mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-26 12:47:37 +00:00
589 lines
17 KiB
Objective-C
589 lines
17 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2015 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <AvailabilityMacros.h>
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#include <sys/stat.h>
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#include "cocoa_common.h"
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/* Define compatibility symbols and categories. */
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#ifdef HAVE_AVFOUNDATION
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#include <AVFoundation/AVCaptureSession.h>
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#include <AVFoundation/AVCaptureDevice.h>
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#include <AVFoundation/AVCaptureOutput.h>
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#include <AVFoundation/AVCaptureInput.h>
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#include <AVFoundation/AVMediaFormat.h>
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#ifdef HAVE_OPENGLES
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#include <CoreVideo/CVOpenGLESTextureCache.h>
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#else
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#include <CoreVideo/CVOpenGLTexture.h>
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#endif
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#endif
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#include "../../../location/location_driver.h"
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#include "../../../camera/camera_driver.h"
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static CocoaView* g_instance;
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#if defined(HAVE_COCOA)
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void *nsview_get_ptr(void)
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{
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return g_instance;
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}
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#endif
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/* forward declarations */
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void cocoagl_gfx_ctx_update(void);
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void *glkitview_init(void);
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@implementation CocoaView
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+ (CocoaView*)get
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{
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if (!g_instance)
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g_instance = [CocoaView new];
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return g_instance;
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}
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- (id)init
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{
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self = [super init];
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#if defined(HAVE_COCOA)
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[self setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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#elif defined(HAVE_COCOATOUCH)
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self.view = (__bridge GLKView*)glkitview_init();
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(showPauseIndicator) name:UIApplicationWillEnterForegroundNotification object:nil];
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#endif
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return self;
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}
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#if defined(HAVE_COCOA)
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- (void)setFrame:(NSRect)frameRect
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{
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[super setFrame:frameRect];
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cocoagl_gfx_ctx_update();
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}
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/* Stop the annoying sound when pressing a key. */
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (BOOL)isFlipped
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{
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return YES;
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}
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- (void)keyDown:(NSEvent*)theEvent
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{
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}
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#elif defined(HAVE_COCOATOUCH)
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- (void)viewDidAppear:(BOOL)animated
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{
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/* Pause Menus. */
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[self showPauseIndicator];
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}
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- (void)showPauseIndicator
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{
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g_pause_indicator_view.alpha = 1.0f;
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[NSObject cancelPreviousPerformRequestsWithTarget:g_instance];
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[g_instance performSelector:@selector(hidePauseButton) withObject:g_instance afterDelay:3.0f];
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}
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- (void)viewWillLayoutSubviews
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{
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float width = 0.0f, height = 0.0f, tenpctw, tenpcth;
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RAScreen *screen = (__bridge RAScreen*)get_chosen_screen();
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UIInterfaceOrientation orientation = self.interfaceOrientation;
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CGRect screenSize = [screen bounds];
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SEL selector = NSSelectorFromString(BOXSTRING("coordinateSpace"));
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if ([screen respondsToSelector:selector])
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{
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screenSize = [[screen coordinateSpace] bounds];
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width = CGRectGetWidth(screenSize);
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height = CGRectGetHeight(screenSize);
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}
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else
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{
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width = ((int)orientation < 3) ? CGRectGetWidth(screenSize) : CGRectGetHeight(screenSize);
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height = ((int)orientation < 3) ? CGRectGetHeight(screenSize) : CGRectGetWidth(screenSize);
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}
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tenpctw = width / 10.0f;
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tenpcth = height / 10.0f;
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g_pause_indicator_view.frame = CGRectMake(tenpctw * 4.0f, 0.0f, tenpctw * 2.0f, tenpcth);
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[g_pause_indicator_view viewWithTag:1].frame = CGRectMake(0, 0, tenpctw * 2.0f, tenpcth);
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}
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#define ALMOST_INVISIBLE (.021f)
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- (void)hidePauseButton
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{
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[UIView animateWithDuration:0.2
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animations:^{ g_pause_indicator_view.alpha = ALMOST_INVISIBLE; }
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completion:^(BOOL finished) { }
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];
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}
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/* NOTE: This version runs on iOS6+. */
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- (NSUInteger)supportedInterfaceOrientations
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{
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return apple_frontend_settings.orientation_flags;
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}
