets_last_extracted_version",
settings->bundle_assets_last_extracted_version, sizeof(settings->bundle_assets_last_extracted_version));
config_get_array(conf, "playlist_names", settings->playlist_names, sizeof(settings->playlist_names));
config_get_array(conf, "playlist_cores", settings->playlist_cores, sizeof(settings->playlist_cores));
CONFIG_GET_BOOL_BASE(conf, settings, video.windowed_fullscreen, "video_windowed_fullscreen");
CONFIG_GET_INT_BASE (conf, settings, video.monitor_index, "video_monitor_index");
CONFIG_GET_BOOL_BASE(conf, settings, video.disable_composition, "video_disable_composition");
CONFIG_GET_BOOL_BASE(conf, settings, video.vsync, "video_vsync");
CONFIG_GET_BOOL_BASE(conf, settings, video.hard_sync, "video_hard_sync");
#ifdef HAVE_MENU
#ifdef HAVE_THREADS
CONFIG_GET_BOOL_BASE(conf, settings, threaded_data_runloop_enable,
"threaded_data_runloop_enable");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, menu.dpi.override_enable,
"dpi_override_enable");
CONFIG_GET_INT_BASE (conf, settings, menu.dpi.override_value,
"dpi_override_value");
CONFIG_GET_BOOL_BASE(conf, settings, menu.pause_libretro,
"menu_pause_libretro");
CONFIG_GET_BOOL_BASE(conf, settings, menu.mouse.enable,
"menu_mouse_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.pointer.enable,
"menu_pointer_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.timedate_enable,
"menu_timedate_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.core_enable,
"menu_core_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.dynamic_wallpaper_enable,
"menu_dynamic_wallpaper_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.boxart_enable,
"menu_boxart_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.wraparound.enable,
"menu_navigation_wraparound_enable");
CONFIG_GET_BOOL_BASE(conf, settings,
menu.navigation.browser.filter.supported_extensions_enable,
"menu_navigation_browser_filter_supported_extensions_enable");
CONFIG_GET_BOOL_BASE(conf, settings, menu.show_advanced_settings,
"menu_show_advanced_settings");
config_get_hex_base(conf, "menu_entry_normal_color",
&settings->menu.entry_normal_color);
config_get_hex_base(conf, "menu_entry_hover_color",
&settings->menu.entry_hover_color);
config_get_hex_base(conf, "menu_title_color",
&settings->menu.title_color);
config_get_path(conf, "menu_wallpaper",
settings->menu.wallpaper, sizeof(settings->menu.wallpaper));
if (!strcmp(settings->menu.wallpaper, "default"))
*settings->menu.wallpaper = '\0';
#endif
CONFIG_GET_INT_BASE(conf, settings, video.hard_sync_frames, "video_hard_sync_frames");
if (settings->video.hard_sync_frames > 3)
settings->video.hard_sync_frames = 3;
CONFIG_GET_INT_BASE(conf, settings, video.frame_delay, "video_frame_delay");
if (settings->video.frame_delay > 15)
settings->video.frame_delay = 15;
CONFIG_GET_BOOL_BASE(conf, settings, video.black_frame_insertion, "video_black_frame_insertion");
CONFIG_GET_INT_BASE(conf, settings, video.swap_interval, "video_swap_interval");
settings->video.swap_interval = max(settings->video.swap_interval, 1);
settings->video.swap_interval = min(settings->video.swap_interval, 4);
CONFIG_GET_BOOL_BASE(conf, settings, video.threaded, "video_threaded");
CONFIG_GET_BOOL_BASE(conf, settings, video.shared_context, "video_shared_context");
#ifdef GEKKO
CONFIG_GET_INT_BASE(conf, settings, video.viwidth, "video_viwidth");
CONFIG_GET_BOOL_BASE(conf, settings, video.vfilter, "video_vfilter");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, video.smooth, "video_smooth");
CONFIG_GET_BOOL_BASE(conf, settings, video.force_aspect, "video_force_aspect");
CONFIG_GET_BOOL_BASE(conf, settings, video.scale_integer, "video_scale_integer");
CONFIG_GET_BOOL_BASE(conf, settings, video.crop_overscan, "video_crop_overscan");
CONFIG_GET_FLOAT_BASE(conf, settings, video.aspect_ratio, "video_aspect_ratio");
CONFIG_GET_INT_BASE(conf, settings, video.aspect_ratio_idx, "aspect_ratio_index");
CONFIG_GET_BOOL_BASE(conf, settings, video.aspect_ratio_auto, "video_aspect_ratio_auto");
CONFIG_GET_FLOAT_BASE(conf, settings, video.refresh_rate, "video_refresh_rate");
config_get_path(conf, "video_shader", settings->video.shader_path, sizeof(settings->video.shader_path));
CONFIG_GET_BOOL_BASE(conf, settings, video.shader_enable, "video_shader_enable");
CONFIG_GET_BOOL_BASE(conf, settings, video.allow_rotate, "video_allow_rotate");
config_get_path(conf, "video_font_path", settings->video.font_path, sizeof(settings->video.font_path));
CONFIG_GET_FLOAT_BASE(conf, settings, video.font_size, "video_font_size");
CONFIG_GET_BOOL_BASE(conf, settings, video.font_enable, "video_font_enable");
CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_x, "video_message_pos_x");
CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_y, "video_message_pos_y");
CONFIG_GET_INT_BASE(conf, settings, video.rotation, "video_rotation");
CONFIG_GET_BOOL_BASE(conf, settings, video.force_srgb_disable, "video_force_srgb_disable");
CONFIG_GET_BOOL_BASE(conf, settings, core.set_supports_no_game_enable, "core_set_supports_no_game_enable");
#ifdef RARCH_CONSOLE
/* TODO - will be refactored later to make it more clean - it's more
* important that it works for consoles right now */
config_get_bool(conf, "custom_bgm_enable",
&global->console.sound.system_bgm_enable);
CONFIG_GET_INT_BASE(conf, global, console.sound.mode, "sound_mode");
video_driver_ctl(RARCH_DISPLAY_CTL_LOAD_SETTINGS, conf);
#endif
CONFIG_GET_INT_BASE(conf, settings, state_slot, "state_slot");
CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.width, "custom_viewport_width");
CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.height, "custom_viewport_height");
CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.x, "custom_viewport_x");
CONFIG_GET_INT_BASE(conf, settings, video_viewport_custom.y, "custom_viewport_y");
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
CONFIG_GET_BOOL_BASE(conf, settings, video.post_filter_record, "video_post_filter_record");
CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_record, "video_gpu_record");
CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_screenshot, "video_gpu_screenshot");
config_get_path(conf, "video_shader_dir", settings->video.shader_dir, sizeof(settings->video.shader_dir));
if (!strcmp(settings->video.shader_dir, "default"))
*settings->video.shader_dir = '\0';
config_get_path(conf, "video_filter_dir", settings->video.filter_dir, sizeof(settings->video.filter_dir));
if (!strcmp(settings->video.filter_dir, "default"))
*settings->video.filter_dir = '\0';
config_get_path(conf, "audio_filter_dir", settings->audio.filter_dir, sizeof(settings->audio.filter_dir));
if (!strcmp(settings->audio.filter_dir, "default"))
*settings->audio.filter_dir = '\0';
CONFIG_GET_BOOL_BASE(conf, settings, input.back_as_menu_toggle_enable, "back_as_menu_toggle_enable");
CONFIG_GET_BOOL_BASE(conf, settings, input.remap_binds_enable, "input_remap_binds_enable");
