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== DETAILS Hooray for conditional compile directives. Moving things around broke things in unexpected ways on non-WiiU builds. Well, not *completely* unexpected. But still. Changes: - Move some typedefs around to avoid circular include dependencies - Include the file where the HID driver definition got moved to == TESTING - verified build for Wii U still runs successfully - did a local build without any errors (some weird warnings, but since they happen in code I didn't change, I'm assuming they're pre-existing?)