RetroArch/frontend/menu/rmenu.c
2013-09-27 13:47:21 +02:00

3082 lines
110 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "rmenu.h"
#include "utils/file_browser.h"
#if defined(__CELLOS_LV2__)
#include <sdk_version.h>
#if (CELL_SDK_VERSION > 0x340000)
#include <sysutil/sysutil_bgmplayback.h>
#endif
#endif
#include "../../console/rarch_console.h"
#include "../../gfx/image.h"
#include "../../gfx/gfx_common.h"
#include "../../gfx/gfx_context.h"
#include "../../file.h"
#include "../../driver.h"
#include "../../general.h"
#ifdef HAVE_SHADER_MANAGER
#include "../../gfx/shader_parse.h"
#define EXT_SHADERS "cg"
#define EXT_CGP_PRESETS "cgp"
#endif
#ifdef _XBOX1
#define JPEG_FORMATS ""
#else
#define JPEG_FORMATS "|jpg|JPG|JPEG|jpeg"
#endif
#define EXT_IMAGES "png|PNG"JPEG_FORMATS
#define EXT_INPUT_PRESETS "cfg|CFG"
struct texture_image *menu_texture;
#ifdef HAVE_MENU_PANEL
struct texture_image *menu_panel;
#endif
const char drive_mappings[][32] = {
#if defined(_XBOX1)
"C:",
"D:",
"E:",
"F:",
"G:"
#elif defined(__CELLOS_LV2__)
"/app_home/",
"/dev_hdd0/",
"/dev_hdd1/",
"/host_root/"
#endif
};
#if defined(_XBOX1)
#define TICKER_LABEL_CHARS_MAX_PER_LINE 16
#else
#define TICKER_LABEL_CHARS_MAX_PER_LINE 25
#endif
#if defined__CELLOS_LV2__
size_t drive_mapping_idx = 1;
#elif defined(_XBOX1)
size_t drive_mapping_idx = 2;
#else
size_t drive_mapping_idx = 0;
#endif
static const char *menu_drive_mapping_previous(void)
{
if (drive_mapping_idx > 0)
drive_mapping_idx--;
return drive_mappings[drive_mapping_idx];
}
static const char *menu_drive_mapping_next(void)
{
size_t arr_size = sizeof(drive_mappings) / sizeof(drive_mappings[0]);
if ((drive_mapping_idx + 1) < arr_size)
drive_mapping_idx++;
return drive_mappings[drive_mapping_idx];
}
#if defined(_XBOX1)
#define HARDCODE_FONT_SIZE 21
#define FONT_SIZE_VARIABLE FONT_SIZE
#define POSITION_X 60
#define POSITION_X_CENTER (POSITION_X + 350)
#define POSITION_Y_START 80
#define Y_POSITION 430
#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
#define POSITION_Y_INCREMENT 20
#define COMMENT_POSITION_Y (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 3))
#define COMMENT_TWO_POSITION_Y (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 1))
#define CORE_MSG_POSITION_X FONT_SIZE
#define CORE_MSG_POSITION_Y (MSG_PREV_NEXT_Y_POSITION + 0.01f)
#define CORE_MSG_FONT_SIZE FONT_SIZE
#define MSG_QUEUE_X_POSITION POSITION_X
#define MSG_QUEUE_Y_POSITION (Y_POSITION - ((POSITION_Y_INCREMENT/2) * 7) + 5)
#define MSG_QUEUE_FONT_SIZE HARDCODE_FONT_SIZE
#define MSG_PREV_NEXT_Y_POSITION 24
#define CURRENT_PATH_Y_POSITION (POSITION_Y_START - ((POSITION_Y_INCREMENT/2)))
#define CURRENT_PATH_FONT_SIZE 21
#define FONT_SIZE 21
#define NUM_ENTRY_PER_PAGE 12
#elif defined(__CELLOS_LV2__)
#define HARDCODE_FONT_SIZE 0.91f
#define FONT_SIZE_VARIABLE g_settings.video.font_size
#define POSITION_X 0.09f
#define POSITION_X_CENTER 0.5f
#define POSITION_Y_START 0.17f
#define POSITION_Y_INCREMENT 0.035f
#define POSITION_Y_BEGIN (POSITION_Y_START + POSITION_Y_INCREMENT)
#define COMMENT_TWO_POSITION_Y 0.91f
#define COMMENT_POSITION_Y 0.82f
#define CORE_MSG_POSITION_X 0.3f
#define CORE_MSG_POSITION_Y 0.06f
#define CORE_MSG_FONT_SIZE COMMENT_POSITION_Y
#define MSG_QUEUE_X_POSITION g_settings.video.msg_pos_x
#define MSG_QUEUE_Y_POSITION 0.76f
#define MSG_QUEUE_FONT_SIZE 1.03f
#define MSG_PREV_NEXT_Y_POSITION 0.03f
#define CURRENT_PATH_Y_POSITION 0.15f
#define CURRENT_PATH_FONT_SIZE (g_settings.video.font_size)
#define NUM_ENTRY_PER_PAGE 15
#endif
#ifdef HAVE_SHADER_MANAGER
static void shader_manager_get_str_filter(char *type_str,
size_t sizeof_type_str, unsigned pass)
{
switch (rgui->shader.pass[pass].filter)
{
case RARCH_FILTER_LINEAR:
strlcpy(type_str, "Linear", sizeof_type_str);
break;
case RARCH_FILTER_NEAREST:
strlcpy(type_str, "Nearest", sizeof_type_str);
break;
case RARCH_FILTER_UNSPEC:
strlcpy(type_str, "Don't care", sizeof_type_str);
break;
}
}
#endif
/*============================================================
MENU STACK
============================================================ */
static unsigned char menu_stack_enum_array[10];
static unsigned stack_idx = 0;
static unsigned shader_choice_set_shader_slot = 0;
static unsigned setting_page_number = 0;
static void menu_stack_pop(unsigned menu_type)
{
switch(menu_type)
{
case LIBRETRO_CHOICE:
case INGAME_MENU_CORE_OPTIONS:
case INGAME_MENU_LOAD_GAME_HISTORY:
case INGAME_MENU_CUSTOM_RATIO:
case INGAME_MENU_SCREENSHOT:
rgui->frame_buf_show = true;
break;
case INGAME_MENU_SETTINGS:
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_PATH_OPTIONS:
rgui->selection_ptr = FIRST_INGAME_MENU_SETTING;
rgui->frame_buf_show = true;
break;
case INGAME_MENU_SHADER_OPTIONS:
rgui->selection_ptr = FIRST_VIDEO_SETTING;
break;
#ifdef HAVE_SHADER_MANAGER
case CGP_CHOICE:
rgui->selection_ptr = FIRST_SHADERMAN_SETTING;
break;
#endif
default:
break;
}
setting_page_number = 0;
if (rgui->browser->prev_dir.directory_path[0] != '\0')
{
memcpy(&rgui->browser->current_dir, &rgui->browser->prev_dir, sizeof(*(&rgui->browser->current_dir)));
filebrowser_iterate(rgui->browser, FILEBROWSER_ACTION_RESET_CURRENT_DIR);
rgui->browser->current_dir.ptr = rgui->browser->prev_dir.ptr;
strlcpy(rgui->browser->current_dir.path, rgui->browser->prev_dir.path,
sizeof(rgui->browser->current_dir.path));
memset(&rgui->browser->prev_dir, 0, sizeof(*(&rgui->browser->prev_dir)));
}
if (stack_idx > 1)
stack_idx--;
}
static void menu_stack_push(unsigned menu_type, bool prev_dir)
{
switch (menu_type)
{
case INGAME_MENU:
rgui->selection_ptr = FIRST_INGAME_MENU_SETTING;
break;
case INGAME_MENU_VIDEO_OPTIONS:
rgui->selection_ptr = FIRST_VIDEO_SETTING;
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS:
rgui->selection_ptr = FIRST_SHADERMAN_SETTING;
break;
#endif
case INGAME_MENU_AUDIO_OPTIONS:
rgui->selection_ptr = FIRST_AUDIO_SETTING;
break;
case INGAME_MENU_INPUT_OPTIONS:
rgui->selection_ptr = FIRST_CONTROLS_SETTING_PAGE_1;
break;
case INGAME_MENU_PATH_OPTIONS:
rgui->selection_ptr = FIRST_PATH_SETTING;
break;
case INGAME_MENU_SETTINGS:
rgui->selection_ptr = FIRST_SETTING;
break;
default:
break;
}
setting_page_number = 0;
if (prev_dir)
{
memcpy(&rgui->browser->prev_dir, &rgui->browser->current_dir, sizeof(*(&rgui->browser->prev_dir)));
rgui->browser->prev_dir.ptr = rgui->browser->current_dir.ptr;
}
menu_stack_enum_array[stack_idx] = menu_type;
stack_idx++;
}
/*============================================================
EVENT CALLBACKS (AND RELATED)
============================================================ */
static void display_menubar(uint8_t menu_type)
{
char title[32];
char msg[128];
font_params_t font_parms = {0};
font_parms.x = POSITION_X;
font_parms.y = CURRENT_PATH_Y_POSITION;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
switch(menu_type)
{
#ifdef HAVE_SHADER_MANAGER
case SHADER_CHOICE:
strlcpy(title, "Shaders", sizeof(title));
break;
case CGP_CHOICE:
strlcpy(title, "CGP", sizeof(title));
break;
#endif
case BORDER_CHOICE:
strlcpy(title, "Borders", sizeof(title));
break;
case LIBRETRO_CHOICE:
strlcpy(title, "Libretro", sizeof(title));
break;
case INPUT_PRESET_CHOICE:
strlcpy(title, "Input", sizeof(title));
break;
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SRAM_DIR_CHOICE:
case PATH_SYSTEM_DIR_CHOICE:
strlcpy(title, "Path", sizeof(title));
break;
case INGAME_MENU:
strlcpy(title, "Menu", sizeof(title));
break;
case INGAME_MENU_CORE_OPTIONS:
strlcpy(title, "Core", sizeof(title));
break;
case INGAME_MENU_LOAD_GAME_HISTORY:
strlcpy(title, "History", sizeof(title));
break;
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_VIDEO_OPTIONS_MODE:
strlcpy(title, "Video", sizeof(title));
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS:
case INGAME_MENU_SHADER_OPTIONS_MODE:
strlcpy(title, "Shader", sizeof(title));
break;
#endif
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS_MODE:
strlcpy(title, "Input", sizeof(title));
break;
case INGAME_MENU_CUSTOM_RATIO:
strlcpy(title, "Resize", sizeof(title));
break;
case INGAME_MENU_SCREENSHOT:
strlcpy(title, "Menu", sizeof(title));
break;
case FILE_BROWSER_MENU:
strlcpy(title, "Game", sizeof(title));
break;
case INGAME_MENU_SETTINGS:
case INGAME_MENU_SETTINGS_MODE:
strlcpy(title, "Settings", sizeof(title));
break;
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS_MODE:
strlcpy(title, "Audio", sizeof(title));
break;
case INGAME_MENU_PATH_OPTIONS:
case INGAME_MENU_PATH_OPTIONS_MODE:
strlcpy(title, "Path", sizeof(title));
break;
}
switch(menu_type)
{
#ifdef HAVE_SHADER_MANAGER
case SHADER_CHOICE:
case CGP_CHOICE:
#endif
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SRAM_DIR_CHOICE:
case PATH_SYSTEM_DIR_CHOICE:
case FILE_BROWSER_MENU:
snprintf(msg, sizeof(msg), "PATH: %s", rgui->browser->current_dir.directory_path);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
break;
}
font_parms.x = CORE_MSG_POSITION_X;
font_parms.y = CORE_MSG_POSITION_Y;
font_parms.scale = CORE_MSG_FONT_SIZE;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, rgui->info.library_name, &font_parms);
#ifdef __CELLOS_LV2__
font_parms.x = POSITION_X;
font_parms.y = 0.05f;
font_parms.scale = 1.4f;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, title, &font_parms);
font_parms.x = 0.80f;
font_parms.y = 0.015f;
font_parms.scale = 0.82f;
font_parms.color = WHITE;
snprintf(msg, sizeof(msg), "v%s", PACKAGE_VERSION);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
#endif
}
static void browser_render(void *data)
{
unsigned file_count = rgui->browser->list->size;
unsigned current_index = 0;
unsigned page_number = 0;
unsigned page_base = 0;
unsigned i;
float y_increment = POSITION_Y_START;
font_params_t font_parms = {0};
current_index = rgui->browser->current_dir.ptr;
page_number = current_index / NUM_ENTRY_PER_PAGE;
page_base = page_number * NUM_ENTRY_PER_PAGE;
font_parms.scale = FONT_SIZE_VARIABLE;
for (i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
{
char fname_tmp[128];
fill_pathname_base(fname_tmp, rgui->browser->list->elems[i].data, sizeof(fname_tmp));
