RetroArch/input/drivers/android_input.c
2015-07-09 18:11:53 +02:00

1073 lines
33 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
* Copyright (C) 2013-2014 - Steven Crowe
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <android/keycodes.h>
#include <unistd.h>
#include <dlfcn.h>
#include <retro_inline.h>
#include "../../frontend/drivers/platform_android.h"
#include "../input_autodetect.h"
#include "../input_common.h"
#include "../input_joypad.h"
#include "../../performance.h"
#include "../../general.h"
#include "../../driver.h"
#include "../../system.h"
#define MAX_TOUCH 16
#define MAX_PADS 8
#define AKEY_EVENT_NO_ACTION 255
#ifndef AKEYCODE_ASSIST
#define AKEYCODE_ASSIST 219
#endif
#define LAST_KEYCODE AKEYCODE_ASSIST
typedef struct
{
float x;
float y;
float z;
} sensor_t;
struct input_pointer
{
int16_t x, y;
int16_t full_x, full_y;
};
enum
{
AXIS_X = 0,
AXIS_Y = 1,
AXIS_Z = 11,
AXIS_RZ = 14,
AXIS_HAT_X = 15,
AXIS_HAT_Y = 16,
AXIS_LTRIGGER = 17,
AXIS_RTRIGGER = 18,
AXIS_GAS = 22,
AXIS_BRAKE = 23
};
#define MAX_AXIS 10
typedef struct state_device
{
int id;
int port;
char name[256];
} state_device_t;
typedef struct android_input
{
bool blocked;
unsigned pads_connected;
state_device_t pad_states[MAX_PADS];
uint8_t pad_state[MAX_PADS][(LAST_KEYCODE + 7) / 8];
int8_t hat_state[MAX_PADS][2];
int16_t analog_state[MAX_PADS][MAX_AXIS];
sensor_t accelerometer_state;
struct input_pointer pointer[MAX_TOUCH];
unsigned pointer_count;
ASensorManager *sensorManager;
ASensorEventQueue *sensorEventQueue;
const input_device_driver_t *joypad;
} android_input_t;
static void frontend_android_get_version_sdk(int32_t *sdk);
bool (*engine_lookup_name)(char *buf,
int *vendorId, int *productId, size_t size, int id);
void (*engine_handle_dpad)(android_input_t *android, AInputEvent*, int, int);
static bool android_input_set_sensor_state(void *data, unsigned port,
enum retro_sensor_action action, unsigned event_rate);
extern float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
int32_t axis, size_t pointer_idx);
static typeof(AMotionEvent_getAxisValue) *p_AMotionEvent_getAxisValue;
#define AMotionEvent_getAxisValue (*p_AMotionEvent_getAxisValue)
static void engine_handle_dpad_default(android_input_t *android,
AInputEvent *event, int port, int source)
{
size_t motion_ptr = AMotionEvent_getAction(event) >>
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
float x = AMotionEvent_getX(event, motion_ptr);
float y = AMotionEvent_getY(event, motion_ptr);
android->analog_state[port][0] = (int16_t)(x * 32767.0f);
android->analog_state[port][1] = (int16_t)(y * 32767.0f);
}
static void engine_handle_dpad_getaxisvalue(android_input_t *android,
AInputEvent *event, int port, int source)
{
size_t motion_ptr = AMotionEvent_getAction(event) >>
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
float x = AMotionEvent_getAxisValue(event, AXIS_X, motion_ptr);
float y = AMotionEvent_getAxisValue(event, AXIS_Y, motion_ptr);
float z = AMotionEvent_getAxisValue(event, AXIS_Z, motion_ptr);
float rz = AMotionEvent_getAxisValue(event, AXIS_RZ, motion_ptr);
float hatx = AMotionEvent_getAxisValue(event, AXIS_HAT_X, motion_ptr);
float haty = AMotionEvent_getAxisValue(event, AXIS_HAT_Y, motion_ptr);
float ltrig = AMotionEvent_getAxisValue(event, AXIS_LTRIGGER, motion_ptr);
float rtrig = AMotionEvent_getAxisValue(event, AXIS_RTRIGGER, motion_ptr);
float brake = AMotionEvent_getAxisValue(event, AXIS_BRAKE, motion_ptr);
float gas = AMotionEvent_getAxisValue(event, AXIS_GAS, motion_ptr);
android->hat_state[port][0] = (int)hatx;
