mirror of
https://github.com/CTCaer/RetroArch.git
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362 lines
18 KiB
C
362 lines
18 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013 - Jason Fetters
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __APPLE_RARCH_SETTING_DATA_H__
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#define __APPLE_RARCH_SETTING_DATA_H__
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#include "general.h"
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enum setting_type { ST_NONE, ST_BOOL, ST_INT, ST_FLOAT, ST_PATH, ST_STRING, ST_HEX, ST_BIND,
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ST_GROUP, ST_SUB_GROUP, ST_END_GROUP, ST_END_SUB_GROUP };
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typedef struct
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{
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enum setting_type type;
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const char* name;
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void* value;
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uint32_t size;
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const char* short_description;
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uint32_t input_player;
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double min;
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double max;
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bool allow_blank;
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} rarch_setting_t;
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extern struct settings fake_settings;
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extern struct global fake_extern;
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// HACK
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#define g_settings fake_settings
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#define g_extern fake_extern
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#define START_GROUP(NAME) { ST_GROUP, NAME },
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#define END_GROUP() { ST_END_GROUP },
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#define START_SUB_GROUP(NAME) { ST_SUB_GROUP, NAME },
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#define END_SUB_GROUP() { ST_END_SUB_GROUP },
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#define CONFIG_BOOL(TARGET, NAME, SHORT) { ST_BOOL, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_INT(TARGET, NAME, SHORT) { ST_INT, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_FLOAT(TARGET, NAME, SHORT) { ST_FLOAT, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_PATH(TARGET, NAME, SHORT) { ST_PATH, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_STRING(TARGET, NAME, SHORT) { ST_STRING, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_HEX(TARGET, NAME, SHORT) { ST_HEX, NAME, &TARGET, sizeof(TARGET), SHORT },
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#define CONFIG_BIND(TARGET, PLAYER, NAME, SHORT) { ST_BIND, NAME, &TARGET, sizeof(TARGET), SHORT, PLAYER },
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const rarch_setting_t setting_data[] =
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{
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/***********/
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/* DRIVERS */
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/***********/
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START_GROUP("Drivers")
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START_SUB_GROUP("Drivers")
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CONFIG_STRING(g_settings.video.driver, "video_driver", "Video Driver")
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CONFIG_STRING(g_settings.video.gl_context, "video_gl_context", "OpenGL Driver")
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CONFIG_STRING(g_settings.audio.driver, "audio_driver", "Audio Driver")
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CONFIG_STRING(g_settings.input.driver, "input_driver", "Input Driver")
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CONFIG_STRING(g_settings.input.joypad_driver, "input_joypad_driver", "Joypad Driver")
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* PATHS */
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/*********/
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START_GROUP("Paths")
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START_SUB_GROUP("Paths")
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CONFIG_PATH(g_settings.libretro, "libretro_path", "libretro Path")
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CONFIG_PATH(g_settings.core_options_path, "core_options_path", "Core Options Path")
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CONFIG_PATH(g_settings.screenshot_directory, "screenshot_directory", "Screenshot Directory")
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CONFIG_PATH(g_settings.cheat_database, "cheat_database_path", "Cheat Database")
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CONFIG_PATH(g_settings.cheat_settings_path, "cheat_settings_path", "Cheat Settings")
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CONFIG_PATH(g_settings.game_history_path, "game_history_path", "Game History Path")
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CONFIG_INT(g_settings.game_history_size, "game_history_size", "Game History Size")
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#ifdef HAVE_RGUI
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CONFIG_PATH(g_settings.rgui_browser_directory, "rgui_browser_directory", "Browser Directory")
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#endif
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#ifdef HAVE_OVERLAY
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CONFIG_PATH(g_extern.overlay_dir, "overlay_directory", "Overlay Directory")