y_increment += POSITION_Y_INCREMENT;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected file
if (strcmp(rgui->browser->current_dir.path, rgui->browser->list->elems[i].data) == 0)
menu_panel->y = y_increment;
#endif
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.color = i == current_index ? RED : rgui->browser->list->elems[i].attr.b ? GREEN : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, fname_tmp, &font_parms);
}
}
static int select_file(void *data, uint64_t action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
char extensions[128];
char comment[128];
char path[PATH_MAX];
bool pop_menu_stack = false;
font_params_t font_parms = {0};
switch(rgui->menu_type)
{
#ifdef HAVE_SHADER_MANAGER
case SHADER_CHOICE:
strlcpy(extensions, EXT_SHADERS, sizeof(extensions));
strlcpy(comment, "INFO - Select a shader.", sizeof(comment));
break;
case CGP_CHOICE:
strlcpy(extensions, EXT_CGP_PRESETS, sizeof(extensions));
strlcpy(comment, "INFO - Select a CGP file.", sizeof(comment));
break;
#endif
case INPUT_PRESET_CHOICE:
strlcpy(extensions, EXT_INPUT_PRESETS, sizeof(extensions));
strlcpy(comment, "INFO - Select an input preset.", sizeof(comment));
break;
case BORDER_CHOICE:
strlcpy(extensions, EXT_IMAGES, sizeof(extensions));
strlcpy(comment, "INFO - Select a border image file.", sizeof(comment));
break;
case LIBRETRO_CHOICE:
strlcpy(extensions, EXT_EXECUTABLES, sizeof(extensions));
strlcpy(comment, "INFO - Select a Libretro core.", sizeof(comment));
break;
case FILE_BROWSER_MENU:
strlcpy(extensions, rgui->browser->current_dir.extensions, sizeof(extensions));
strlcpy(comment, "INFO - Select a game to load with the core.", sizeof(comment));
}
switch (action)
{
case RGUI_ACTION_OK:
if (filebrowser_iterate(rgui->browser, FILEBROWSER_ACTION_PATH_ISDIR))
{
if (!filebrowser_iterate(rgui->browser, FILEBROWSER_ACTION_OK))
{
RARCH_ERR("Failed to open directory.\n");
msg_queue_push(g_extern.msg_queue, "ERROR - Failed to open directory.", 1, 180);
}
}
else
{
strlcpy(path, rgui->browser->current_dir.path, sizeof(path));
switch(rgui->menu_type)
{
#ifdef HAVE_SHADER_MANAGER
case SHADER_CHOICE:
strlcpy(rgui->shader.pass[shader_choice_set_shader_slot].source.cg, path,
sizeof(rgui->shader.pass[shader_choice_set_shader_slot].source.cg));
break;
case CGP_CHOICE:
{
config_file_t *conf = NULL;
strlcpy(g_settings.video.shader_path, path, sizeof(g_settings.video.shader_path));
conf = config_file_new(path);
if (conf)
gfx_shader_read_conf_cgp(conf, &rgui->shader);
config_file_free(conf);
if (video_set_shader_func(RARCH_SHADER_CG, path))
g_settings.video.shader_enable = true;
else
{
RARCH_ERR("Setting CGP failed.\n");
g_settings.video.shader_enable = false;
}
}
break;
#endif
case INPUT_PRESET_CHOICE:
strlcpy(g_extern.input_config_path, path, sizeof(g_extern.input_config_path));
config_read_keybinds(path);
break;
case BORDER_CHOICE:
if (menu_texture)
{
#ifdef _XBOX
if (menu_texture->vertex_buf)
{
menu_texture->vertex_buf->Release();
menu_texture->vertex_buf = NULL;
}
if (menu_texture->pixels)
{
menu_texture->pixels->Release();
menu_texture->pixels = NULL;
}
#else
free(menu_texture->pixels);
menu_texture->pixels = NULL;
#endif
menu_texture = (struct texture_image*)calloc(1, sizeof(*menu_texture));
}
texture_image_load(path, menu_texture);
strlcpy(g_extern.menu_texture_path, path, sizeof(g_extern.menu_texture_path));
if (driver.video_poke && driver.video_poke->set_texture_frame)
driver.video_poke->set_texture_frame(driver.video_data, menu_texture->pixels,
true, menu_texture->width, menu_texture->height, 1.0f);
break;
case LIBRETRO_CHOICE:
rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)path);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
return -1;
case FILE_BROWSER_MENU:
strlcpy(g_extern.fullpath, path, sizeof(g_extern.fullpath));
g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME);
return -1;
}
pop_menu_stack = true;
}
break;
case RGUI_ACTION_CANCEL:
pop_menu_stack = true;
break;
case RGUI_ACTION_MAPPING_PREVIOUS:
if (rgui->menu_type == FILE_BROWSER_MENU)
{
const char * drive_map = menu_drive_mapping_previous();
if (drive_map != NULL)
filebrowser_set_root_and_ext(rgui->browser, rgui->browser->current_dir.extensions, drive_map);
}
break;
case RGUI_ACTION_MAPPING_NEXT:
if (rgui->menu_type == FILE_BROWSER_MENU)
{
const char * drive_map = menu_drive_mapping_next();
if (drive_map != NULL)
filebrowser_set_root_and_ext(rgui->browser, rgui->browser->current_dir.extensions, drive_map);
}
break;
}
if (pop_menu_stack)
menu_stack_pop(rgui->menu_type);
font_parms.x = POSITION_X;
font_parms.y = COMMENT_POSITION_Y;
font_parms.scale = HARDCODE_FONT_SIZE;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, comment, &font_parms);
display_menubar(rgui->menu_type);
browser_render(rgui->browser);
return 0;
}
static int select_directory(void *data, uint64_t action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
font_params_t font_parms = {0};
char path[PATH_MAX];
char msg[256];
bool ret = true;
bool is_dir = filebrowser_iterate(rgui->browser, FILEBROWSER_ACTION_PATH_ISDIR);
bool pop_menu_stack = false;
switch (action)
{
case RGUI_ACTION_OK:
#if 1
if (is_dir)
ret = filebrowser_iterate(rgui->browser, FILEBROWSER_ACTION_OK);
#else
/* TODO - extra conditional needed here to recognize if user pressed <Use this directory> entry */
if (is_dir)
{
strlcpy(path, rgui->browser->current_dir.path, sizeof(path));
switch(rgui->menu_type)
{
case PATH_SAVESTATES_DIR_CHOICE:
strlcpy(g_extern.savestate_dir, path, sizeof(g_extern.savestate_dir));
break;
case PATH_SRAM_DIR_CHOICE:
strlcpy(g_extern.savefile_dir, path, sizeof(g_extern.savefile_dir));
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
strlcpy(g_settings.rgui_browser_directory, path, sizeof(g_settings.rgui_browser_directory));
break;
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
break;
#endif
case PATH_SYSTEM_DIR_CHOICE:
strlcpy(g_settings.system_directory, path, sizeof(g_settings.system_directory));
break;
}
pop_menu_stack = true;
}
break;
#endif
case RGUI_ACTION_CANCEL:
strlcpy(path, default_paths.port_dir, sizeof(path));
switch(rgui->menu_type)
{
case PATH_SAVESTATES_DIR_CHOICE:
strlcpy(g_extern.savestate_dir, path, sizeof(g_extern.savestate_dir));
break;
case PATH_SRAM_DIR_CHOICE:
strlcpy(g_extern.savefile_dir, path, sizeof(g_extern.savefile_dir));
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
strlcpy(g_settings.rgui_browser_directory, path, sizeof(g_settings.rgui_browser_directory));
break;
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
break;
#endif
case PATH_SYSTEM_DIR_CHOICE:
strlcpy(g_settings.system_directory, path, sizeof(g_settings.system_directory));
break;
}
pop_menu_stack = true;
break;
}
if (pop_menu_stack)
menu_stack_pop(rgui->menu_type);
if (!ret)
msg_queue_push(g_extern.msg_queue, "ERROR - Failed to open directory.", 1, 180);
struct platform_bind key_label_y = {0};
strlcpy(key_label_y.desc, "Unknown", sizeof(key_label_y.desc));
key_label_y.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_Y;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label_y, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
font_parms.x = POSITION_X;
font_parms.y = COMMENT_POSITION_Y;
font_parms.scale = HARDCODE_FONT_SIZE;
font_parms.color = WHITE;
snprintf(msg, sizeof(msg), "INFO - Select a dir as path by pressing\n[%s].", key_label_y.desc);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
display_menubar(rgui->menu_type);
browser_render(rgui->browser);
return 0;
}
static void set_keybind_digital(unsigned default_retro_joypad_id, uint64_t action)
{
if (!driver.input->set_keybinds)
return;
unsigned keybind_action = KEYBINDS_ACTION_NONE;
switch (action)
{
case RGUI_ACTION_LEFT:
keybind_action = (1ULL << KEYBINDS_ACTION_DECREMENT_BIND);
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
keybind_action = (1ULL << KEYBINDS_ACTION_INCREMENT_BIND);
break;
case RGUI_ACTION_START:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND);
break;
}
if (keybind_action)
driver.input->set_keybinds(driver.input_data, NULL, rgui->current_pad,
default_retro_joypad_id, keybind_action);
}
#if defined(HAVE_OSKUTIL)
#ifdef __CELLOS_LV2__
static bool osk_callback_enter_rsound(void *data)
{
if (g_extern.lifecycle_mode_state & (1ULL << MODE_OSK_ENTRY_SUCCESS))
{
RARCH_LOG("OSK - Applying input data.\n");
char tmp_str[256];
int num = wcstombs(tmp_str, rgui->oskutil_handle.text_buf, sizeof(tmp_str));
tmp_str[num] = 0;
strlcpy(g_settings.audio.device, tmp_str, sizeof(g_settings.audio.device));
goto do_exit;
}
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_OSK_ENTRY_FAIL))
goto do_exit;
return false;
do_exit:
g_extern.lifecycle_mode_state &= ~((1ULL << MODE_OSK_ENTRY_SUCCESS) |
(1ULL << MODE_OSK_ENTRY_FAIL));
return true;
}
static bool osk_callback_enter_rsound_init(void *data)
{
oskutil_write_initial_message(&rgui->oskutil_handle, L"192.168.1.1");
oskutil_write_message(&rgui->oskutil_handle, L"Enter IP address for the RSound Server.");
oskutil_start(&rgui->oskutil_handle);
return true;
}
static bool osk_callback_enter_filename(void *data)
{
if (g_extern.lifecycle_mode_state & (1ULL << MODE_OSK_ENTRY_SUCCESS))
{
RARCH_LOG("OSK - Applying input data.\n");
char tmp_str[256];
char filepath[PATH_MAX];
int num = wcstombs(tmp_str, rgui->oskutil_handle.text_buf, sizeof(tmp_str));
tmp_str[num] = 0;
switch(rgui->osk_param)
{
case CONFIG_FILE:
break;
case SHADER_PRESET_FILE:
{
snprintf(filepath, sizeof(filepath), "%s/%s.cgp", g_settings.video.shader_dir, tmp_str);
RARCH_LOG("[osk_callback_enter_filename]: filepath is: %s.\n", filepath);
config_file_t *conf = config_file_new(NULL);
if (!conf)
return false;
gfx_shader_write_conf_cgp(conf, &rgui->shader);
config_file_write(conf, filepath);
config_file_free(conf);
}
break;
case INPUT_PRESET_FILE:
snprintf(filepath, sizeof(filepath), "%s/%s.cfg", default_paths.input_presets_dir, tmp_str);
RARCH_LOG("[osk_callback_enter_filename]: filepath is: %s.\n", filepath);
config_save_keybinds(filepath);
break;
}
goto do_exit;
}
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_OSK_ENTRY_FAIL))
goto do_exit;
return false;