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/* NOTE: This version runs on iOS2-iOS5, but not iOS6+. */
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
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{
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switch (interfaceOrientation)
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{
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case UIInterfaceOrientationPortrait:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortrait);
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case UIInterfaceOrientationPortraitUpsideDown:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskPortraitUpsideDown);
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case UIInterfaceOrientationLandscapeLeft:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeLeft);
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case UIInterfaceOrientationLandscapeRight:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskLandscapeRight);
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default:
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return (apple_frontend_settings.orientation_flags & UIInterfaceOrientationMaskAll);
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}
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return YES;
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}
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#endif
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#ifdef HAVE_AVFOUNDATION
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#include "../../gfx/common/gl_common.h"
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#ifndef GL_BGRA
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#define GL_BGRA 0x80E1
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#endif
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#ifdef HAVE_OPENGLES
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#define RCVOpenGLTextureCacheCreateTextureFromImage CVOpenGLESTextureCacheCreateTextureFromImage
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#define RCVOpenGLTextureGetName CVOpenGLESTextureGetName
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#define RCVOpenGLTextureCacheFlush CVOpenGLESTextureCacheFlush
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#define RCVOpenGLTextureCacheCreate CVOpenGLESTextureCacheCreate
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#define RCVOpenGLTextureRef CVOpenGLESTextureRef
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#define RCVOpenGLTextureCacheRef CVOpenGLESTextureCacheRef
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#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
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#define RCVOpenGLGetCurrentContext() (CVEAGLContext)(g_context)
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#else
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#define RCVOpenGLGetCurrentContext() (__bridge void *)(g_context)
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#endif
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#else
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#define RCVOpenGLTextureCacheCreateTextureFromImage CVOpenGLTextureCacheCreateTextureFromImage
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#define RCVOpenGLTextureGetName CVOpenGLTextureGetName
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#define RCVOpenGLTextureCacheFlush CVOpenGLTextureCacheFlush
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#define RCVOpenGLTextureCacheCreate CVOpenGLTextureCacheCreate
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#define RCVOpenGLTextureRef CVOpenGLTextureRef
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#define RCVOpenGLTextureCacheRef CVOpenGLTextureCacheRef
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#define RCVOpenGLGetCurrentContext() CGLGetCurrentContext(), CGLGetPixelFormat(CGLGetCurrentContext())
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#endif
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static AVCaptureSession *_session;
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static NSString *_sessionPreset;
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RCVOpenGLTextureCacheRef textureCache;
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GLuint outputTexture;
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static bool newFrame = false;
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static void event_process_camera_frame(void *pbuf_ptr)
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{
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CVReturn ret;
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RCVOpenGLTextureRef renderTexture;
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CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)pbuf_ptr;
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size_t width = CVPixelBufferGetWidth(pixelBuffer);
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size_t height = CVPixelBufferGetHeight(pixelBuffer);
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CVPixelBufferLockBaseAddress(pixelBuffer, 0);
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(void)width;
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(void)height;
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/*TODO - rewrite all this.
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*
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* create a texture from our render target.
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* textureCache will be what you previously
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* made with RCVOpenGLTextureCacheCreate.
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*/
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#ifdef HAVE_OPENGLES
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ret = RCVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
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textureCache, pixelBuffer, NULL, GL_TEXTURE_2D,
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GL_RGBA, (GLsizei)width, (GLsizei)height,
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GL_BGRA, GL_UNSIGNED_BYTE, 0, &renderTexture);
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#else
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ret = RCVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault,
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textureCache, pixelBuffer, 0, &renderTexture);
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#endif
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if (!renderTexture || ret)
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{
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RARCH_ERR("[apple_camera]: RCVOpenGLTextureCacheCreateTextureFromImage failed.\n");
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return;
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}
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outputTexture = RCVOpenGLTextureGetName(renderTexture);
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glBindTexture(GL_TEXTURE_2D, outputTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
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[[NSNotificationCenter defaultCenter] postNotificationName:@"NewCameraTextureReady" object:nil];
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newFrame = true;
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glBindTexture(GL_TEXTURE_2D, 0);
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RCVOpenGLTextureCacheFlush(textureCache, 0);
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CFRelease(renderTexture);
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CFRelease(pixelBuffer);
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pixelBuffer = 0;
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}
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- (void)captureOutput:(AVCaptureOutput *)captureOutput
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didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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fromConnection:(AVCaptureConnection *)connection
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{
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/* TODO: Don't post if event queue is full */
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CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)CVPixelBufferRetain(CMSampleBufferGetImageBuffer(sampleBuffer));
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event_process_camera_frame(pixelBuffer);
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}
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/* TODO - add void param to onCameraInit so we can pass g_context. */
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- (void) onCameraInit
