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https://github.com/CTCaer/RetroArch.git
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363 lines
11 KiB
C
363 lines
11 KiB
C
/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <cell/pad.h>
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#include <sdk_version.h>
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#include <sys/memory.h>
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#include <sysutil/sysutil_oskdialog.h>
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#include <sysutil/sysutil_common.h>
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#include "ps3_input.h"
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#include "ps3_video_psgl.h"
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#include "../driver.h"
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#include "../console/console_ext_input.h"
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#include "../libsnes.hpp"
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#include "../general.h"
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#include "shared.h"
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/*============================================================
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PS3 PAD
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============================================================ */
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#define MAP(x) (x & 0xFF)
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static uint64_t state[MAX_PADS];
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void cell_pad_input_deinit(void)
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{
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cellPadEnd();
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}
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uint32_t cell_pad_input_pads_connected(void)
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{
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#if(CELL_SDK_VERSION > 0x340000)
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CellPadInfo2 pad_info;
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cellPadGetInfo2(&pad_info);
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#else
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CellPadInfo pad_info;
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cellPadGetInfo(&pad_info);
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#endif
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return pad_info.now_connect;
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}
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uint64_t cell_pad_input_poll_device(uint32_t id)
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{
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CellPadData pad_data;
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static uint64_t ret[MAX_PADS];
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// Get new pad data
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cellPadGetData(id, &pad_data);
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if (pad_data.len == 0)
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return ret[id];
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else
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{
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ret[id] = 0;
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// Build the return value.
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ret[id] |= (uint64_t)MAP(pad_data.button[LOWER_BUTTONS]);
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ret[id] |= (uint64_t)MAP(pad_data.button[HIGHER_BUTTONS]) << 8;
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ret[id] |= (uint64_t)MAP(pad_data.button[RSTICK_X]) << 32;
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ret[id] |= (uint64_t)MAP(pad_data.button[RSTICK_Y]) << 40;
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ret[id] |= (uint64_t)MAP(pad_data.button[LSTICK_X]) << 16;
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ret[id] |= (uint64_t)MAP(pad_data.button[LSTICK_Y]) << 24;
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ret[id] |= (uint64_t)(PRESSED_LEFT_LSTICK(ret[id])) << LSTICK_LEFT_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_RIGHT_LSTICK(ret[id])) << LSTICK_RIGHT_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_UP_LSTICK(ret[id])) << LSTICK_UP_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_DOWN_LSTICK(ret[id])) << LSTICK_DOWN_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_LEFT_RSTICK(ret[id])) << RSTICK_LEFT_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_RIGHT_RSTICK(ret[id])) << RSTICK_RIGHT_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_UP_RSTICK(ret[id])) << RSTICK_UP_SHIFT;
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ret[id] |= (uint64_t)(PRESSED_DOWN_RSTICK(ret[id])) << RSTICK_DOWN_SHIFT;
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return ret[id];
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}
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}
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static void ps3_input_poll(void *data)
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{
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(void)data;
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for (unsigned i = 0; i < MAX_PADS; i++)
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state[i] = cell_pad_input_poll_device(i);
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}
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static int16_t ps3_input_state(void *data, const struct snes_keybind **binds,
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bool port, unsigned device,
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unsigned index, unsigned id)
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{
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(void)data;
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unsigned pads_connected, player;
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uint64_t button;
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player = 0;
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pads_connected = cell_pad_input_pads_connected();
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if (device != SNES_DEVICE_JOYPAD)
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return 0;
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if (port == SNES_PORT_2)
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{
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if(pads_connected < 2)
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return 0;
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player = 1;
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if(device == SNES_DEVICE_MULTITAP)
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player += index;
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}
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button = binds[player][id].joykey;
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return CTRL_MASK(state[player], button) ? 1 : 0;
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}
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/*============================================================
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ON-SCREEN KEYBOARD UTILITY
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============================================================ */
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#define OSK_IN_USE (0x00000001)
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void oskutil_init(oskutil_params *params, unsigned int containersize)
