mirror of
https://github.com/CTCaer/RetroArch.git
synced 2025-01-17 00:07:44 +00:00
418 lines
13 KiB
C
418 lines
13 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2014-2015 - Jean-André Santoni
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* Copyright (C) 2016 - Andrés Suárez
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "nk_menu.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include <lists/string_list.h>
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#include "../menu_driver.h"
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#include "../menu_hash.h"
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#include "../../gfx/common/gl_common.h"
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#include "../../core_info.h"
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#include "../../configuration.h"
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#include "../../retroarch.h"
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#define LEN(a) (sizeof(a)/sizeof(a)[0])
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/* gamepad demo variables */
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enum widget_id
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{
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WINDOW_MODE = 0,
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MODEL_DETAIL,
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TEXTURES,
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SHADOWS,
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LIGHTNING,
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EFFECTS,
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CONSOLE,
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BRIGHTNESS,
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VOLUME,
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WIDGET_MAX
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};
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enum display_settings {
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WINDOWED = 0, FULLSCREEN};
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enum detail_settings {LOW, MEDIUM, HIGH, EXTRA_HIGH};
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enum state_settings {OFF, ON};
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const char *display[] = {"Windowed", "Fullscreen"};
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const char *state[] = {"Off", "On"};
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const char *detail[] = {"Low", "Medium", "High", "Extra High"};
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static int window_mode = FULLSCREEN;
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static int model_detail = HIGH;
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static int texture_detail = EXTRA_HIGH;
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static int shadow_detail = HIGH;
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static int lighning_detail = LOW;
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static int effects_detail = MEDIUM;
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static int show_console = ON;
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static int brightness = 90;
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static int volume = 30;
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static int active = WINDOW_MODE;
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/* end of gamepad demo variables */
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/*tatic int ui_selector(struct nk_context *ctx, const char *title, int *selected, const char *items[],
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int max, int active)
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{
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struct nk_vec2 item_padding;
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struct nk_rect bounds, label, content, tri, sel;
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struct nk_panel *layout;
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struct nk_command_buffer *out;
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struct nk_color col;
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struct nk_vec2 result[3];
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nk_size text_len, text_width;
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if (!ctx || !ctx->current)
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return 0;
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layout = nk_window_get_panel(ctx);
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out = nk_window_get_canvas(ctx);
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if (!nk_widget(&bounds, ctx))
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return 0;
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item_padding = nk_get_property(ctx, NK_PROPERTY_ITEM_PADDING);
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bounds.x += item_padding.x;
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bounds.y += item_padding.y;
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bounds.w -= 2 * item_padding.x;
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bounds.h -= 2 * item_padding.y;
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label.h = bounds.h;
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label.w = bounds.w / 2.0f;
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label.x = bounds.x + item_padding.x;
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label.y = bounds.y + label.h/2.0f - (float)ctx->style.font.height/2.0f;
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content.x = bounds.x + bounds.w/2.0f;
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content.y = bounds.y;
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content.w = bounds.w / 2.0f;
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content.h = bounds.h;
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if (active) nk_draw_rect(out, bounds, 0, nk_rgba(220, 220, 220, 135));
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text_len = strlen(title);
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col = (active) ? nk_rgba(0, 0, 0, 255): nk_rgba(220,220,220,220);
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nk_draw_text(out, label, title, text_len, &ctx->style.font, nk_rgba(0,0,0,0), col);
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if (nk_input_is_key_pressed(&ctx->input, NK_KEY_RIGHT) && active)
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*selected = MIN(*selected+1, max-1);
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else if (nk_input_is_key_pressed(&ctx->input, NK_KEY_LEFT) && active)
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*selected = MAX(0, *selected-1);
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tri.h = ctx->style.font.height - 2 * item_padding.y;
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tri.w = tri.h/2.0f;
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tri.x = content.x + item_padding.x;