do_exit:
g_extern.lifecycle_mode_state &= ~((1ULL << MODE_OSK_ENTRY_SUCCESS) |
(1ULL << MODE_OSK_ENTRY_FAIL));
return true;
}
static bool osk_callback_enter_filename_init(void *data)
{
oskutil_write_initial_message(&rgui->oskutil_handle, L"example");
oskutil_write_message(&rgui->oskutil_handle, L"Enter filename for preset");
oskutil_start(&rgui->oskutil_handle);
return true;
}
#endif
#endif
static void rgui_init_textures(void)
{
#ifdef HAVE_MENU_PANEL
texture_image_load("D:\\Media\\menuMainRomSelectPanel.png", menu_panel);
#endif
texture_image_load(g_extern.menu_texture_path, menu_texture);
if (driver.video_poke && driver.video_poke->set_texture_frame)
driver.video_poke->set_texture_frame(driver.video_data, menu_texture->pixels,
true, menu_texture->width, menu_texture->height, 1.0f);
}
static int set_setting_action(uint8_t menu_type, unsigned switchvalue, uint64_t action)
{
switch (switchvalue)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
switch (action)
{
case RGUI_ACTION_RIGHT:
settings_set(1ULL << S_RESOLUTION_NEXT);
break;
case RGUI_ACTION_LEFT:
settings_set(1ULL << S_RESOLUTION_PREVIOUS);
break;
case RGUI_ACTION_OK:
if (g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx] == CELL_VIDEO_OUT_RESOLUTION_576)
{
if (g_extern.console.screen.pal_enable)
g_extern.lifecycle_mode_state |= (1ULL<< MODE_VIDEO_PAL_ENABLE);
}
else
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_ENABLE);
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
}
driver.video->restart();
rgui_init_textures();
break;
}
break;
case SETTING_PAL60_MODE:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_ENABLE))
{
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
}
else
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
}
driver.video->restart();
rgui_init_textures();
}
break;
case RGUI_ACTION_START:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_ENABLE))
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE);
driver.video->restart();
rgui_init_textures();
}
break;
}
break;
#endif
case SETTING_EMU_SKIN:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(BORDER_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, EXT_IMAGES, default_paths.border_dir);
break;
case RGUI_ACTION_START:
if (!texture_image_load(default_paths.menu_border_file, menu_texture))
{
RARCH_ERR("Failed to load texture image for menu.\n");
return false;
}
break;
}
break;
case SETTING_FONT_SIZE:
switch (action)
{
case RGUI_ACTION_LEFT:
if (g_settings.video.font_size > 0)
g_settings.video.font_size -= 0.01f;
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if ((g_settings.video.font_size < 2.0f))
g_settings.video.font_size += 0.01f;
break;
case RGUI_ACTION_START:
g_settings.video.font_size = 1.0f;
break;
}
break;
case SETTING_ASPECT_RATIO:
switch (action)
{
case RGUI_ACTION_LEFT:
settings_set(1ULL << S_ASPECT_RATIO_DECREMENT);
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
break;
case RGUI_ACTION_RIGHT:
settings_set(1ULL << S_ASPECT_RATIO_INCREMENT);
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_ASPECT_RATIO);
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
break;
}
break;
case SETTING_HW_TEXTURE_FILTER:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_HW_TEXTURE_FILTER);
if (driver.video_poke->set_filtering)
driver.video_poke->set_filtering(driver.video_data, 1, g_settings.video.smooth);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_HW_TEXTURE_FILTER);
if (driver.video_poke->set_filtering)
driver.video_poke->set_filtering(driver.video_data, 1, g_settings.video.smooth);
break;
}
break;
#ifdef _XBOX1
case SETTING_FLICKER_FILTER:
switch (action)
{
case RGUI_ACTION_LEFT:
if (g_extern.console.screen.flicker_filter_index > 0)
g_extern.console.screen.flicker_filter_index--;
break;
case RGUI_ACTION_RIGHT:
if (g_extern.console.screen.flicker_filter_index < 5)
g_extern.console.screen.flicker_filter_index++;
break;
case RGUI_ACTION_START:
g_extern.console.screen.flicker_filter_index = 0;
break;
}
break;
case SETTING_SOFT_DISPLAY_FILTER:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
break;
case RGUI_ACTION_START:
g_extern.lifecycle_mode_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE);
break;
}
break;
#endif
case SETTING_REFRESH_RATE:
switch (action)
{
case RGUI_ACTION_LEFT:
settings_set(1ULL << S_REFRESH_RATE_DECREMENT);
driver_set_monitor_refresh_rate(g_settings.video.refresh_rate);
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_REFRESH_RATE_INCREMENT);
driver_set_monitor_refresh_rate(g_settings.video.refresh_rate);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_REFRESH_RATE);
driver_set_monitor_refresh_rate(g_settings.video.refresh_rate);
break;
}
break;
case SETTING_TRIPLE_BUFFERING:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_TRIPLE_BUFFERING);
driver.video->restart();
rgui_init_textures();
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_TRIPLE_BUFFERING);
if (!(g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE)))
{
driver.video->restart();
rgui_init_textures();
}
break;
}
break;
case SETTING_SOUND_MODE:
switch (action)
{
case RGUI_ACTION_LEFT:
if (g_extern.console.sound.mode != SOUND_MODE_NORMAL)
g_extern.console.sound.mode--;
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (g_extern.console.sound.mode < (SOUND_MODE_LAST-1))
g_extern.console.sound.mode++;
break;
case RGUI_ACTION_UP:
case RGUI_ACTION_DOWN:
#ifdef HAVE_RSOUND
if (g_extern.console.sound.mode != SOUND_MODE_RSOUND)
rarch_rsound_stop();
else
rarch_rsound_start(g_settings.audio.device);
#endif
break;
case RGUI_ACTION_START:
g_extern.console.sound.mode = SOUND_MODE_NORMAL;
#ifdef HAVE_RSOUND
rarch_rsound_stop();
#endif
break;
}
break;
#ifdef HAVE_RSOUND
case SETTING_RSOUND_SERVER_IP_ADDRESS:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
#ifdef HAVE_OSKUTIL
rgui->osk_init = osk_callback_enter_rsound_init;
rgui->osk_callback = osk_callback_enter_rsound;
#endif
break;
case RGUI_ACTION_START:
strlcpy(g_settings.audio.device, "0.0.0.0", sizeof(g_settings.audio.device));
break;
}
break;
#endif
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_INFO_DEBUG_MSG_TOGGLE);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_INFO_DEBUG_MSG);
break;
}
break;
case SETTING_EMU_SHOW_INFO_MSG:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_INFO_MSG_TOGGLE);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_INFO_MSG);
break;
}
break;
case SETTING_REWIND_ENABLED:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_REWIND);
if (g_settings.rewind_enable)
rarch_init_rewind();
else
rarch_deinit_rewind();
break;
case RGUI_ACTION_START:
if (g_settings.rewind_enable)
{
g_settings.rewind_enable = false;
rarch_deinit_rewind();
}
break;
}
break;
case SETTING_REWIND_GRANULARITY:
switch (action)
{
case RGUI_ACTION_LEFT:
if (g_settings.rewind_granularity > 1)
g_settings.rewind_granularity--;
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
g_settings.rewind_granularity++;
break;
case RGUI_ACTION_START:
g_settings.rewind_granularity = 1;
break;
}
break;
case SETTING_EMU_AUDIO_MUTE:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_AUDIO_MUTE);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_AUDIO_MUTE);
break;
}
break;
#ifdef _XBOX1
case SETTING_EMU_AUDIO_SOUND_VOLUME_LEVEL:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
g_extern.console.sound.volume_level = !g_extern.console.sound.volume_level;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180);
break;
case RGUI_ACTION_START:
g_extern.console.sound.volume_level = 0;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))
msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180);
break;
}
break;
#endif
case SETTING_ENABLE_CUSTOM_BGM:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
#if (CELL_SDK_VERSION > 0x340000)
if (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE))
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
else
g_extern.lifecycle_mode_state |= (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
if (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE))
cellSysutilEnableBgmPlayback();
else
cellSysutilDisableBgmPlayback();
#endif
break;
case RGUI_ACTION_START:
#if (CELL_SDK_VERSION > 0x340000)
g_extern.lifecycle_mode_state |= (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE);
#endif
break;
}
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(PATH_DEFAULT_ROM_DIR_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, "empty", default_paths.filesystem_root_dir);
break;
case RGUI_ACTION_START:
strlcpy(g_settings.rgui_browser_directory,
default_paths.filesystem_root_dir, sizeof(g_settings.rgui_browser_directory));
break;
}
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(PATH_SAVESTATES_DIR_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, "empty", default_paths.filesystem_root_dir);
break;
case RGUI_ACTION_START:
strlcpy(g_extern.savestate_dir, default_paths.savestate_dir, sizeof(g_extern.savestate_dir));
break;
}
break;
case SETTING_PATH_SRAM_DIRECTORY:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(PATH_SRAM_DIR_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, "empty", default_paths.filesystem_root_dir);
break;
case RGUI_ACTION_START:
strlcpy(g_extern.savefile_dir, default_paths.sram_dir, sizeof(g_extern.savefile_dir));
break;
}
break;
#ifdef HAVE_XML
case SETTING_PATH_CHEATS:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(PATH_CHEATS_DIR_CHOICE, true);
filebrowser_set_root_and_ext(rmenu->browser, "empty", default_paths.filesystem_root_dir);
break;
case RGUI_ACTION_START:
strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database));
break;
}
break;
#endif
case SETTING_PATH_SYSTEM:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(PATH_SYSTEM_DIR_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, "empty", default_paths.system_dir);
break;
case RGUI_ACTION_START:
strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory));
break;
}
break;
case SETTING_CONTROLS_SCHEME:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
menu_stack_push(INPUT_PRESET_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, EXT_INPUT_PRESETS, default_paths.input_presets_dir);