android->hat_state[port][1] = (int)haty;
/* XXX: this could be a loop instead, but do we really want to
* loop through every axis? */
android->analog_state[port][0] = (int16_t)(x * 32767.0f);
android->analog_state[port][1] = (int16_t)(y * 32767.0f);
android->analog_state[port][2] = (int16_t)(z * 32767.0f);
android->analog_state[port][3] = (int16_t)(rz * 32767.0f);
#if 0
android->analog_state[port][4] = (int16_t)(hatx * 32767.0f);
android->analog_state[port][5] = (int16_t)(haty * 32767.0f);
#endif
android->analog_state[port][6] = (int16_t)(ltrig * 32767.0f);
android->analog_state[port][7] = (int16_t)(rtrig * 32767.0f);
android->analog_state[port][8] = (int16_t)(brake * 32767.0f);
android->analog_state[port][9] = (int16_t)(gas * 32767.0f);
}
static bool android_input_lookup_name_prekitkat(char *buf,
int *vendorId, int *productId, size_t size, int id)
{
jobject name = NULL;
jmethodID getName = NULL;
jobject device = NULL;
jmethodID method = NULL;
jclass class = 0;
const char *str = NULL;
JNIEnv *env = (JNIEnv*)jni_thread_getenv();
if (!env)
goto error;
RARCH_LOG("Using old lookup");
FIND_CLASS(env, class, "android/view/InputDevice");
if (!class)
goto error;
GET_STATIC_METHOD_ID(env, method, class, "getDevice",
"(I)Landroid/view/InputDevice;");
if (!method)
goto error;
CALL_OBJ_STATIC_METHOD_PARAM(env, device, class, method, (jint)id);
if (!device)
{
RARCH_ERR("Failed to find device for ID: %d\n", id);
goto error;
}
GET_METHOD_ID(env, getName, class, "getName", "()Ljava/lang/String;");
if (!getName)
goto error;
CALL_OBJ_METHOD(env, name, device, getName);
if (!name)
{
RARCH_ERR("Failed to find name for device ID: %d\n", id);
goto error;
}
buf[0] = '\0';
str = (*env)->GetStringUTFChars(env, name, 0);
if (str)
strlcpy(buf, str, size);
(*env)->ReleaseStringUTFChars(env, name, str);
RARCH_LOG("device name: %s\n", buf);
return true;
error:
return false;
}
static bool android_input_lookup_name(char *buf,
int *vendorId, int *productId, size_t size, int id)
{
jmethodID getVendorId = NULL;
jmethodID getProductId = NULL;
jmethodID getName = NULL;
jobject device = NULL;
jobject name = NULL;
jmethodID method = NULL;
jclass class = NULL;
const char *str = NULL;
JNIEnv *env = (JNIEnv*)jni_thread_getenv();
if (!env)
goto error;
RARCH_LOG("Using new lookup");
FIND_CLASS(env, class, "android/view/InputDevice");
if (!class)
goto error;
GET_STATIC_METHOD_ID(env, method, class, "getDevice",
"(I)Landroid/view/InputDevice;");
if (!method)
goto error;
CALL_OBJ_STATIC_METHOD_PARAM(env, device, class, method, (jint)id);
if (!device)
{
RARCH_ERR("Failed to find device for ID: %d\n", id);
goto error;
}
GET_METHOD_ID(env, getName, class, "getName", "()Ljava/lang/String;");
if (!getName)
goto error;
CALL_OBJ_METHOD(env, name, device, getName);
if (!name)
{
RARCH_ERR("Failed to find name for device ID: %d\n", id);
goto error;
}
buf[0] = '\0';
str = (*env)->GetStringUTFChars(env, name, 0);
if (str)
strlcpy(buf, str, size);
(*env)->ReleaseStringUTFChars(env, name, str);
RARCH_LOG("device name: %s\n", buf);
GET_METHOD_ID(env, getVendorId, class, "getVendorId", "()I");
if (!getVendorId)
goto error;
CALL_INT_METHOD(env, *vendorId, device, getVendorId);
RARCH_LOG("device vendor id: %d\n", *vendorId);
GET_METHOD_ID(env, getProductId, class, "getProductId", "()I");
if (!getProductId)
goto error;
*productId = 0;
CALL_INT_METHOD(env, *productId, device, getProductId);
RARCH_LOG("device product id: %d\n", *productId);
return true;
error:
return false;
}
static void engine_handle_cmd(void)
{
int8_t cmd;