CONFIG_GET_FLOAT_BASE(conf, settings, input.axis_threshold, "input_axis_threshold");
CONFIG_GET_BOOL_BASE(conf, settings, input.netplay_client_swap_input, "netplay_client_swap_input");
CONFIG_GET_INT_BASE(conf, settings, input.max_users, "input_max_users");
CONFIG_GET_INT_BASE(conf, settings, input.menu_toggle_gamepad_combo, "input_menu_toggle_gamepad_combo");
CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_label_show, "input_descriptor_label_show");
CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_hide_unbound, "input_descriptor_hide_unbound");
CONFIG_GET_BOOL_BASE(conf, settings, ui.companion_start_on_boot, "ui_companion_start_on_boot");
config_get_path(conf, "core_updater_buildbot_url",
settings->network.buildbot_url, sizeof(settings->network.buildbot_url));
config_get_path(conf, "core_updater_buildbot_assets_url",
settings->network.buildbot_assets_url, sizeof(settings->network.buildbot_assets_url));
CONFIG_GET_BOOL_BASE(conf, settings, network.buildbot_auto_extract_archive, "core_updater_auto_extract_archive");
for (i = 0; i < MAX_USERS; i++)
{
char buf[64] = {0};
snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.joypad_map[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.analog_dpad_mode[i], buf);
if (!global->has_set.libretro_device[i])
{
snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1);
CONFIG_GET_INT_BASE(conf, settings, input.libretro_device[i], buf);
}
}
if (!global->has_set.ups_pref)
{
CONFIG_GET_BOOL_BASE(conf, global, patch.ups_pref, "ups_pref");
}
if (!global->has_set.bps_pref)
{
CONFIG_GET_BOOL_BASE(conf, global, patch.bps_pref, "bps_pref");
}
if (!global->has_set.ips_pref)
{
CONFIG_GET_BOOL_BASE(conf, global, patch.ips_pref, "ips_pref");
}
/* Audio settings. */
CONFIG_GET_BOOL_BASE(conf, settings, audio.enable, "audio_enable");
CONFIG_GET_BOOL_BASE(conf, settings, audio.mute_enable, "audio_mute_enable");
CONFIG_GET_INT_BASE(conf, settings, audio.out_rate, "audio_out_rate");
CONFIG_GET_INT_BASE(conf, settings, audio.block_frames, "audio_block_frames");
config_get_array(conf, "audio_device", settings->audio.device, sizeof(settings->audio.device));
CONFIG_GET_INT_BASE(conf, settings, audio.latency, "audio_latency");
CONFIG_GET_BOOL_BASE(conf, settings, audio.sync, "audio_sync");
CONFIG_GET_BOOL_BASE(conf, settings, audio.rate_control, "audio_rate_control");
CONFIG_GET_FLOAT_BASE(conf, settings, audio.rate_control_delta, "audio_rate_control_delta");
CONFIG_GET_FLOAT_BASE(conf, settings, audio.max_timing_skew, "audio_max_timing_skew");
CONFIG_GET_FLOAT_BASE(conf, settings, audio.volume, "audio_volume");
config_get_array(conf, "audio_resampler", settings->audio.resampler, sizeof(settings->audio.resampler));
audio_driver_set_volume_gain(db_to_gain(settings->audio.volume));
config_get_array(conf, "camera_device", settings->camera.device, sizeof(settings->camera.device));
CONFIG_GET_BOOL_BASE(conf, settings, camera.allow, "camera_allow");
#ifdef HAVE_CHEEVOS
CONFIG_GET_BOOL_BASE(conf, settings, cheevos.enable, "cheevos_enable");
CONFIG_GET_BOOL_BASE(conf, settings, cheevos.test_unofficial, "cheevos_test_unofficial");
config_get_array(conf, "cheevos_username", settings->cheevos.username, sizeof(settings->cheevos.username));
config_get_array(conf, "cheevos_password", settings->cheevos.password, sizeof(settings->cheevos.password));
#endif
CONFIG_GET_BOOL_BASE(conf, settings, location.allow, "location_allow");
config_get_array(conf, "video_driver", settings->video.driver, sizeof(settings->video.driver));
config_get_array(conf, "record_driver", settings->record.driver, sizeof(settings->video.driver));
config_get_array(conf, "camera_driver", settings->camera.driver, sizeof(settings->camera.driver));
config_get_array(conf, "location_driver", settings->location.driver, sizeof(settings->location.driver));
#ifdef HAVE_MENU
config_get_array(conf, "menu_driver", settings->menu.driver, sizeof(settings->menu.driver));
#endif
config_get_array(conf, "video_context_driver", settings->video.context_driver, sizeof(settings->video.context_driver));
config_get_array(conf, "audio_driver", settings->audio.driver, sizeof(settings->audio.driver));
config_get_path(conf, "video_filter", settings->video.softfilter_plugin, sizeof(settings->video.softfilter_plugin));
config_get_path(conf, "audio_dsp_plugin", settings->audio.dsp_plugin, sizeof(settings->audio.dsp_plugin));
config_get_array(conf, "input_driver", settings->input.driver, sizeof(settings->input.driver));
config_get_array(conf, "input_joypad_driver", settings->input.joypad_driver, sizeof(settings->input.joypad_driver));
config_get_array(conf, "input_keyboard_layout", settings->input.keyboard_layout, sizeof(settings->input.keyboard_layout));
if (!global->has_set.libretro)
config_get_path(conf, "libretro_path", settings->libretro, sizeof(settings->libretro));
if (!global->has_set.libretro_directory)
config_get_path(conf, "libretro_directory", settings->libretro_directory, sizeof(settings->libretro_directory));
/* Safe-guard against older behavior. */
if (path_is_directory(settings->libretro))
{
RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n");
strlcpy(settings->libretro_directory, settings->libretro,
sizeof(settings->libretro_directory));
*settings->libretro = '\0';
}
CONFIG_GET_BOOL_BASE(conf, settings, ui.menubar_enable, "ui_menubar_enable");
CONFIG_GET_BOOL_BASE(conf, settings, ui.suspend_screensaver_enable, "suspend_screensaver_enable");
CONFIG_GET_BOOL_BASE(conf, settings, fps_show, "fps_show");
CONFIG_GET_BOOL_BASE(conf, settings, load_dummy_on_core_shutdown, "load_dummy_on_core_shutdown");
CONFIG_GET_BOOL_BASE(conf, settings, multimedia.builtin_mediaplayer_enable, "builtin_mediaplayer_enable");
CONFIG_GET_BOOL_BASE(conf, settings, multimedia.builtin_imageviewer_enable, "builtin_imageviewer_enable");
config_get_path(conf, "libretro_info_path", settings->libretro_info_path, sizeof(settings->libretro_info_path));
config_get_path(conf, "core_options_path", settings->core_options_path, sizeof(settings->core_options_path));
config_get_path(conf, "screenshot_directory", settings->screenshot_directory, sizeof(settings->screenshot_directory));
if (*settings->screenshot_directory)
{
if (!strcmp(settings->screenshot_directory, "default"))
*settings->screenshot_directory = '\0';
else if (!path_is_directory(settings->screenshot_directory))
{
RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n");
*settings->screenshot_directory = '\0';
}
}
config_get_path(conf, "input_remapping_path", settings->input.remapping_path,
sizeof(settings->input.remapping_path));
config_get_path(conf, "resampler_directory", settings->resampler_directory,
sizeof(settings->resampler_directory));
config_get_path(conf, "cache_directory", settings->cache_directory,
sizeof(settings->cache_directory));
config_get_path(conf, "input_remapping_directory", settings->input_remapping_directory,
sizeof(settings->input_remapping_directory));
