RetroArch/frontend/menu/rmenu_xui.cpp

1496 lines
56 KiB
C++

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <crtdefs.h>
#include <tchar.h>
#include <xtl.h>
#include <xui.h>
#include <xuiapp.h>
#include "rmenu_xui.h"
#include "utils/file_browser.h"
#include "../../console/rarch_console.h"
#include "../../gfx/gfx_common.h"
#include "../../gfx/gfx_context.h"
#include "../../message.h"
#include "../../general.h"
enum {
MENU_XUI_ITEM_LOAD_STATE = 0,
MENU_XUI_ITEM_SAVE_STATE,
MENU_XUI_ITEM_ASPECT_RATIO,
MENU_XUI_ITEM_ORIENTATION,
MENU_XUI_ITEM_RESIZE_MODE,
MENU_XUI_ITEM_FRAME_ADVANCE,
MENU_XUI_ITEM_RESET,
MENU_XUI_ITEM_RETURN_TO_GAME,
MENU_XUI_ITEM_QUIT_RARCH,
};
enum
{
S_LBL_ASPECT_RATIO = 0,
S_LBL_RARCH_VERSION,
S_LBL_ROTATION,
S_LBL_LOAD_STATE_SLOT,
S_LBL_SAVE_STATE_SLOT,
S_LBL_REWIND_GRANULARITY,
};
class CRetroArch : public CXuiModule
{
public:
HXUIOBJ hMainScene;
HXUIOBJ hControlsMenu;
HXUIOBJ hFileBrowser;
HXUIOBJ hCoreBrowser;
HXUIOBJ hShaderBrowser;
HXUIOBJ hQuickMenu;
HXUIOBJ hRetroArchSettings;
protected:
virtual HRESULT RegisterXuiClasses();
virtual HRESULT UnregisterXuiClasses();
};
class CRetroArchMain: public CXuiSceneImpl
{
protected:
CXuiControl m_filebrowser;
CXuiControl m_quick_menu;
CXuiControl m_controls;
CXuiControl m_settings;
CXuiControl m_change_libretro_core;
CXuiControl m_quit;
CXuiTextElement m_title;
CXuiTextElement m_core;
CXuiControl m_logoimage;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchMain, L"RetroArchMain", XUI_CLASS_SCENE)
};
class CRetroArchFileBrowser: public CXuiSceneImpl
{
protected:
CXuiControl m_back;
CXuiControl m_dir_game;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchFileBrowser, L"RetroArchFileBrowser", XUI_CLASS_SCENE)
};
class CRetroArchCoreBrowser: public CXuiSceneImpl
{
protected:
CXuiControl m_back;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchCoreBrowser, L"RetroArchCoreBrowser", XUI_CLASS_SCENE)
};
class CRetroArchShaderBrowser: public CXuiSceneImpl
{
protected:
CXuiControl m_back;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchShaderBrowser, L"RetroArchShaderBrowser", XUI_CLASS_SCENE)
};
class CRetroArchQuickMenu: public CXuiSceneImpl
{
protected:
CXuiList m_quickmenulist;
CXuiControl m_back;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchQuickMenu, L"RetroArchQuickMenu", XUI_CLASS_SCENE)
};
class CRetroArchSettings: public CXuiSceneImpl
{
protected:
CXuiList m_settingslist;
CXuiControl m_back;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchSettings, L"RetroArchSettings", XUI_CLASS_SCENE)
};
class CRetroArchControls: public CXuiSceneImpl
{
protected:
CXuiList m_controlslist;
CXuiControl m_back;
CXuiSlider m_controlnoslider;
public:
HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit)
XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
XUI_END_MSG_MAP();
XUI_IMPLEMENT_CLASS(CRetroArchControls, L"RetroArchControls", XUI_CLASS_SCENE)
};
CRetroArch app;
CXuiList m_list;
CXuiTextElement m_list_path;
HXUIOBJ hCur;
filebrowser_t *browser;
wchar_t strw_buffer[PATH_MAX];
char str_buffer[PATH_MAX];
static int process_input_ret = 0;
static unsigned input_loop = 0;
enum
{
RMENU_DEVICE_NAV_UP = 0,
RMENU_DEVICE_NAV_DOWN,
RMENU_DEVICE_NAV_LEFT,
RMENU_DEVICE_NAV_RIGHT,
RMENU_DEVICE_NAV_UP_ANALOG_L,
RMENU_DEVICE_NAV_DOWN_ANALOG_L,
RMENU_DEVICE_NAV_LEFT_ANALOG_L,
RMENU_DEVICE_NAV_RIGHT_ANALOG_L,
RMENU_DEVICE_NAV_UP_ANALOG_R,
RMENU_DEVICE_NAV_DOWN_ANALOG_R,
RMENU_DEVICE_NAV_LEFT_ANALOG_R,
RMENU_DEVICE_NAV_RIGHT_ANALOG_R,
RMENU_DEVICE_NAV_B,
RMENU_DEVICE_NAV_A,
RMENU_DEVICE_NAV_X,
RMENU_DEVICE_NAV_Y,
RMENU_DEVICE_NAV_START,
RMENU_DEVICE_NAV_SELECT,
RMENU_DEVICE_NAV_L1,
RMENU_DEVICE_NAV_R1,
RMENU_DEVICE_NAV_L2,
RMENU_DEVICE_NAV_R2,
RMENU_DEVICE_NAV_L3,
RMENU_DEVICE_NAV_R3,
RMENU_DEVICE_NAV_LAST
};
/* Register custom classes */
HRESULT CRetroArch::RegisterXuiClasses (void)
{
CRetroArchMain::Register();
CRetroArchFileBrowser::Register();
CRetroArchCoreBrowser::Register();
