RetroArch/wii/app_booter/main.c
Toad King 20db83cd93 (NGC) new dol booter, move app_booter to wii folder
move package folders to wii and ngc respectively
2012-09-03 18:05:23 -04:00

42 lines
1.1 KiB
C

/* Copyright 2011 Dimok
This code is licensed to you under the terms of the GNU GPL, version 2;
see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt */
#include <gccore.h>
#include <stdio.h>
#include <stdarg.h>
#include "string.h"
#include "dolloader.h"
#include "elfloader.h"
#include "sync.h"
#define EXECUTABLE_MEM_ADDR 0x91800000
#define SYSTEM_ARGV ((struct __argv *) 0x93200000)
// if we name this main, GCC inserts the __eabi symbol, even when we specify -mno-eabi
// what a lovely "feature"
void app_booter_main(void)
{
void *exeBuffer = (void *) EXECUTABLE_MEM_ADDR;
u32 exeEntryPointAddress = 0;
entrypoint exeEntryPoint;
if (valid_elf_image(exeBuffer) == 1)
exeEntryPointAddress = load_elf_image(exeBuffer);
else
exeEntryPointAddress = load_dol_image(exeBuffer);
exeEntryPoint = (entrypoint) exeEntryPointAddress;
if (!exeEntryPoint)
return;
if (SYSTEM_ARGV->argvMagic == ARGV_MAGIC)
{
void *new_argv = (void *) (exeEntryPointAddress + 8);
memcpy(new_argv, SYSTEM_ARGV, sizeof(struct __argv));
sync_before_exec(new_argv, sizeof(struct __argv));
}
exeEntryPoint ();
}