mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-27 05:05:51 +00:00
471 lines
14 KiB
C
471 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <sys/process.h>
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#include "../../ps3/sdk_defines.h"
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#include "../menu/menu_common.h"
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#include "../../console/rarch_console.h"
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#include "../../conf/config_file.h"
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#include "../../general.h"
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#include "../../file.h"
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#define EMULATOR_CONTENT_DIR "SSNE10000"
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#ifndef __PSL1GHT__
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#define NP_POOL_SIZE (128*1024)
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static uint8_t np_pool[NP_POOL_SIZE];
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#endif
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//TODO - not sure if stack size needs to be lower for Salamander
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#ifdef IS_SALAMANDER
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SYS_PROCESS_PARAM(1001, 0x100000)
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#else
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SYS_PROCESS_PARAM(1001, 0x200000)
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#endif
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#ifdef HAVE_MULTIMAN
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#define MULTIMAN_SELF_FILE "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF"
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#endif
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#ifdef IS_SALAMANDER
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#include <netex/net.h>
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#include <np.h>
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#include <np/drm.h>
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#include <cell/pad.h>
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#include <cell/sysmodule.h>
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char config_path[512];
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char libretro_path[512];
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static void find_and_set_first_file(void)
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{
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//Last fallback - we'll need to start the first executable file
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// we can find in the RetroArch cores directory
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char first_file[PATH_MAX];
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find_first_libretro_core(first_file, sizeof(first_file), default_paths.core_dir, "SELF");
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if(first_file)
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{
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fill_pathname_join(libretro_path, default_paths.core_dir, first_file, sizeof(libretro_path));
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RARCH_LOG("libretro_path now set to: %s.\n", libretro_path);
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}
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else
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RARCH_ERR("Failed last fallback - RetroArch Salamander will exit.\n");
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}
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static void salamander_init(void)
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{
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CellPadData pad_data;
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cellPadInit(7);
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cellPadGetData(0, &pad_data);
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if(pad_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE)
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{
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//override path, boot first executable in cores directory
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RARCH_LOG("Fallback - Will boot first executable in RetroArch cores/ directory.\n");
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find_and_set_first_file();
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}
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else
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{
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//normal executable loading path
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char tmp_str[PATH_MAX];
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bool config_file_exists = false;
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if (path_file_exists(config_path))
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config_file_exists = true;
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//try to find CORE executable
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char core_executable[1024];
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fill_pathname_join(core_executable, default_paths.core_dir, "CORE.SELF", sizeof(core_executable));
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if(path_file_exists(core_executable))
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{
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//Start CORE executable
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strlcpy(libretro_path, core_executable, sizeof(libretro_path));
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RARCH_LOG("Start [%s].\n", libretro_path);
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}
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else
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{
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if (config_file_exists)
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{
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config_file_t * conf = config_file_new(config_path);
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config_get_array(conf, "libretro_path", tmp_str, sizeof(tmp_str));
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config_file_free(conf);
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strlcpy(libretro_path, tmp_str, sizeof(libretro_path));
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}
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if (!config_file_exists || !strcmp(libretro_path, ""))
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find_and_set_first_file();
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else
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RARCH_LOG("Start [%s] found in retroarch.cfg.\n", libretro_path);
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if (!config_file_exists)
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{
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config_file_t *new_conf = config_file_new(NULL);
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config_set_string(new_conf, "libretro_path", libretro_path);
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config_file_write(new_conf, config_path);
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config_file_free(new_conf);
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}
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}
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}
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cellPadEnd();
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}
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#endif
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#ifdef HAVE_SYSUTILS
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static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
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{
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(void)param;
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(void)userdata;
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(void)status;
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#ifndef IS_SALAMANDER
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gl_t *gl = driver.video_data;
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switch (status)
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{
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case CELL_SYSUTIL_REQUEST_EXITGAME:
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gl->quitting = true;
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g_extern.lifecycle_state &= ~((1ULL << MODE_MENU_PREINIT) | (1ULL << MODE_GAME));
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break;
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#ifdef HAVE_OSK
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case CELL_SYSUTIL_OSKDIALOG_LOADED:
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case CELL_SYSUTIL_OSKDIALOG_INPUT_CANCELED:
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case CELL_SYSUTIL_OSKDIALOG_FINISHED:
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case CELL_SYSUTIL_OSKDIALOG_UNLOADED:
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if (driver.osk && driver.osk_data)
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driver.osk->lifecycle(driver.osk_data, status);
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break;
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#endif
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}
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#endif
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}
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#endif
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static void get_environment_settings(int argc, char *argv[], void *args)
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{
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(void)args;