CRetroArchShaderBrowser::Register();
CRetroArchQuickMenu::Register();
CRetroArchControls::Register();
CRetroArchSettings::Register();
return 0;
}
/* Unregister custom classes */
HRESULT CRetroArch::UnregisterXuiClasses (void)
{
CRetroArchMain::Unregister();
CRetroArchCoreBrowser::Unregister();
CRetroArchShaderBrowser::Unregister();
CRetroArchFileBrowser::Unregister();
CRetroArchQuickMenu::Register();
CRetroArchControls::Register();
CRetroArchSettings::Unregister();
return 0;
}
static void menu_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned setting, size_t size)
{
char str[PATH_MAX];
switch (setting)
{
case S_LBL_ASPECT_RATIO:
snprintf(str, size, "Aspect Ratio: %s", aspectratio_lut[g_settings.video.aspect_ratio_idx].name);
break;
case S_LBL_RARCH_VERSION:
snprintf(str, size, "RetroArch %s", PACKAGE_VERSION);
break;
case S_LBL_ROTATION:
snprintf(str, size, "Rotation: %s", rotation_lut[g_extern.console.screen.orientation]);
break;
case S_LBL_LOAD_STATE_SLOT:
snprintf(str, size, "Load State #%d", g_extern.state_slot);
break;
case S_LBL_SAVE_STATE_SLOT:
snprintf(str, size, "Save State #%d", g_extern.state_slot);
break;
case S_LBL_REWIND_GRANULARITY:
snprintf(str, size, "Rewind granularity: %d", g_settings.rewind_granularity);
break;
}
mbstowcs(strwbuf, str, size / sizeof(wchar_t));
}
static void browser_update(void *data, uint64_t input, const char *extensions);
static void filebrowser_fetch_directory_entries(uint64_t action)
{
CXuiList *romlist = &m_list;
CXuiTextElement *rompath_title = &m_list_path;
browser_update(browser, action, browser->current_dir.extensions);
mbstowcs(strw_buffer, browser->current_dir.directory_path, sizeof(strw_buffer) / sizeof(wchar_t));
rompath_title->SetText(strw_buffer);
romlist->DeleteItems(0, romlist->GetItemCount());
romlist->InsertItems(0, browser->list->size);
for(unsigned i = 0; i < browser->list->size; i++)
{
char fname_tmp[256];
fill_pathname_base(fname_tmp, browser->list->elems[i].data, sizeof(fname_tmp));
mbstowcs(strw_buffer, fname_tmp, sizeof(strw_buffer) / sizeof(wchar_t));
romlist->SetText(i, strw_buffer);
}
}
static void browser_update(void *data, uint64_t input, const char *extensions)
{
filebrowser_action_t action = FILEBROWSER_ACTION_NOOP;
bool ret = true;
if (input & (1ULL << RMENU_DEVICE_NAV_DOWN))
action = FILEBROWSER_ACTION_DOWN;
else if (input & (1ULL << RMENU_DEVICE_NAV_UP))
action = FILEBROWSER_ACTION_UP;
else if (input & (1ULL << RMENU_DEVICE_NAV_RIGHT))
action = FILEBROWSER_ACTION_RIGHT;
else if (input & (1ULL << RMENU_DEVICE_NAV_LEFT))
action = FILEBROWSER_ACTION_LEFT;
else if (input & (1ULL << RMENU_DEVICE_NAV_R2))
action = FILEBROWSER_ACTION_SCROLL_DOWN;
else if (input & (1ULL << RMENU_DEVICE_NAV_L2))
action = FILEBROWSER_ACTION_SCROLL_UP;
else if (input & (1ULL << RMENU_DEVICE_NAV_A))
{
char tmp_str[256];
fill_pathname_parent_dir(tmp_str, browser->current_dir.directory_path, sizeof(tmp_str));
if (tmp_str[0] != '\0')
action = FILEBROWSER_ACTION_CANCEL;
}
else if (input & (1ULL << RMENU_DEVICE_NAV_START))
{
action = FILEBROWSER_ACTION_RESET;
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions,
g_extern.console.main_wrap.default_rom_startup_dir);
strlcpy(browser->current_dir.extensions, extensions,
sizeof(browser->current_dir.extensions));
filebrowser_fetch_directory_entries(1ULL << RMENU_DEVICE_NAV_B);
}
if(action != FILEBROWSER_ACTION_NOOP)
ret = filebrowser_iterate(browser, action);
if(!ret)
msg_queue_push(g_extern.msg_queue, "ERROR - Failed to open directory.", 1, 180);
}
HRESULT CRetroArchFileBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_list);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_list_path);
GetChildById(L"XuiBtnGameDir", &m_dir_game);
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions,
default_paths.filebrowser_startup_dir);
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(action);
return 0;
}
HRESULT CRetroArchFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
