RetroArch/audio
2015-09-06 16:03:30 +02:00
..
audio_filters Use retro_inline.h for remaining 'inline' instances 2015-03-29 16:43:02 +02:00
drivers dsound.c - Include windows.h header too 2015-09-06 16:03:30 +02:00
drivers_resampler Create memalign.c 2015-09-02 17:06:02 +02:00
test
audio_driver.c Add missing header includes, fixes CXX_BUILD. 2015-09-06 14:46:25 +02:00
audio_driver.h (Vita) Attempt to reuse PSP1 audio driver for Vita 2015-08-12 12:18:45 +02:00
audio_dsp_filter.c Retry implementation of include_compressed to dir_list_new. 2015-08-30 20:19:41 +02:00
audio_dsp_filter.h
audio_monitor.h
audio_resampler_driver.c (Audio/gfx) Cleanups 2015-06-13 01:18:13 +02:00
audio_resampler_driver.h
audio_thread_wrapper.c Move audio callback to audio_driver.c 2015-05-19 21:35:40 +02:00
audio_thread_wrapper.h
audio_utils_neon.S
audio_utils.c (audio_utils.c) Cleanups 2015-07-10 19:51:09 +02:00
audio_utils.h Revert "Consistently use HAVE_NEON to include NEON-specific fragments." 2015-04-18 23:40:28 +02:00
librsound.c Replace some references to sys_timer_usleep 2015-08-29 15:24:23 +02:00