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tri.y = content.y + content.h/2 - tri.h/2.0f;
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sel.x = tri.x + item_padding.x;
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sel.y = tri.y;
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sel.h = content.h;
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if (*selected > 0) {
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nk_triangle_from_direction(result, tri, 0, 0, NK_LEFT);
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nk_draw_triangle(out, result[0].x, result[0].y, result[1].x, result[1].y,
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result[2].x, result[2].y, (active) ? nk_rgba(0, 0, 0, 255):
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nk_rgba(100, 100, 100, 150));
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}
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tri.x = content.x + (content.w - item_padding.x) - tri.w;
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sel.w = tri.x - sel.x;
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if (*selected < max-1) {
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nk_triangle_from_direction(result, tri, 0, 0, NK_RIGHT);
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nk_draw_triangle(out, result[0].x, result[0].y, result[1].x, result[1].y,
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result[2].x, result[2].y, (active) ? nk_rgba(0, 0, 0, 255):
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nk_rgba(100, 100, 100, 150));
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}
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text_width = ctx->style.font.width(ctx->style.font.userdata,
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ctx->style.font.height, items[*selected], strlen(items[*selected]));
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label.w = MAX(1, (float)text_width);
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label.x = (sel.x + (sel.w - label.w) / 2);
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label.x = MAX(sel.x, label.x);
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label.w = MIN(sel.x + sel.w, label.x + label.w);
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if (label.w >= label.x) label.w -= label.x;
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nk_draw_text(out, label, items[*selected], strlen(items[*selected]),
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&ctx->style.font, nk_rgba(0,0,0,0), col);
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return 0;
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}
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*/
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/*
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static void ui_slider(struct nk_context *ctx, const char *title, int *value, int max, int active)
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{
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struct nk_vec2 item_padding;
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struct nk_rect bounds, label, content, bar, cursor, tri;
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struct nk_panel *layout;
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struct nk_command_buffer *out;
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struct nk_color col;
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nk_size text_len, text_width;
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float prog_scale = (float)*value / (float)max;
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struct nk_vec2 result[3];
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if (!ctx || !ctx->current)
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return;
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layout = nk_window_get_panel(ctx);
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out = nk_window_get_canvas(ctx);
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if (!nk_widget(&bounds, ctx))
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return;
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item_padding = nk_get_property(ctx, NK_PROPERTY_ITEM_PADDING);
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bounds.x += item_padding.x;
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bounds.y += item_padding.y;
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bounds.w -= 2 * item_padding.x;
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bounds.h -= 2 * item_padding.y;
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label.h = bounds.h;
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label.w = bounds.w / 2.0f;
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label.x = bounds.x + item_padding.x;
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label.y = bounds.y + label.h/2.0f - (float)ctx->style.font.height/2.0f;
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content.x = bounds.x + bounds.w/2.0f;
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content.y = bounds.y;
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content.w = bounds.w / 2.0f;
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content.h = bounds.h;
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if (active) nk_draw_rect(out, bounds, 0, nk_rgba(220, 220, 220, 135));
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text_len = strlen(title);
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col = (active) ? nk_rgba(0, 0, 0, 255): nk_rgba(220,220,220,220);
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nk_draw_text(out, label, title, text_len, &ctx->style.font, nk_rgba(0,0,0,0), col);
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if (nk_input_is_key_pressed(&ctx->input, NK_KEY_LEFT) && active)
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*value = MAX(0, *value - 10);
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if (nk_input_is_key_pressed(&ctx->input, NK_KEY_RIGHT) && active)
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*value = MIN(*value + 10, max);
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tri.h = ctx->style.font.height - 2 * item_padding.y;
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tri.w = tri.h/2.0f;
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tri.x = content.x + item_padding.x;
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tri.y = content.y + content.h/2 - tri.h/2.0f;
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bar.x = tri.x + 4 * item_padding.x + tri.w;
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bar.h = tri.h / 4.0f;
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bar.y = tri.y + tri.h/2.0f - bar.h/2.0f;
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if (*value > 0) {
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nk_triangle_from_direction(result, tri, 0, 0, NK_LEFT);
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nk_draw_triangle(out, result[0].x, result[0].y, result[1].x, result[1].y,