struct android_app *android_app = (struct android_app*)g_android;
runloop_t *runloop = rarch_main_get_ptr();
driver_t *driver = driver_get_ptr();
rarch_system_info_t *system = rarch_system_info_get_ptr();
if (read(android_app->msgread, &cmd, sizeof(cmd)) != sizeof(cmd))
cmd = -1;
switch (cmd)
{
case APP_CMD_INPUT_CHANGED:
slock_lock(android_app->mutex);
if (android_app->inputQueue)
AInputQueue_detachLooper(android_app->inputQueue);
android_app->inputQueue = android_app->pendingInputQueue;
if (android_app->inputQueue)
{
RARCH_LOG("Attaching input queue to looper");
AInputQueue_attachLooper(android_app->inputQueue,
android_app->looper, LOOPER_ID_INPUT, NULL,
NULL);
}
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_INIT_WINDOW:
slock_lock(android_app->mutex);
android_app->window = android_app->pendingWindow;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
if (runloop->is_paused)
event_command(EVENT_CMD_REINIT);
break;
case APP_CMD_RESUME:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_START:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_PAUSE:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
if (!system->shutdown)
{
RARCH_LOG("Pausing RetroArch.\n");
runloop->is_paused = true;
runloop->is_idle = true;
}
break;
case APP_CMD_STOP:
slock_lock(android_app->mutex);
android_app->activityState = cmd;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_CONFIG_CHANGED:
break;
case APP_CMD_TERM_WINDOW:
slock_lock(android_app->mutex);
/* The window is being hidden or closed, clean it up. */
/* terminate display/EGL context here */
#if 0
RARCH_WARN("Window is terminated outside PAUSED state.\n");
#endif
android_app->window = NULL;
scond_broadcast(android_app->cond);
slock_unlock(android_app->mutex);
break;
case APP_CMD_GAINED_FOCUS:
runloop->is_paused = false;
runloop->is_idle = false;
if ((android_app->sensor_state_mask
& (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
&& android_app->accelerometerSensor == NULL
&& driver->input_data)
android_input_set_sensor_state(driver->input_data, 0,
RETRO_SENSOR_ACCELEROMETER_ENABLE,
android_app->accelerometer_event_rate);
break;
case APP_CMD_LOST_FOCUS:
/* Avoid draining battery while app is not being used. */
if ((android_app->sensor_state_mask
& (1ULL << RETRO_SENSOR_ACCELEROMETER_ENABLE))
&& android_app->accelerometerSensor != NULL
&& driver->input_data)
android_input_set_sensor_state(driver->input_data, 0,
RETRO_SENSOR_ACCELEROMETER_DISABLE,
android_app->accelerometer_event_rate);
break;
case APP_CMD_DESTROY:
system->shutdown = true;
break;
}
}
static void *android_input_init(void)
{
int32_t sdk;
settings_t *settings = config_get_ptr();
android_input_t *android = (android_input_t*)
calloc(1, sizeof(*android));
if (!android)
return NULL;
android->pads_connected = 0;
android->joypad = input_joypad_init_driver(
settings->input.joypad_driver, android);
frontend_android_get_version_sdk(&sdk);
RARCH_LOG("sdk version: %d\n", sdk);
if (sdk >= 19)
engine_lookup_name = android_input_lookup_name;
else
engine_lookup_name = android_input_lookup_name_prekitkat;
return android;
}
static int zeus_id = -1;
static int zeus_second_id = -1;
static INLINE int android_input_poll_event_type_motion(
android_input_t *android, AInputEvent *event,
int port, int source)
{
int getaction, action;
size_t motion_ptr;
bool keyup;
if (source & ~(AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE))
return 1;
getaction = AMotionEvent_getAction(event);
action = getaction & AMOTION_EVENT_ACTION_MASK;
motion_ptr = getaction >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
