RetroArch/gfx
2013-11-20 18:21:00 +01:00
..
context (PS3) Get rid of CELL_SDK_VERSION macro if conditional 2013-11-16 16:31:16 +01:00
d3d9 (Menu) Simplify menu preprocessor conditionals - there is now 2013-11-08 04:36:47 +01:00
fonts Get rid of lifecycle_mode_state and use g_extern.lifecycle_state 2013-11-07 21:44:44 +01:00
glsym (Apple) (glsym_gl.c) Comment out all functions not supported by 2013-11-09 07:38:50 +01:00
math matrix.h - fix typo 2013-11-07 22:53:49 +01:00
py_state Fix two memory leaks in function align_program in py_state.c 2013-10-13 23:13:38 -04:00
rpng Start using C89-style for loop initial declarations for 2013-10-19 19:39:38 +02:00
scaler Include stdint in scaler_common. 2013-11-20 18:21:00 +01:00
fbdev.c Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
fbdev.h Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
gfx_common.c Use configured aspect ratio to set windowed size. 2013-10-26 18:31:48 +02:00
gfx_common.h Fix possible crash with uninitialized buf_fps. 2013-10-07 21:54:29 +02:00
gfx_context.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
gfx_context.h Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten 2013-08-25 15:37:16 -04:00
gl_common.h (Menu) Simplify menu preprocessor conditionals - there is now 2013-11-08 04:36:47 +01:00
gl.c (PS3 RGL) Should add float FBO support 2013-11-19 05:18:46 +01:00
image.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
image.h Move texture_image_render to xdk_d3d.cpp 2013-04-10 10:06:15 +02:00
null.c (RARCH_CONSOLE) Get rid of video_stop_func 2013-04-24 16:08:18 +02:00
omap_gfx.c (Menu) Simplify menu preprocessor conditionals - there is now 2013-11-08 04:36:47 +01:00
omapfb.h Add OMAP graphics driver (Tobias Jakobi) 2013-07-28 18:37:31 +02:00
sdl_gfx.c Add PERFORMANCE_TEST with sdl SW scaling. 2013-11-18 13:44:41 +01:00
shader_cg.c Fixup C89 for loops. 2013-10-22 21:37:56 +02:00
shader_cg.h Add GL_SHADER_STOCK_BLEND. 2013-04-20 15:46:50 +02:00
shader_common.h Add support for wrapping modes. 2013-08-16 00:30:54 +02:00
shader_glsl.c Fixup CXX_BUILD. 2013-11-16 17:31:49 +01:00
shader_glsl.h More fixes to core context. 2013-08-11 00:53:46 +02:00
shader_hlsl.c (360) Build fixes 2013-09-15 18:49:18 +02:00
shader_hlsl.h (HLSL) Fix build - work with new shader backend 2013-04-12 21:56:43 +02:00
shader_parse.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
shader_parse.h Optimize some struct sizes. 2013-11-03 23:57:41 -05:00
state_tracker.c Convert most C99-style for loop initial declarations to C89-compliant 2013-10-22 15:08:17 +02:00
state_tracker.h
thread_wrapper.c (Menu) Simplify menu preprocessor conditionals - there is now 2013-11-08 04:36:47 +01:00
thread_wrapper.h Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK. 2013-08-11 01:05:33 +02:00
vg.c [OpenVG] Fix build. 2013-08-29 18:35:43 +02:00
xvideo.c (Menu) Simplify menu preprocessor conditionals - there is now 2013-11-08 04:36:47 +01:00