mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-27 05:05:51 +00:00
390 lines
12 KiB
C
390 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2014 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdint.h>
|
|
#include <stdlib.h>
|
|
|
|
#ifdef _XBOX
|
|
#include <xtl.h>
|
|
#endif
|
|
|
|
#include "../driver.h"
|
|
#include "../general.h"
|
|
#include "../libretro.h"
|
|
|
|
#define MAX_PADS 4
|
|
|
|
typedef struct xdk_input
|
|
{
|
|
uint64_t pad_state[MAX_PADS];
|
|
int16_t analog_state[MAX_PADS][2][2];
|
|
#ifdef _XBOX1
|
|
HANDLE gamepads[MAX_PADS];
|
|
DWORD dwDeviceMask;
|
|
bool bInserted[MAX_PADS];
|
|
bool bRemoved[MAX_PADS];
|
|
#endif
|
|
const rarch_joypad_driver_t *joypad;
|
|
} xdk_input_t;
|
|
|
|
static void xdk_input_poll(void *data)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)data;
|
|
|
|
#if defined(_XBOX1)
|
|
unsigned int dwInsertions, dwRemovals;
|
|
XGetDeviceChanges(XDEVICE_TYPE_GAMEPAD, reinterpret_cast<PDWORD>(&dwInsertions), reinterpret_cast<PDWORD>(&dwRemovals));
|
|
#endif
|
|
|
|
for (unsigned port = 0; port < MAX_PADS; port++)
|
|
{
|
|
#ifdef _XBOX1
|
|
XINPUT_CAPABILITIES caps[MAX_PADS];
|
|
(void)caps;
|
|
// handle removed devices
|
|
xdk->bRemoved[port] = (dwRemovals & (1 << port)) ? true : false;
|
|
|
|
if(xdk->bRemoved[port])
|
|
{
|
|
// if the controller was removed after XGetDeviceChanges but before
|
|
// XInputOpen, the device handle will be NULL
|
|
if(xdk->gamepads[port])
|
|
XInputClose(xdk->gamepads[port]);
|
|
|
|
xdk->gamepads[port] = 0;
|
|
xdk->pad_state[port] = 0;
|
|
}
|
|
|
|
// handle inserted devices
|
|
xdk->bInserted[port] = (dwInsertions & (1 << port)) ? true : false;
|
|
|
|
if(xdk->bInserted[port])
|
|
{
|
|
XINPUT_POLLING_PARAMETERS m_pollingParameters;
|
|
m_pollingParameters.fAutoPoll = FALSE;
|
|
m_pollingParameters.fInterruptOut = TRUE;
|
|
m_pollingParameters.bInputInterval = 8;
|
|
m_pollingParameters.bOutputInterval = 8;
|
|
xdk->gamepads[port] = XInputOpen(XDEVICE_TYPE_GAMEPAD, port, XDEVICE_NO_SLOT, NULL);
|
|
}
|
|
|
|
if (!xdk->gamepads[port])
|
|
continue;
|
|
|
|
// if the controller is removed after XGetDeviceChanges but before
|
|
// XInputOpen, the device handle will be NULL
|
|
#endif
|
|
|
|
XINPUT_STATE state_tmp;
|
|
|
|
#if defined(_XBOX1)
|
|
if (XInputPoll(xdk->gamepads[port]) != ERROR_SUCCESS)
|
|
continue;
|
|
|
|
if (XInputGetState(xdk->gamepads[port], &state_tmp) != ERROR_SUCCESS)
|
|
continue;
|
|
#elif defined(_XBOX360)
|
|
if (XInputGetState(port, &state_tmp) == ERROR_DEVICE_NOT_CONNECTED)
|
|
continue;
|
|
#endif
|
|
|
|
uint64_t *state_cur = &xdk->pad_state[port];
|
|
|
|
*state_cur = 0;
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_BACK) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0);
|
|
|
|
#if defined(_XBOX1)
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_B]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_A]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_Y]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_X]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_LEFT_TRIGGER]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_RIGHT_TRIGGER]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_WHITE]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bAnalogButtons[XINPUT_GAMEPAD_BLACK]) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0);
|
|
#elif defined(_XBOX360)