process_input_ret = 0;
if(hObjPressed == m_list)
{
int index = m_list.GetCurSel();
wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
if(path_file_exists(browser->list->elems[index].data))
{
snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer);
strlcpy(g_extern.fullpath, path, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
}
else if(browser->list->elems[index].attr.b)
{
snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer);
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, path);
filebrowser_fetch_directory_entries(action);
}
}
else if (hObjPressed == m_dir_game)
{
filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions,
g_extern.console.main_wrap.default_rom_startup_dir);
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(action);
}
bHandled = TRUE;
return 0;
}
static void set_dpad_emulation_label(unsigned port, char *str, size_t sizeof_str)
{
switch(g_settings.input.dpad_emulation[port])
{
case ANALOG_DPAD_NONE:
snprintf(str, sizeof_str, "D-Pad Emulation: None");
break;
case ANALOG_DPAD_LSTICK:
snprintf(str, sizeof_str, "D-Pad Emulation: Left Stick");
break;
case ANALOG_DPAD_RSTICK:
snprintf(str, sizeof_str, "D-Pad Emulation: Right Stick");
break;
}
}
HRESULT CRetroArchControls::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
unsigned i;
int controlno;
char buttons[RARCH_FIRST_META_KEY][128];
GetChildById(L"XuiControlsList", &m_controlslist);
GetChildById(L"XuiBackButton", &m_back);
GetChildById(L"XuiControlNoSlider", &m_controlnoslider);
m_controlnoslider.SetValue(0);
m_controlnoslider.GetValue(&controlno);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[controlno][i].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s",
g_settings.input.binds[controlno][i].desc, controlno, key_label.desc);
mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(i, strw_buffer);
}
set_dpad_emulation_label(controlno, buttons[0], sizeof(buttons[0]));
mbstowcs(strw_buffer, buttons[0], sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
return 0;
}
HRESULT CRetroArchControls::OnControlNavigate(
XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
char button[128];
char buttons[RARCH_FIRST_META_KEY][128];
int controlno, i, current_index;
current_index = m_controlslist.GetCurSel();
m_controlnoslider.GetValue(&controlno);
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[controlno][i].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s",
g_settings.input.binds[controlno][i].desc, controlno,
key_label.desc);
mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(i, strw_buffer);
}
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
case SETTING_CONTROLS_DPAD_EMULATION:
if (driver.input->set_keybinds)
{
unsigned keybind_action = 0;
switch(g_settings.input.dpad_emulation[controlno])
{
case ANALOG_DPAD_NONE:
break;
case ANALOG_DPAD_LSTICK:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_NONE);
break;
case ANALOG_DPAD_RSTICK:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK);
break;
}
if (keybind_action)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, 0, keybind_action);
}
break;
case SETTING_CONTROLS_DEFAULT_ALL:
break;
default:
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[controlno][current_index].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
if (driver.input->set_keybinds)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno],
controlno, current_index, (1ULL << KEYBINDS_ACTION_DECREMENT_BIND));
snprintf(button, sizeof(button), "%s #%d: %s",
g_settings.input.binds[controlno][current_index].desc, controlno, key_label.desc);
mbstowcs(strw_buffer, button, sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(current_index, strw_buffer);
}
break;
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
case SETTING_CONTROLS_DPAD_EMULATION:
if (driver.input->set_keybinds)
{
unsigned keybind_action = 0;
switch(g_settings.input.dpad_emulation[controlno])
{
case ANALOG_DPAD_NONE:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK);
