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10 lines
274 B
C
10 lines
274 B
C
static const char *stock_fragment_modern =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"uniform sampler2D Texture;\n"
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"varying vec2 tex_coord;\n"
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"void main() {\n"
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" gl_FragColor = vec4(texture2D(Texture, tex_coord).rgb, 1.0);\n"
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"}";
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