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_B) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_A) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_Y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_X) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bLeftTrigger > 128) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.bRightTrigger > 128) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0);
|
|
#endif
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0);
|
|
*state_cur |= ((state_tmp.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0);
|
|
|
|
xdk->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.Gamepad.sThumbLX;
|
|
xdk->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.Gamepad.sThumbLY;
|
|
xdk->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.Gamepad.sThumbRX;
|
|
xdk->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.Gamepad.sThumbRY;
|
|
|
|
for (int i = 0; i < 2; i++)
|
|
for (int j = 0; j < 2; j++)
|
|
if (xdk->analog_state[port][i][j] == -0x8000)
|
|
xdk->analog_state[port][i][j] = -0x7fff;
|
|
}
|
|
|
|
uint64_t *state_p1 = &xdk->pad_state[0];
|
|
uint64_t *lifecycle_state = &g_extern.lifecycle_state;
|
|
|
|
*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
|
|
|
|
if((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3)))
|
|
*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
|
|
}
|
|
|
|
static int16_t xdk_input_state(void *data, const struct retro_keybind **binds,
|
|
unsigned port, unsigned device,
|
|
unsigned index, unsigned id)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)data;
|
|
|
|
if (port >= MAX_PADS)
|
|
return 0;
|
|
|
|
switch (device)
|
|
{
|
|
case RETRO_DEVICE_JOYPAD:
|
|
return input_joypad_pressed(xdk->joypad, port, binds[port], id);
|
|
case RETRO_DEVICE_ANALOG:
|
|
return input_joypad_analog(xdk->joypad, port, index, id, binds[port]);
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void xdk_input_free_input(void *data)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)data;
|
|
|
|
if (xdk->joypad)
|
|
xdk->joypad->destroy();
|
|
|
|
free(data);
|
|
}
|
|
|
|
static void *xdk_input_init(void)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)calloc(1, sizeof(*xdk));
|
|
if (!xdk)
|
|
return NULL;
|
|
|
|
#ifdef _XBOX1
|
|
XInitDevices(0, NULL);
|
|
|
|
xdk->dwDeviceMask = XGetDevices(XDEVICE_TYPE_GAMEPAD);
|
|
|
|
//Check the device status
|
|
switch(XGetDeviceEnumerationStatus())
|
|
{
|
|
case XDEVICE_ENUMERATION_IDLE:
|
|
RARCH_LOG("Input state status: XDEVICE_ENUMERATION_IDLE\n");
|
|
break;
|
|
case XDEVICE_ENUMERATION_BUSY:
|
|
RARCH_LOG("Input state status: XDEVICE_ENUMERATION_BUSY\n");
|
|
break;
|
|
}
|
|
|
|
while(XGetDeviceEnumerationStatus() == XDEVICE_ENUMERATION_BUSY) {}
|
|
#endif
|
|
|
|
xdk->joypad = input_joypad_init_driver(g_settings.input.joypad_driver);
|
|
return xdk;
|
|
}
|
|
|
|
static bool xdk_input_key_pressed(void *data, int key)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)data;
|
|
return (g_extern.lifecycle_state & (1ULL << key)) || input_joypad_pressed(xdk->joypad, 0, g_settings.input.binds[0], key);
|
|
}
|
|
|
|
static uint64_t xdk_input_get_capabilities(void *data)
|
|
{
|
|
uint64_t caps = 0;
|
|
|
|
caps |= (1 << RETRO_DEVICE_JOYPAD);
|
|
caps |= (1 << RETRO_DEVICE_ANALOG);
|
|
|
|
return caps;
|
|
}
|
|
|
|
// FIXME - are we sure about treating low frequency motor as the "strong" motor? Does it apply for Xbox too?