break;
case ANALOG_DPAD_LSTICK:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_RSTICK);
break;
case ANALOG_DPAD_RSTICK:
break;
}
if (keybind_action)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno,
0, keybind_action);
}
break;
case SETTING_CONTROLS_DEFAULT_ALL:
break;
default:
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[controlno][current_index].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
if (driver.input->set_keybinds)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno],
controlno, current_index, (1ULL << KEYBINDS_ACTION_INCREMENT_BIND));
snprintf(button, sizeof(button), "%s #%d: %s",
g_settings.input.binds[controlno][current_index].desc, controlno,
key_label.desc);
mbstowcs(strw_buffer, button, sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(current_index, strw_buffer);
}
break;
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
}
set_dpad_emulation_label(controlno, button, sizeof(button));
mbstowcs(strw_buffer, button, sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
return 0;
}
HRESULT CRetroArchControls::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
int current_index, i, controlno;
char buttons[RARCH_FIRST_META_KEY][128];
m_controlnoslider.GetValue(&controlno);
process_input_ret = 0;
if ( hObjPressed == m_controlslist)
{
current_index = m_controlslist.GetCurSel();
switch(current_index)
{
case SETTING_CONTROLS_DPAD_EMULATION:
break;
case SETTING_CONTROLS_DEFAULT_ALL:
if (driver.input->set_keybinds)
driver.input->set_keybinds(driver.input_data,
g_settings.input.device[controlno], controlno, 0,
(1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS));
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[controlno][i].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s",
g_settings.input.binds[controlno][i].desc, controlno, key_label.desc);
mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(i, strw_buffer);
}
break;
default:
{
if (driver.input->set_keybinds)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno],
controlno, current_index, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND));
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[controlno][current_index].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
snprintf(buttons[current_index], sizeof(buttons[current_index]), "%s #%d: %s",
g_settings.input.binds[controlno][current_index].desc, controlno,
key_label.desc);
mbstowcs(strw_buffer, buttons[current_index], sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(current_index, strw_buffer);
}
break;
}
}
set_dpad_emulation_label(controlno, buttons[current_index], sizeof(buttons[current_index]));
mbstowcs(strw_buffer, buttons[current_index], sizeof(strw_buffer) / sizeof(wchar_t));
m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
bHandled = TRUE;
return 0;
}
HRESULT CRetroArchSettings::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiSettingsList", &m_settingslist);
GetChildById(L"XuiBackButton", &m_back);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
return 0;
}
HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
int current_index;
process_input_ret = 0;
if ( hObjPressed == m_settingslist)
{
current_index = m_settingslist.GetCurSel();
switch(current_index)
{
case SETTING_EMU_REWIND_ENABLED:
settings_set(1ULL << S_REWIND);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180);
break;
case SETTING_EMU_REWIND_GRANULARITY:
g_settings.rewind_granularity++;
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
break;
case SETTING_ENABLE_SRAM_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
break;
case SETTING_ENABLE_STATE_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
break;
case SETTING_EMU_SHOW_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
break;
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1;
driver.video->restart();
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
}
}
bHandled = TRUE;