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#endif
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END_SUB_GROUP()
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END_GROUP()
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/*************/
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/* EMULATION */
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/*************/
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START_GROUP("Emulation")
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START_SUB_GROUP("Emulation")
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CONFIG_BOOL(g_settings.pause_nonactive, "pause_nonactive", "Pause when inactive")
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CONFIG_BOOL(g_settings.rewind_enable, "rewind_enable", "Enable Rewind")
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CONFIG_INT(g_settings.rewind_buffer_size, "rewind_buffer_size", "Rewind Buffer Size") /* *= 1000000 */
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CONFIG_INT(g_settings.rewind_granularity, "rewind_granularity", "Rewind Granularity")
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CONFIG_FLOAT(g_settings.slowmotion_ratio, "slowmotion_ratio", "Slow motion ratio") /* >= 1.0f */
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/* Saves */
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CONFIG_INT(g_settings.autosave_interval, "autosave_interval", "Autosave Interval")
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CONFIG_BOOL(g_settings.block_sram_overwrite, "block_sram_overwrite", "Block SRAM overwrite")
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CONFIG_BOOL(g_settings.savestate_auto_index, "savestate_auto_index", "Save State Auto Index")
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CONFIG_BOOL(g_settings.savestate_auto_save, "savestate_auto_save", "Auto Save State")
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CONFIG_BOOL(g_settings.savestate_auto_load, "savestate_auto_load", "Auto Load State")
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* AUDIO */
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/*********/
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START_GROUP("Audio")
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START_SUB_GROUP("Audio")
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CONFIG_BOOL(g_settings.audio.enable, "audio_enable", "Enable")
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CONFIG_FLOAT(g_settings.audio.volume, "audio_volume", "Volume")
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/* Audio: Sync */
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CONFIG_BOOL(g_settings.audio.sync, "audio_sync", "Enable Sync")
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CONFIG_INT(g_settings.audio.latency, "audio_latency", "Latency")
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CONFIG_BOOL(g_settings.audio.rate_control, "audio_rate_control", "Enable Rate Control")
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CONFIG_FLOAT(g_settings.audio.rate_control_delta, "audio_rate_control_delta", "Rate Control Delta")
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/* Audio: Other */
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CONFIG_STRING(g_settings.audio.device, "audio_device", "Device")
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CONFIG_INT(g_settings.audio.out_rate, "audio_out_rate", "Ouput Rate")
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CONFIG_PATH(g_settings.audio.dsp_plugin, "audio_dsp_plugin", "DSP Plugin")
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* INPUT */
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/*********/
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START_GROUP("Input")
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START_SUB_GROUP("Input")
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/* Input: Autoconfig */
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CONFIG_BOOL(g_settings.input.autodetect_enable, "input_autodetect_enable", "Use joypad autodetection")
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CONFIG_PATH(g_settings.input.autoconfig_dir, "joypad_autoconfig_dir", "Joypad Autoconfig Directory")
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/* Input: Joypad mapping */
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CONFIG_INT(g_settings.input.joypad_map[0], "input_player1_joypad_index", "Player 1 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[1], "input_player2_joypad_index", "Player 2 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[2], "input_player3_joypad_index", "Player 3 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[3], "input_player4_joypad_index", "Player 4 Pad Index")
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CONFIG_INT(g_settings.input.joypad_map[4], "input_player5_joypad_index", "Player 5 Pad Index")
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/* Input: Turbo/Axis options */
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CONFIG_FLOAT(g_settings.input.axis_threshold, "input_axis_threshold", "Axis Deadzone")
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CONFIG_INT(g_settings.input.turbo_period, "input_turbo_period", "Turbo Period")
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CONFIG_INT(g_settings.input.turbo_duty_cycle, "input_duty_cycle", "Duty Cycle")
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/* Input: Misc */
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CONFIG_BOOL(g_settings.input.netplay_client_swap_input, "netplay_client_swap_input", "Swap Netplay Input")
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CONFIG_BOOL(g_settings.input.debug_enable, "input_debug_enable", "Enable Input Debugging")
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/* Input: Overlay */