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#ifndef IS_SALAMANDER
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g_extern.verbose = true;
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#if defined(HAVE_LOGGER)
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logger_init();
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#elif defined(HAVE_FILE_LOGGER)
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g_extern.log_file = fopen("/retroarch-log.txt", "w");
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#endif
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#endif
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int ret;
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unsigned int get_type;
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unsigned int get_attributes;
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CellGameContentSize size;
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char dirName[CELL_GAME_DIRNAME_SIZE];
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char contentInfoPath[PATH_MAX];
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#ifdef HAVE_MULTIMAN
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/* not launched from external launcher, set default path */
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// second param is multiMAN SELF file
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if(path_file_exists(argv[2]) && argc > 1 && (strcmp(argv[2], EMULATOR_CONTENT_DIR) == 0))
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{
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g_extern.lifecycle_state |= (1ULL << MODE_EXTLAUNCH_MULTIMAN);
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RARCH_LOG("Started from multiMAN, auto-game start enabled.\n");
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}
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else
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#endif
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#ifndef IS_SALAMANDER
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RARCH_WARN("Started from Salamander, auto-game start disabled.\n");
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#endif
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memset(&size, 0x00, sizeof(CellGameContentSize));
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ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
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if(ret < 0)
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{
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RARCH_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
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}
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else
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{
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RARCH_LOG("cellGameBootCheck() OK.\n");
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RARCH_LOG("Directory name: [%s].\n", dirName);
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RARCH_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
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switch(get_type)
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{
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case CELL_GAME_GAMETYPE_DISC:
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RARCH_LOG("RetroArch was launched on Optical Disc Drive.\n");
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break;
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case CELL_GAME_GAMETYPE_HDD:
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RARCH_LOG("RetroArch was launched on HDD.\n");
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break;
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}
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if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
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RARCH_LOG("RetroArch was launched from host machine (APP_HOME).\n");
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ret = cellGameContentPermit(contentInfoPath, default_paths.port_dir);
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#ifdef HAVE_MULTIMAN
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if (g_extern.lifecycle_state & (1ULL << MODE_EXTLAUNCH_MULTIMAN))
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{
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fill_pathname_join(contentInfoPath, "/dev_hdd0/game/", EMULATOR_CONTENT_DIR, sizeof(contentInfoPath));
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fill_pathname_join(default_paths.port_dir, contentInfoPath, "USRDIR", sizeof(default_paths.port_dir));
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}
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#endif
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if(ret < 0)
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RARCH_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
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else
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{
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RARCH_LOG("cellGameContentPermit() OK.\n");
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RARCH_LOG("contentInfoPath : [%s].\n", contentInfoPath);
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RARCH_LOG("usrDirPath : [%s].\n", default_paths.port_dir);
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}
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fill_pathname_join(default_paths.core_dir, default_paths.port_dir, "cores", sizeof(default_paths.core_dir));
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fill_pathname_join(default_paths.savestate_dir, default_paths.core_dir, "savestates", sizeof(default_paths.savestate_dir));
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fill_pathname_join(default_paths.sram_dir, default_paths.core_dir, "savefiles", sizeof(default_paths.sram_dir));
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fill_pathname_join(default_paths.system_dir, default_paths.core_dir, "system", sizeof(default_paths.system_dir));
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/* now we fill in all the variables */
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#if defined(HAVE_CG) || defined(HAVE_GLSL)
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fill_pathname_join(g_settings.video.shader_dir, default_paths.core_dir, "shaders", sizeof(g_settings.video.shader_dir));
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#endif
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#ifdef IS_SALAMANDER
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fill_pathname_join(config_path, default_paths.port_dir, "retroarch.cfg", sizeof(config_path));
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#else
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fill_pathname_join(g_extern.overlay_dir, default_paths.core_dir, "overlays", sizeof(g_extern.overlay_dir));
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#ifdef HAVE_RMENU
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fill_pathname_join(g_extern.menu_texture_path, default_paths.core_dir, "borders/Menu/main-menu_1080p.png",
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sizeof(g_extern.menu_texture_path));
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#endif
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fill_pathname_join(g_extern.config_path, default_paths.port_dir, "retroarch.cfg", sizeof(g_extern.config_path));
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#endif
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}
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}
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static void system_init(void *data)
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{
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(void)data;
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#ifdef HAVE_SYSUTILS
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RARCH_LOG("Registering system utility callback...\n");
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cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
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#endif
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#ifdef HAVE_SYSMODULES
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#ifdef HAVE_FREETYPE
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONT);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FREETYPE);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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#ifndef __PSL1GHT__
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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#endif
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#ifndef IS_SALAMANDER
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#ifndef __PSL1GHT__
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cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
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cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
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#endif
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cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
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#endif
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#ifndef __PSL1GHT__
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sys_net_initialize_network();
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sceNpInit(NP_POOL_SIZE, np_pool);
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#endif
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#ifndef IS_SALAMANDER
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#if (CELL_SDK_VERSION > 0x340000) && !defined(__PSL1GHT__)
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#ifdef HAVE_SYSMODULES
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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#endif
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#ifdef HAVE_SYSUTILS