return 0;
}
HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
int current_index;
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
current_index = m_settingslist.GetCurSel();
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
case SETTING_EMU_REWIND_ENABLED:
settings_set(1ULL << S_REWIND);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180);
break;
case SETTING_EMU_REWIND_GRANULARITY:
if (g_settings.rewind_granularity > 1)
g_settings.rewind_granularity--;
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
break;
case SETTING_ENABLE_SRAM_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
break;
case SETTING_ENABLE_STATE_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
break;
case SETTING_EMU_SHOW_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
break;
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1;
driver.video->restart();
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
case SETTING_EMU_SHOW_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF");
break;
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW);
m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF");
break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1;
driver.video->restart();
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF");
break;
case SETTING_EMU_REWIND_ENABLED:
settings_set(1ULL << S_REWIND);
m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180);
break;
case SETTING_EMU_REWIND_GRANULARITY:
g_settings.rewind_granularity++;
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer);
break;
case SETTING_ENABLE_SRAM_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF");
break;
case SETTING_ENABLE_STATE_PATH:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE);
m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF");
break;
case SETTING_HW_TEXTURE_FILTER:
g_settings.video.smooth = !g_settings.video.smooth;
m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering");
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
}
bHandled = TRUE;
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
case XUI_CONTROL_NAVIGATE_RIGHT:
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
pControlNavigateData->hObjDest = pControlNavigateData->hObjSource;
break;
default:
break;
}
return 0;
}
HRESULT CRetroArchQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiQuickMenuList", &m_quickmenulist);
GetChildById(L"XuiBackButton", &m_back);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer);
return 0;
}
HRESULT CRetroArchQuickMenu::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled)
{
bool aspectratio_changed = false;
int current_index;
current_index = m_quickmenulist.GetCurSel();
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
switch(current_index)
{
case MENU_XUI_ITEM_LOAD_STATE:
case MENU_XUI_ITEM_SAVE_STATE:
rarch_state_slot_decrease();
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer);
break;
case MENU_XUI_ITEM_ASPECT_RATIO:
settings_set(1ULL << S_ASPECT_RATIO_DECREMENT);
aspectratio_changed = true;
break;
case MENU_XUI_ITEM_ORIENTATION:
settings_set(1ULL << S_ROTATION_DECREMENT);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation);
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_RIGHT:
switch(current_index)
{
case MENU_XUI_ITEM_LOAD_STATE:
case MENU_XUI_ITEM_SAVE_STATE:
rarch_state_slot_increase();
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer);
break;
case MENU_XUI_ITEM_ASPECT_RATIO:
settings_set(1ULL << S_ASPECT_RATIO_INCREMENT);
aspectratio_changed = true;
break;
case MENU_XUI_ITEM_ORIENTATION:
settings_set(1ULL << S_ROTATION_INCREMENT);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation);
break;
default:
break;
}
break;
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
break;
}
if(aspectratio_changed)
{
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
}
bHandled = TRUE;
switch(pControlNavigateData->nControlNavigate)
{
case XUI_CONTROL_NAVIGATE_LEFT:
case XUI_CONTROL_NAVIGATE_RIGHT:
case XUI_CONTROL_NAVIGATE_UP:
case XUI_CONTROL_NAVIGATE_DOWN:
pControlNavigateData->hObjDest = pControlNavigateData->hObjSource;
break;
default:
break;
}
return 0;
}
HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
int current_index = 0;
process_input_ret = 0;
if ( hObjPressed == m_quickmenulist)
{
current_index = m_quickmenulist.GetCurSel();
switch(current_index)
{
case MENU_XUI_ITEM_LOAD_STATE:
if (g_extern.main_is_init)
{
rarch_load_state();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
case MENU_XUI_ITEM_SAVE_STATE:
if (g_extern.main_is_init)
{
rarch_save_state();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
case MENU_XUI_ITEM_ASPECT_RATIO:
settings_set(1ULL << S_DEF_ASPECT_RATIO);
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
break;
case MENU_XUI_ITEM_ORIENTATION:
settings_set(1ULL << S_DEF_ROTATION);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer);
driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation);
break;
case MENU_XUI_ITEM_RESIZE_MODE:
input_loop = INPUT_LOOP_RESIZE_MODE;
g_settings.video.aspect_ratio_idx = ASPECT_RATIO_CUSTOM;
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - Resize the screen by moving around the two analog sticks.\n", 1, 270);
break;
case MENU_XUI_ITEM_FRAME_ADVANCE:
if (g_extern.main_is_init)
{
g_extern.lifecycle_state |= (1ULL << RARCH_FRAMEADVANCE);
settings_set(1ULL << S_FRAME_ADVANCE);
process_input_ret = -1;
}
break;
case MENU_XUI_ITEM_RESET:
if (g_extern.main_is_init)
{
rarch_game_reset();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
case MENU_XUI_ITEM_RETURN_TO_GAME:
if (g_extern.main_is_init)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
break;
case MENU_XUI_ITEM_QUIT_RARCH:
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
process_input_ret = -1;
break;
}
}
bHandled = TRUE;
return 0;
}
HRESULT CRetroArchShaderBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_list);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_list_path);
filebrowser_set_root_and_ext(browser, "cg", "game:\\media\\shaders");
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(action);
return 0;
}
HRESULT CRetroArchShaderBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
process_input_ret = 0;
if(hObjPressed == m_list)
{
int index = m_list.GetCurSel();
if(path_file_exists(browser->list->elems[index].data))
wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
else if(browser->list->elems[index].attr.b)
{
wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer);
filebrowser_set_root_and_ext(browser, "cg", path);
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(action);
}
}
bHandled = TRUE;
return 0;
}
HRESULT CRetroArchCoreBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiRomList", &m_list);
GetChildById(L"XuiBackButton1", &m_back);
GetChildById(L"XuiTxtRomPath", &m_list_path);
filebrowser_set_root_and_ext(browser, "xex|XEX", "game:");
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(action);
return 0;
}
HRESULT CRetroArchCoreBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled )
{
char path[PATH_MAX];
process_input_ret = 0;
if(hObjPressed == m_list)
{
int index = m_list.GetCurSel();
wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer));
if(path_file_exists(browser->list->elems[index].data))
{
snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), "%s\\%s", browser->current_dir.directory_path, str_buffer);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
process_input_ret = -1;
}
else if(browser->list->elems[index].attr.b)
{
snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer);
filebrowser_set_root_and_ext(browser, "xex|XEX", path);
uint64_t action = (1ULL << RMENU_DEVICE_NAV_B);
filebrowser_fetch_directory_entries(action);
}
}
bHandled = TRUE;
return 0;
}
HRESULT CRetroArchMain::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiLogo", &m_logoimage);
GetChildById(L"XuiBtnRomBrowser", &m_filebrowser);