keyup = (
action == AMOTION_EVENT_ACTION_UP ||
action == AMOTION_EVENT_ACTION_CANCEL ||
action == AMOTION_EVENT_ACTION_POINTER_UP) ||
(source == AINPUT_SOURCE_MOUSE &&
action != AMOTION_EVENT_ACTION_DOWN);
if (keyup && motion_ptr < MAX_TOUCH)
{
memmove(android->pointer + motion_ptr,
android->pointer + motion_ptr + 1,
(MAX_TOUCH - motion_ptr - 1) * sizeof(struct input_pointer));
if (android->pointer_count > 0)
android->pointer_count--;
}
else
{
float x, y;
int pointer_max = min(AMotionEvent_getPointerCount(event), MAX_TOUCH);
for (motion_ptr = 0; motion_ptr < pointer_max; motion_ptr++)
{
x = AMotionEvent_getX(event, motion_ptr);
y = AMotionEvent_getY(event, motion_ptr);
input_translate_coord_viewport(x, y,
&android->pointer[motion_ptr].x,
&android->pointer[motion_ptr].y,
&android->pointer[motion_ptr].full_x,
&android->pointer[motion_ptr].full_y);
android->pointer_count = max(
android->pointer_count,
motion_ptr + 1);
}
}
return 0;
}
static INLINE void android_input_poll_event_type_key(
android_input_t *android, struct android_app *android_app,
AInputEvent *event, int port, int keycode, int source,
int type_event, int *handled)
{
uint8_t *buf = android->pad_state[port];
int action = AKeyEvent_getAction(event);
/* some controllers send both the up and down events at once
* when the button is released for "special" buttons, like menu buttons
* work around that by only using down events for meta keys (which get
* cleared every poll anyway)
*/
switch (action)
{
case AKEY_EVENT_ACTION_UP:
BIT_CLEAR(buf, keycode);
break;
case AKEY_EVENT_ACTION_DOWN:
BIT_SET(buf, keycode);
break;
}
if ((keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN))
*handled = 0;
}
static int android_input_get_id_port(android_input_t *android, int id,
int source)
{
unsigned i;
if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE |
AINPUT_SOURCE_TOUCHPAD))
return 0; /* touch overlay is always user 1 */
for (i = 0; i < android->pads_connected; i++)
if (android->pad_states[i].id == id)
return i;
return -1;
}
/* Returns the index inside android->pad_state */
static int android_input_get_id_index_from_name(android_input_t *android,
const char *name)
{
int i;
for (i = 0; i < android->pads_connected; i++)
{
if (!strcmp(name, android->pad_states[i].name))
return i;
}
return -1;
}
static void handle_hotplug(android_input_t *android,
struct android_app *android_app, unsigned *port, unsigned id,
int source)
{
char device_name[256] = {0};
char name_buf[256] = {0};
int vendorId = 0;
int productId = 0;
bool autoconfigured = false;
settings_t *settings = config_get_ptr();
if (*port > MAX_PADS)
{
RARCH_ERR("Max number of pads reached.\n");
return;
}
if (!engine_lookup_name(device_name, &vendorId, &productId, sizeof(device_name), id))
{
RARCH_ERR("Could not look up device name or IDs.\n");
return;
}
/* FIXME: Ugly hack, see other FIXME note below. */
if (strstr(device_name, "keypad-game-zeus") ||
strstr(device_name, "keypad-zeus"))
{
if (zeus_id < 0)
{
RARCH_LOG("zeus_pad 1 detected: %u\n", id);
zeus_id = id;
}
else
{
RARCH_LOG("zeus_pad 2 detected: %u\n", id);
zeus_second_id = id;
}
strlcpy(name_buf, "Xperia Play", sizeof(name_buf));
}
/* followed by a 4 (hex) char HW id */
else if (strstr(device_name, "iControlPad-"))
strlcpy(name_buf, "iControlPad HID Joystick profile", sizeof(name_buf));
else if (strstr(device_name, "TTT THT Arcade console 2P USB Play"))
{
//FIXME - need to do a similar thing here as we did for nVidia Shield
//and Xperia Play. We need to keep 'count' of the amount of similar (grouped)
//devices.
