RetroArch/input/autoconf/builtin_ps3.c
2014-06-09 17:11:56 +02:00

83 lines
2.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "builtin.h"
#define PS3INPUT_DEFAULT_BINDS \
DECL_BTN(a, 8) \
DECL_BTN(b, 0) \
DECL_BTN(x, 9) \
DECL_BTN(y, 1) \
DECL_BTN(start, 3) \
DECL_BTN(select, 2) \
DECL_BTN(up, 4) \
DECL_BTN(down, 5) \
DECL_BTN(left, 6) \
DECL_BTN(right, 7) \
DECL_BTN(l, 10) \
DECL_BTN(r, 11) \
DECL_BTN(l3, 14) \
DECL_BTN(r3, 15) \
DECL_BTN(l2, 12) \
DECL_BTN(r2, 13) \
DECL_AXIS(l_x_plus, +0) \
DECL_AXIS(l_x_minus, -0) \
DECL_AXIS(l_y_plus, +1) \
DECL_AXIS(l_y_minus, -1) \
DECL_AXIS(r_x_plus, +2) \
DECL_AXIS(r_x_minus, -2) \
DECL_AXIS(r_y_plus, -3) \
DECL_AXIS(r_y_minus, +3)
// Some hardcoded autoconfig information. Will be used for pads with no autoconfig cfg files.
const char* const input_builtin_autoconfs[] =
{
"input_device = \"SixAxis Controller (Player 1)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 2)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 3)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 4)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 5)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 6)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 7)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
"input_device = \"SixAxis Controller (Player 8)\" \n"
"input_driver = \"ps3\" \n"
PS3INPUT_DEFAULT_BINDS,
NULL
};