GetChildById(L"XuiBtnSettings", &m_settings);
GetChildById(L"XuiBtnQuickMenu", &m_quick_menu);
GetChildById(L"XuiBtnControls", &m_controls);
GetChildById(L"XuiBtnQuit", &m_quit);
GetChildById(L"XuiTxtTitle", &m_title);
GetChildById(L"XuiTxtCoreText", &m_core);
GetChildById(L"XuiBtnLibretroCore", &m_change_libretro_core);
mbstowcs(strw_buffer, g_extern.title_buf, sizeof(strw_buffer) / sizeof(wchar_t));
m_core.SetText(strw_buffer);
menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_RARCH_VERSION, sizeof(strw_buffer));
m_title.SetText(strw_buffer);
return 0;
}
HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled )
{
xdk_d3d_video_t *vid = (xdk_d3d_video_t*)driver.video_data;
bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD));
HRESULT hr;
if ( hObjPressed == m_filebrowser )
{
input_loop = INPUT_LOOP_FILEBROWSER;
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_filebrowser.xur", NULL, &app.hFileBrowser);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hFileBrowser;
NavigateForward(app.hFileBrowser);
}
else if ( hObjPressed == m_quick_menu)
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_quickmenu.xur", NULL, &app.hQuickMenu);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hQuickMenu;
NavigateForward(app.hQuickMenu);
}
else if ( hObjPressed == m_controls)
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_controls.xur", NULL, &app.hControlsMenu);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hControlsMenu;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue,
"INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values.", 1, 180);
NavigateForward(app.hControlsMenu);
}
else if ( hObjPressed == m_change_libretro_core )
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_libretrocore_browser.xur", NULL, &app.hCoreBrowser);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hCoreBrowser;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue,
"INFO - Select a Libretro core from the menu.", 1, 180);
NavigateForward(app.hCoreBrowser);
}
else if (hObjPressed == m_settings)
{
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_settings.xur", NULL, &app.hRetroArchSettings);
if (hr < 0)
RARCH_ERR("Failed to load scene.\n");
hCur = app.hRetroArchSettings;
NavigateForward(app.hRetroArchSettings);
}
else if (hObjPressed == m_quit)
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT);
process_input_ret = -1;
}
bHandled = TRUE;
return 0;
}
void menu_init (void)
{
HRESULT hr;
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD));
if (hdmenus_allowed)
RARCH_LOG("HD menus enabled.\n");
D3DPRESENT_PARAMETERS d3dpp;
video_info_t video_info = {0};
video_info.vsync = g_settings.video.vsync;
video_info.force_aspect = false;
video_info.smooth = g_settings.video.smooth;
video_info.input_scale = 2;
video_info.fullscreen = true;
video_info.rgb32 = false;
xdk_d3d_generate_pp(&d3dpp, &video_info);
hr = app.InitShared(device_ptr->d3d_render_device, &d3dpp, XuiPNGTextureLoader);
if (hr != S_OK)
{
RARCH_ERR("Failed initializing XUI application.\n");
return;
}
/* Register font */
hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" );
if (hr != S_OK)
{
RARCH_ERR("Failed to register default typeface.\n");
return;
}
hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur");
if (hr != S_OK)
{
RARCH_ERR("Failed to load skin.\n");
return;
}
hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene);
if (hr != S_OK)
{
RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n");
return;
}
hCur = app.hMainScene;
hr = XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS);
if (hr != S_OK)
{
RARCH_ERR("XuiSceneNavigateFirst failed.\n");
return;
}
browser = (filebrowser_t*)calloc(1, sizeof(*browser));
strlcpy(browser->current_dir.extensions, g_extern.system.valid_extensions,
sizeof(browser->current_dir.extensions));
strlcpy(browser->current_dir.root_dir, default_paths.filebrowser_startup_dir,
sizeof(browser->current_dir.root_dir));
filebrowser_iterate(browser, FILEBROWSER_ACTION_RESET);
