RetroArch/gfx
2015-11-20 18:45:00 +01:00
..
common use egl_create_surface everywhere 2015-11-20 13:43:05 +01:00
d3d Create video_driver_ctl and get rid of video_driver_get_frame_count 2015-11-20 15:08:27 +01:00
drivers Add RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER 2015-11-20 15:34:10 +01:00
drivers_context (vc_eg_ctx.c) Move header below egl_common.h 2015-11-20 16:58:31 +01:00
drivers_font Convert xdk360_fonts.c to C++ 2015-11-17 22:48:11 +01:00
drivers_font_renderer
drivers_shader Move gl_common to gfx/common 2015-11-17 08:01:33 +01:00
image Rename d3d_wrapper to d3d_common 2015-11-18 13:00:13 +01:00
include/Cg Rename gfx/inc/ 2015-11-17 08:32:47 +01:00
video_filters
font_driver.c Revert "Should save font renderer API now" 2015-11-09 04:11:21 +01:00
font_driver.h
font_renderer_driver.c
font_renderer_driver.h
video_common.c
video_common.h Don't use GRfloat/GRuint anymore 2015-11-10 01:58:05 +01:00
video_context_driver.c Create video_driver_ctl and get rid of video_driver_get_frame_count 2015-11-20 15:08:27 +01:00
video_context_driver.h Create g_egl_api/g_egl_inited 2015-11-20 13:27:31 +01:00
video_driver.c Add RARCH_DISPLAY_CTL_SET_ASPECT_RATIO 2015-11-20 18:45:00 +01:00
video_driver.h Add RARCH_DISPLAY_CTL_SET_ASPECT_RATIO 2015-11-20 18:45:00 +01:00
video_filter.c fix video filters when built without HAVE_THREADS. 2015-11-12 14:54:56 +01:00
video_filter.h
video_monitor.h
video_pixel_converter.c
video_pixel_converter.h
video_shader_driver.c
video_shader_driver.h
video_shader_parse.c
video_shader_parse.h
video_state_python.c
video_state_python.h
video_state_tracker.c
video_state_tracker.h
video_texture_c.c Rename d3d_wrapper to d3d_common 2015-11-18 13:00:13 +01:00
video_texture.cpp
video_texture.h Move gl_common to gfx/common 2015-11-17 08:01:33 +01:00
video_thread_wrapper.c Add RARCH_DISPLAY_CTL_CACHED_FRAME_RENDER 2015-11-20 15:34:10 +01:00
video_thread_wrapper.h video_Thread_wrapper - add extern "C" 2015-11-11 20:19:48 +01:00
video_viewport.c
video_viewport.h