//
//For Xperia Play - count similar devices and bind them to the same 'user'
//port
//
//For nVidia Shield - see above
//
//For TTT HT - keep track of how many of these 'pads' are already
//connected, and based on that, assign one of them to be User 1 and
//the other to be User 2.
//
//If this is finally implemented right, then these port conditionals can go.
if (*port == 0)
strlcpy(name_buf, "TTT THT Arcade (User 1)", sizeof(name_buf));
else if (*port == 1)
strlcpy(name_buf, "TTT THT Arcade (User 2)", sizeof(name_buf));
}
else if (strstr(device_name, "360 Wireless"))
strlcpy(name_buf, "XBox 360 Wireless", sizeof(name_buf));
else if (strstr(device_name, "Microsoft"))
{
if (strstr(device_name, "Dual Strike"))
strlcpy(device_name, "SideWinder Dual Strike", sizeof(device_name));
else if (strstr(device_name, "SideWinder"))
strlcpy(name_buf, "SideWinder Classic", sizeof(name_buf));
else if (strstr(device_name, "X-Box 360")
|| strstr(device_name, "X-Box"))
strlcpy(name_buf, "XBox 360", sizeof(name_buf));
}
else if (strstr(device_name, "WiseGroup"))
{
if (
strstr(device_name, "TigerGame") ||
strstr(device_name, "Game Controller Adapter") ||
strstr(device_name, "JC-PS102U") ||
strstr(device_name, "Dual USB Joypad"))
{
if (strstr(device_name, "WiseGroup"))
strlcpy(name_buf, "PlayStation2 WiseGroup", sizeof(name_buf));
else if (strstr(device_name, "JC-PS102U"))
strlcpy(name_buf, "PlayStation2 JCPS102", sizeof(name_buf));
else
strlcpy(name_buf, "PlayStation2 Generic", sizeof(name_buf));
}
}
else if (
strstr(device_name, "PLAYSTATION(R)3") ||
strstr(device_name, "Dualshock3") ||
strstr(device_name, "Sixaxis") ||
strstr(device_name, "Gasia,Co") ||
(strstr(device_name, "Gamepad 0") ||
strstr(device_name, "Gamepad 1") ||
strstr(device_name, "Gamepad 2") ||
strstr(device_name, "Gamepad 3"))
)
strlcpy(name_buf, "PlayStation3", sizeof(name_buf));
else if (strstr(device_name, "MOGA"))
strlcpy(name_buf, "Moga IME", sizeof(name_buf));
else if (strstr(device_name, "2-Axis, 8-Button"))
strlcpy(name_buf, "Genius Maxfire G08XU", sizeof(name_buf));
else if (strstr(device_name, "USB,2-axis 8-button gamepad"))
strlcpy(name_buf, "USB 2 Axis 8 button", sizeof(name_buf));
else if (strstr(device_name, "joy_key"))
strlcpy(name_buf, "Archos Gamepad", sizeof(name_buf));
else if (strstr(device_name, "matrix_keyboard"))
strlcpy(name_buf, "JXD S5110B", sizeof(name_buf));
else if (strstr(device_name, "tincore_adc_joystick"))
strlcpy(name_buf, "JXD S5110B (Skelrom)", sizeof(name_buf));
else if (strstr(device_name, "keypad-zeus") ||
(strstr(device_name, "keypad-game-zeus"))
)
strlcpy(name_buf, "Xperia Play", sizeof(name_buf));
else if (strstr(device_name, "ADC joystick"))
strlcpy(name_buf, "JXD S7800B", sizeof(name_buf));
else if (strstr(device_name, "2Axes 11Keys Game Pad"))
strlcpy(name_buf, "Tomee NES USB", sizeof(name_buf));
else if (strstr(device_name, "NVIDIA Controller"))
{
/* Shield is always user 1. FIXME: This is kinda ugly.
