RetroArch/frontend/frontend_bbqnx.c
2013-04-28 16:38:13 +02:00

101 lines
2.8 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <bps/bps.h>
#include "menu/rgui.h"
int rarch_main(int argc, char *argv[])
{
//Initialize bps
#ifndef HAVE_BB10
bps_initialize();
rarch_main_clear_state();
strlcpy(g_settings.libretro, "app/native/lib", sizeof(g_settings.libretro));
strlcpy(g_extern.fullpath, "--menu", sizeof(g_extern.fullpath));
#endif
strlcpy(g_extern.config_path, "app/native/retroarch.cfg", sizeof(g_extern.config_path));
config_load();
g_extern.verbose = true;
menu_init();
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
for (;;)
{
if (g_extern.system.shutdown)
break;
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME))
{
load_menu_game_prepare();
// If ROM load fails, we exit RetroArch. On console it might make more sense to go back to menu though ...
if (load_menu_game())
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
else
{
#ifdef RARCH_CONSOLE
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
#else
return 1;
#endif
}
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME);
}
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
{
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
}
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
{
g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
while (!g_extern.system.shutdown && menu_iterate());
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
}
else
break;
}
g_extern.system.shutdown = false;
menu_free();
if (g_extern.main_is_init)
rarch_main_deinit();
rarch_deinit_msg_queue();
#ifdef PERF_TEST
rarch_perf_log();
#endif
error:
bps_shutdown();
return 0;
}