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#ifdef HAVE_OVERLAY
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CONFIG_PATH(g_settings.input.overlay, "input_overlay", "Input Overlay")
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CONFIG_FLOAT(g_settings.input.overlay_opacity, "input_overlay_opacity", "Overlay Opacity")
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CONFIG_FLOAT(g_settings.input.overlay_scale, "input_overlay_scale", "Overlay Scale")
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#endif
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/* Input: Android */
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#ifdef ANDROID
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CONFIG_INT(g_settings.input.back_behavior, "input_back_behavior", "Back Behavior")
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CONFIG_INT(g_settings.input.icade_profile[0], "input_autodetect_icade_profile_pad1", "iCade 1")
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CONFIG_INT(g_settings.input.icade_profile[1], "input_autodetect_icade_profile_pad2", "iCade 2")
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CONFIG_INT(g_settings.input.icade_profile[2], "input_autodetect_icade_profile_pad3", "iCade 3")
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CONFIG_INT(g_settings.input.icade_profile[3], "input_autodetect_icade_profile_pad4", "iCade 4")
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#endif
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END_SUB_GROUP()
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START_SUB_GROUP("Player 1")
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CONFIG_BIND(g_settings.input.binds[0][ 0], 1, "b", "B button (down)")
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CONFIG_BIND(g_settings.input.binds[0][ 1], 1, "y", "Y button (left)")
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CONFIG_BIND(g_settings.input.binds[0][ 2], 1, "select", "Select button")
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CONFIG_BIND(g_settings.input.binds[0][ 3], 1, "start", "Start button")
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CONFIG_BIND(g_settings.input.binds[0][ 4], 1, "up", "Up D-pad")
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CONFIG_BIND(g_settings.input.binds[0][ 5], 1, "down", "Down D-pad")
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CONFIG_BIND(g_settings.input.binds[0][ 6], 1, "left", "Left D-pad")
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CONFIG_BIND(g_settings.input.binds[0][ 7], 1, "right", "Right D-pad")
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CONFIG_BIND(g_settings.input.binds[0][ 8], 1, "a", "A button (right)")
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CONFIG_BIND(g_settings.input.binds[0][ 9], 1, "x", "X button (top)")
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CONFIG_BIND(g_settings.input.binds[0][10], 1, "l", "L button (left shoulder)")
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CONFIG_BIND(g_settings.input.binds[0][11], 1, "r", "R button (right shoulder)")
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CONFIG_BIND(g_settings.input.binds[0][12], 1, "l2", "L2 button (left shoulder #2)")
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CONFIG_BIND(g_settings.input.binds[0][13], 1, "r2", "R2 button (right shoulder #2)")
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CONFIG_BIND(g_settings.input.binds[0][14], 1, "l3", "L3 button (left analog button)")
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CONFIG_BIND(g_settings.input.binds[0][15], 1, "r3", "R3 button (right analog button)")
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CONFIG_BIND(g_settings.input.binds[0][16], 1, "turbo", "Turbo enable")
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CONFIG_BIND(g_settings.input.binds[0][17], 1, "l_x_plus", "Left analog X+ (right)")
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CONFIG_BIND(g_settings.input.binds[0][18], 1, "l_x_minus", "Left analog X- (left)")
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CONFIG_BIND(g_settings.input.binds[0][19], 1, "l_y_plus", "Left analog Y+ (down)")
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CONFIG_BIND(g_settings.input.binds[0][20], 1, "l_y_minus", "Left analog Y- (up)")
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CONFIG_BIND(g_settings.input.binds[0][21], 1, "r_x_plus", "Right analog X+ (right)")
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CONFIG_BIND(g_settings.input.binds[0][22], 1, "r_x_minus", "Right analog X- (left)")
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CONFIG_BIND(g_settings.input.binds[0][23], 1, "r_y_plus", "Right analog Y+ (down)")
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CONFIG_BIND(g_settings.input.binds[0][24], 1, "r_y_minus", "Right analog Y- (up)")
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END_SUB_GROUP()
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END_GROUP()
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/*********/
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/* VIDEO */
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/*********/
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START_GROUP("Video")
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START_SUB_GROUP("Monitor")
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CONFIG_INT(g_settings.video.monitor_index, "video_monitor_index", "Monitor Index")
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CONFIG_BOOL(g_settings.video.fullscreen, "video_fullscreen", "Use Fullscreen mode") // if (!g_extern.force_fullscreen)
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CONFIG_BOOL(g_settings.video.windowed_fullscreen, "video_windowed_fullscreen", "Windowed Fullscreen Mode")