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result[2].x, result[2].y, (active) ? nk_rgba(0, 0, 0, 255):
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nk_rgba(100, 100, 100, 150));
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}
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tri.x = content.x + (content.w - item_padding.x) - tri.w;
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bar.w = (tri.x - bar.x) - 4 * item_padding.x;
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if (*value < max)
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{
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nk_triangle_from_direction(result, tri, 0, 0, NK_RIGHT);
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nk_draw_triangle(out, result[0].x, result[0].y, result[1].x, result[1].y,
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result[2].x, result[2].y, (active) ? nk_rgba(0, 0, 0, 255):
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nk_rgba(100, 100, 100, 150));
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}
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bar.w = (bar.w - tri.h/2.0f);
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if (active)
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{
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nk_draw_rect(out, bar, 0, nk_rgba(0, 0, 0, 135));
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bar.w = bar.w * prog_scale;
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bar.y = tri.y; bar.x = bar.x + bar.w; bar.w = tri.h; bar.h = tri.h;
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nk_draw_circle(out, bar, nk_rgba(220, 220, 220, 255));
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}
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else
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{
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nk_draw_rect(out, bar, 0, nk_rgba(220, 220, 220, 135));
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bar.w = bar.w * prog_scale;
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bar.y = tri.y; bar.x = bar.x + bar.w; bar.w = tri.h; bar.h = tri.h;
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nk_draw_circle(out, bar, nk_rgba(190, 190, 190, 255));
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}
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}
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*/
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/*bool nk_checkbox_bool(struct nk_context* cx, const char* text, bool *active)
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{
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int x = *active;
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bool ret = nk_check_text(cx, text, &x);
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*active = x;
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return ret;
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}
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float nk_checkbox_float(struct nk_context* cx, const char* text, float *active)
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{
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int x = *active;
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float ret = nk_check_text(cx, text, &x);
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*active = x;
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return ret;
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}*/
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/*static void nk_labelf(struct nk_context *ctx,
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enum nk_text_align align, const char *fmt, ...)
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{
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char buffer[1024];
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va_list args;
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va_start(args, fmt);
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vsnprintf(buffer, sizeof(buffer), fmt, args);
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buffer[1023] = 0;
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nk_label(ctx, buffer, align);
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va_end(args);
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}*/
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void zrmenu_set_state(zrmenu_handle_t *zr, const int id,
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struct nk_vec2 pos, struct nk_vec2 size)
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{
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zr->window[id].position = pos;
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zr->window[id].size = size;
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}
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void zrmenu_get_state(zrmenu_handle_t *zr, const int id,
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struct nk_vec2 *pos, struct nk_vec2 *size)
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{
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*pos = zr->window[id].position;
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*size = zr->window[id].size;
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}
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void zrmenu_wnd_shader_parameters(zrmenu_handle_t *zr)
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{
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unsigned i;
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video_shader_ctx_t shader_info;
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struct nk_panel layout;
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struct nk_context *ctx = &zr->ctx;
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const int id = ZRMENU_WND_SHADER_PARAMETERS;
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settings_t *settings = config_get_ptr();
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if (nk_begin(ctx, &layout, "Shader Parameters", nk_rect(240, 10, 300, 400),
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NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_MOVABLE|
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NK_WINDOW_SCALABLE|NK_WINDOW_BORDER))
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{
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struct nk_panel combo;
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static const char *themes[] = {"Dark", "Light"};
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enum zrmenu_theme old = zr->theme;
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nk_layout_row_dynamic(ctx, 30, 1);
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video_shader_driver_ctl(SHADER_CTL_GET_CURRENT_SHADER, &shader_info);
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if (shader_info.data)
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{
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for (i = 0; i < GFX_MAX_PARAMETERS; i++)