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{
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NSError *error;
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AVCaptureVideoDataOutput * dataOutput;
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AVCaptureDeviceInput *input;
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AVCaptureDevice *videoDevice;
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CVReturn ret = RCVOpenGLTextureCacheCreate(kCFAllocatorDefault, NULL,
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RCVOpenGLGetCurrentContext(), NULL, &textureCache);
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(void)ret;
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/* Setup Capture Session. */
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_session = [[AVCaptureSession alloc] init];
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[_session beginConfiguration];
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/* TODO: dehardcode this based on device capabilities */
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_sessionPreset = AVCaptureSessionPreset640x480;
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/* Set preset session size. */
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[_session setSessionPreset:_sessionPreset];
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/* Creata a video device and input from that Device. Add the input to the capture session. */
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videoDevice = (AVCaptureDevice*)[AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
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if (videoDevice == nil)
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assert(0);
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/* Add the device to the session. */
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input = (AVCaptureDeviceInput*)[AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:&error];
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if (error)
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{
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RARCH_ERR("video device input %s\n", error.localizedDescription.UTF8String);
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assert(0);
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}
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[_session addInput:input];
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/* Create the output for the capture session. */
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dataOutput = (AVCaptureVideoDataOutput*)[[AVCaptureVideoDataOutput alloc] init];
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[dataOutput setAlwaysDiscardsLateVideoFrames:NO]; /* Probably want to set this to NO when recording. */
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[dataOutput setVideoSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey]];
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/* Set dispatch to be on the main thread so OpenGL can do things with the data. */
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[dataOutput setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
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[_session addOutput:dataOutput];
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[_session commitConfiguration];
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}
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- (void) onCameraStart
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{
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[_session startRunning];
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}
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- (void) onCameraStop
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{
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[_session stopRunning];
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}
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- (void) onCameraFree
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{
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RCVOpenGLTextureCacheFlush(textureCache, 0);
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CFRelease(textureCache);
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}
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#endif
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#ifdef HAVE_CORELOCATION
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#include <CoreLocation/CoreLocation.h>
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static CLLocationManager *locationManager;
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static bool locationChanged;
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static CLLocationDegrees currentLatitude;
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static CLLocationDegrees currentLongitude;
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static CLLocationAccuracy currentHorizontalAccuracy;
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static CLLocationAccuracy currentVerticalAccuracy;
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- (bool)onLocationHasChanged
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{
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bool hasChanged = locationChanged;
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if (hasChanged)
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locationChanged = false;
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return hasChanged;
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}
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- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
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{
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locationChanged = true;
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currentLatitude = newLocation.coordinate.latitude;
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currentLongitude = newLocation.coordinate.longitude;
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currentHorizontalAccuracy = newLocation.horizontalAccuracy;
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currentVerticalAccuracy = newLocation.verticalAccuracy;
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RARCH_LOG("didUpdateToLocation - latitude %f, longitude %f\n", (float)currentLatitude, (float)currentLongitude);
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}
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- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
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{
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CLLocation *location = (CLLocation*)[locations objectAtIndex:([locations count] - 1)];
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locationChanged = true;
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currentLatitude = [location coordinate].latitude;
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currentLongitude = [location coordinate].longitude;
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currentHorizontalAccuracy = location.horizontalAccuracy;
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currentVerticalAccuracy = location.verticalAccuracy;
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RARCH_LOG("didUpdateLocations - latitude %f, longitude %f\n", (float)currentLatitude, (float)currentLongitude);
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}
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- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error
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{
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RARCH_LOG("didFailWithError - %s\n", [[error localizedDescription] UTF8String]);
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}
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- (void)locationManagerDidPauseLocationUpdates:(CLLocationManager *)manager
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{
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RARCH_LOG("didPauseLocationUpdates\n");
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}
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- (void)locationManagerDidResumeLocationUpdates:(CLLocationManager *)manager
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{
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RARCH_LOG("didResumeLocationUpdates\n");
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}
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- (void)onLocationInit
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{
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/* Create the location manager
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* if this object does not already have one.