config_get_path(conf, "core_assets_directory", settings->core_assets_directory,
sizeof(settings->core_assets_directory));
config_get_path(conf, "assets_directory", settings->assets_directory,
sizeof(settings->assets_directory));
config_get_path(conf, "dynamic_wallpapers_directory", settings->dynamic_wallpapers_directory,
sizeof(settings->dynamic_wallpapers_directory));
config_get_path(conf, "boxarts_directory", settings->boxarts_directory,
sizeof(settings->boxarts_directory));
config_get_path(conf, "playlist_directory", settings->playlist_directory,
sizeof(settings->playlist_directory));
if (!strcmp(settings->core_assets_directory, "default"))
*settings->core_assets_directory = '\0';
if (!strcmp(settings->assets_directory, "default"))
*settings->assets_directory = '\0';
if (!strcmp(settings->dynamic_wallpapers_directory, "default"))
*settings->dynamic_wallpapers_directory = '\0';
if (!strcmp(settings->boxarts_directory, "default"))
*settings->boxarts_directory = '\0';
if (!strcmp(settings->playlist_directory, "default"))
*settings->playlist_directory = '\0';
#ifdef HAVE_MENU
config_get_path(conf, "rgui_browser_directory", settings->menu_content_directory,
sizeof(settings->menu_content_directory));
if (!strcmp(settings->menu_content_directory, "default"))
*settings->menu_content_directory = '\0';
config_get_path(conf, "rgui_config_directory", settings->menu_config_directory,
sizeof(settings->menu_config_directory));
if (!strcmp(settings->menu_config_directory, "default"))
*settings->menu_config_directory = '\0';
CONFIG_GET_BOOL_BASE(conf, settings, menu_show_start_screen, "rgui_show_start_screen");
#endif
CONFIG_GET_INT_BASE(conf, settings, libretro_log_level, "libretro_log_level");
if (!global->has_set.verbosity)
{
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (verbose)
*verbose = tmp_bool;
}
}
CONFIG_GET_BOOL_BASE(conf, global, perfcnt_enable, "perfcnt_enable");
#if TARGET_OS_IPHONE
CONFIG_GET_BOOL_BASE(conf, settings, input.small_keyboard_enable, "small_keyboard_enable");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, input.keyboard_gamepad_enable, "keyboard_gamepad_enable");
CONFIG_GET_INT_BASE(conf, settings, input.keyboard_gamepad_mapping_type, "keyboard_gamepad_mapping_type");
config_get_path(conf, "recording_output_directory", global->record.output_dir,
sizeof(global->record.output_dir));
config_get_path(conf, "recording_config_directory", global->record.config_dir,
sizeof(global->record.config_dir));
#ifdef HAVE_OVERLAY
config_get_path(conf, "overlay_directory", settings->overlay_directory, sizeof(settings->overlay_directory));
if (!strcmp(settings->overlay_directory, "default"))
*settings->overlay_directory = '\0';
config_get_path(conf, "input_overlay", settings->input.overlay, sizeof(settings->input.overlay));
CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_enable, "input_overlay_enable");
CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_enable_autopreferred, "input_overlay_enable_autopreferred");
CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_hide_in_menu, "input_overlay_hide_in_menu");
CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_opacity, "input_overlay_opacity");
CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_scale, "input_overlay_scale");
config_get_path(conf, "osk_overlay_directory", global->dir.osk_overlay, sizeof(global->dir.osk_overlay));
if (!strcmp(global->dir.osk_overlay, "default"))
*global->dir.osk_overlay = '\0';
config_get_path(conf, "input_osk_overlay", settings->osk.overlay, sizeof(settings->osk.overlay));
CONFIG_GET_BOOL_BASE(conf, settings, osk.enable, "input_osk_overlay_enable");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, rewind_enable, "rewind_enable");
{
/* ugly hack around C89 not allowing mixing declarations and code */
int buffer_size = 0;
if (config_get_int(conf, "rewind_buffer_size", &buffer_size))
settings->rewind_buffer_size = buffer_size * UINT64_C(1000000);
}
CONFIG_GET_INT_BASE(conf, settings, rewind_granularity, "rewind_granularity");
CONFIG_GET_FLOAT_BASE(conf, settings, slowmotion_ratio, "slowmotion_ratio");
if (settings->slowmotion_ratio < 1.0f)
settings->slowmotion_ratio = 1.0f;
CONFIG_GET_FLOAT_BASE(conf, settings, fastforward_ratio, "fastforward_ratio");
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->fastforward_ratio < 0.0f)
settings->fastforward_ratio = 0.0f;
CONFIG_GET_BOOL_BASE(conf, settings, pause_nonactive, "pause_nonactive");
CONFIG_GET_INT_BASE(conf, settings, autosave_interval, "autosave_interval");
config_get_path(conf, "content_database_path",
settings->content_database, sizeof(settings->content_database));
config_get_path(conf, "cheat_database_path",
settings->cheat_database, sizeof(settings->cheat_database));
config_get_path(conf, "cursor_directory",
settings->cursor_directory, sizeof(settings->cursor_directory));
config_get_path(conf, "cheat_settings_path",
settings->cheat_settings_path, sizeof(settings->cheat_settings_path));
CONFIG_GET_BOOL_BASE(conf, settings, block_sram_overwrite, "block_sram_overwrite");
CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_index, "savestate_auto_index");
CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_save, "savestate_auto_save");
CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_load, "savestate_auto_load");
#ifdef HAVE_COMMAND
CONFIG_GET_BOOL_BASE(conf, settings, network_cmd_enable, "network_cmd_enable");
CONFIG_GET_INT_BASE(conf, settings, network_cmd_port, "network_cmd_port");
CONFIG_GET_BOOL_BASE(conf, settings, stdin_cmd_enable, "stdin_cmd_enable");
#endif
#ifdef HAVE_NETWORK_GAMEPAD
CONFIG_GET_BOOL_BASE(conf, settings, network_remote_enable, "network_remote_enable");
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64] = {0};
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
config_get_bool(conf, tmp, &settings->network_remote_enable_user[i]);
}
CONFIG_GET_INT_BASE(conf, settings, network_remote_base_port, "network_remote_base_port");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, debug_panel_enable, "debug_panel_enable");
config_get_path(conf, "content_history_dir", settings->content_history_directory,
sizeof(settings->content_history_directory));
CONFIG_GET_BOOL_BASE(conf, settings, history_list_enable, "history_list_enable");
config_get_path(conf, "content_history_path", settings->content_history_path,
sizeof(settings->content_history_path));
CONFIG_GET_INT_BASE(conf, settings, content_history_size, "content_history_size");
CONFIG_GET_INT_BASE(conf, settings, input.turbo_period, "input_turbo_period");
CONFIG_GET_INT_BASE(conf, settings, input.turbo_duty_cycle, "input_duty_cycle");
CONFIG_GET_BOOL_BASE(conf, settings, input.autodetect_enable, "input_autodetect_enable");
config_get_path(conf, "joypad_autoconfig_dir",
settings->input.autoconfig_dir, sizeof(settings->input.autoconfig_dir));
if (!global->has_set.username)
config_get_path(conf, "netplay_nickname", settings->username, sizeof(settings->username));