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CONFIG_INT(g_settings.video.fullscreen_x, "video_fullscreen_x", "Fullscreen Width")
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CONFIG_INT(g_settings.video.fullscreen_y, "video_fullscreen_y", "Fullscreen Height")
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CONFIG_FLOAT(g_settings.video.refresh_rate, "video_refresh_rate", "Refresh Rate")
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END_SUB_GROUP()
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/* Video: Window Manager */
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START_SUB_GROUP("Window Manager")
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CONFIG_BOOL(g_settings.video.disable_composition, "video_disable_composition", "Disable WM Composition")
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END_SUB_GROUP()
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START_SUB_GROUP("Aspect")
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CONFIG_BOOL(g_settings.video.force_aspect, "video_force_aspect", "Force aspect ratio")
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CONFIG_FLOAT(g_settings.video.aspect_ratio, "video_aspect_ratio", "Aspect Ratio")
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CONFIG_INT(g_settings.video.aspect_ratio_idx, "aspect_ratio_index", "Aspect Ratio Index")
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CONFIG_BOOL(g_settings.video.aspect_ratio_auto, "video_aspect_ratio_auto", "Use Auto Aspect Ratio")
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END_SUB_GROUP()
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START_SUB_GROUP("Scaling")
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CONFIG_FLOAT(g_settings.video.xscale, "video_xscale", "X Scale")
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CONFIG_FLOAT(g_settings.video.yscale, "video_yscale", "Y Scale")
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CONFIG_BOOL(g_settings.video.scale_integer, "video_scale_integer", "Force integer scaling")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.x, "custom_viewport_x", "Custom Viewport X")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.y, "custom_viewport_y", "Custom Viewport Y")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.width, "custom_viewport_width", "Custom Viewport Width")
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CONFIG_INT(g_extern.console.screen.viewports.custom_vp.height, "custom_viewport_height", "Custom Viewport Height")
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CONFIG_BOOL(g_settings.video.smooth, "video_smooth", "Use bilinear filtering")
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END_SUB_GROUP()
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START_SUB_GROUP("Shader")
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CONFIG_BOOL(g_settings.video.shader_enable, "video_shader_enable", "Enable Shaders")
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CONFIG_PATH(g_settings.video.shader_dir, "video_shader_dir", "Shader Directory")
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CONFIG_PATH(g_settings.video.shader_path, "video_shader", "Shader")
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END_SUB_GROUP()
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START_SUB_GROUP("Sync")
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CONFIG_BOOL(g_settings.video.threaded, "video_threaded", "Use threaded video")
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CONFIG_BOOL(g_settings.video.vsync, "video_vsync", "Use VSync")
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CONFIG_BOOL(g_settings.video.hard_sync, "video_hard_sync", "Use OpenGL Hard Sync")
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CONFIG_INT(g_settings.video.hard_sync_frames, "video_hard_sync_frames", "Number of Hard Sync frames") // 0 - 3
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END_SUB_GROUP()
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START_SUB_GROUP("Misc")
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CONFIG_BOOL(g_settings.video.post_filter_record, "video_post_filter_record", "Post filter record")
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CONFIG_BOOL(g_settings.video.gpu_record, "video_gpu_record", "GPU Record")
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CONFIG_BOOL(g_settings.video.gpu_screenshot, "video_gpu_screenshot", "GPU Screenshot")
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CONFIG_BOOL(g_settings.video.allow_rotate, "video_allow_rotate", "Allow rotation")
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CONFIG_BOOL(g_settings.video.crop_overscan, "video_crop_overscan", "Crop Overscan")
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#ifdef HAVE_DYLIB
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CONFIG_PATH(g_settings.video.filter_path, "video_filter", "Software filter"),
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#endif
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END_SUB_GROUP()
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START_SUB_GROUP("Messages")
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CONFIG_PATH(g_settings.video.font_path, "video_font_path", "Font Path")
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CONFIG_FLOAT(g_settings.video.font_size, "video_font_size", "Font Size")
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CONFIG_BOOL(g_settings.video.font_enable, "video_font_enable", "Font Enable")
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CONFIG_BOOL(g_settings.video.font_scale, "video_font_scale", "Font Scale")
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CONFIG_FLOAT(g_settings.video.msg_pos_x, "video_message_pos_x", "Message X Position")
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CONFIG_FLOAT(g_settings.video.msg_pos_y, "video_message_pos_y", "Message Y Position")