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{
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if (!string_is_empty(shader_info.data->parameters[i].desc))
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{
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/* if(shader_info.data->parameters[i].minimum == 0 &&
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shader_info.data->parameters[i].maximum == 1 &&
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shader_info.data->parameters[i].step == 1)
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nk_checkbox_float(ctx, shader_info.data->parameters[i].desc,
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&(shader_info.data->parameters[i].current));
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else*/
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nk_property_float(ctx, shader_info.data->parameters[i].desc,
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shader_info.data->parameters[i].minimum,
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&(shader_info.data->parameters[i].current),
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shader_info.data->parameters[i].maximum,
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shader_info.data->parameters[i].step, 1);
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}
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}
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}
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}
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/* save position and size to restore after context reset */
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zrmenu_set_state(zr, id, nk_window_get_position(ctx), nk_window_get_size(ctx));
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nk_end(ctx);
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}
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void zrmenu_wnd_test(zrmenu_handle_t *zr)
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{
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struct nk_panel layout;
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struct nk_context *ctx = &zr->ctx;
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const int id = ZRMENU_WND_TEST;
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settings_t *settings = config_get_ptr();
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if (nk_begin(ctx, &layout, "Test", nk_rect(140, 90, 500, 600),
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NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE|NK_WINDOW_MOVABLE|
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NK_WINDOW_SCALABLE|NK_WINDOW_BORDER))
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{
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unsigned size;
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struct nk_panel combo;
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menu_entry_t entry;
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static const char *themes[] = {"Dark", "Light"};
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enum zrmenu_theme old = zr->theme;
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nk_layout_row_dynamic(ctx, 30, 2);
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nk_layout_row_dynamic(ctx, 30, 4);
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//nk_checkbox_bool(ctx, "Show FPS", &(settings->fps_show));
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//nk_checkbox_bool(ctx, "Show FPS", &(settings->fps_show));
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//nk_checkbox_bool(ctx, "Show FPS", &(settings->fps_show));
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//nk_checkbox_bool(ctx, "Show FPS", &(settings->fps_show));
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nk_layout_row_dynamic(ctx, 30, 2);
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nk_label(ctx, "Volume:", NK_TEXT_LEFT);
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nk_slider_float(ctx, -80, &settings->audio.volume, 12, 0.5);
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nk_layout_row_dynamic(ctx, 30, 1);
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nk_property_int(ctx, "Max Users:", 1, (int*)&(settings->input.max_users),
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MAX_USERS, 1, 1);
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nk_label(ctx, "History:", NK_TEXT_LEFT);
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size = menu_entries_get_size();
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}
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/* save position and size to restore after context reset */
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zrmenu_set_state(zr, id, nk_window_get_position(ctx), nk_window_get_size(ctx));
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nk_end(ctx);
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}
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void zrmenu_wnd_main(zrmenu_handle_t *zr)
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{
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struct nk_panel layout;
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struct nk_context *ctx = &zr->ctx;
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const int id = ZRMENU_WND_MAIN;
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settings_t *settings = config_get_ptr();
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if (nk_begin(ctx, &layout, "Main", nk_rect(-1, -1, 120, zr->size.x + 1),
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NK_WINDOW_NO_SCROLLBAR))
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{
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struct nk_panel menu;
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struct nk_panel node, context_menu;
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/* context menu */
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/* main menu */
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nk_menubar_begin(ctx);
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nk_layout_row_begin(ctx, NK_STATIC, 25, 1);
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nk_layout_row_push(ctx, 100);
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nk_layout_row_push(ctx, 60);
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nk_menubar_end(ctx);
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}
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/* save position and size to restore after context reset */
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zrmenu_set_state(zr, id, nk_window_get_position(ctx), nk_window_get_size(ctx));
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if (zr->size_changed)
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nk_window_set_size(ctx, nk_vec2(nk_window_get_size(ctx).x, zr->size.y));
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nk_end(ctx);
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}
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