break;
}
break;
case SETTING_CONTROLS_NUMBER:
switch (action)
{
case RGUI_ACTION_LEFT:
if (rgui->current_pad != 0)
rgui->current_pad--;
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (rgui->current_pad < 6)
rgui->current_pad++;
break;
case RGUI_ACTION_START:
rgui->current_pad = 0;
break;
}
break;
case SETTING_DPAD_EMULATION:
switch (action)
{
case RGUI_ACTION_LEFT:
if (driver.input->set_keybinds)
{
unsigned keybind_action = 0;
switch(g_settings.input.dpad_emulation[rgui->current_pad])
{
case ANALOG_DPAD_NONE:
break;
case ANALOG_DPAD_LSTICK:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_NONE);
break;
case ANALOG_DPAD_RSTICK:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK);
break;
default:
break;
}
if (keybind_action)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[rgui->current_pad], rgui->current_pad, 0, keybind_action);
}
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (driver.input->set_keybinds)
{
unsigned keybind_action = 0;
switch(g_settings.input.dpad_emulation[rgui->current_pad])
{
case ANALOG_DPAD_NONE:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK);
break;
case ANALOG_DPAD_LSTICK:
keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_RSTICK);
break;
case ANALOG_DPAD_RSTICK:
break;
}
if (keybind_action)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[rgui->current_pad], rgui->current_pad, 0, keybind_action);
}
break;
case RGUI_ACTION_START:
if (driver.input->set_keybinds)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[rgui->current_pad], rgui->current_pad, 0, (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK));
break;
}
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_UP, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_DOWN, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_LEFT, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_RIGHT, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_A, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_B, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_X, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_Y, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_SELECT, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_START, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_L, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_R, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_L2, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_R2, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_L3, action);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_R3, action);
break;
#ifdef HAVE_OSKUTIL
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
rgui->osk_param = INPUT_PRESET_FILE;
rgui->osk_init = osk_callback_enter_filename_init;
rgui->osk_callback = osk_callback_enter_filename;
break;
}
break;
#endif
case SETTING_CONTROLS_DEFAULT_ALL:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
if (driver.input->set_keybinds)
driver.input->set_keybinds(driver.input_data, g_settings.input.device[rgui->current_pad], rgui->current_pad, 0,
(1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS));
break;
}
break;
case INGAME_MENU_LOAD_STATE:
switch (action)
{
case RGUI_ACTION_OK:
rarch_load_state();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
return -1;
case RGUI_ACTION_LEFT:
rarch_state_slot_decrease();
break;
case RGUI_ACTION_RIGHT:
rarch_state_slot_increase();
break;
}
break;
case INGAME_MENU_SAVE_STATE:
switch (action)
{
case RGUI_ACTION_OK:
rarch_save_state();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
return -1;
case RGUI_ACTION_LEFT:
rarch_state_slot_decrease();
break;
case RGUI_ACTION_RIGHT:
rarch_state_slot_increase();
break;
}
break;
case SETTING_ROTATION:
switch (action)
{
case RGUI_ACTION_LEFT:
settings_set(1ULL << S_ROTATION_DECREMENT);
video_set_rotation_func((g_extern.system.rotation + g_settings.video.rotation) % 4);
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
settings_set(1ULL << S_ROTATION_INCREMENT);
video_set_rotation_func((g_extern.system.rotation + g_settings.video.rotation) % 4);
break;
case RGUI_ACTION_START:
settings_set(1ULL << S_DEF_ROTATION);
video_set_rotation_func((g_extern.system.rotation + g_settings.video.rotation) % 4);
break;
}
break;
case INGAME_MENU_FRAME_ADVANCE:
switch (action)
{
case RGUI_ACTION_OK:
case RGUI_ACTION_SCROLL_DOWN:
case RGUI_ACTION_SCROLL_UP:
g_extern.lifecycle_state |= (1ULL << RARCH_FRAMEADVANCE);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
settings_set(1ULL << S_FRAME_ADVANCE);
return -1;
}
break;
case SETTING_CUSTOM_VIEWPORT:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_CUSTOM_RATIO, false);
break;
case INGAME_MENU_CORE_OPTIONS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_CORE_OPTIONS, false);
break;
case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_LOAD_GAME_HISTORY, false);
break;
case INGAME_MENU_SCREENSHOT_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_SCREENSHOT, false);
break;
case INGAME_MENU_RETURN_TO_GAME:
if (action == RGUI_ACTION_OK)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
return -1;
}
break;
case INGAME_MENU_CHANGE_GAME:
if (action == RGUI_ACTION_OK)
menu_stack_push(FILE_BROWSER_MENU, false);
break;
case INGAME_MENU_SETTINGS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_SETTINGS, false);
break;
case INGAME_MENU_RESET:
if (action == RGUI_ACTION_OK)
{
rarch_game_reset();
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
return -1;
}
break;
case INGAME_MENU_CHANGE_LIBRETRO_CORE:
if (action == RGUI_ACTION_OK)
{
menu_stack_push(LIBRETRO_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, EXT_EXECUTABLES, default_paths.core_dir);
}
break;
#ifdef HAVE_MULTIMAN
case INGAME_MENU_RETURN_TO_MULTIMAN:
if (action == RGUI_ACTION_OK)
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN_MULTIMAN);
return -1;
}
break;
#endif
case INGAME_MENU_QUIT_RETROARCH:
if (action == RGUI_ACTION_OK)
{
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
return -1;
}
break;
case INGAME_MENU_VIDEO_OPTIONS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_VIDEO_OPTIONS, false);
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_SHADER_OPTIONS, false);
break;
#endif
case INGAME_MENU_AUDIO_OPTIONS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_AUDIO_OPTIONS, false);
break;
case INGAME_MENU_INPUT_OPTIONS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_INPUT_OPTIONS, false);
break;
case INGAME_MENU_PATH_OPTIONS_MODE:
if (action == RGUI_ACTION_OK)
menu_stack_push(INGAME_MENU_PATH_OPTIONS, false);
break;
#ifdef HAVE_SHADER_MANAGER
case SHADERMAN_LOAD_CGP:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
menu_stack_push(CGP_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, EXT_CGP_PRESETS, g_settings.video.shader_dir);
break;
case RGUI_ACTION_START:
g_settings.video.shader_path[0] = '\0';
video_set_shader_func(RARCH_SHADER_CG, NULL);
g_settings.video.shader_enable = false;
break;
}
break;
case SHADERMAN_SAVE_CGP:
#ifdef HAVE_OSKUTIL
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
rgui->osk_param = SHADER_PRESET_FILE;
rgui->osk_init = osk_callback_enter_filename_init;
rgui->osk_callback = osk_callback_enter_filename;
break;
}
#endif
break;
case SHADERMAN_SHADER_PASSES:
switch (action)
{
case RGUI_ACTION_LEFT:
if (rgui->shader.passes)
rgui->shader.passes--;
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (rgui->shader.passes < RGUI_MAX_SHADERS)
rgui->shader.passes++;
break;
case RGUI_ACTION_START:
rgui->shader.passes= 0;
break;
}
break;
case SHADERMAN_AUTOSTART_CGP_ON_STARTUP:
break;
case SHADERMAN_SHADER_0:
case SHADERMAN_SHADER_1:
case SHADERMAN_SHADER_2:
case SHADERMAN_SHADER_3:
case SHADERMAN_SHADER_4:
case SHADERMAN_SHADER_5:
case SHADERMAN_SHADER_6:
case SHADERMAN_SHADER_7:
{
uint8_t index = (switchvalue - SHADERMAN_SHADER_0) / 3;
struct gfx_shader_pass *pass = &rgui->shader.pass[index];
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
shader_choice_set_shader_slot = index;
menu_stack_push(SHADER_CHOICE, true);
filebrowser_set_root_and_ext(rgui->browser, EXT_SHADERS, g_settings.video.shader_dir);
break;
case RGUI_ACTION_START:
*pass->source.cg = '\0';
break;
}
}
break;
case SHADERMAN_SHADER_0_FILTER:
case SHADERMAN_SHADER_1_FILTER:
case SHADERMAN_SHADER_2_FILTER:
case SHADERMAN_SHADER_3_FILTER:
case SHADERMAN_SHADER_4_FILTER:
case SHADERMAN_SHADER_5_FILTER:
case SHADERMAN_SHADER_6_FILTER:
case SHADERMAN_SHADER_7_FILTER:
{
uint8_t index = (switchvalue - SHADERMAN_SHADER_0) / 3;
switch (action)
{
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_LEFT:
case RGUI_ACTION_OK:
{
unsigned delta = (action == RGUI_ACTION_LEFT) ? 2 : 1;
rgui->shader.pass[index].filter = (enum gfx_filter_type)((rgui->shader.pass[index].filter + delta) % 3);
}
break;
case RGUI_ACTION_START:
rgui->shader.pass[index].filter = RARCH_FILTER_UNSPEC;
break;
}
}
break;
case SHADERMAN_SHADER_0_SCALE:
case SHADERMAN_SHADER_1_SCALE:
case SHADERMAN_SHADER_2_SCALE:
case SHADERMAN_SHADER_3_SCALE:
case SHADERMAN_SHADER_4_SCALE:
case SHADERMAN_SHADER_5_SCALE:
case SHADERMAN_SHADER_6_SCALE:
case SHADERMAN_SHADER_7_SCALE:
{
uint8_t index = (switchvalue - SHADERMAN_SHADER_0) / 3;
unsigned scale = rgui->shader.pass[index].fbo.scale_x;
switch (action)
{
case RGUI_ACTION_LEFT:
if (scale)
{
rgui->shader.pass[index].fbo.scale_x = rgui->shader.pass[index].fbo.scale_y = scale - 1;
rgui->shader.pass[index].fbo.valid = scale - 1;
}
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
if (scale < 5)
{
rgui->shader.pass[index].fbo.scale_x = rgui->shader.pass[index].fbo.scale_y = scale + 1;
rgui->shader.pass[index].fbo.valid = scale + 1;
}
break;
case RGUI_ACTION_START:
rgui->shader.pass[index].fbo.scale_x = rgui->shader.pass[index].fbo.scale_y = 0;
rgui->shader.pass[index].fbo.valid = false;
break;
}
}
break;
case SHADERMAN_APPLY_CHANGES:
switch (action)
{
case RGUI_ACTION_LEFT:
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
{
bool ret = false;
char cgp_path[PATH_MAX];
if (rgui->shader.passes)
{
const char *shader_dir = *g_settings.video.shader_dir ?