CONFIG_GET_INT_BASE(conf, settings, user_language, "user_language");
#ifdef HAVE_NETPLAY
if (!global->has_set.netplay_mode)
CONFIG_GET_BOOL_BASE(conf, global, netplay.is_spectate,
"netplay_spectator_mode_enable");
if (!global->has_set.netplay_mode)
CONFIG_GET_BOOL_BASE(conf, global, netplay.is_client, "netplay_mode");
if (!global->has_set.netplay_ip_address)
config_get_path(conf, "netplay_ip_address", global->netplay.server, sizeof(global->netplay.server));
if (!global->has_set.netplay_delay_frames)
CONFIG_GET_INT_BASE(conf, global, netplay.sync_frames, "netplay_delay_frames");
if (!global->has_set.netplay_ip_port)
CONFIG_GET_INT_BASE(conf, global, netplay.port, "netplay_ip_port");
#endif
CONFIG_GET_BOOL_BASE(conf, settings, config_save_on_exit, "config_save_on_exit");
if (!global->has_set.save_path &&
config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (!strcmp(tmp_str, "default"))
strlcpy(global->dir.savefile, g_defaults.dir.sram,
sizeof(global->dir.savefile));
else if (path_is_directory(tmp_str))
{
strlcpy(global->dir.savefile, tmp_str,
sizeof(global->dir.savefile));
strlcpy(global->name.savefile, tmp_str,
sizeof(global->name.savefile));
fill_pathname_dir(global->name.savefile, global->name.base,
".srm", sizeof(global->name.savefile));
}
else
RARCH_WARN("savefile_directory is not a directory, ignoring ...\n");
}
if (!global->has_set.state_path &&
config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (!strcmp(tmp_str, "default"))
strlcpy(global->dir.savestate, g_defaults.dir.savestate,
sizeof(global->dir.savestate));
else if (path_is_directory(tmp_str))
{
strlcpy(global->dir.savestate, tmp_str,
sizeof(global->dir.savestate));
strlcpy(global->name.savestate, tmp_str,
sizeof(global->name.savestate));
fill_pathname_dir(global->name.savestate, global->name.base,
".state", sizeof(global->name.savestate));
}
else
RARCH_WARN("savestate_directory is not a directory, ignoring ...\n");
}
if (settings->content_history_path[0] == '\0')
{
if (settings->content_history_directory[0] != '\0')
{
fill_pathname_join(settings->content_history_path,
settings->content_history_directory,
"content_history.lpl",
sizeof(settings->content_history_path));
}
else
{
fill_pathname_resolve_relative(settings->content_history_path,
global->path.config, "content_history.lpl",
sizeof(settings->content_history_path));
}
}
if (!config_get_path(conf, "system_directory",
settings->system_directory, sizeof(settings->system_directory)))
{
RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR\n");
*settings->system_directory = '\0';
}
if (!strcmp(settings->system_directory, "default"))
{
RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR\n");
*settings->system_directory = '\0';
}
config_read_keybinds_conf(conf);
CONFIG_GET_BOOL_BASE(conf, settings, core_specific_config, "core_specific_config");
CONFIG_GET_BOOL_BASE(conf, settings, game_specific_options, "game_specific_options");
CONFIG_GET_BOOL_BASE(conf, settings, auto_overrides_enable, "auto_overrides_enable");
CONFIG_GET_BOOL_BASE(conf, settings, auto_remaps_enable, "auto_remaps_enable");
CONFIG_GET_BOOL_BASE(conf, settings, sort_savefiles_enable, "sort_savefiles_enable");
CONFIG_GET_BOOL_BASE(conf, settings, sort_savestates_enable, "sort_savestates_enable");
CONFIG_GET_INT_BASE(conf, settings, menu_ok_btn, "menu_ok_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_cancel_btn, "menu_cancel_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_search_btn, "menu_search_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_info_btn, "menu_info_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_default_btn, "menu_default_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_cancel_btn, "menu_cancel_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_scroll_down_btn, "menu_scroll_down_btn");
CONFIG_GET_INT_BASE(conf, settings, menu_scroll_up_btn, "menu_scroll_up_btn");
config_file_free(conf);
return true;
}
static void config_load_core_specific(void)
{
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
*global->path.core_specific_config = '\0';
if (!*settings->libretro)
return;
#ifdef HAVE_DYNAMIC
if (global->inited.core.type == CORE_TYPE_DUMMY)
return;
#endif
#ifdef HAVE_MENU
if (*settings->menu_config_directory)
{
path_resolve_realpath(settings->menu_config_directory,
sizeof(settings->menu_config_directory));
strlcpy(global->path.core_specific_config,
settings->menu_config_directory,
sizeof(global->path.core_specific_config));
}
else
#endif
{
/* Use original config file's directory as a fallback. */
fill_pathname_basedir(global->path.core_specific_config,
global->path.config, sizeof(global->path.core_specific_config));
}
fill_pathname_dir(global->path.core_specific_config, settings->libretro,
".cfg", sizeof(global->path.core_specific_config));
if (settings->core_specific_config)
{
char tmp[PATH_MAX_LENGTH] = {0};
/* Toggle has_save_path to false so it resets */
global->has_set.save_path = false;
global->has_set.state_path = false;
strlcpy(tmp, settings->libretro, sizeof(tmp));
RARCH_LOG("Config: loading core-specific config from: %s.\n",
global->path.core_specific_config);
if (!config_load_file(global->path.core_specific_config, true))
RARCH_WARN("Config: core-specific config not found, reusing last config.\n");
/* Force some parameters which are implied when using core specific configs.
* Don't have the core config file overwrite the libretro path. */
strlcpy(settings->libretro, tmp, sizeof(settings->libretro));
/* This must be true for core specific configs. */
settings->core_specific_config = true;
/* Reset save paths */
global->has_set.save_path = true;
global->has_set.state_path = true;
}
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void)
{
char buf[PATH_MAX_LENGTH] = {0};
char config_directory[PATH_MAX_LENGTH] = {0}; /* path to the directory containing retroarch.cfg (prefix) */
char core_path[PATH_MAX_LENGTH] = {0}; /* final path for core-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH] = {0}; /* final path for game-specific configuration (prefix+suffix) */
config_file_t *new_conf = NULL;
const char *core_name = NULL;
const char *game_name = NULL;
bool should_append = false;
global_t *global = global_get_ptr();
settings_t *settings = config_get_ptr();
rarch_system_info_t *system = rarch_system_info_get_ptr();
if (!global || !settings || !system)
{
RARCH_ERR("Couldn't load override config file.\n");
return false;
}
/* Early return in case a library isn't loaded */
if (system->info.library_name[0] == '\0' || !strcmp(system->info.library_name,"No Core"))
return false;
core_name = system ? system->info.library_name : NULL;
game_name = global ? path_basename(global->name.base) : NULL;
if (!core_name || !game_name)
return false;
if (core_name[0] == '\0' || game_name[0] == '\0')
return false;
RARCH_LOG("Overrides: core name: %s\n", core_name);
RARCH_LOG("Overrides: game name: %s\n", game_name);
/* Config directory: config_directory.