* We really need to find a way to detect useless input devices
* like gpio-keys in a general way.
*/
*port = 0;
strlcpy(name_buf, device_name, sizeof(name_buf));
}
else if (device_name[0] != '\0')
strlcpy(name_buf, device_name, sizeof(name_buf));
if (strstr(android_app->current_ime, "net.obsidianx.android.mogaime"))
strlcpy(name_buf, android_app->current_ime, sizeof(name_buf));
else if (strstr(android_app->current_ime, "com.ccpcreations.android.WiiUseAndroid"))
strlcpy(name_buf, android_app->current_ime, sizeof(name_buf));
else if (strstr(android_app->current_ime, "com.hexad.bluezime"))
strlcpy(name_buf, android_app->current_ime, sizeof(name_buf));
if (source == AINPUT_SOURCE_KEYBOARD && strcmp(name_buf, "Xperia Play"))
strlcpy(name_buf, "RetroKeyboard", sizeof(name_buf));
if (name_buf[0] != '\0')
strlcpy(settings->input.device_names[*port],
name_buf, sizeof(settings->input.device_names[*port]));
if (settings->input.autodetect_enable)
{
autoconfig_params_t params = {{0}};
RARCH_LOG("Port %d: %s.\n", *port, name_buf);
strlcpy(params.name, name_buf, sizeof(params.name));
params.idx = *port;
params.vid = vendorId;
params.pid = productId;
strlcpy(params.driver, android_joypad.ident, sizeof(params.driver));
autoconfigured = input_config_autoconfigure_joypad(&params);
}
*port = android->pads_connected;
android->pad_states[android->pads_connected].id = id;
android->pad_states[android->pads_connected].port = *port;
strlcpy(android->pad_states[*port].name, name_buf,
sizeof(android->pad_states[*port].name));
if (autoconfigured && strcmp(name_buf, "RetroKeyboard"))
settings->input.binds[*port][RARCH_MENU_TOGGLE].joykey = 0;
else
settings->input.binds[*port][RARCH_MENU_TOGGLE].joykey = AKEYCODE_BACK;
android->pads_connected++;
}
static int android_input_get_id(android_input_t *android, AInputEvent *event)
{
int id = AInputEvent_getDeviceId(event);
/* Needs to be cleaned up */
if (id == zeus_second_id)
id = zeus_id;
return id;
}
static void android_input_handle_input(void *data)
{
AInputEvent *event = NULL;
android_input_t *android = (android_input_t*)data;
struct android_app *android_app = (struct android_app*)g_android;
/* Read all pending events. */
while (AInputQueue_hasEvents(android_app->inputQueue))
{
while (AInputQueue_getEvent(android_app->inputQueue, &event) >= 0)
{
int32_t handled = 1;
int predispatched = AInputQueue_preDispatchEvent(android_app->inputQueue, event);
int source = AInputEvent_getSource(event);
int type_event = AInputEvent_getType(event);
int id = android_input_get_id(android, event);
int port = android_input_get_id_port(android, id, source);
if (port < 0)
handle_hotplug(android, android_app,
&android->pads_connected, id, source);
switch (type_event)
{
case AINPUT_EVENT_TYPE_MOTION:
if (android_input_poll_event_type_motion(android, event,
port, source))
engine_handle_dpad(android, event, port, source);
break;
case AINPUT_EVENT_TYPE_KEY:
{
int keycode = AKeyEvent_getKeyCode(event);
android_input_poll_event_type_key(android, android_app,
event, port, keycode, source, type_event, &handled);
}
break;
}
if (!predispatched)
AInputQueue_finishEvent(android_app->inputQueue, event,
handled);
}
}
}
static void android_input_handle_user(void *data)
{
android_input_t *android = (android_input_t*)data;
struct android_app *android_app = (struct android_app*)g_android;
if ((android_app->sensor_state_mask & (1ULL <<
RETRO_SENSOR_ACCELEROMETER_ENABLE))
&& android_app->accelerometerSensor)
{
ASensorEvent event;
while (ASensorEventQueue_getEvents(android->sensorEventQueue, &event, 1) > 0)
{
android->accelerometer_state.x = event.acceleration.x;
android->accelerometer_state.y = event.acceleration.y;
android->accelerometer_state.z = event.acceleration.z;
}
}
}
/* Handle all events. If our activity is in pause state,
* block until we're unpaused.