g_settings.video.shader_dir : g_settings.system_directory;
fill_pathname_join(cgp_path, shader_dir, "rgui.cgp", sizeof(cgp_path));
config_file_t *conf = config_file_new(NULL);
if (!conf)
return 0;
gfx_shader_write_conf_cgp(conf, &rgui->shader);
config_file_write(conf, cgp_path);
config_file_free(conf);
}
else
cgp_path[0] = '\0';
ret = video_set_shader_func(RARCH_SHADER_CG, (cgp_path[0] != '\0') ? cgp_path : NULL);
if (ret)
g_settings.video.shader_enable = true;
else
{
RARCH_ERR("Setting RGUI CGP failed.\n");
g_settings.video.shader_enable = false;
}
}
break;
}
break;
#endif
}
return 0;
}
static int select_setting(void *data, uint64_t action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
static uint8_t first_setting = FIRST_SETTING;
uint8_t items_pages[SETTING_LAST_LAST] = {0};
uint8_t max_settings = 0;
font_params_t font_parms = {0};
int ret = 0;
switch (rgui->menu_type)
{
case INGAME_MENU:
first_setting = FIRST_INGAME_MENU_SETTING;
max_settings = MAX_NO_OF_INGAME_MENU_SETTINGS;
break;
case INGAME_MENU_SETTINGS:
first_setting = FIRST_SETTING;
max_settings = MAX_NO_OF_SETTINGS;
break;
case INGAME_MENU_INPUT_OPTIONS:
first_setting = FIRST_CONTROLS_SETTING_PAGE_1;
max_settings = MAX_NO_OF_CONTROLS_SETTINGS;
break;
case INGAME_MENU_PATH_OPTIONS:
first_setting = FIRST_PATH_SETTING;
max_settings = MAX_NO_OF_PATH_SETTINGS;
break;
case INGAME_MENU_AUDIO_OPTIONS:
first_setting = FIRST_AUDIO_SETTING;
max_settings = MAX_NO_OF_AUDIO_SETTINGS;
break;
case INGAME_MENU_VIDEO_OPTIONS:
first_setting = FIRST_VIDEO_SETTING;
max_settings = MAX_NO_OF_VIDEO_SETTINGS;
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS:
first_setting = FIRST_SHADERMAN_SETTING;
switch (rgui->shader.passes)
{
case 0:
max_settings = MAX_NO_OF_SHADERMAN_SETTINGS;
break;
case 1:
max_settings = SHADERMAN_SHADER_0_SCALE+1;
break;
case 2:
max_settings = SHADERMAN_SHADER_1_SCALE+1;
break;
case 3:
max_settings = SHADERMAN_SHADER_2_SCALE+1;
break;
case 4:
max_settings = SHADERMAN_SHADER_3_SCALE+1;
break;
case 5:
max_settings = SHADERMAN_SHADER_4_SCALE+1;
break;
case 6:
max_settings = SHADERMAN_SHADER_5_SCALE+1;
break;
case 7:
max_settings = SHADERMAN_SHADER_6_SCALE+1;
break;
case 8:
max_settings = SHADERMAN_SHADER_7_SCALE+1;
break;
}
break;
#endif
}
float y_increment = POSITION_Y_START;
uint8_t i = 0;
uint8_t j = 0;
uint8_t item_page = 0;
for(i = first_setting; i < max_settings; i++)
{
char fname[PATH_MAX];
char text[PATH_MAX];
char comment[PATH_MAX];
char setting_text[PATH_MAX];
(void)fname;
switch (i)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
{
unsigned width = gfx_ctx_get_resolution_width(g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx]);
unsigned height = gfx_ctx_get_resolution_height(g_extern.console.screen.resolutions.list[g_extern.console.screen.resolutions.current.idx]);
strlcpy(text, "Resolution", sizeof(text));
strlcpy(comment, "INFO - Change the display resolution.", sizeof(comment));
snprintf(setting_text, sizeof(setting_text), "%dx%d", width, height);
}
break;
case SETTING_PAL60_MODE:
strlcpy(text, "PAL60 Mode", sizeof(text));
if (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_PAL_TEMPORAL_ENABLE))
{
strlcpy(setting_text, "ON", sizeof(setting_text));
strlcpy(comment, "INFO - [PAL60 Mode is set to 'ON'.\nconverts frames from 60Hz to 50Hz.", sizeof(comment));
}
else
{
strlcpy(setting_text, "OFF", sizeof(setting_text));
strlcpy(comment, "INFO - [PAL60 Mode is set to 'OFF'.\nframes are not converted.", sizeof(comment));
}
break;
#endif
case SETTING_EMU_SKIN:
fill_pathname_base(fname, g_extern.menu_texture_path, sizeof(fname));
strlcpy(text, "Menu Skin", sizeof(text));
strlcpy(setting_text, fname, sizeof(setting_text));
strlcpy(comment, "INFO - Select a skin for the menu.", sizeof(comment));
break;
case SETTING_FONT_SIZE:
strlcpy(text, "Font Size", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%f", g_settings.video.font_size);
strlcpy(comment, "INFO - Increase or decrease the [Font Size].", sizeof(comment));
break;
case SETTING_HW_TEXTURE_FILTER:
strlcpy(text, "Default Filter", sizeof(text));
if (g_settings.video.smooth)
{
strlcpy(setting_text, "Linear", sizeof(setting_text));
strlcpy(comment, "INFO - Default Filter is set to Linear.",
sizeof(comment));
}
else
{
strlcpy(setting_text, "Nearest", sizeof(setting_text));
strlcpy(comment, "INFO - Default Filter is set to Nearest.",
sizeof(comment));
}
break;
#ifdef _XBOX1
case SETTING_FLICKER_FILTER:
strlcpy(text, "Flicker Filter", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.console.screen.flicker_filter_index);
strlcpy(comment, "INFO - Toggle the [Flicker Filter].", sizeof(comment));
break;
case SETTING_SOFT_DISPLAY_FILTER:
strlcpy(text, "Soft Display Filter", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)) ? "ON" : "OFF");
strlcpy(comment, "INFO - Toggle the [Soft Display Filter].", sizeof(comment));
break;
#endif
case SETTING_REFRESH_RATE:
strlcpy(text, "Refresh rate", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%fHz", g_settings.video.refresh_rate);
strlcpy(comment, "INFO - Adjust or decrease [Refresh Rate].", sizeof(comment));
break;
case SETTING_TRIPLE_BUFFERING:
strlcpy(text, "Triple Buffering", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE)) ? "ON" : "OFF");
snprintf(comment, sizeof(comment), (g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE)) ? "INFO - [Triple Buffering] is set to 'ON'." : "INFO - [Triple Buffering] is set to 'OFF'.");
break;
case SETTING_SOUND_MODE:
strlcpy(text, "Sound Output", sizeof(text));
switch(g_extern.console.sound.mode)
{
case SOUND_MODE_NORMAL:
strlcpy(comment, "INFO - [Sound Output] is set to 'Normal'.", sizeof(comment));
strlcpy(setting_text, "Normal", sizeof(setting_text));
break;
#ifdef HAVE_RSOUND
case SOUND_MODE_RSOUND:
strlcpy(comment, "INFO - [Sound Output] is set to 'RSound'.", sizeof(comment));
strlcpy(setting_text, "RSound", sizeof(setting_text));
break;
#endif
#ifdef HAVE_HEADSET
case SOUND_MODE_HEADSET:
strlcpy(comment, "INFO - [Sound Output] is set to USB/Bluetooth Headset.", sizeof(comment));
strlcpy(setting_text, "USB/Bluetooth Headset", sizeof(setting_text));
break;
#endif
default:
break;
}
break;
#ifdef HAVE_RSOUND
case SETTING_RSOUND_SERVER_IP_ADDRESS:
strlcpy(text, "RSound Server IP Address", sizeof(text));
strlcpy(setting_text, g_settings.audio.device, sizeof(setting_text));
strlcpy(comment, "INFO - Enter the IP Address of the [RSound Audio Server]. IP address\nmust be an IPv4 32-bits address, eg: '192.168.1.7'.", sizeof(comment));
break;
#endif
case SETTING_EMU_SHOW_DEBUG_INFO_MSG:
strlcpy(text, "Debug Info Messages", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? "ON" : "OFF");
strlcpy(comment, "INFO - Show onscreen debug messages.", sizeof(comment));
break;
case SETTING_EMU_SHOW_INFO_MSG:
strlcpy(text, "Info Messages", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? "ON" : "OFF");
strlcpy(comment, "INFO - Show onscreen info messages in the menu.", sizeof(comment));
break;
case SETTING_REWIND_ENABLED:
strlcpy(text, "Rewind", sizeof(text));
if (g_settings.rewind_enable)
{
strlcpy(setting_text, "ON", sizeof(setting_text));
strlcpy(comment, "INFO - [Rewind] feature is set to 'ON'.",
sizeof(comment));
}
else
{
strlcpy(setting_text, "OFF", sizeof(setting_text));
strlcpy(comment, "INFO - [Rewind] feature is set to 'OFF'.",
sizeof(comment));
}
break;
case SETTING_REWIND_GRANULARITY:
strlcpy(text, "Rewind Granularity", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_settings.rewind_granularity);
strlcpy(comment, "INFO - Set the amount of frames to 'rewind'.", sizeof(comment));
break;
case SETTING_EMU_AUDIO_MUTE:
strlcpy(text, "Mute Audio", sizeof(text));
if (g_extern.audio_data.mute)
{
strlcpy(comment, "INFO - the game audio will be muted.", sizeof(comment));
strlcpy(setting_text, "ON", sizeof(setting_text));
}
else
{
strlcpy(comment, "INFO - game audio will be on.", sizeof(comment));
strlcpy(setting_text, "OFF", sizeof(setting_text));
}
break;
#ifdef _XBOX1
case SETTING_EMU_AUDIO_SOUND_VOLUME_LEVEL:
strlcpy(text, "Volume Level", sizeof(text));
snprintf(setting_text, sizeof(setting_text), g_extern.console.sound.volume_level ? "Loud" : "Normal");
if (g_extern.audio_data.mute)
strlcpy(comment, "INFO - Volume level is set to Loud.", sizeof(comment));
else
strlcpy(comment, "INFO - Volume level is set to Normal.", sizeof(comment));
break;
#endif
case SETTING_ENABLE_CUSTOM_BGM:
strlcpy(text, "Custom BGM Option", sizeof(text));
snprintf(setting_text, sizeof(setting_text), (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE)) ? "ON" : "OFF");
snprintf(comment, sizeof(comment), "INFO - [Custom BGM] is set to '%s'.", (g_extern.lifecycle_mode_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE)) ? "ON" : "OFF");
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
strlcpy(text, "Browser Directory", sizeof(text));
strlcpy(setting_text, g_settings.rgui_browser_directory, sizeof(setting_text));
strlcpy(comment, "INFO - Set the default startup browser directory path.", sizeof(comment));
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
strlcpy(text, "Savestate Directory", sizeof(text));