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{
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params->flags = 0;
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params->is_running = false;
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if(containersize)
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params->osk_memorycontainer = containersize;
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else
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params->osk_memorycontainer = 1024*1024*7;
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}
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static bool oskutil_enable_key_layout()
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{
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int ret = cellOskDialogSetKeyLayoutOption(CELL_OSKDIALOG_10KEY_PANEL | \
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CELL_OSKDIALOG_FULLKEY_PANEL);
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if (ret < 0)
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return (false);
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else
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return (true);
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}
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static void oskutil_create_activation_parameters(oskutil_params *params)
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{
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params->dialogParam.controlPoint.x = 0.0;
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params->dialogParam.controlPoint.y = 0.0;
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int32_t LayoutMode = CELL_OSKDIALOG_LAYOUTMODE_X_ALIGN_CENTER | CELL_OSKDIALOG_LAYOUTMODE_Y_ALIGN_TOP;
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cellOskDialogSetLayoutMode(LayoutMode);
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params->dialogParam.allowOskPanelFlg =
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CELL_OSKDIALOG_PANELMODE_ALPHABET |
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CELL_OSKDIALOG_PANELMODE_NUMERAL |
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CELL_OSKDIALOG_PANELMODE_NUMERAL_FULL_WIDTH |
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CELL_OSKDIALOG_PANELMODE_ENGLISH;
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params->dialogParam.firstViewPanel = CELL_OSKDIALOG_PANELMODE_ENGLISH;
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params->dialogParam.prohibitFlgs = 0;
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}
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void oskutil_write_message(oskutil_params *params, const wchar_t* msg)
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{
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params->inputFieldInfo.message = (uint16_t*)msg;
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}
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void oskutil_write_initial_message(oskutil_params *params, const wchar_t* msg)
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{
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params->inputFieldInfo.init_text = (uint16_t*)msg;
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}
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bool oskutil_start(oskutil_params *params)
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{
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memset(params->osk_text_buffer, 0, sizeof(*params->osk_text_buffer));
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memset(params->osk_text_buffer_char, 0, 256);
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params->text_can_be_fetched = false;
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if (params->flags & OSK_IN_USE)
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return (true);
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int ret = sys_memory_container_create(¶ms->containerid, params->osk_memorycontainer);
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if(ret < 0)
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return (false);
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params->inputFieldInfo.limit_length = CELL_OSKDIALOG_STRING_SIZE;
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oskutil_create_activation_parameters(params);
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if(!oskutil_enable_key_layout())
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return (false);
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ret = cellOskDialogLoadAsync(params->containerid, ¶ms->dialogParam, ¶ms->inputFieldInfo);
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if(ret < 0)
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return (false);
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params->flags |= OSK_IN_USE;
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params->is_running = true;
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return (true);
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}
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void oskutil_close(oskutil_params *params)
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{
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cellOskDialogAbort();
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}
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void oskutil_finished(oskutil_params *params)
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{
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int num;
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params->outputInfo.result = CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK;
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params->outputInfo.numCharsResultString = 256;
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params->outputInfo.pResultString = (uint16_t *)params->osk_text_buffer;
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cellOskDialogUnloadAsync(¶ms->outputInfo);
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switch (params->outputInfo.result)
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{
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case CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK:
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num = wcstombs(params->osk_text_buffer_char, params->osk_text_buffer, 256);
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params->osk_text_buffer_char[num]=0;
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params->text_can_be_fetched = true;
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break;
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case CELL_OSKDIALOG_INPUT_FIELD_RESULT_CANCELED:
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case CELL_OSKDIALOG_INPUT_FIELD_RESULT_ABORT:
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case CELL_OSKDIALOG_INPUT_FIELD_RESULT_NO_INPUT_TEXT:
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default:
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params->osk_text_buffer_char[0]=0;
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params->text_can_be_fetched = false;
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break;
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}
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params->flags &= ~OSK_IN_USE;
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}
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void oskutil_unload(oskutil_params *params)
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{
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sys_memory_container_destroy(params->containerid);
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params->is_running = false;