* Try config directory setting first,
* fallback to the location of the current configuration file. */
if (settings->menu_config_directory[0] != '\0')
strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH);
else if (global->path.config[0] != '\0')
fill_pathname_basedir(config_directory, global->path.config, PATH_MAX_LENGTH);
else
{
RARCH_WARN("Overrides: no config directory set\n");
return false;
}
RARCH_LOG("Overrides: config directory: %s\n", config_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join(core_path, config_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH);
strlcat(core_path, ".cfg", PATH_MAX_LENGTH);
fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH);
strlcat(game_path, ".cfg", PATH_MAX_LENGTH);
/* Create a new config file from core_path */
new_conf = config_file_new(core_path);
/* If a core override exists, add its location to append_config_path */
if (new_conf)
{
config_file_free(new_conf);
if (settings->core_specific_config)
{
RARCH_LOG("Overrides: can't use overrides with with per-core configs, disabling overrides\n");
return false;
}
RARCH_LOG("Overrides: core-specific overrides found at %s\n", core_path);
strlcpy(global->path.append_config, core_path, sizeof(global->path.append_config));
should_append = true;
}
else
RARCH_LOG("Overrides: no core-specific overrides found at %s\n", core_path);
/* Create a new config file from game_path */
new_conf = config_file_new(game_path);
/* If a game override exists, add it's location to append_config_path */
if (new_conf)
{
config_file_free(new_conf);
RARCH_LOG("Overrides: game-specific overrides found at %s\n", game_path);
if (should_append)
{
strlcat(global->path.append_config, "|", sizeof(global->path.append_config));
strlcat(global->path.append_config, game_path, sizeof(global->path.append_config));
}
else
strlcpy(global->path.append_config, game_path, sizeof(global->path.append_config));
should_append = true;
}
else
RARCH_LOG("Overrides: no game-specific overrides found at %s\n", game_path);
if (!should_append)
return false;
/* Re-load the configuration with any overrides that might have been found */
if (settings->core_specific_config)
{
RARCH_LOG("Overrides: can't use overrides with with per-core configs, disabling overrides\n");
return false;
}
#ifdef HAVE_NETPLAY
if (global->netplay.enable)
{
RARCH_WARN("Overrides: can't use overrides in conjunction with netplay, disabling overrides\n");
return false;
}
#endif
/* Store the libretro_path we're using since it will be overwritten by the override when reloading */
strlcpy(buf,settings->libretro,sizeof(buf));
/* Toggle has_save_path to false so it resets */
global->has_set.save_path = false;
global->has_set.state_path = false;
if (!config_load_file(global->path.config, false))
return false;
/* Restore the libretro_path we're using
* since it will be overwritten by the override when reloading. */
strlcpy(settings->libretro,buf,sizeof(settings->libretro));
rarch_main_msg_queue_push("Configuration override loaded", 1, 100, true);
/* Reset save paths */
global->has_set.save_path = true;
global->has_set.state_path = true;
return true;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
global_t *global = global_get_ptr();
if (!global)
return false;
*global->path.append_config = '\0';
/* Toggle has_save_path to false so it resets */
global->has_set.save_path = false;
global->has_set.state_path = false;
if (config_load_file(global->path.config, false))
{
RARCH_LOG("Overrides: configuration overrides unloaded, original configuration restored\n");
/* Reset save paths */
global->has_set.save_path = true;
global->has_set.state_path = true;
return true;
}
return false;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(void)
{
config_file_t *new_conf = NULL;
const char *core_name = NULL;
const char *game_name = NULL;
char remap_directory[PATH_MAX_LENGTH] = {0}; /* path to the directory containing retroarch.cfg (prefix) */
char core_path[PATH_MAX_LENGTH] = {0}; /* final path for core-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH] = {0}; /* final path for game-specific configuration (prefix+suffix) */
global_t *global = global_get_ptr();
settings_t *settings = config_get_ptr();
rarch_system_info_t *system = rarch_system_info_get_ptr();
/* Early return in case a library isn't loaded or remapping is disabled */
if (!system->info.library_name || !strcmp(system->info.library_name,"No Core"))
return false;
core_name = system ? system->info.library_name : NULL;
game_name = global ? path_basename(global->name.base) : NULL;
if (!core_name || !game_name)
return false;
if (core_name[0] == '\0' || game_name == '\0')
return false;
RARCH_LOG("Remaps: core name: %s\n", core_name);
RARCH_LOG("Remaps: game name: %s\n", game_name);
/* Remap directory: remap_directory.
* Try remap directory setting, no fallbacks defined */
if (settings->input_remapping_directory[0] != '\0')
strlcpy(remap_directory, settings->input_remapping_directory, PATH_MAX_LENGTH);
else
{
RARCH_WARN("Remaps: no remap directory set.\n");
return false;
}
RARCH_LOG("Remaps: remap directory: %s\n", remap_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join(core_path, remap_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH);
strlcat(core_path, ".rmp", PATH_MAX_LENGTH);
fill_pathname_join(game_path, remap_directory, core_name, PATH_MAX_LENGTH);
fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH);
strlcat(game_path, ".rmp", PATH_MAX_LENGTH);
/* Create a new config file from game_path */
new_conf = config_file_new(game_path);
/* If a game remap file exists, load it. */
if (new_conf)
{
RARCH_LOG("Remaps: game-specific remap found at %s\n", game_path);
if (input_remapping_load_file(new_conf, game_path))
{
rarch_main_msg_queue_push("Game remap file loaded", 1, 100, true);
return true;
}
}
else
{
RARCH_LOG("Remaps: no game-specific remap found at %s\n", game_path);
*settings->input.remapping_path= '\0';
input_remapping_set_defaults();
}
/* Create a new config file from core_path */
new_conf = config_file_new(core_path);
/* If a core remap file exists, load it. */
if (new_conf)
{
RARCH_LOG("Remaps: core-specific remap found at %s\n", core_path);
if (input_remapping_load_file(new_conf, core_path))
{
rarch_main_msg_queue_push("Core remap file loaded", 1, 100, true);
return true;
}
}
else
{
RARCH_LOG("Remaps: no core-specific remap found at %s\n", core_path);
*settings->input.remapping_path= '\0';
input_remapping_set_defaults();
}
new_conf = NULL;
return false;
}
static void parse_config_file(void)
{
global_t *global = global_get_ptr();
bool ret = config_load_file((*global->path.config)
? global->path.config : NULL, false);
if (*global->path.config)
{
RARCH_LOG("Config: loading config from: %s.\n", global->path.config);
}
else
{
RARCH_LOG("Loading default config.\n");
if (*global->path.config)
RARCH_LOG("Config: found default config: %s.\n", global->path.config);
}
if (ret)
return;
RARCH_ERR("Config: couldn't find config at path: \"%s\"\n",
global->path.config);
}
#if 0
static bool config_read_keybinds(const char *path)
{
config_file_t *conf = (config_file_t*)config_file_new(path);
if (!conf)
return false;
config_read_keybinds_conf(conf);
config_file_free(conf);
return true;
}
#endif
static void save_keybind_key(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind)
{
char key[64] = {0};
char btn[64] = {0};
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
char config[16] = {0};
unsigned hat = GET_HAT(bind->joykey);
const char *dir = NULL;
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
dir = "up";
break;
case HAT_DOWN_MASK:
dir = "down";
break;
case HAT_LEFT_MASK:
dir = "left";
break;
case HAT_RIGHT_MASK:
dir = "right";
break;
default:
retro_assert(0);
break;
}
snprintf(config, sizeof(config), "h%u%s", hat, dir);
config_set_string(conf, key, config);
}
static void save_keybind_joykey(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind, bool save_empty)
{
char key[64] = {0};
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
strlcat(key, "_btn", sizeof(key));
if (bind->joykey == NO_BTN)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_axis(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind, bool save_empty)
{
char key[64] = {0};
unsigned axis = 0;
char dir = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
strlcat(key, "_axis", sizeof(key));
if (bind->joyaxis == AXIS_NONE)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '-';
axis = AXIS_NEG_GET(bind->joyaxis);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '+';
axis = AXIS_POS_GET(bind->joyaxis);
}
if (dir)
{
char config[16];
snprintf(config, sizeof(config), "%c%u", dir, axis);
config_set_string(conf, key, config);
}
}
/**
* save_keybind:
* @conf : pointer to config file object
* @prefix : prefix name of keybind
* @base : base name of keybind
* @bind : pointer to key binding object
* @kb : save keyboard binds
*
* Save a key binding to the config file.
