RetroArch/console/console_ext.h
2012-06-23 22:36:35 +02:00

236 lines
6.1 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONSOLE_EXT_H__
#define CONSOLE_EXT_H__
#ifdef HAVE_LIBRETRO_MANAGEMENT
#include "libretro_mgmt.h"
#endif
#include "../general.h"
#include "console_settings.h"
#define IS_TIMER_NOT_EXPIRED(handle) (handle->frame_count < g_console.timer_expiration_frame_count)
#define IS_TIMER_EXPIRED(handle) (!(IS_TIMER_NOT_EXPIRED(handle)))
#define SET_TIMER_EXPIRATION(handle, value) (g_console.timer_expiration_frame_count = handle->frame_count + value)
/*============================================================
VIDEO
============================================================ */
#define MIN_SCALING_FACTOR (1.0f)
#if defined(__CELLOS_LV2__)
#define MAX_SCALING_FACTOR (5.0f)
#else
#define MAX_SCALING_FACTOR (2.0f)
#endif
enum
{
FBO_DEINIT = 0,
FBO_INIT,
FBO_REINIT
};
enum aspect_ratio
{
ASPECT_RATIO_1_1 = 0,
ASPECT_RATIO_2_1,
ASPECT_RATIO_3_2,
ASPECT_RATIO_3_4,
ASPECT_RATIO_4_1,
ASPECT_RATIO_4_3,
ASPECT_RATIO_4_4,
ASPECT_RATIO_5_4,
ASPECT_RATIO_6_5,
ASPECT_RATIO_7_9,
ASPECT_RATIO_8_3,
ASPECT_RATIO_8_7,
ASPECT_RATIO_16_9,
ASPECT_RATIO_16_10,
ASPECT_RATIO_16_15,
ASPECT_RATIO_19_12,
ASPECT_RATIO_19_14,
ASPECT_RATIO_30_17,
ASPECT_RATIO_32_9,
ASPECT_RATIO_AUTO,
ASPECT_RATIO_CUSTOM,
ASPECT_RATIO_END,
};
#define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM
enum rotation
{
ORIENTATION_NORMAL = 0,
ORIENTATION_VERTICAL,
ORIENTATION_FLIPPED,
ORIENTATION_FLIPPED_ROTATED,
ORIENTATION_END
};
#define LAST_ORIENTATION (ORIENTATION_END-1)
extern char rotation_lut[ASPECT_RATIO_END][PATH_MAX];
/* ABGR color format defines */
#define WHITE 0xffffffffu
#define RED 0xff0000ffu
#define GREEN 0xff00ff00u
#define BLUE 0xffff0000u
#define YELLOW 0xff00ffffu
#define PURPLE 0xffff00ffu
#define CYAN 0xffffff00u
#define ORANGE 0xff0063ffu
#define SILVER 0xff8c848cu
#define LIGHTBLUE 0xFFFFE0E0U
#define LIGHTORANGE 0xFFE0EEFFu
struct aspect_ratio_elem
{
char name[64];
float value;
};
extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
extern void rarch_set_auto_viewport(unsigned width, unsigned height);
#include "console_ext_input.h"
/*============================================================
SOUND
============================================================ */
enum
{
SOUND_MODE_NORMAL,
#ifdef HAVE_RSOUND
SOUND_MODE_RSOUND,
#endif
#ifdef HAVE_HEADSET
SOUND_MODE_HEADSET,
#endif
};
/*============================================================
ROM EXTENSIONS
============================================================ */
// Get rom extensions for current library.
// Returns NULL if library doesn't have any preferences in particular.
const char *rarch_console_get_rom_ext(void);
// Transforms a library id to a name suitable as a pathname.
void rarch_console_name_from_id(char *name, size_t size);
#ifdef HAVE_ZLIB
int rarch_extract_zipfile(const char *zip_path);
#endif
/*============================================================
INPUT EXTENSIONS
============================================================ */
#ifdef HAVE_DEFAULT_RETROPAD_INPUT
const char *rarch_input_find_platform_key_label(uint64_t joykey);
uint64_t rarch_input_find_previous_platform_key(uint64_t joykey);
uint64_t rarch_input_find_next_platform_key(uint64_t joykey);
// Sets custom default keybind names (some systems emulated by the emulator
// will need different keybind names for buttons, etc.)
void rarch_input_set_default_keybind_names_for_emulator(void);
void rarch_input_set_default_keybinds(unsigned player);
void rarch_input_set_keybind(unsigned player, unsigned keybind_action, uint64_t default_retro_joypad_id);
void rarch_input_set_controls_default (void);
const char *rarch_input_get_default_keybind_name (unsigned id);
#endif
/*============================================================
RetroArch
============================================================ */
enum {
MENU_ITEM_LOAD_STATE = 0,
MENU_ITEM_SAVE_STATE,
MENU_ITEM_KEEP_ASPECT_RATIO,
MENU_ITEM_OVERSCAN_AMOUNT,
MENU_ITEM_ORIENTATION,
#ifdef __CELLOS_LV2__
MENU_ITEM_SCALE_FACTOR,
#endif
MENU_ITEM_RESIZE_MODE,
MENU_ITEM_FRAME_ADVANCE,
MENU_ITEM_SCREENSHOT_MODE,
MENU_ITEM_RESET,
MENU_ITEM_RETURN_TO_GAME,
#ifdef __CELLOS_LV2__
MENU_ITEM_RETURN_TO_MENU,
MENU_ITEM_CHANGE_LIBRETRO,
MENU_ITEM_RETURN_TO_MULTIMAN,
#endif
MENU_ITEM_RETURN_TO_DASHBOARD
};
#define MENU_ITEM_LAST MENU_ITEM_RETURN_TO_DASHBOARD+1
#ifdef HAVE_RARCH_MAIN_WRAP
struct rarch_main_wrap
{
const char *rom_path;
const char *sram_path;
const char *state_path;
const char *config_path;
bool verbose;
};
int rarch_main_init_wrap(const struct rarch_main_wrap *args);
void rarch_startup (const char * config_path);
#endif
#ifdef HAVE_RARCH_EXEC
void rarch_exec (void);
#endif
#ifdef HAVE_RSOUND
bool rarch_console_rsound_start(const char *ip);
void rarch_console_rsound_stop(void);
#endif
void rarch_convert_char_to_wchar(wchar_t *buf, const char * str, size_t size);
const char * rarch_convert_wchar_to_const_char(const wchar_t * wstr);
enum
{
CONFIG_FILE,
SHADER_PRESET_FILE,
INPUT_PRESET_FILE
};
void rarch_config_create_default(const char * conf_name);
void rarch_config_load(const char * conf_name, const char * libretro_dir_path, const char * exe_ext, bool find_libretro_path);
void rarch_config_save(const char * conf_name);
#endif