RetroArch/360/main.c
2012-02-13 15:53:50 +01:00

453 lines
12 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <xtl.h>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <xbdm.h>
#include "menu.h"
#include "xdk360_video.h"
#include "../console/main_wrap.h"
#include "../conf/config_file.h"
#include "../conf/config_file_macros.h"
#include "../general.h"
#include "shared.h"
#define DEVICE_MEMORY_UNIT0 1
#define DEVICE_MEMORY_UNIT1 2
#define DEVICE_MEMORY_ONBOARD 3
#define DEVICE_CDROM0 4
#define DEVICE_HARDISK0_PART1 5
#define DEVICE_HARDISK0_SYSPART 6
#define DEVICE_USB0 7
#define DEVICE_USB1 8
#define DEVICE_USB2 9
#define DEVICE_TEST 10
#define DEVICE_CACHE 11
typedef struct _STRING {
unsigned short Length;
unsigned short MaximumLength;
char * Buffer;
} STRING;
char SYS_CONFIG_FILE[MAX_PATH_LENGTH];
extern "C" int __stdcall ObCreateSymbolicLink( STRING*, STRING*);
int Mounted[20];
int ssnes_main(int argc, char *argv[]);
#undef main
static int DriveMounted(std::string path)
{
WIN32_FIND_DATA findFileData;
memset(&findFileData,0,sizeof(WIN32_FIND_DATA));
std::string searchcmd = path + "\\*.*";
HANDLE hFind = FindFirstFile(searchcmd.c_str(), &findFileData);
if (hFind == INVALID_HANDLE_VALUE)
return 0;
FindClose(hFind);
return 1;
}
static int Mount( int Device, char* MountPoint )
{
char MountConv[260];
sprintf_s( MountConv,"\\??\\%s", MountPoint );
char * SysPath = NULL;
switch( Device )
{
case DEVICE_MEMORY_UNIT0:
SysPath = "\\Device\\Mu0";
break;
case DEVICE_MEMORY_UNIT1:
SysPath = "\\Device\\Mu1";
break;
case DEVICE_MEMORY_ONBOARD:
SysPath = "\\Device\\BuiltInMuSfc";
break;
case DEVICE_CDROM0:
SysPath = "\\Device\\Cdrom0";
break;
case DEVICE_HARDISK0_PART1:
SysPath = "\\Device\\Harddisk0\\Partition1";
break;
case DEVICE_HARDISK0_SYSPART:
SysPath = "\\Device\\Harddisk0\\SystemPartition";
break;
case DEVICE_USB0:
SysPath = "\\Device\\Mass0";
break;
case DEVICE_USB1:
SysPath = "\\Device\\Mass1";
break;
case DEVICE_USB2:
SysPath = "\\Device\\Mass2";
break;
case DEVICE_CACHE:
SysPath = "\\Device\\Harddisk0\\Cache0";
break;
}
STRING sSysPath = { (USHORT)strlen( SysPath ), (USHORT)strlen( SysPath ) + 1, SysPath };
STRING sMountConv = { (USHORT)strlen( MountConv ), (USHORT)strlen( MountConv ) + 1, MountConv };
int res = ObCreateSymbolicLink( &sMountConv, &sSysPath );
if (res != 0)
return res;
return DriveMounted(MountPoint);
}
static void set_default_settings (void)
{
//g_settings
g_settings.rewind_enable = false;
g_settings.video.vsync = true;
g_settings.video.smooth = true;
for(uint32_t x = 0; x < MAX_PLAYERS; x++)
{
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_B].id = SNES_DEVICE_ID_JOYPAD_B;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_B].joykey = XINPUT_GAMEPAD_A;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_Y].id = SNES_DEVICE_ID_JOYPAD_Y;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_Y].joykey = XINPUT_GAMEPAD_X;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_SELECT].id = SNES_DEVICE_ID_JOYPAD_SELECT;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_SELECT].joykey = XINPUT_GAMEPAD_BACK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_START].id = SNES_DEVICE_ID_JOYPAD_START;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_START].joykey = XINPUT_GAMEPAD_START;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].id = SNES_DEVICE_ID_JOYPAD_UP;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].joykey = XINPUT_GAMEPAD_DPAD_UP;
//g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_UP].joyaxis = CTRL_LSTICK_UP_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].id = SNES_DEVICE_ID_JOYPAD_DOWN;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].joykey = XINPUT_GAMEPAD_DPAD_DOWN;