*/
static void save_keybind(config_file_t *conf, const char *prefix,
const char *base, const struct retro_keybind *bind, bool save_kb, bool save_empty)
{
if (!bind->valid)
return;
if (save_kb)
save_keybind_key(conf, prefix, base, bind);
save_keybind_joykey(conf, prefix, base, bind, save_empty);
save_keybind_axis(conf, prefix, base, bind, save_empty);
}
/**
* save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
static void save_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i = 0;
settings_t *settings = config_get_ptr();
for (i = 0; input_bind_map_get_valid(i); i++)
{
const char *prefix = input_config_get_prefix(user,
input_bind_map_get_meta(i));
if (prefix)
save_keybind(conf, prefix, input_bind_map_get_base(i),
&settings->input.binds[user][i], true, true);
}
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void)
{
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
/* Flush out per-core configs before loading a new config. */
if (*global->path.core_specific_config &&
settings->config_save_on_exit && settings->core_specific_config)
config_save_file(global->path.core_specific_config);
/* Flush out some states that could have been set by core environment variables */
global->has_set.input_descriptors = false;
if (!global->block_config_read)
{
config_set_defaults();
parse_config_file();
}
/* Per-core config handling. */
config_load_core_specific();
}
/**
* config_save_keybinds_file:
* @path : Path that shall be written to.
*
* Writes a keybinds config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_keybinds_file(const char *path)
{
unsigned i = 0;
bool ret = false;
config_file_t *conf = config_file_new(path);
if (!conf)
conf = config_file_new(NULL);
if (!conf)
return false;
RARCH_LOG("Saving keybinds config at path: \"%s\"\n", path);
for (i = 0; i < MAX_USERS; i++)
save_keybinds_user(conf, i);
ret = config_file_write(conf, path);
config_file_free(conf);
return ret;
}
/**
* config_save_autoconf_profile:
* @path : Path that shall be written to.
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const char *path, unsigned user)
{
unsigned i;
int ret = false;
char buf[PATH_MAX_LENGTH] = {0};
char autoconf_file[PATH_MAX_LENGTH] = {0};
config_file_t *conf = NULL;
settings_t *settings = config_get_ptr();
fill_pathname_join(buf, settings->input.autoconfig_dir,
settings->input.joypad_driver, sizeof(buf));
if(path_is_directory(buf))
{
fill_pathname_join(buf, buf,
path, sizeof(buf));
fill_pathname_noext(autoconf_file, buf, ".cfg", sizeof(autoconf_file));
}
else
{
fill_pathname_join(buf, settings->input.autoconfig_dir,
path, sizeof(buf));
fill_pathname_noext(autoconf_file, buf, ".cfg", sizeof(autoconf_file));
}
conf = config_file_new(autoconf_file);
if (!conf)
{
conf = config_file_new(NULL);
if (!conf)
return false;
}
config_set_string(conf, "input_driver", settings->input.joypad_driver);
config_set_string(conf, "input_device", settings->input.device_names[user]);
if(settings->input.vid[user] && settings->input.pid[user])
{
config_set_int(conf, "input_vendor_id", settings->input.vid[user]);
config_set_int(conf, "input_product_id", settings->input.pid[user]);
}
for (i = 0; i < RARCH_FIRST_META_KEY; i++)
{
save_keybind(conf, "input", input_bind_map_get_base(i),
&settings->input.binds[user][i], false, false);
}
ret = config_file_write(conf, autoconf_file);
config_file_free(conf);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
unsigned i = 0;
bool ret = false;
config_file_t *conf = config_file_new(path);
settings_t *settings = config_get_ptr();
global_t *global = global_get_ptr();
if (!conf)
conf = config_file_new(NULL);
if (!conf || global->overrides_active)
return false;
RARCH_LOG("Saving config at path: \"%s\"\n", path);
config_set_int(conf, "input_turbo_period", settings->input.turbo_period);
config_set_int(conf, "input_duty_cycle", settings->input.turbo_duty_cycle);
config_set_int(conf, "input_max_users", settings->input.max_users);
config_set_int(conf, "input_menu_toggle_gamepad_combo", settings->input.menu_toggle_gamepad_combo);
config_set_float(conf, "input_axis_threshold",
settings->input.axis_threshold);
config_set_bool(conf, "ui_companion_start_on_boot", settings->ui.companion_start_on_boot);
config_set_bool(conf, "video_gpu_record", settings->video.gpu_record);
config_set_bool(conf, "input_remap_binds_enable",
settings->input.remap_binds_enable);
config_set_bool(conf, "back_as_menu_toggle_enable",
settings->input.back_as_menu_toggle_enable);
config_set_bool(conf, "netplay_client_swap_input",
settings->input.netplay_client_swap_input);
config_set_bool(conf, "input_descriptor_label_show",
settings->input.input_descriptor_label_show);
config_set_bool(conf, "input_descriptor_hide_unbound",
settings->input.input_descriptor_hide_unbound);
config_set_bool(conf, "load_dummy_on_core_shutdown",
settings->load_dummy_on_core_shutdown);
config_set_bool(conf, "builtin_mediaplayer_enable",
settings->multimedia.builtin_mediaplayer_enable);
config_set_bool(conf, "builtin_imageviewer_enable",
settings->multimedia.builtin_imageviewer_enable);
config_set_bool(conf, "fps_show", settings->fps_show);
config_set_bool(conf, "ui_menubar_enable", settings->ui.menubar_enable);
config_set_path(conf, "libretro_path", settings->libretro);
config_set_path(conf, "core_options_path", settings->core_options_path);
config_set_path(conf, "recording_output_directory", global->record.output_dir);
config_set_path(conf, "recording_config_directory", global->record.config_dir);
config_set_bool(conf, "suspend_screensaver_enable", settings->ui.suspend_screensaver_enable);
config_set_path(conf, "libretro_directory", settings->libretro_directory);
config_set_path(conf, "libretro_info_path", settings->libretro_info_path);
config_set_path(conf, "content_database_path", settings->content_database);
config_set_path(conf, "cheat_database_path", settings->cheat_database);
config_set_path(conf, "cursor_directory", settings->cursor_directory);
config_set_path(conf, "content_history_dir", settings->content_history_directory);
config_set_bool(conf, "rewind_enable", settings->rewind_enable);
config_set_int(conf, "audio_latency", settings->audio.latency);
config_set_bool(conf, "audio_sync", settings->audio.sync);
config_set_int(conf, "audio_block_frames", settings->audio.block_frames);
config_set_int(conf, "rewind_granularity", settings->rewind_granularity);
config_set_path(conf, "video_shader", settings->video.shader_path);
config_set_bool(conf, "video_shader_enable",
settings->video.shader_enable);
config_set_float(conf, "video_aspect_ratio", settings->video.aspect_ratio);
config_set_bool(conf, "video_aspect_ratio_auto", settings->video.aspect_ratio_auto);
config_set_bool(conf, "video_windowed_fullscreen",
settings->video.windowed_fullscreen);
config_set_float(conf, "video_scale", settings->video.scale);
config_set_int(conf, "autosave_interval", settings->autosave_interval);
config_set_bool(conf, "video_crop_overscan", settings->video.crop_overscan);
config_set_bool(conf, "video_scale_integer", settings->video.scale_integer);
#ifdef GEKKO
config_set_int(conf, "video_viwidth", settings->video.viwidth);
config_set_bool(conf, "video_vfilter", settings->video.vfilter);
#endif
