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context
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(PS3) Get rid of CELL_SDK_VERSION macro if conditional
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2013-11-16 16:31:16 +01:00 |
d3d9
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(Menu) Simplify menu preprocessor conditionals - there is now
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2013-11-08 04:36:47 +01:00 |
fonts
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Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
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2013-11-07 21:44:44 +01:00 |
glsym
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(Apple) (glsym_gl.c) Comment out all functions not supported by
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2013-11-09 07:38:50 +01:00 |
math
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matrix.h - fix typo
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2013-11-07 22:53:49 +01:00 |
py_state
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Fix two memory leaks in function align_program in py_state.c
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2013-10-13 23:13:38 -04:00 |
rpng
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Start using C89-style for loop initial declarations for
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2013-10-19 19:39:38 +02:00 |
scaler
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Include stdint in scaler_common.
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2013-11-20 18:21:00 +01:00 |
fbdev.c
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Add OMAP graphics driver (Tobias Jakobi)
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2013-07-28 18:37:31 +02:00 |
fbdev.h
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Add OMAP graphics driver (Tobias Jakobi)
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2013-07-28 18:37:31 +02:00 |
gfx_common.c
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Use configured aspect ratio to set windowed size.
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2013-10-26 18:31:48 +02:00 |
gfx_common.h
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Fix possible crash with uninitialized buf_fps.
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2013-10-07 21:54:29 +02:00 |
gfx_context.c
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Convert most C99-style for loop initial declarations to C89-compliant
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2013-10-22 15:08:17 +02:00 |
gfx_context.h
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Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
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2013-08-25 15:37:16 -04:00 |
gl_common.h
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(Menu) Simplify menu preprocessor conditionals - there is now
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2013-11-08 04:36:47 +01:00 |
gl.c
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(PS3 RGL) Should add float FBO support
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2013-11-19 05:18:46 +01:00 |
image.c
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Convert most C99-style for loop initial declarations to C89-compliant
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2013-10-22 15:08:17 +02:00 |
image.h
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Move texture_image_render to xdk_d3d.cpp
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2013-04-10 10:06:15 +02:00 |
null.c
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(RARCH_CONSOLE) Get rid of video_stop_func
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2013-04-24 16:08:18 +02:00 |
omap_gfx.c
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(Menu) Simplify menu preprocessor conditionals - there is now
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2013-11-08 04:36:47 +01:00 |
omapfb.h
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Add OMAP graphics driver (Tobias Jakobi)
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2013-07-28 18:37:31 +02:00 |
sdl_gfx.c
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Add PERFORMANCE_TEST with sdl SW scaling.
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2013-11-18 13:44:41 +01:00 |
shader_cg.c
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Fixup C89 for loops.
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2013-10-22 21:37:56 +02:00 |
shader_cg.h
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Add GL_SHADER_STOCK_BLEND.
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2013-04-20 15:46:50 +02:00 |
shader_common.h
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Add support for wrapping modes.
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2013-08-16 00:30:54 +02:00 |
shader_glsl.c
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Fixup CXX_BUILD.
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2013-11-16 17:31:49 +01:00 |
shader_glsl.h
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More fixes to core context.
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2013-08-11 00:53:46 +02:00 |
shader_hlsl.c
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(360) Build fixes
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2013-09-15 18:49:18 +02:00 |
shader_hlsl.h
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(HLSL) Fix build - work with new shader backend
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2013-04-12 21:56:43 +02:00 |
shader_parse.c
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Convert most C99-style for loop initial declarations to C89-compliant
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2013-10-22 15:08:17 +02:00 |
shader_parse.h
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Optimize some struct sizes.
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2013-11-03 23:57:41 -05:00 |
state_tracker.c
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Convert most C99-style for loop initial declarations to C89-compliant
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2013-10-22 15:08:17 +02:00 |
state_tracker.h
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thread_wrapper.c
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(Menu) Simplify menu preprocessor conditionals - there is now
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2013-11-08 04:36:47 +01:00 |
thread_wrapper.h
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Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
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2013-08-11 01:05:33 +02:00 |
vg.c
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[OpenVG] Fix build.
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2013-08-29 18:35:43 +02:00 |
xvideo.c
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(Menu) Simplify menu preprocessor conditionals - there is now
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2013-11-08 04:36:47 +01:00 |