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*/
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if (locationManager == nil)
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locationManager = [[CLLocationManager alloc] init];
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locationManager.delegate = self;
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locationManager.desiredAccuracy = kCLLocationAccuracyBest;
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locationManager.distanceFilter = kCLDistanceFilterNone;
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[locationManager startUpdatingLocation];
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}
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#endif
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@end
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#ifdef HAVE_AVFOUNDATION
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typedef struct apple_camera
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{
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void *empty;
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} applecamera_t;
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static void *apple_camera_init(const char *device, uint64_t caps, unsigned width, unsigned height)
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{
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applecamera_t *applecamera;
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if ((caps & (UINT64_C(1) << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE)) == 0)
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{
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RARCH_ERR("applecamera returns OpenGL texture.\n");
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return NULL;
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}
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applecamera = (applecamera_t*)calloc(1, sizeof(applecamera_t));
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if (!applecamera)
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return NULL;
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[[CocoaView get] onCameraInit];
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return applecamera;
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}
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static void apple_camera_free(void *data)
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{
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applecamera_t *applecamera = (applecamera_t*)data;
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[[CocoaView get] onCameraFree];
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if (applecamera)
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free(applecamera);
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applecamera = NULL;
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}
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static bool apple_camera_start(void *data)
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{
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(void)data;
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[[CocoaView get] onCameraStart];
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return true;
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}
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static void apple_camera_stop(void *data)
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{
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[[CocoaView get] onCameraStop];
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}
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static bool apple_camera_poll(void *data, retro_camera_frame_raw_framebuffer_t frame_raw_cb,
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retro_camera_frame_opengl_texture_t frame_gl_cb)
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{
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(void)data;
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(void)frame_raw_cb;
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if (frame_gl_cb && newFrame)
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{
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/* FIXME: Identity for now.
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* Use proper texture matrix as returned by iOS Camera (if at all?). */
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static const float affine[] = {
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1.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 1.0f
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};
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frame_gl_cb(outputTexture, GL_TEXTURE_2D, affine);
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newFrame = false;
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}
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return true;
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}
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camera_driver_t camera_avfoundation = {
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apple_camera_init,
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apple_camera_free,
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apple_camera_start,
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apple_camera_stop,
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apple_camera_poll,
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"avfoundation",
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};
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#endif
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#ifdef HAVE_CORELOCATION
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typedef struct apple_location
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{
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void *empty;
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} applelocation_t;
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static void *apple_location_init(void)
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{
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applelocation_t *applelocation = (applelocation_t*)calloc(1, sizeof(applelocation_t));
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if (!applelocation)
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return NULL;
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[[CocoaView get] onLocationInit];
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return applelocation;
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}
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static void apple_location_set_interval(void *data, unsigned interval_update_ms, unsigned interval_distance)
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{
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(void)data;
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locationManager.distanceFilter = interval_distance ? interval_distance : kCLDistanceFilterNone;
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}
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static void apple_location_free(void *data)
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{
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applelocation_t *applelocation = (applelocation_t*)data;
|
|
|
|
/* TODO - free location manager? */
|
|
|
|
if (applelocation)
|
|
free(applelocation);
|
|
applelocation = NULL;
|
|
}
|
|
|
|
static bool apple_location_start(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
[locationManager startUpdatingLocation];
|
|
return true;
|
|
}
|
|
|
|
static void apple_location_stop(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
[locationManager stopUpdatingLocation];
|
|
}
|
|
|
|
static bool apple_location_get_position(void *data, double *lat, double *lon, double *horiz_accuracy,
|
|
double *vert_accuracy)
|
|
{
|
|
(void)data;
|
|
|
|
bool ret = [[CocoaView get] onLocationHasChanged];
|
|
|
|
if (!ret)
|
|
goto fail;
|
|
|
|
*lat = currentLatitude;
|
|
*lon = currentLongitude;
|
|
*horiz_accuracy = currentHorizontalAccuracy;
|
|
*vert_accuracy = currentVerticalAccuracy;
|
|
return true;
|
|
|
|
fail:
|
|
*lat = 0.0;
|
|
*lon = 0.0;
|
|
*horiz_accuracy = 0.0;
|
|
*vert_accuracy = 0.0;
|
|
return false;
|
|
}
|
|
|
|
location_driver_t location_corelocation = {
|
|
apple_location_init,
|
|
apple_location_free,
|
|
apple_location_start,
|
|
apple_location_stop,
|
|
apple_location_get_position,
|
|
apple_location_set_interval,
|
|
"corelocation",
|
|
};
|
|
#endif
|
|
|