//g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_DOWN].joyaxis = CTRL_LSTICK_DOWN_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].id = SNES_DEVICE_ID_JOYPAD_LEFT;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].joykey = XINPUT_GAMEPAD_DPAD_LEFT;
//g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_LEFT].joyaxis = CTRL_LSTICK_LEFT_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].id = SNES_DEVICE_ID_JOYPAD_RIGHT;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].joykey = XINPUT_GAMEPAD_DPAD_RIGHT;
//g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_RIGHT].joyaxis = CTRL_LSTICK_RIGHT_MASK;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_A].id = SNES_DEVICE_ID_JOYPAD_A;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_A].joykey = XINPUT_GAMEPAD_B;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_X].id = SNES_DEVICE_ID_JOYPAD_X;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_X].joykey = XINPUT_GAMEPAD_Y;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_L].id = SNES_DEVICE_ID_JOYPAD_L;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_L].joykey = XINPUT_GAMEPAD_LEFT_SHOULDER;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_R].id = SNES_DEVICE_ID_JOYPAD_R;
g_settings.input.binds[x][SNES_DEVICE_ID_JOYPAD_R].joykey = XINPUT_GAMEPAD_RIGHT_SHOULDER;
}
//g_console
g_console.block_config_read = true;
g_console.throttle_enable = true;
g_console.initialize_ssnes_enable = false;
g_console.emulator_initialized = 0;
g_console.mode_switch = MODE_MENU;
strlcpy(g_console.default_rom_startup_dir, "game:\\roms\\", sizeof(g_console.default_rom_startup_dir));
//g_extern
g_extern.state_slot = 0;
g_extern.audio_data.mute = 0;
g_extern.verbose = true;
}
static bool file_exists(const char * filename)
{
unsigned long file_attr;
file_attr = GetFileAttributes(filename);
if (0xFFFFFFFF == file_attr)
return false;
return true;
}
static void init_settings (void)
{
if(!file_exists(SYS_CONFIG_FILE))
{
SSNES_ERR("Config file \"%s\" desn't exist. Creating...\n", "game:\\ssnes.cfg");
FILE * f;
f = fopen(SYS_CONFIG_FILE, "w");
fclose(f);
}
config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
// g_settings
CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
CONFIG_GET_BOOL(video.smooth, "video_smooth");
CONFIG_GET_BOOL(video.vsync, "video_vsync");
// g_console
CONFIG_GET_BOOL_CONSOLE(throttle_enable, "throttle_enable");
CONFIG_GET_STRING_CONSOLE(default_rom_startup_dir, "default_rom_startup_dir");
// g_extern
CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
}
static void save_settings (void)
{
if(!file_exists(SYS_CONFIG_FILE))
{
FILE * f;
f = fopen(SYS_CONFIG_FILE, "w");
fclose(f);
}
config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
if(conf == NULL)
conf = config_file_new(NULL);
// g_settings
config_set_bool(conf, "rewind_enable", g_settings.rewind_enable);
config_set_bool(conf, "video_smooth", g_settings.video.smooth);
config_set_bool(conf, "video_vsync", g_settings.video.vsync);
// g_console
config_set_string(conf, "default_rom_startup_dir", g_console.default_rom_startup_dir);
config_set_bool(conf, "throttle_enable", g_console.throttle_enable);
// g_extern
config_set_int(conf, "state_slot", g_extern.state_slot);
config_set_int(conf, "audio_mute", g_extern.audio_data.mute);
if (!config_file_write(conf, SYS_CONFIG_FILE))
SSNES_ERR("Failed to write config file to \"%s\". Check permissions.\n", SYS_CONFIG_FILE);
free(conf);
}
static void get_environment_settings (void)
{
//for devkits only, we will need to mount all partitions for retail
//in a different way
//DmMapDevkitDrive();
memset(&Mounted, 0, 20);
Mounted[DEVICE_USB0] = Mount(DEVICE_USB0,"Usb0:");
Mounted[DEVICE_USB1] = Mount(DEVICE_USB1,"Usb1:");
Mounted[DEVICE_USB2] = Mount(DEVICE_USB2,"Usb2:");
Mounted[DEVICE_HARDISK0_PART1] = Mount(DEVICE_HARDISK0_PART1,"Hdd1:");