*/
static void android_input_poll(void *data)
{
int ident;
while ((ident =
ALooper_pollAll((input_driver_key_pressed(RARCH_PAUSE_TOGGLE))
? -1 : 0,
NULL, NULL, NULL)) >= 0)
{
switch (ident)
{
case LOOPER_ID_INPUT:
android_input_handle_input(data);
break;
case LOOPER_ID_USER:
android_input_handle_user(data);
break;
case LOOPER_ID_MAIN:
engine_handle_cmd();
break;
}
}
}
bool android_run_events(void *data)
{
rarch_system_info_t *system = rarch_system_info_get_ptr();
int id = ALooper_pollOnce(-1, NULL, NULL, NULL);
if (id == LOOPER_ID_MAIN)
engine_handle_cmd();
/* Check if we are exiting. */
if (system->shutdown)
return false;
return true;
}
static int16_t android_input_state(void *data,
const struct retro_keybind **binds, unsigned port, unsigned device,
unsigned idx, unsigned id)
{
android_input_t *android = (android_input_t*)data;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
return input_joypad_pressed(android->joypad, port, binds[port], id);
case RETRO_DEVICE_ANALOG:
return input_joypad_analog(android->joypad, port, idx, id,
binds[port]);
case RETRO_DEVICE_POINTER:
switch (id)
{
case RETRO_DEVICE_ID_POINTER_X:
return android->pointer[idx].x;
case RETRO_DEVICE_ID_POINTER_Y:
return android->pointer[idx].y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return (idx < android->pointer_count) &&
(android->pointer[idx].x != -0x8000) &&
(android->pointer[idx].y != -0x8000);
case RARCH_DEVICE_ID_POINTER_BACK:
return BIT_GET(android->pad_state[0], AKEYCODE_BACK);
}
break;
case RARCH_DEVICE_POINTER_SCREEN:
switch (id)
{
case RETRO_DEVICE_ID_POINTER_X:
return android->pointer[idx].full_x;
case RETRO_DEVICE_ID_POINTER_Y:
return android->pointer[idx].full_y;
case RETRO_DEVICE_ID_POINTER_PRESSED:
return (idx < android->pointer_count) &&
(android->pointer[idx].full_x != -0x8000) &&
(android->pointer[idx].full_y != -0x8000);
case RARCH_DEVICE_ID_POINTER_BACK:
return BIT_GET(android->pad_state[0], AKEYCODE_BACK);
}
break;
}
return 0;
}
static bool android_input_key_pressed(void *data, int key)
{
android_input_t *android = (android_input_t*)data;
input_overlay_state_t *ol_state = input_overlay_get_state_ptr();
settings_t *settings = config_get_ptr();
if (!android)
return false;
return (ol_state && (ol_state->buttons
& (1ULL << key))) || input_joypad_pressed(android->joypad,
0, settings->input.binds[0], key);
}
static void android_input_free_input(void *data)
{
android_input_t *android = (android_input_t*)data;
if (!android)
return;
if (android->sensorManager)
ASensorManager_destroyEventQueue(android->sensorManager,
android->sensorEventQueue);
free(data);
}
static uint64_t android_input_get_capabilities(void *data)
{
(void)data;
return
(1 << RETRO_DEVICE_JOYPAD) |
(1 << RETRO_DEVICE_POINTER) |
(1 << RETRO_DEVICE_ANALOG);
}
static void android_input_enable_sensor_manager(void *data)
{
android_input_t *android = (android_input_t*)data;
struct android_app *android_app = (struct android_app*)g_android;
android->sensorManager = ASensorManager_getInstance();
android_app->accelerometerSensor =
ASensorManager_getDefaultSensor(android->sensorManager,