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}
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/*============================================================
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SSNES PS3 INPUT DRIVER
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============================================================ */
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static void ps3_free_input(void *data)
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{
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(void)data;
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}
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static void* ps3_input_initialize(void)
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{
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return (void*)-1;
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}
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void ps3_input_init(void)
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{
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cellPadInit(MAX_PADS);
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for(unsigned i = 0; i < MAX_PADS; i++)
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ps3_input_map_dpad_to_stick(g_settings.input.dpad_emulation[i], i);
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}
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void ps3_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_id)
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{
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switch(map_dpad_enum)
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{
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case DPAD_EMULATION_NONE:
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_UP];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_DOWN];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_LEFT];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_RIGHT];
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break;
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case DPAD_EMULATION_LSTICK:
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_LSTICK_UP_DPAD];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_LSTICK_DOWN_DPAD];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_LSTICK_LEFT_DPAD];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_LSTICK_RIGHT_DPAD];
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break;
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case DPAD_EMULATION_RSTICK:
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_UP].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_RSTICK_UP_DPAD];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_RSTICK_DOWN_DPAD];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_RSTICK_LEFT_DPAD];
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g_settings.input.binds[controller_id][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = ssnes_platform_keybind_lut[PS3_DEVICE_ID_RSTICK_RIGHT_DPAD];
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break;
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}
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}
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static bool ps3_key_pressed(void *data, int key)
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{
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(void)data;
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switch (key)
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{
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case SSNES_FAST_FORWARD_HOLD_KEY:
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return CTRL_RSTICK_DOWN(state[0]) && CTRL_R2(~state[0]);
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case SSNES_LOAD_STATE_KEY:
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return (CTRL_RSTICK_UP(state[0]) && CTRL_R2(state[0]));
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case SSNES_SAVE_STATE_KEY:
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return (CTRL_RSTICK_DOWN(state[0]) && CTRL_R2(state[0]));
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case SSNES_STATE_SLOT_PLUS:
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return (CTRL_RSTICK_RIGHT(state[0]) && CTRL_R2(state[0]));
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case SSNES_STATE_SLOT_MINUS:
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return (CTRL_RSTICK_LEFT(state[0]) && CTRL_R2(state[0]));
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case SSNES_FRAMEADVANCE:
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if(g_console.frame_advance_enable)
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{
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g_console.menu_enable = true;
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g_console.ingame_menu_enable = true;
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g_console.mode_switch = MODE_MENU;
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}
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return false;
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case SSNES_REWIND:
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return CTRL_RSTICK_UP(state[0]) && CTRL_R2(~state[0]);
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case SSNES_QUIT_KEY:
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if(IS_TIMER_EXPIRED(g_console.timer_expiration_frame_count))
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{
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uint32_t r3_pressed = CTRL_R3(state[0]);
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uint32_t l3_pressed = CTRL_L3(state[0]);
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bool retval = false;
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g_console.menu_enable = (r3_pressed && l3_pressed && IS_TIMER_EXPIRED(g_console.timer_expiration_frame_count));
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g_console.ingame_menu_enable = r3_pressed && !l3_pressed;
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if(g_console.menu_enable || (g_console.ingame_menu_enable && !g_console.menu_enable))
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{
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g_console.mode_switch = MODE_MENU;
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SET_TIMER_EXPIRATION(g_console.control_timer_expiration_frame_count, 30);
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retval = g_console.menu_enable;
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}
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retval = g_console.ingame_menu_enable ? g_console.ingame_menu_enable : g_console.menu_enable;
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return retval;
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}
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default:
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return false;
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}
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}
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const input_driver_t input_ps3 = {
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.init = ps3_input_initialize,
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.poll = ps3_input_poll,
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.input_state = ps3_input_state,
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.key_pressed = ps3_key_pressed,
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.free = ps3_free_input,
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.ident = "ps3",
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};
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