RetroArch/gfx
Tobias Jakobi 9226c3c783 video_lima: adjust aspect ratio depending on frame dimensions
With this the emulator framebuffer is no longer stretched to the entire
screen. However it's still not entirely correct. For example the aspect
ratio value provided by the frontend is not used yet.
Also I noticed this behaviour: When using the game "Secret of Mana 2"
(unofficial english translation) on the snes9x-next core, the game
normally uses a framebuffer of dimension 256x224. But when rendering
text windows, it increases resolution to 512x224. With the current
behaviour this alters aspect ratio and let's the image "explode"
when text boxes are displayed, only to "implode" again when they close.
This should not happen! (Needs further investigation...)
2014-01-26 04:43:00 +01:00
..
context De-hardcode input drivers in KMS-like drivers. 2014-01-24 10:23:48 +01:00
d3d9 Fix MinGW compile. 2014-01-22 16:39:39 +01:00
fonts Hopefully improved detection of third-party dual xinput/dinput pads 2014-01-23 21:57:19 +00:00
glsym (MSVC) Builds again 2013-12-31 22:10:58 +01:00
math Update years on all license headers 2014-01-01 01:50:59 +01:00
py_state Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
rpng Remove obsolete rpng comment. 2014-01-11 12:24:54 +01:00
scaler Fix some unused function warnings. 2014-01-22 16:39:39 +01:00
gfx_common.c Update years on all license headers 2014-01-01 01:50:59 +01:00
gfx_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
gfx_context.c (D3D) Create graphics context driver for D3D and move 2014-01-18 18:43:40 +01:00
gfx_context.h Fix MinGW compile. 2014-01-22 16:39:39 +01:00
gl_common.h (PS3) Custom aspect ratio works now 2014-01-05 18:48:09 +01:00
gl.c Fix some unused function warnings. 2014-01-22 16:39:39 +01:00
image.c Update years on all license headers 2014-01-01 01:50:59 +01:00
image.h Update years on all license headers 2014-01-01 01:50:59 +01:00
lima_gfx.c video_lima: adjust aspect ratio depending on frame dimensions 2014-01-26 04:43:00 +01:00
null.c Update years on all license headers 2014-01-01 01:50:59 +01:00
omap_gfx.c Update years on all license headers 2014-01-01 01:50:59 +01:00
sdl_gfx.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_cg.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_cg.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_glsl.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_glsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.c Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.h Update years on all license headers 2014-01-01 01:50:59 +01:00
state_tracker.c Push analog dpad mode for autoconfig as well. 2014-01-08 17:47:07 +01:00
state_tracker.h Update years on all license headers 2014-01-01 01:50:59 +01:00
thread_wrapper.h Update years on all license headers 2014-01-01 01:50:59 +01:00
vg.c Update years on all license headers 2014-01-01 01:50:59 +01:00
video_thread_wrapper.c Update years on all license headers 2014-01-01 01:50:59 +01:00
xvideo.c Update years on all license headers 2014-01-01 01:50:59 +01:00