config_set_bool(conf, "video_smooth", settings->video.smooth);
config_set_bool(conf, "video_threaded", settings->video.threaded);
config_set_bool(conf, "video_shared_context",
settings->video.shared_context);
config_set_bool(conf, "video_force_srgb_disable",
settings->video.force_srgb_disable);
config_set_bool(conf, "video_fullscreen", settings->video.fullscreen);
config_set_bool(conf, "bundle_assets_extract_enable", settings->bundle_assets_extract_enable);
config_set_string(conf, "bundle_assets_last_extracted_version", settings->bundle_assets_last_extracted_version);
config_set_string(conf, "playlist_names", settings->playlist_names);
config_set_string(conf, "playlist_cores", settings->playlist_cores);
config_set_float(conf, "video_refresh_rate", settings->video.refresh_rate);
config_set_int(conf, "video_monitor_index",
settings->video.monitor_index);
config_set_int(conf, "video_fullscreen_x", settings->video.fullscreen_x);
config_set_int(conf, "video_fullscreen_y", settings->video.fullscreen_y);
config_set_string(conf, "video_driver", settings->video.driver);
config_set_string(conf, "record_driver", settings->record.driver);
config_set_string(conf, "camera_driver", settings->camera.driver);
config_set_string(conf, "location_driver", settings->location.driver);
#ifdef HAVE_MENU
#ifdef HAVE_THREADS
config_set_bool(conf,"threaded_data_runloop_enable",
settings->threaded_data_runloop_enable);
#endif
config_set_bool(conf, "dpi_override_enable", settings->menu.dpi.override_enable);
config_set_int (conf, "dpi_override_value", settings->menu.dpi.override_value);
config_set_string(conf,"menu_driver", settings->menu.driver);
config_set_bool(conf,"menu_pause_libretro", settings->menu.pause_libretro);
config_set_bool(conf,"menu_mouse_enable", settings->menu.mouse.enable);
config_set_bool(conf,"menu_pointer_enable", settings->menu.pointer.enable);
config_set_bool(conf,"menu_timedate_enable", settings->menu.timedate_enable);
config_set_bool(conf,"menu_core_enable", settings->menu.core_enable);
config_set_bool(conf,"menu_dynamic_wallpaper_enable",
settings->menu.dynamic_wallpaper_enable);
config_set_bool(conf,"menu_boxart_enable", settings->menu.boxart_enable);
config_set_path(conf, "menu_wallpaper", settings->menu.wallpaper);
#endif
config_set_bool(conf, "video_vsync", settings->video.vsync);
config_set_bool(conf, "video_hard_sync", settings->video.hard_sync);
config_set_int(conf, "video_hard_sync_frames",
settings->video.hard_sync_frames);
config_set_int(conf, "video_frame_delay", settings->video.frame_delay);
config_set_bool(conf, "video_black_frame_insertion",
settings->video.black_frame_insertion);
config_set_bool(conf, "video_disable_composition",
settings->video.disable_composition);
config_set_bool(conf, "pause_nonactive", settings->pause_nonactive);
config_set_int(conf, "video_swap_interval", settings->video.swap_interval);
config_set_bool(conf, "video_gpu_screenshot", settings->video.gpu_screenshot);
config_set_int(conf, "video_rotation", settings->video.rotation);
config_set_path(conf, "screenshot_directory",
*settings->screenshot_directory ?
settings->screenshot_directory : "default");
config_set_int(conf, "aspect_ratio_index", settings->video.aspect_ratio_idx);
config_set_string(conf, "audio_device", settings->audio.device);
config_set_string(conf, "video_filter", settings->video.softfilter_plugin);
config_set_string(conf, "audio_dsp_plugin", settings->audio.dsp_plugin);
config_set_string(conf, "core_updater_buildbot_url",
settings->network.buildbot_url);
config_set_string(conf, "core_updater_buildbot_assets_url",
settings->network.buildbot_assets_url);
config_set_bool(conf, "core_updater_auto_extract_archive",
settings->network.buildbot_auto_extract_archive);
config_set_string(conf, "camera_device", settings->camera.device);
config_set_bool(conf, "camera_allow", settings->camera.allow);
#ifdef HAVE_CHEEVOS
config_set_bool(conf, "cheevos_enable", settings->cheevos.enable);
config_set_bool(conf, "cheevos_test_unofficial", settings->cheevos.test_unofficial);
config_set_string(conf, "cheevos_username", settings->cheevos.username);
config_set_string(conf, "cheevos_password", settings->cheevos.password);
#endif
config_set_bool(conf, "audio_rate_control", settings->audio.rate_control);
config_set_float(conf, "audio_rate_control_delta",
settings->audio.rate_control_delta);
config_set_float(conf, "audio_max_timing_skew",
settings->audio.max_timing_skew);
config_set_float(conf, "audio_volume", settings->audio.volume);
config_set_string(conf, "video_context_driver", settings->video.context_driver);
config_set_string(conf, "audio_driver", settings->audio.driver);
config_set_bool(conf, "audio_enable", settings->audio.enable);
config_set_bool(conf, "audio_mute_enable", settings->audio.mute_enable);
config_set_int(conf, "audio_out_rate", settings->audio.out_rate);
config_set_bool(conf, "location_allow", settings->location.allow);
config_set_float(conf, "video_font_size", settings->video.font_size);
config_set_bool(conf, "video_font_enable", settings->video.font_enable);
if (!global->has_set.ups_pref)
config_set_bool(conf, "ups_pref", global->patch.ups_pref);
if (!global->has_set.bps_pref)
config_set_bool(conf, "bps_pref", global->patch.bps_pref);
if (!global->has_set.ips_pref)
config_set_bool(conf, "ips_pref", global->patch.ips_pref);
config_set_path(conf, "system_directory",
*settings->system_directory ?
settings->system_directory : "default");
config_set_path(conf, "cache_directory",
settings->cache_directory);
config_set_path(conf, "input_remapping_directory",
settings->input_remapping_directory);
config_set_path(conf, "input_remapping_path",
settings->input.remapping_path);
config_set_path(conf, "resampler_directory",
settings->resampler_directory);
config_set_string(conf, "audio_resampler", settings->audio.resampler);
config_set_path(conf, "savefile_directory",
*global->dir.savefile ? global->dir.savefile : "default");
config_set_path(conf, "savestate_directory",
*global->dir.savestate ? global->dir.savestate : "default");
config_set_path(conf, "video_shader_dir",
*settings->video.shader_dir ?
settings->video.shader_dir : "default");
config_set_path(conf, "video_filter_dir",
*settings->video.filter_dir ?
settings->video.filter_dir : "default");
config_set_path(conf, "audio_filter_dir",
*settings->audio.filter_dir ?
settings->audio.filter_dir : "default");
config_set_path(conf, "core_assets_directory",
*settings->core_assets_directory ?
settings->core_assets_directory : "default");
config_set_path(conf, "assets_directory",
*settings->assets_directory ?
settings->assets_directory : "default");
config_set_path(conf, "dynamic_wallpapers_directory",
*settings->dynamic_wallpapers_directory ?
settings->dynamic_wallpapers_directory : "default");
config_set_path(conf, "boxarts_directory",
*settings->boxarts_directory ?
settings->boxarts_directory : "default");
config_set_path(conf, "playlist_directory",
*settings->playlist_directory ?
settings->playlist_directory : "default");
#ifdef HAVE_MENU
config_set_path(conf, "rgui_browser_directory",
*settings->menu_content_directory ?
settings->menu_content_directory : "default");
config_set_path(conf, "rgui_config_directory",
*settings->menu_config_directory ?