Mounted[DEVICE_HARDISK0_SYSPART] = Mount(DEVICE_HARDISK0_SYSPART,"HddX:");
Mounted[DEVICE_MEMORY_UNIT0] = Mount(DEVICE_MEMORY_UNIT0,"Memunit0:");
Mounted[DEVICE_MEMORY_UNIT1] = Mount(DEVICE_MEMORY_UNIT1,"Memunit1:");
Mounted[DEVICE_MEMORY_ONBOARD] = Mount(DEVICE_MEMORY_ONBOARD,"OnBoardMU:");
Mounted[DEVICE_CDROM0] = Mount(DEVICE_CDROM0,"Dvd:");
int result_filecache = XSetFileCacheSize(0x100000);
if(result_filecache != TRUE)
{
SSNES_ERR("Couldn't change number of bytes reserved for file system cache.\n");
}
unsigned long result = XMountUtilityDriveEx(XMOUNTUTILITYDRIVE_FORMAT0,8192, 0);
if(result != ERROR_SUCCESS)
{
SSNES_ERR("Couldn't mount/format utility drive.\n");
}
// detect install environment
unsigned long license_mask;
if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
{
printf("SSNES was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
}
else
{
XContentQueryVolumeDeviceType("GAME",&g_console.volume_device_type, NULL);
switch(g_console.volume_device_type)
{
case XCONTENTDEVICETYPE_HDD:
printf("SSNES was launched from a content package on HDD.\n");
break;
case XCONTENTDEVICETYPE_MU:
printf("SSNES was launched from a content package on USB or Memory Unit.\n");
break;
case XCONTENTDEVICETYPE_ODD:
printf("SSNES was launched from a content package on Optical Disc Drive.\n");
break;
default:
printf("SSNES was launched from a content package on an unknown device type.\n");
break;
}
}
strlcpy(SYS_CONFIG_FILE, "game:\\ssnes.cfg", sizeof(SYS_CONFIG_FILE));
}
static void ingame_menu (void)
{
uint32_t menuitem_colors[MENU_ITEM_LAST];
char comment[256];
xdk360_video_t *vid = (xdk360_video_t*)g_d3d;
xdk360_block_swap();
do
{
XINPUT_STATE state;
XInputGetState(0, &state);
static uint64_t blocking = 0;
ssnes_render_cached_frame();
if(IS_TIMER_EXPIRED() && blocking == false)
{
if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B)
{
g_console.frame_advance_enable = false;
g_console.ingame_menu_item = 0;
g_console.ingame_menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
}
switch(g_console.ingame_menu_item)
{
case MENU_ITEM_LOAD_STATE:
break;
case MENU_ITEM_SAVE_STATE:
break;
case MENU_ITEM_KEEP_ASPECT_RATIO:
break;
case MENU_ITEM_OVERSCAN_AMOUNT:
break;
case MENU_ITEM_ORIENTATION:
break;
case MENU_ITEM_FRAME_ADVANCE:
break;
case MENU_ITEM_RESIZE_MODE:
break;
case MENU_ITEM_SCREENSHOT_MODE:
break;
case MENU_ITEM_RETURN_TO_GAME:
break;
case MENU_ITEM_RESET:
break;
case MENU_ITEM_RETURN_TO_MENU:
break;
case MENU_ITEM_RETURN_TO_DASHBOARD:
break;
}
float x_position = 0.3f;
float font_size = 1.1f;
float ypos = 0.19f;
float ypos_increment = 0.04f;
vid->xdk360_render_device->Present(NULL, NULL, NULL, NULL);
}
}while(g_console.ingame_menu_enable);
xdk360_unblock_swap();
}
int main(int argc, char *argv[])
{
get_environment_settings();
ssnes_main_clear_state();
config_set_defaults();
set_default_settings();
init_settings();
xdk360_video_init();
menu_init();
begin_loop:
if(g_console.mode_switch == MODE_EMULATION)
{
bool repeat = false;
if(g_console.ingame_menu_item != 0)
g_console.ingame_menu_enable = true;
input_xdk360.poll(NULL);
do{
repeat = ssnes_main_iterate();
}while(repeat && !g_console.frame_advance_enable);
if(g_console.ingame_menu_enable)
ingame_menu();
}
else if(g_console.mode_switch == MODE_MENU)
{
menu_loop();
if(g_console.initialize_ssnes_enable)
{
if(g_console.emulator_initialized)
ssnes_main_deinit();
struct ssnes_main_wrap args = {0};
args.verbose = g_extern.verbose;
args.config_path = SYS_CONFIG_FILE;
args.rom_path = g_console.rom_path;
int init_ret = ssnes_main_init_wrap(&args);
g_console.emulator_initialized = 1;
g_console.initialize_ssnes_enable = 0;
}
}
else
goto begin_shutdown;
goto begin_loop;
begin_shutdown:
if(file_exists(SYS_CONFIG_FILE))
save_settings();
xdk360_video_deinit();
}