strlcpy(setting_text, g_extern.savestate_dir, sizeof(setting_text));
strlcpy(comment, "INFO - Directory where savestates will be saved to.", sizeof(comment));
break;
case SETTING_PATH_SRAM_DIRECTORY:
strlcpy(text, "Savefile Directory", sizeof(text));
strlcpy(setting_text, g_extern.savefile_dir, sizeof(setting_text));
strlcpy(comment, "INFO - Set the default SaveRAM directory path.", sizeof(comment));
break;
#ifdef HAVE_XML
case SETTING_PATH_CHEATS:
strlcpy(text, "Cheatfile Directory", sizeof(text));
strlcpy(setting_text, g_settings.cheat_database, sizeof(setting_text));
strlcpy(comment, "INFO - Set the default Cheatfile directory path.", sizeof(comment));
break;
#endif
case SETTING_PATH_SYSTEM:
strlcpy(text, "System Directory", sizeof(text));
strlcpy(setting_text, g_settings.system_directory, sizeof(setting_text));
strlcpy(comment, "INFO - Set the default [System directory] path.", sizeof(comment));
break;
case SETTING_CONTROLS_SCHEME:
strlcpy(text, "Load Controls Preset", sizeof(text));
snprintf(comment, sizeof(comment), "INFO - Controls preset [%s] is selected.", g_extern.input_config_path);
strlcpy(setting_text, g_extern.input_config_path, sizeof(setting_text));
break;
case SETTING_CONTROLS_NUMBER:
strlcpy(text, "Player", sizeof(text));
snprintf(comment, sizeof(comment), "Player %d is currently selected.", rgui->current_pad+1);
snprintf(setting_text, sizeof(setting_text), "%d", rgui->current_pad+1);
break;
case SETTING_DPAD_EMULATION:
strlcpy(text, "D-Pad Emulation", sizeof(text));
switch(g_settings.input.dpad_emulation[rgui->current_pad])
{
case ANALOG_DPAD_NONE:
snprintf(comment, sizeof(comment), "[%s] from Controller %d is mapped to D-pad.", "None", rgui->current_pad+1);
strlcpy(setting_text, "None", sizeof(setting_text));
break;
case ANALOG_DPAD_LSTICK:
snprintf(comment, sizeof(comment), "[%s] from Controller %d is mapped to D-pad.", "Left Stick", rgui->current_pad+1);
strlcpy(setting_text, "Left Stick", sizeof(setting_text));
break;
case ANALOG_DPAD_RSTICK:
snprintf(comment, sizeof(comment), "[%s] from Controller %d is mapped to D-pad.", "Right Stick", rgui->current_pad+1);
strlcpy(setting_text, "Right Stick", sizeof(setting_text));
break;
}
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
{
unsigned id = i - FIRST_CONTROL_BIND;
struct platform_bind key_label;
strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
key_label.joykey = g_settings.input.binds[rgui->current_pad][id].joykey;
if (driver.input->set_keybinds)
driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
strlcpy(text, g_settings.input.binds[rgui->current_pad][id].desc, sizeof(text));
snprintf(comment, sizeof(comment), "INFO - [%s] is mapped to action:\n[%s].", text, key_label.desc);
strlcpy(setting_text, key_label.desc, sizeof(setting_text));
}
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
strlcpy(text, "Save Controls Preset", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "INFO - Save the [Custom Controls] settings to file.", sizeof(comment));
break;
case SETTING_CONTROLS_DEFAULT_ALL:
strlcpy(text, "DEFAULTS", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "INFO - Set all Controls settings to defaults.", sizeof(comment));
break;
case INGAME_MENU_LOAD_STATE:
strlcpy(text, "Load State", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.state_slot);
strlcpy(comment, "Load from current state slot.", sizeof(comment));
break;
case INGAME_MENU_SAVE_STATE:
strlcpy(text, "Save State", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%d", g_extern.state_slot);
strlcpy(comment, "Save to current state slot.", sizeof(comment));
break;
case SETTING_ASPECT_RATIO:
strlcpy(text, "Aspect Ratio", sizeof(text));
strlcpy(setting_text, aspectratio_lut[g_settings.video.aspect_ratio_idx].name, sizeof(setting_text));
strlcpy(comment, "Change the aspect ratio of the screen.", sizeof(comment));
break;
case SETTING_ROTATION:
strlcpy(text, "Rotation", sizeof(text));
strlcpy(setting_text, rotation_lut[g_settings.video.rotation], sizeof(setting_text));
strlcpy(comment, "Change orientation of the screen.", sizeof(comment));
break;
case SETTING_CUSTOM_VIEWPORT:
strlcpy(text, "Custom Ratio", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Allows you to resize the screen.", sizeof(comment));
break;
case INGAME_MENU_CORE_OPTIONS_MODE:
strlcpy(text, "Core Options", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set core-specific options.", sizeof(comment));
break;
#ifdef HAVE_SHADER_MANAGER
case INGAME_MENU_SHADER_OPTIONS_MODE:
strlcpy(text, "Shader Options", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set and manage shader options.", sizeof(comment));
break;
#endif
case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
strlcpy(text, "Load Game (History)", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Select a game from the history list.", sizeof(comment));
break;
case INGAME_MENU_VIDEO_OPTIONS_MODE:
strlcpy(text, "Video Options", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set and manage video options.", sizeof(comment));
break;
case INGAME_MENU_AUDIO_OPTIONS_MODE:
strlcpy(text, "Audio Options", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set and manage audio options.", sizeof(comment));
break;
case INGAME_MENU_INPUT_OPTIONS_MODE:
strlcpy(text, "Input Options", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set and manage input options.", sizeof(comment));
break;
case INGAME_MENU_PATH_OPTIONS_MODE:
strlcpy(text, "Path Options", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set and manage path options.", sizeof(comment));
break;
case INGAME_MENU_SETTINGS_MODE:
strlcpy(text, "Settings", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Set and manage various settings.", sizeof(comment));
break;
case INGAME_MENU_FRAME_ADVANCE:
strlcpy(text, "Frame Advance", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "Press a button to step one frame.", sizeof(comment));
break;
case INGAME_MENU_SCREENSHOT_MODE:
strlcpy(text, "Take Screenshot", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "Take a screenshot.", sizeof(comment));
break;
case INGAME_MENU_RESET:
strlcpy(text, "Restart Game", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "Reset the game.", sizeof(comment));
break;
case INGAME_MENU_RETURN_TO_GAME:
strlcpy(text, "Resume Game", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "Resume the currently loaded game.", sizeof(comment));
break;
case INGAME_MENU_CHANGE_GAME:
strlcpy(text, "Load Game", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Select a game to be loaded.", sizeof(comment));
break;
case INGAME_MENU_CHANGE_LIBRETRO_CORE:
strlcpy(text, "Core", sizeof(text));
strlcpy(setting_text, "...", sizeof(setting_text));
strlcpy(comment, "Choose another libretro core.", sizeof(comment));
break;
#ifdef HAVE_MULTIMAN
case INGAME_MENU_RETURN_TO_MULTIMAN:
strlcpy(text, "Return to multiMAN", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "Quit RetroArch and return to multiMAN.", sizeof(comment));
break;
#endif
case INGAME_MENU_QUIT_RETROARCH:
strlcpy(text, "Quit RetroArch", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "Quit RetroArch.", sizeof(comment));
break;
default:
break;
#ifdef HAVE_SHADER_MANAGER
case SHADERMAN_LOAD_CGP:
strlcpy(text, "Load Shader Preset", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "INFO - Select a CGP file.", sizeof(comment));
break;
case SHADERMAN_AUTOSTART_CGP_ON_STARTUP:
strlcpy(text, "Autostart CGP at startup", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "INFO - Auto-load at startup the current shader settings.", sizeof(comment));
break;
case SHADERMAN_SAVE_CGP:
strlcpy(text, "Save Shader Preset", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "INFO - Save current shader settings to a CGP file.", sizeof(comment));
break;
case SHADERMAN_SHADER_PASSES:
strlcpy(text, "Shader Passes", sizeof(text));
snprintf(setting_text, sizeof(setting_text), "%u", rgui->shader.passes);
strlcpy(comment, "INFO - Set the amount of shader passes.", sizeof(comment));
break;
case SHADERMAN_APPLY_CHANGES:
strlcpy(text, "Apply Shader Changes", sizeof(text));
strlcpy(setting_text, "", sizeof(setting_text));
strlcpy(comment, "INFO - Apply the changes made below.", sizeof(comment));
break;
case SHADERMAN_SHADER_0:
case SHADERMAN_SHADER_1:
case SHADERMAN_SHADER_2:
case SHADERMAN_SHADER_3:
case SHADERMAN_SHADER_4:
case SHADERMAN_SHADER_5:
case SHADERMAN_SHADER_6:
case SHADERMAN_SHADER_7:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
if (*rgui->shader.pass[index].source.cg)
fill_pathname_base(type_str,
rgui->shader.pass[index].source.cg, sizeof(type_str));
else
strlcpy(type_str, "N/A", sizeof(type_str));
snprintf(text, sizeof(text), "Shader #%d", index);
strlcpy(setting_text, type_str, sizeof(setting_text));
strlcpy(comment, "INFO - Select the shader.", sizeof(comment));
}
break;
case SHADERMAN_SHADER_0_FILTER:
case SHADERMAN_SHADER_1_FILTER:
case SHADERMAN_SHADER_2_FILTER:
case SHADERMAN_SHADER_3_FILTER:
case SHADERMAN_SHADER_4_FILTER:
case SHADERMAN_SHADER_5_FILTER:
case SHADERMAN_SHADER_6_FILTER:
case SHADERMAN_SHADER_7_FILTER:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