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_frame(driver.video_data, NULL,
true, 0, 0, 1.0f);
}
void menu_free (void)
{
filebrowser_free(browser);
app.Uninit();
}
static void ingame_menu_resize (void)
{
XINPUT_STATE state;
XInputGetState(0, &state);
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT || state.Gamepad.sThumbLX < -DEADZONE)
g_extern.console.screen.viewports.custom_vp.x -= 1;
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT || state.Gamepad.sThumbLX > DEADZONE)
g_extern.console.screen.viewports.custom_vp.x += 1;
if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP || state.Gamepad.sThumbLY > DEADZONE)
g_extern.console.screen.viewports.custom_vp.y += 1;
else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN || state.Gamepad.sThumbLY < -DEADZONE)
g_extern.console.screen.viewports.custom_vp.y -= 1;
if (state.Gamepad.sThumbRX < -DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)
g_extern.console.screen.viewports.custom_vp.width -= 1;
else if (state.Gamepad.sThumbRX > DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB)
g_extern.console.screen.viewports.custom_vp.width += 1;
if (state.Gamepad.sThumbRY > DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER)
g_extern.console.screen.viewports.custom_vp.height += 1;
else if (state.Gamepad.sThumbRY < -DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER)
g_extern.console.screen.viewports.custom_vp.height -= 1;
if (state.Gamepad.wButtons & XINPUT_GAMEPAD_Y)
{
g_extern.console.screen.viewports.custom_vp.x = 0;
g_extern.console.screen.viewports.custom_vp.y = 0;
g_extern.console.screen.viewports.custom_vp.width = 1280; //FIXME: hardcoded
g_extern.console.screen.viewports.custom_vp.height = 720; //FIXME: hardcoded
}
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B)
input_loop = INPUT_LOOP_MENU;
}
bool menu_iterate(void)
{
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_PREINIT))
{
input_loop = INPUT_LOOP_MENU;
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_PREINIT);
}
g_extern.frame_count++;
XINPUT_STATE state;
XInputGetState(0, &state);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
{
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
{
char tmp[PATH_MAX];
char str[PATH_MAX];
fill_pathname_base(tmp, g_extern.fullpath, sizeof(tmp));
snprintf(str, sizeof(str), "INFO - Loading %s...", tmp);
msg_queue_push(g_extern.msg_queue, str, 1, 1);
}
g_extern.lifecycle_mode_state |= (1ULL << MODE_INIT);
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
process_input_ret = -1;
}
if (!(g_extern.frame_count < g_extern.delay_timer[0]))
{
bool rmenu_enable = ((state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)
&& (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_extern.main_is_init));
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
if (rmenu_enable)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
process_input_ret = -1;
}
}
switch(input_loop)
{
case INPUT_LOOP_FILEBROWSER:
case INPUT_LOOP_MENU:
app.RunFrame(); /* Update XUI */
if((state.Gamepad.wButtons & XINPUT_GAMEPAD_B) && hCur != app.hMainScene)
XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY);
break;
case INPUT_LOOP_RESIZE_MODE:
ingame_menu_resize();
break;
default:
break;
}
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, true, true);
rarch_render_cached_frame();
if (driver.video_poke && driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data, false, true);
if(process_input_ret != 0)
goto deinit;
return true;
deinit:
// set a timer delay so that we don't instantly switch back to the menu when
// press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks)
if(!(g_extern.lifecycle_state & (1ULL << RARCH_FRAMEADVANCE)))
g_extern.delay_timer[0] = g_extern.frame_count + 30;
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_INGAME);
process_input_ret = 0;
return false;
}
bool menu_iterate_xui(void)
{
app.Render();
XuiTimersRun();
return true;
}