|
|
|
|
static bool xdk_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)data;
|
|
(void)xdk;
|
|
bool val = false;
|
|
|
|
|
|
#if 0
|
|
#if defined(_XBOX360)
|
|
XINPUT_VIBRATION rumble_state;
|
|
|
|
if (effect == RETRO_RUMBLE_STRONG)
|
|
rumble_state.wLeftMotorSpeed = strength;
|
|
else if (effect == RETRO_RUMBLE_WEAK)
|
|
rumble_state.wRightMotorSpeed = strength;
|
|
val = XInputSetState(port, &rumble_state) == ERROR_SUCCESS;
|
|
#elif defined(_XBOX1)
|
|
#if 0
|
|
XINPUT_FEEDBACK rumble_state;
|
|
|
|
if (effect == RETRO_RUMBLE_STRONG)
|
|
rumble_state.Rumble.wLeftMotorSpeed = strength;
|
|
else if (effect == RETRO_RUMBLE_WEAK)
|
|
rumble_state.Rumble.wRightMotorSpeed = strength;
|
|
val = XInputSetState(xdk->gamepads[port], &rumble_state) == ERROR_SUCCESS;
|
|
#endif
|
|
#endif
|
|
#endif
|
|
return val;
|
|
}
|
|
|
|
static const rarch_joypad_driver_t *xdk_input_get_joypad_driver(void *data)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)data;
|
|
return xdk->joypad;
|
|
}
|
|
|
|
const input_driver_t input_xinput =
|
|
{
|
|
xdk_input_init,
|
|
xdk_input_poll,
|
|
xdk_input_state,
|
|
xdk_input_key_pressed,
|
|
xdk_input_free_input,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
xdk_input_get_capabilities,
|
|
NULL,
|
|
"xinput",
|
|
|
|
NULL,
|
|
xdk_input_set_rumble,
|
|
xdk_input_get_joypad_driver,
|
|
};
|
|
|
|
static const char* const XBOX_CONTROLLER_NAMES[4] =
|
|
{
|
|
"XInput Controller (Player 1)",
|
|
"XInput Controller (Player 2)",
|
|
"XInput Controller (Player 3)",
|
|
"XInput Controller (Player 4)"
|
|
};
|
|
|
|
static const char *xdk_joypad_name(unsigned pad)
|
|
{
|
|
return g_settings.input.device_names[pad];
|
|
}
|
|
|
|
static bool xdk_joypad_init(void)
|
|
{
|
|
unsigned autoconf_pad;
|
|
|
|
for (autoconf_pad = 0; autoconf_pad < MAX_PLAYERS; autoconf_pad++)
|
|
{
|
|
strlcpy(g_settings.input.device_names[autoconf_pad], "XInput Controller", sizeof(g_settings.input.device_names[autoconf_pad]));
|
|
input_config_autoconfigure_joypad(autoconf_pad, xdk_joypad_name(autoconf_pad), xdk_joypad.ident);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool xdk_joypad_button(unsigned port_num, uint16_t joykey)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)driver.input_data;
|
|
|
|
if (port_num >= MAX_PADS)
|
|
return false;
|
|
|
|
return xdk->pad_state[port_num] & (1ULL << joykey);
|
|
}
|
|
|
|
static int16_t xdk_joypad_axis(unsigned port_num, uint32_t joyaxis)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)driver.input_data;
|
|
if (joyaxis == AXIS_NONE || port_num >= MAX_PADS)
|
|
return 0;
|
|
|
|
int val = 0;
|
|
|
|
int axis = -1;
|
|
bool is_neg = false;
|
|
bool is_pos = false;
|
|
|
|
if (AXIS_NEG_GET(joyaxis) < 4)
|
|
{
|
|
axis = AXIS_NEG_GET(joyaxis);
|
|
is_neg = true;
|
|
}
|
|
else if (AXIS_POS_GET(joyaxis) < 4)
|
|
{
|
|
axis = AXIS_POS_GET(joyaxis);
|
|
is_pos = true;
|
|
}
|
|
|
|
switch (axis)
|
|
{
|
|
case 0: val = xdk->analog_state[port_num][0][0]; break;
|
|
case 1: val = xdk->analog_state[port_num][0][1]; break;
|
|
case 2: val = xdk->analog_state[port_num][1][0]; break;
|
|
case 3: val = xdk->analog_state[port_num][1][1]; break;
|
|
}
|
|
|
|
if (is_neg && val > 0)
|
|
val = 0;
|
|
else if (is_pos && val < 0)
|
|
val = 0;
|
|
|
|
return val;
|
|
}
|
|
|
|
|
|
static void xdk_joypad_poll(void)
|
|
{
|
|
}
|
|
|
|
static bool xdk_joypad_query_pad(unsigned pad)
|
|
{
|
|
xdk_input_t *xdk = (xdk_input_t*)driver.input_data;
|
|
return pad < MAX_PLAYERS && xdk->pad_state[pad];
|
|
}
|
|
|
|
static void xdk_joypad_destroy(void)
|
|
{
|
|
}
|
|
|
|
const rarch_joypad_driver_t xdk_joypad = {
|
|
xdk_joypad_init,
|
|
xdk_joypad_query_pad,
|
|
xdk_joypad_destroy,
|
|
xdk_joypad_button,
|
|
xdk_joypad_axis,
|
|
xdk_joypad_poll,
|
|
NULL,
|
|
xdk_joypad_name,
|
|
"xdk",
|
|
};
|