snprintf(text, sizeof(text), "Shader #%d filter", index);
shader_manager_get_str_filter(type_str, sizeof(type_str), index);
strlcpy(setting_text, type_str, sizeof(setting_text));
strlcpy(comment, "INFO - Select the filtering.", sizeof(comment));
}
break;
case SHADERMAN_SHADER_0_SCALE:
case SHADERMAN_SHADER_1_SCALE:
case SHADERMAN_SHADER_2_SCALE:
case SHADERMAN_SHADER_3_SCALE:
case SHADERMAN_SHADER_4_SCALE:
case SHADERMAN_SHADER_5_SCALE:
case SHADERMAN_SHADER_6_SCALE:
case SHADERMAN_SHADER_7_SCALE:
{
char type_str[256];
uint8_t index = (i - SHADERMAN_SHADER_0) / 3;
unsigned scale = rgui->shader.pass[index].fbo.scale_x;
snprintf(text, sizeof(text), "Shader #%d scale", index);
if (!scale)
strlcpy(type_str, "Don't care", sizeof(type_str));
else
snprintf(type_str, sizeof(type_str), "%ux", scale);
strlcpy(setting_text, type_str, sizeof(setting_text));
strlcpy(comment, "INFO - Select the scaling factor of this pass.", sizeof(comment));
}
break;
#endif
}
char setting_text_buf[256];
menu_ticker_line(setting_text_buf, TICKER_LABEL_CHARS_MAX_PER_LINE, g_extern.frame_count / 15, setting_text, i == rgui->selection_ptr);
if (!(j < NUM_ENTRY_PER_PAGE))
{
j = 0;
item_page++;
}
items_pages[i] = item_page;
j++;
if (item_page != setting_page_number)
continue;
y_increment += POSITION_Y_INCREMENT;
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = FONT_SIZE_VARIABLE;
font_parms.color = (i == rgui->selection_ptr) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, text, &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, setting_text_buf, &font_parms);
if (i != rgui->selection_ptr)
continue;
#ifdef HAVE_MENU_PANEL
menu_panel->y = y_increment;
#endif
font_parms.x = POSITION_X;
font_parms.y = COMMENT_POSITION_Y;
font_parms.scale = HARDCODE_FONT_SIZE;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, comment, &font_parms);
}
switch (action)
{
case RGUI_ACTION_UP:
if (rgui->selection_ptr == first_setting)
rgui->selection_ptr = max_settings-1;
else
rgui->selection_ptr--;
if (items_pages[rgui->selection_ptr] != setting_page_number)
setting_page_number = items_pages[rgui->selection_ptr];
break;
case RGUI_ACTION_DOWN:
rgui->selection_ptr++;
if (rgui->selection_ptr >= max_settings)
rgui->selection_ptr = first_setting;
if (items_pages[rgui->selection_ptr] != setting_page_number)
setting_page_number = items_pages[rgui->selection_ptr];
break;
case RGUI_ACTION_CANCEL:
if (rgui->menu_type == INGAME_MENU)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
return -1;
}
menu_stack_pop(rgui->menu_type);
break;
}
ret = set_setting_action(rgui->menu_type, rgui->selection_ptr, action);
if (ret != 0)
return ret;
display_menubar(rgui->menu_type);
return 0;
}
static int ingame_menu_resize(void *data, uint64_t action)
{
(void)data;
font_params_t font_parms = {0};
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
g_settings.video.aspect_ratio_idx = ASPECT_RATIO_CUSTOM;
if (driver.video_poke->set_aspect_ratio)
driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);
switch (action)
{
case RGUI_ACTION_LEFT:
g_extern.console.screen.viewports.custom_vp.x -= 1;
break;
case RGUI_ACTION_RIGHT:
g_extern.console.screen.viewports.custom_vp.x += 1;
break;
case RGUI_ACTION_UP:
g_extern.console.screen.viewports.custom_vp.y += 1;
break;
case RGUI_ACTION_DOWN:
g_extern.console.screen.viewports.custom_vp.y -= 1;
break;
case RGUI_ACTION_SCROLL_UP:
g_extern.console.screen.viewports.custom_vp.width -= 1;
break;
case RGUI_ACTION_SCROLL_DOWN:
g_extern.console.screen.viewports.custom_vp.width += 1;
break;
case RGUI_ACTION_START:
g_extern.console.screen.viewports.custom_vp.x = 0;
g_extern.console.screen.viewports.custom_vp.y = 0;
g_extern.console.screen.viewports.custom_vp.width = device_ptr->win_width;
g_extern.console.screen.viewports.custom_vp.height = device_ptr->win_height;
break;
case RGUI_ACTION_CANCEL:
menu_stack_pop(rgui->menu_type);
break;
}
if (rgui->frame_buf_show)
{
char viewport[32];
char msg[128];
struct platform_bind key_label_b = {0};
struct platform_bind key_label_a = {0};
struct platform_bind key_label_y = {0};
struct platform_bind key_label_x = {0};
struct platform_bind key_label_l1 = {0};
struct platform_bind key_label_l2 = {0};
struct platform_bind key_label_r1 = {0};
struct platform_bind key_label_r2 = {0};
struct platform_bind key_label_dpad_left = {0};
struct platform_bind key_label_dpad_right = {0};
struct platform_bind key_label_dpad_up = {0};
struct platform_bind key_label_dpad_down = {0};
strlcpy(key_label_b.desc, "Unknown", sizeof(key_label_b.desc));
key_label_b.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_B;
strlcpy(key_label_a.desc, "Unknown", sizeof(key_label_a.desc));
key_label_a.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_A;
strlcpy(key_label_x.desc, "Unknown", sizeof(key_label_x.desc));
key_label_x.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_X;
strlcpy(key_label_y.desc, "Unknown", sizeof(key_label_y.desc));
key_label_y.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_Y;
strlcpy(key_label_l1.desc, "Unknown", sizeof(key_label_l1.desc));
key_label_l1.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_L;
strlcpy(key_label_r1.desc, "Unknown", sizeof(key_label_r1.desc));
key_label_r1.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_R;
strlcpy(key_label_l2.desc, "Unknown", sizeof(key_label_l2.desc));
key_label_l2.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_L2;
strlcpy(key_label_r2.desc, "Unknown", sizeof(key_label_r2.desc));
key_label_r2.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_R2;
strlcpy(key_label_dpad_left.desc, "Unknown", sizeof(key_label_dpad_left.desc));
key_label_dpad_left.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT;
strlcpy(key_label_dpad_right.desc, "Unknown", sizeof(key_label_dpad_left.desc));
key_label_dpad_right.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT;
strlcpy(key_label_dpad_up.desc, "Unknown", sizeof(key_label_dpad_up.desc));
key_label_dpad_up.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_UP;
strlcpy(key_label_dpad_down.desc, "Unknown", sizeof(key_label_dpad_down.desc));
key_label_dpad_down.joykey = 1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN;
if (driver.input->set_keybinds)
{
driver.input->set_keybinds(&key_label_l1, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_r1, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_l2, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_r2, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_b, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_a, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_y, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_x, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_dpad_left, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_dpad_right, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_dpad_up, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
driver.input->set_keybinds(&key_label_dpad_down, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));
}
display_menubar(rgui->menu_type);
char viewport_buf[256];
snprintf(viewport, sizeof(viewport), "Viewport X: #%d Y: %d (%dx%d)", g_extern.console.screen.viewports.custom_vp.x, g_extern.console.screen.viewports.custom_vp.y, g_extern.console.screen.viewports.custom_vp.width,
g_extern.console.screen.viewports.custom_vp.height);
menu_ticker_line(viewport_buf, TICKER_LABEL_CHARS_MAX_PER_LINE, g_extern.frame_count / 15, viewport, true);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN;
font_parms.scale = HARDCODE_FONT_SIZE;
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, viewport_buf, &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_dpad_left.desc);
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 4);
font_parms.color = WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 4);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport X--", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_dpad_right.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 5);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport X++", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_dpad_up.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 6);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport Y++", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_dpad_down.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 7);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport Y--", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_l1.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 8);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport W--", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_r1.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 9);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport W++", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_l2.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 10);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport H++", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_r2.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 11);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Viewport H--", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_x.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 12);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Reset To Defaults", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_y.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 13);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Show Game", &font_parms);