settings->menu_config_directory : "default");
config_set_bool(conf, "rgui_show_start_screen",
settings->menu_show_start_screen);
config_set_bool(conf, "menu_navigation_wraparound_enable",
settings->menu.navigation.wraparound.enable);
config_set_bool(conf,
"menu_navigation_browser_filter_supported_extensions_enable",
settings->menu.navigation.browser.filter.supported_extensions_enable);
config_set_bool(conf, "menu_show_advanced_settings",
settings->menu.show_advanced_settings);
config_set_hex(conf, "menu_entry_normal_color",
settings->menu.entry_normal_color);
config_set_hex(conf, "menu_entry_hover_color",
settings->menu.entry_hover_color);
config_set_hex(conf, "menu_title_color",
settings->menu.title_color);
#endif
config_set_path(conf, "content_history_path", settings->content_history_path);
config_set_int(conf, "content_history_size", settings->content_history_size);
config_set_path(conf, "joypad_autoconfig_dir",
settings->input.autoconfig_dir);
config_set_bool(conf, "input_autodetect_enable",
settings->input.autodetect_enable);
#ifdef HAVE_OVERLAY
config_set_path(conf, "overlay_directory",
*settings->overlay_directory ? settings->overlay_directory : "default");
config_set_path(conf, "input_overlay", settings->input.overlay);
config_set_bool(conf, "input_overlay_enable", settings->input.overlay_enable);
config_set_bool(conf, "input_overlay_enable_autopreferred", settings->input.overlay_enable_autopreferred);
config_set_bool(conf, "input_overlay_hide_in_menu", settings->input.overlay_hide_in_menu);
config_set_float(conf, "input_overlay_opacity",
settings->input.overlay_opacity);
config_set_float(conf, "input_overlay_scale",
settings->input.overlay_scale);
config_set_path(conf, "osk_overlay_directory",
*global->dir.osk_overlay ? global->dir.osk_overlay : "default");
config_set_path(conf, "input_osk_overlay", settings->osk.overlay);
config_set_bool(conf, "input_osk_overlay_enable", settings->osk.enable);
#endif
config_set_path(conf, "video_font_path", settings->video.font_path);
config_set_float(conf, "video_message_pos_x", settings->video.msg_pos_x);
config_set_float(conf, "video_message_pos_y", settings->video.msg_pos_y);
config_set_int(conf, "custom_viewport_width",
settings->video_viewport_custom.width);
config_set_int(conf, "custom_viewport_height",
settings->video_viewport_custom.height);
config_set_int(conf, "custom_viewport_x",
settings->video_viewport_custom.x);
config_set_int(conf, "custom_viewport_y",
settings->video_viewport_custom.y);
video_driver_ctl(RARCH_DISPLAY_CTL_SAVE_SETTINGS, conf);
config_set_float(conf, "video_font_size", settings->video.font_size);
config_set_bool(conf, "block_sram_overwrite",
settings->block_sram_overwrite);
config_set_bool(conf, "savestate_auto_index",
settings->savestate_auto_index);
config_set_bool(conf, "savestate_auto_save",
settings->savestate_auto_save);
config_set_bool(conf, "savestate_auto_load",
settings->savestate_auto_load);
config_set_bool(conf, "history_list_enable",
settings->history_list_enable);
#ifdef HAVE_COMMAND
config_set_bool(conf, "network_cmd_enable",
settings->network_cmd_enable);
config_set_bool(conf, "stdin_cmd_enable",
settings->stdin_cmd_enable);
config_set_int(conf, "network_cmd_port",
settings->network_cmd_port);
#endif
config_set_float(conf, "fastforward_ratio", settings->fastforward_ratio);
config_set_float(conf, "slowmotion_ratio", settings->slowmotion_ratio);
config_set_bool(conf, "config_save_on_exit",
settings->config_save_on_exit);
config_set_int(conf, "sound_mode", global->console.sound.mode);
config_set_int(conf, "state_slot", settings->state_slot);
#ifdef HAVE_NETPLAY
config_set_bool(conf, "netplay_spectator_mode_enable",
global->netplay.is_spectate);
config_set_bool(conf, "netplay_mode", global->netplay.is_client);
config_set_string(conf, "netplay_ip_address", global->netplay.server);
config_set_int(conf, "netplay_ip_port", global->netplay.port);
config_set_int(conf, "netplay_delay_frames", global->netplay.sync_frames);
#endif
config_set_string(conf, "netplay_nickname", settings->username);
config_set_int(conf, "user_language", settings->user_language);
config_set_bool(conf, "custom_bgm_enable",
global->console.sound.system_bgm_enable);
config_set_string(conf, "input_driver", settings->input.driver);
config_set_string(conf, "input_joypad_driver",
settings->input.joypad_driver);
config_set_string(conf, "input_keyboard_layout",
settings->input.keyboard_layout);
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64] = {0};
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, settings->input.device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, settings->input.joypad_map[i]);
snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1);
config_set_int(conf, cfg, settings->input.libretro_device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, cfg, settings->input.analog_dpad_mode[i]);
}
#ifdef HAVE_NETWORK_GAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64] = {0};
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
config_set_bool(conf, tmp, settings->network_remote_enable_user[i]);
}
config_set_bool(conf, "network_remote_enable", settings->network_remote_enable);
config_set_int(conf, "network_remote_base_port", settings->network_remote_base_port);
#endif
for (i = 0; i < MAX_USERS; i++)
save_keybinds_user(conf, i);
config_set_bool(conf, "core_specific_config",
settings->core_specific_config);
config_set_bool(conf, "game_specific_options",
settings->game_specific_options);
config_set_bool(conf, "auto_overrides_enable",
settings->auto_overrides_enable);
config_set_bool(conf, "auto_remaps_enable",
settings->auto_remaps_enable);
config_set_bool(conf, "sort_savefiles_enable",
settings->sort_savefiles_enable);
config_set_bool(conf, "sort_savestates_enable",
settings->sort_savestates_enable);
config_set_int(conf, "libretro_log_level", settings->libretro_log_level);
config_set_bool(conf, "log_verbosity", *retro_main_verbosity());
config_set_bool(conf, "perfcnt_enable", global->perfcnt_enable);
#if TARGET_OS_IPHONE
config_set_bool(conf, "small_keyboard_enable", settings->input.small_keyboard_enable);
#endif
config_set_bool(conf, "keyboard_gamepad_enable", settings->input.keyboard_gamepad_enable);
config_set_int(conf, "keyboard_gamepad_mapping_type", settings->input.keyboard_gamepad_mapping_type);
config_set_bool(conf, "core_set_supports_no_game_enable",
settings->core.set_supports_no_game_enable);
config_set_int(conf, "menu_ok_btn", settings->menu_ok_btn);
config_set_int(conf, "menu_cancel_btn", settings->menu_cancel_btn);
config_set_int(conf, "menu_search_btn", settings->menu_search_btn);
config_set_int(conf, "menu_info_btn", settings->menu_info_btn);
config_set_int(conf, "menu_default_btn", settings->menu_default_btn);
config_set_int(conf, "menu_scroll_down_btn", settings->menu_scroll_down_btn);
config_set_int(conf, "menu_scroll_up_btn", settings->menu_scroll_up_btn);
ret = config_file_write(conf, path);
config_file_free(conf);
return ret;
}
settings_t *config_get_ptr(void)
{
return g_config;
}
void config_free(void)
{
if (!g_config)
return;
free(g_config);
g_config = NULL;
}
settings_t *config_init(void)
{
g_config = (settings_t*)calloc(1, sizeof(settings_t));
if (!g_config)
return NULL;
return g_config;
}