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/* message color */
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END_SUB_GROUP()
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END_GROUP()
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/********/
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/* Misc */
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/********/
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START_GROUP("Misc")
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START_SUB_GROUP("Misc")
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CONFIG_BOOL(g_extern.config_save_on_exit, "config_save_on_exit", "Save Config On Exit")
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CONFIG_BOOL(g_settings.network_cmd_enable, "network_cmd_enable", "Network Commands")
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CONFIG_INT(g_settings.network_cmd_port, "network_cmd_port", "Network Command Port")
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CONFIG_BOOL(g_settings.stdin_cmd_enable, "stdin_cmd_enable", "stdin command")
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END_SUB_GROUP()
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END_GROUP()
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{ 0 }
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};
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// HACK
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#undef g_settings
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#undef g_extern
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// Keyboard
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#include "keycode.h"
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static const struct
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{
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const char* const keyname;
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const uint32_t hid_id;
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} apple_key_name_map[] = {
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{ "left", KEY_Left }, { "right", KEY_Right },
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{ "up", KEY_Up }, { "down", KEY_Down },
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{ "enter", KEY_Enter }, { "kp_enter", KP_Enter },
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{ "space", KEY_Space }, { "tab", KEY_Tab },
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{ "shift", KEY_LeftShift }, { "rshift", KEY_RightShift },
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{ "ctrl", KEY_LeftControl }, { "alt", KEY_LeftAlt },
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{ "escape", KEY_Escape }, { "backspace", KEY_DeleteForward },
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{ "backquote", KEY_Grave }, { "pause", KEY_Pause },
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{ "f1", KEY_F1 }, { "f2", KEY_F2 },
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{ "f3", KEY_F3 }, { "f4", KEY_F4 },
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{ "f5", KEY_F5 }, { "f6", KEY_F6 },
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{ "f7", KEY_F7 }, { "f8", KEY_F8 },
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{ "f9", KEY_F9 }, { "f10", KEY_F10 },
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{ "f11", KEY_F11 }, { "f12", KEY_F12 },
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{ "num0", KEY_0 }, { "num1", KEY_1 },
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{ "num2", KEY_2 }, { "num3", KEY_3 },
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{ "num4", KEY_4 }, { "num5", KEY_5 },
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{ "num6", KEY_6 }, { "num7", KEY_7 },
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{ "num8", KEY_8 }, { "num9", KEY_9 },
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{ "insert", KEY_Insert }, { "del", KEY_DeleteForward },
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{ "home", KEY_Home }, { "end", KEY_End },
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{ "pageup", KEY_PageUp }, { "pagedown", KEY_PageDown },
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{ "add", KP_Add }, { "subtract", KP_Subtract },
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{ "multiply", KP_Multiply }, { "divide", KP_Divide },
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{ "keypad0", KP_0 }, { "keypad1", KP_1 },
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{ "keypad2", KP_2 }, { "keypad3", KP_3 },
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{ "keypad4", KP_4 }, { "keypad5", KP_5 },
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{ "keypad6", KP_6 }, { "keypad7", KP_7 },
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{ "keypad8", KP_8 }, { "keypad9", KP_9 },
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{ "period", KEY_Period }, { "capslock", KEY_CapsLock },
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{ "numlock", KP_NumLock }, { "print_screen", KEY_PrintScreen },
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{ "scroll_lock", KEY_ScrollLock },
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{ "a", KEY_A }, { "b", KEY_B }, { "c", KEY_C }, { "d", KEY_D },
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{ "e", KEY_E }, { "f", KEY_F }, { "g", KEY_G }, { "h", KEY_H },
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{ "i", KEY_I }, { "j", KEY_J }, { "k", KEY_K }, { "l", KEY_L },
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{ "m", KEY_M }, { "n", KEY_N }, { "o", KEY_O }, { "p", KEY_P },
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{ "q", KEY_Q }, { "r", KEY_R }, { "s", KEY_S }, { "t", KEY_T },
|
|
{ "u", KEY_U }, { "v", KEY_V }, { "w", KEY_W }, { "x", KEY_X },
|
|
{ "y", KEY_Y }, { "z", KEY_Z },
|
|
|
|
{ "nul", 0x00},
|
|
};
|
|
|
|
#endif |