snprintf(msg, sizeof(msg), "[%s]", key_label_a.desc);
font_parms.x = POSITION_X;
font_parms.y = POSITION_Y_BEGIN + (POSITION_Y_INCREMENT * 14);
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
font_parms.x = POSITION_X_CENTER;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "- Go back", &font_parms);
snprintf(msg, sizeof(msg), "Press [%s] to reset to defaults.", key_label_x.desc);
font_parms.x = POSITION_X;
font_parms.y = COMMENT_POSITION_Y;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, msg, &font_parms);
}
return 0;
}
static int ingame_menu_history_options(void *data, uint64_t action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
size_t history_size = rom_history_size(rgui->history);
static unsigned hist_opt_selected = 0;
float y_increment = POSITION_Y_START;
y_increment += POSITION_Y_INCREMENT;
font_params_t font_parms = {0};
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
if (history_size)
{
size_t opts = history_size;
for (size_t i = 0; i < opts; i++)
{
const char *path = NULL;
const char *core_path = NULL;
const char *core_name = NULL;
rom_history_get_index(rgui->history, i,
&path, &core_path, &core_name);
char path_short[PATH_MAX];
fill_pathname(path_short, path_basename(path), "", sizeof(path_short));
char fill_buf[PATH_MAX];
snprintf(fill_buf, sizeof(fill_buf), "%s (%s)",
path_short, core_name);
/* not on same page? */
if ((i / NUM_ENTRY_PER_PAGE) != (hist_opt_selected / NUM_ENTRY_PER_PAGE))
continue;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected option
if (i == hist_opt_selected)
menu_panel->y = font_parms.y;
#endif
font_parms.x = POSITION_X;
font_parms.color = (hist_opt_selected == i) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
fill_buf, &font_parms);
font_parms.y += POSITION_Y_INCREMENT;
}
}
else if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "No history available.", &font_parms);
display_menubar(rgui->menu_type);
switch (action)
{
case RGUI_ACTION_OK:
case RGUI_ACTION_START:
load_menu_game_history(hist_opt_selected);
return -1;
case RGUI_ACTION_UP:
if (hist_opt_selected == 0)
hist_opt_selected = history_size - 1;
else
hist_opt_selected--;
break;
case RGUI_ACTION_DOWN:
hist_opt_selected++;
if (hist_opt_selected >= history_size)
hist_opt_selected = 0;
break;
case RGUI_ACTION_CANCEL:
menu_stack_pop(rgui->menu_type);
break;
}
return 0;
}
static int ingame_menu_core_options(void *data, uint64_t action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
static unsigned core_opt_selected = 0;
float y_increment = POSITION_Y_START;
y_increment += POSITION_Y_INCREMENT;
font_params_t font_parms = {0};
font_parms.x = POSITION_X;
font_parms.y = y_increment;
font_parms.scale = CURRENT_PATH_FONT_SIZE;
font_parms.color = WHITE;
if (g_extern.system.core_options)
{
size_t opts = core_option_size(g_extern.system.core_options);
for (size_t i = 0; i < opts; i++, font_parms.y += POSITION_Y_INCREMENT)
{
char type_str[256];
/* not on same page? */
if ((i / NUM_ENTRY_PER_PAGE) != (core_opt_selected / NUM_ENTRY_PER_PAGE))
continue;
#ifdef HAVE_MENU_PANEL
//check if this is the currently selected option
if (i == core_opt_selected)
menu_panel->y = font_parms.y;
#endif
font_parms.x = POSITION_X;
font_parms.color = (core_opt_selected == i) ? YELLOW : WHITE;
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
core_option_get_desc(g_extern.system.core_options, i), &font_parms);
font_parms.x = POSITION_X_CENTER;
font_parms.color = WHITE;
strlcpy(type_str, core_option_get_val(g_extern.system.core_options, i), sizeof(type_str));
if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, type_str, &font_parms);
}
}
else if (driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data, "No options available.", &font_parms);
display_menubar(rgui->menu_type);
switch (action)
{
case RGUI_ACTION_LEFT:
core_option_prev(g_extern.system.core_options, core_opt_selected);
break;
case RGUI_ACTION_RIGHT:
case RGUI_ACTION_OK:
core_option_next(g_extern.system.core_options, core_opt_selected);
break;
case RGUI_ACTION_START:
core_option_set_default(g_extern.system.core_options, core_opt_selected);
break;
case RGUI_ACTION_UP:
if (core_opt_selected == 0)
core_opt_selected = core_option_size(g_extern.system.core_options) - 1;
else
core_opt_selected--;
break;
case RGUI_ACTION_DOWN:
core_opt_selected++;
if (core_opt_selected >= core_option_size(g_extern.system.core_options))
core_opt_selected = 0;
break;
case RGUI_ACTION_CANCEL:
menu_stack_pop(rgui->menu_type);
break;
}
return 0;
}
static int ingame_menu_screenshot(void *data, uint64_t action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
rgui->frame_buf_show = false;
switch (action)
{
case RGUI_ACTION_CANCEL:
menu_stack_pop(rgui->menu_type);
break;
#ifdef HAVE_SCREENSHOTS
case RGUI_ACTION_OK:
{
const uint16_t *data = (const uint16_t*)g_extern.frame_cache.data;
unsigned width = g_extern.frame_cache.width;
unsigned height = g_extern.frame_cache.height;
int pitch = g_extern.frame_cache.pitch;
// Negative pitch is needed as screenshot takes bottom-up,
// but we use top-down.
screenshot_dump(g_settings.screenshot_directory,
data + (height - 1) * (pitch >> 1),
width, height, -pitch, false);
}
break;
#endif
}
return 0;
}
int rgui_input_postprocess(void *data, uint64_t old_state)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
bool quit = false;
bool resize = false;
unsigned width;
unsigned height;
unsigned frame_count;
int ret = 0;
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
if ((rgui->trigger_state & (1ULL << DEVICE_NAV_MENU)) &&
g_extern.main_is_init)
{
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU_INGAME_EXIT);
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
ret = -1;
}
frame_count = 0;
device_ptr->ctx_driver->check_window(&quit, &resize, &width, &height, frame_count);
if (quit)
ret = -1;
if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_INGAME_EXIT))
{
menu_stack_pop(rgui->menu_type);
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_INGAME_EXIT);
}
return ret;
}
static int rgui_iterate(void *data, unsigned action)
{
rgui_handle_t *rgui = (rgui_handle_t*)data;
rgui->menu_type = menu_stack_enum_array[stack_idx - 1];
if (rgui->need_refresh)
{
menu_stack_push(INGAME_MENU, false);
rgui->need_refresh = false;
}
#ifdef HAVE_OSKUTIL
if (rgui->osk_init != NULL)
{
if (rgui->osk_init(rgui))
rgui->osk_init = NULL;
}
if (rgui->osk_callback != NULL)
{
if (rgui->osk_callback(rgui))
rgui->osk_callback = NULL;
}
#endif
filebrowser_update(rgui->browser, action, rgui->browser->current_dir.extensions);
switch(rgui->menu_type)
{
case INGAME_MENU_CUSTOM_RATIO:
return ingame_menu_resize(rgui, action);
case INGAME_MENU_CORE_OPTIONS:
return ingame_menu_core_options(rgui, action);
case INGAME_MENU_LOAD_GAME_HISTORY:
return ingame_menu_history_options(rgui, action);
case INGAME_MENU_SCREENSHOT:
return ingame_menu_screenshot(rgui, action);
case FILE_BROWSER_MENU:
case LIBRETRO_CHOICE:
#ifdef HAVE_SHADER_MANAGER
case CGP_CHOICE:
case SHADER_CHOICE:
#endif
case INPUT_PRESET_CHOICE:
case BORDER_CHOICE:
return select_file(rgui, action);
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
#ifdef HAVE_XML
case PATH_CHEATS_DIR_CHOICE:
#endif
case PATH_SYSTEM_DIR_CHOICE:
return select_directory(rgui, action);
case INGAME_MENU:
case INGAME_MENU_SETTINGS:
case INGAME_MENU_VIDEO_OPTIONS:
case INGAME_MENU_SHADER_OPTIONS:
case INGAME_MENU_AUDIO_OPTIONS:
case INGAME_MENU_INPUT_OPTIONS:
case INGAME_MENU_PATH_OPTIONS:
return select_setting(rgui, action);
}
RARCH_WARN("Menu type %d not implemented, exiting...\n", rgui->menu_type);
return -1;
}
static void* rgui_init(void)
{
rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui));
menu_texture = (struct texture_image*)calloc(1, sizeof(*menu_texture));
#ifdef HAVE_MENU_PANEL
menu_panel = (struct texture_image*)calloc(1, sizeof(*menu_panel));
#endif
rgui_init_textures();
#ifdef HAVE_OSKUTIL
oskutil_params *osk = &rgui->oskutil_handle;
oskutil_init(osk, 0);
#endif
return rgui;
}
static void rgui_free(void *data)
{
#ifdef _XBOX1
#ifdef HAVE_MENU_PANEL
if (menu_panel->vertex_buf)
{
menu_panel->vertex_buf->Release();
menu_panel->vertex_buf = NULL;
}
if (menu_panel->pixels)
{
menu_panel->pixels->Release();
menu_panel->pixels = NULL;
}
#endif
if (menu_texture->vertex_buf)
{
menu_texture->vertex_buf->Release();
menu_texture->vertex_buf = NULL;
}
if (menu_texture->pixels)
{
menu_texture->pixels->Release();
menu_texture->pixels = NULL;
}
#else
#ifdef HAVE_MENU_PANEL
if (menu_panel)
{
free(menu_panel->pixels);
menu_panel->pixels = NULL;
}
#endif
if (menu_texture)
{
free(menu_texture->pixels);
menu_texture->pixels = NULL;
}
#endif
}
const menu_ctx_driver_t menu_ctx_rmenu = {
rgui_iterate,
rgui_init,
rgui_free,
"rmenu",
};