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CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
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screenshot_param.photo_title = "RetroArch PS3";
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screenshot_param.game_title = "RetroArch PS3";
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cellScreenShotSetParameter (&screenshot_param);
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cellScreenShotEnable();
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#endif
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#ifdef HAVE_SYSUTILS
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//if (g_extern.lifecycle_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE))
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cellSysutilEnableBgmPlayback();
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#endif
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#endif
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#endif
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}
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static int system_process_args(int argc, char *argv[], void *args)
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{
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#ifndef IS_SALAMANDER
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if (argc > 1)
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{
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RARCH_LOG("Auto-start game %s.\n", argv[1]);
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strlcpy(g_extern.fullpath, argv[1], sizeof(g_extern.fullpath));
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return 1;
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}
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#endif
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return 0;
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}
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static void system_deinit(void *data)
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{
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(void)data;
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#ifndef IS_SALAMANDER
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#if defined(HAVE_SYSMODULES)
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#ifdef HAVE_FREETYPE
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/* Freetype font PRX */
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cellSysmoduleLoadModule(CELL_SYSMODULE_FONTFT);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_FREETYPE);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_FONT);
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#endif
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#ifndef __PSL1GHT__
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/* screenshot PRX */
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
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#endif
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cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
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#ifndef __PSL1GHT__
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/* system game utility PRX */
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cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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#endif
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#endif
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#endif
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}
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static void system_exec(const char *path, bool should_load_game);
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static void system_exitspawn(void)
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{
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#ifdef HAVE_RARCH_EXEC
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#ifdef IS_SALAMANDER
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system_exec(libretro_path, false);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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#else
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char core_launch[256];
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#ifdef HAVE_MULTIMAN
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if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN_MULTIMAN))
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{
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RARCH_LOG("Boot Multiman: %s.\n", MULTIMAN_SELF_FILE);
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strlcpy(core_launch, MULTIMAN_SELF_FILE, sizeof(core_launch));
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}
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else
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#endif
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strlcpy(core_launch, g_settings.libretro, sizeof(core_launch));
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bool should_load_game = false;
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if (g_extern.lifecycle_state & (1ULL << MODE_EXITSPAWN_START_GAME))
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should_load_game = true;
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system_exec(core_launch, should_load_game);
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#endif
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#endif
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}
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#include <stdio.h>
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#include <cell/sysmodule.h>
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#include <sys/process.h>
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#include <sysutil/sysutil_common.h>
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#include <netex/net.h>
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#include <np.h>
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#include <np/drm.h>
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#include "../../retroarch_logger.h"
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static void system_exec(const char *path, bool should_load_game)
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{
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(void)should_load_game;
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RARCH_LOG("Attempt to load executable: [%s].\n", path);
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char spawn_data[256];
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#ifndef IS_SALAMANDER
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char game_path[256];
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game_path[0] = '\0';
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#endif
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for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
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spawn_data[i] = i & 0xff;
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#ifndef IS_SALAMANDER
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if (should_load_game)
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strlcpy(game_path, g_extern.fullpath, sizeof(game_path));
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#endif
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const char * const spawn_argv[] = {
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#ifndef IS_SALAMANDER
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game_path,
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#endif
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NULL
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};
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SceNpDrmKey * k_licensee = NULL;
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int ret = sceNpDrmProcessExitSpawn2(k_licensee, path, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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if(ret < 0)
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{
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RARCH_WARN("SELF file is not of NPDRM type, trying another approach to boot it...\n");
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sys_game_process_exitspawn(path, (const char** const)spawn_argv, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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}
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sceNpTerm();
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sys_net_finalize_network();
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cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);
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cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
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}
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const frontend_ctx_driver_t frontend_ctx_ps3 = {
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get_environment_settings, /* get_environment_settings */
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system_init, /* init */
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system_deinit, /* deinit */
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system_exitspawn, /* exitspawn */
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system_process_args, /* process_args */
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NULL, /* process_events */
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system_exec, /* exec */
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NULL, /* shutdown */
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"ps3",
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#ifdef IS_SALAMANDER
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salamander_init,
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#endif
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};
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