ASENSOR_TYPE_ACCELEROMETER);
android->sensorEventQueue =
ASensorManager_createEventQueue(android->sensorManager,
android_app->looper, LOOPER_ID_USER, NULL, NULL);
}
static bool android_input_set_sensor_state(void *data, unsigned port,
enum retro_sensor_action action, unsigned event_rate)
{
android_input_t *android = (android_input_t*)data;
struct android_app *android_app = (struct android_app*)g_android;
if (event_rate == 0)
event_rate = 60;
switch (action)
{
case RETRO_SENSOR_ACCELEROMETER_ENABLE:
if (!android_app->accelerometerSensor)
android_input_enable_sensor_manager(android);
if (android_app->accelerometerSensor)
ASensorEventQueue_enableSensor(android->sensorEventQueue,
android_app->accelerometerSensor);
/* Events per second (in microseconds). */
if (android_app->accelerometerSensor)
ASensorEventQueue_setEventRate(android->sensorEventQueue,
android_app->accelerometerSensor, (1000L / event_rate)
* 1000);
BIT64_CLEAR(android_app->sensor_state_mask, RETRO_SENSOR_ACCELEROMETER_DISABLE);
BIT64_SET(android_app->sensor_state_mask, RETRO_SENSOR_ACCELEROMETER_ENABLE);
return true;
case RETRO_SENSOR_ACCELEROMETER_DISABLE:
if (android_app->accelerometerSensor)
ASensorEventQueue_disableSensor(android->sensorEventQueue,
android_app->accelerometerSensor);
BIT64_CLEAR(android_app->sensor_state_mask, RETRO_SENSOR_ACCELEROMETER_ENABLE);
BIT64_SET(android_app->sensor_state_mask, RETRO_SENSOR_ACCELEROMETER_DISABLE);
return true;
default:
return false;
}
return false;
}
static float android_input_get_sensor_input(void *data,
unsigned port,unsigned id)
{
android_input_t *android = (android_input_t*)data;
switch (id)
{
case RETRO_SENSOR_ACCELEROMETER_X:
return android->accelerometer_state.x;
case RETRO_SENSOR_ACCELEROMETER_Y:
return android->accelerometer_state.y;
case RETRO_SENSOR_ACCELEROMETER_Z:
return android->accelerometer_state.z;
}
return 0;
}
static const input_device_driver_t *android_input_get_joypad_driver(void *data)
{
android_input_t *android = (android_input_t*)data;
if (!android)
return NULL;
return android->joypad;
}
static bool android_input_keyboard_mapping_is_blocked(void *data)
{
android_input_t *android = (android_input_t*)data;
if (!android)
return false;
return android->blocked;
}
static void android_input_keyboard_mapping_set_block(void *data, bool value)
{
android_input_t *android = (android_input_t*)data;
if (!android)
return;
android->blocked = value;
}
static void android_input_grab_mouse(void *data, bool state)
{
(void)data;
(void)state;
}
static bool android_input_set_rumble(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
(void)data;
(void)port;
(void)effect;
(void)strength;
return false;
}
input_driver_t input_android = {
android_input_init,
android_input_poll,
android_input_state,
android_input_key_pressed,
android_input_free_input,
android_input_set_sensor_state,
android_input_get_sensor_input,
android_input_get_capabilities,
"android",
android_input_grab_mouse,
NULL,
android_input_set_rumble,
android_input_get_joypad_driver,
android_input_keyboard_mapping_is_blocked,
android_input_keyboard_mapping_set_block,
};