RetroArch/audio/pulse.c
2012-04-09 22:03:57 +02:00

257 lines
6.1 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
*
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "driver.h"
#include "general.h"
#include <pulse/pulseaudio.h>
#include "../boolean.h"
#include <string.h>
#include <stdio.h>
typedef struct
{
pa_threaded_mainloop *mainloop;
pa_context *context;
pa_stream *stream;
bool nonblock;
size_t buffer_size;
} pa_t;
static void pulse_free(void *data)
{
pa_t *pa = (pa_t*)data;
if (pa)
{
if (pa->mainloop)
pa_threaded_mainloop_stop(pa->mainloop);
if (pa->stream)
{
pa_stream_disconnect(pa->stream);
pa_stream_unref(pa->stream);
}
if (pa->context)
{
pa_context_disconnect(pa->context);
pa_context_unref(pa->context);
}
if (pa->mainloop)
pa_threaded_mainloop_free(pa->mainloop);
free(pa);
}
}
static void context_state_cb(pa_context *c, void *data)
{
pa_t *pa = (pa_t*)data;
switch (pa_context_get_state(c))
{
case PA_CONTEXT_READY:
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
pa_threaded_mainloop_signal(pa->mainloop, 0);
break;
default:
break;
}
}
static void stream_state_cb(pa_stream *s, void *data)
{
pa_t *pa = (pa_t*)data;
switch (pa_stream_get_state(s)) {
case PA_STREAM_READY:
case PA_STREAM_FAILED:
case PA_STREAM_TERMINATED:
pa_threaded_mainloop_signal(pa->mainloop, 0);
break;
default:
break;
}
}
static void stream_request_cb(pa_stream *s, size_t length, void *data)
{
(void)length;
(void)s;
pa_t *pa = (pa_t*)data;
pa_threaded_mainloop_signal(pa->mainloop, 0);
}
static void stream_latency_update_cb(pa_stream *s, void *data)
{
(void)s;
pa_t *pa = (pa_t*)data;
pa_threaded_mainloop_signal(pa->mainloop, 0);
}
static void *pulse_init(const char *device, unsigned rate, unsigned latency)
{
pa_sample_spec spec;
memset(&spec, 0, sizeof(spec));
pa_buffer_attr buffer_attr = {0};
pa_t *pa = (pa_t*)calloc(1, sizeof(*pa));
if (!pa)
goto error;
pa->mainloop = pa_threaded_mainloop_new();
if (!pa->mainloop)
goto error;
pa->context = pa_context_new(pa_threaded_mainloop_get_api(pa->mainloop), "SSNES");
if (!pa->context)
goto error;
pa_context_set_state_callback(pa->context, context_state_cb, pa);
if (pa_context_connect(pa->context, device, PA_CONTEXT_NOFLAGS, NULL) < 0)
goto error;
pa_threaded_mainloop_lock(pa->mainloop);
if (pa_threaded_mainloop_start(pa->mainloop) < 0)
goto error;
pa_threaded_mainloop_wait(pa->mainloop);
if (pa_context_get_state(pa->context) != PA_CONTEXT_READY)
goto unlock_error;
spec.format = is_little_endian() ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE;
spec.channels = 2;
spec.rate = rate;
pa->stream = pa_stream_new(pa->context, "audio", &spec, NULL);
if (!pa->stream)
goto unlock_error;
pa_stream_set_state_callback(pa->stream, stream_state_cb, pa);
pa_stream_set_write_callback(pa->stream, stream_request_cb, pa);
pa_stream_set_latency_update_callback(pa->stream, stream_latency_update_cb, pa);
buffer_attr.maxlength = -1;
buffer_attr.tlength = pa_usec_to_bytes(latency * PA_USEC_PER_MSEC, &spec);
buffer_attr.prebuf = -1;
buffer_attr.minreq = -1;
buffer_attr.fragsize = -1;
pa->buffer_size = buffer_attr.tlength;
if (pa_stream_connect_playback(pa->stream, NULL, &buffer_attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0)
goto error;
pa_threaded_mainloop_wait(pa->mainloop);
if (pa_stream_get_state(pa->stream) != PA_STREAM_READY)
goto unlock_error;
pa_threaded_mainloop_unlock(pa->mainloop);
return pa;
unlock_error:
pa_threaded_mainloop_unlock(pa->mainloop);
error:
pulse_free(pa);
return NULL;
}
static ssize_t pulse_write(void *data, const void *buf, size_t size)
{
pa_t *pa = (pa_t*)data;
pa_threaded_mainloop_lock(pa->mainloop);
size_t length = pa_stream_writable_size(pa->stream);
pa_threaded_mainloop_unlock(pa->mainloop);
while (length < size)
{
pa_threaded_mainloop_wait(pa->mainloop);
pa_threaded_mainloop_lock(pa->mainloop);
length = pa_stream_writable_size(pa->stream);
pa_threaded_mainloop_unlock(pa->mainloop);
if (pa->nonblock)
break;
}
size_t write_size = length < size ? length : size;
pa_threaded_mainloop_lock(pa->mainloop);
pa_stream_write(pa->stream, buf, write_size, NULL, 0LL, PA_SEEK_RELATIVE);
pa_threaded_mainloop_unlock(pa->mainloop);
return write_size;
}
static bool pulse_stop(void *data)
{
(void)data;
return true;
}
static bool pulse_start(void *data)
{
(void)data;
return true;
}
static void pulse_set_nonblock_state(void *data, bool state)
{
pa_t *pa = (pa_t*)data;
pa->nonblock = state;
}
static bool pulse_use_float(void *data)
{
(void)data;
return true;
}
static size_t pulse_write_avail(void *data)
{
pa_t *pa = (pa_t*)data;
pa_threaded_mainloop_lock(pa->mainloop);
size_t length = pa_stream_writable_size(pa->stream);
pa_threaded_mainloop_unlock(pa->mainloop);
return length;
}
static size_t pulse_buffer_size(void *data)
{
pa_t *pa = (pa_t*)data;
return pa->buffer_size;
}
const audio_driver_t audio_pulse = {
pulse_init,
pulse_write,
pulse_stop,
pulse_start,
pulse_set_nonblock_state,
pulse_free,
pulse_use_float,
"pulse",
pulse_write_avail,
pulse_buffer_size,
};