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![]() == DETAILS Really simple code cleanup, because my editor flags trailing whitespaces and it's pretty annoying. |
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glslang_util.cpp | ||
glslang_util.hpp | ||
shader_gl_cg.c | ||
shader_glsl.c | ||
shader_glsl.h | ||
shader_hlsl.c | ||
shader_hlsl.h | ||
shader_null.c | ||
shader_vulkan.cpp | ||
shader_vulkan.h | ||
slang_preprocess.cpp | ||
slang_preprocess.h | ||
slang_reflection.cpp | ||
slang_reflection.hpp |