mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-21 02:08:16 +00:00
1046 lines
27 KiB
C
1046 lines
27 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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#include "input_remote.h"
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#endif
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#include "input_driver.h"
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#include "input_keyboard.h"
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#include "input_remapping.h"
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#include "../configuration.h"
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#include "../driver.h"
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#include "../retroarch.h"
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#include "../runloop.h"
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#include "../movie.h"
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#include "../list_special.h"
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#include "../verbosity.h"
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#include "../command.h"
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static const input_driver_t *input_drivers[] = {
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#ifdef __CELLOS_LV2__
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&input_ps3,
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#endif
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#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
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&input_psp,
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#endif
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#if defined(_3DS)
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&input_ctr,
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#endif
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&input_sdl,
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#endif
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#ifdef HAVE_DINPUT
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&input_dinput,
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#endif
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#ifdef HAVE_X11
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&input_x,
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#endif
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#ifdef XENON
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&input_xenon360,
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#endif
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#if defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
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&input_xinput,
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#endif
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#ifdef GEKKO
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&input_gx,
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#endif
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#ifdef WIIU
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&input_wiiu,
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#endif
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#ifdef ANDROID
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&input_android,
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#endif
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#ifdef HAVE_UDEV
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&input_udev,
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#endif
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#if defined(__linux__) && !defined(ANDROID)
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&input_linuxraw,
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#endif
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#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
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&input_cocoa,
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#endif
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#ifdef __QNX__
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&input_qnx,
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#endif
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#ifdef EMSCRIPTEN
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&input_rwebinput,
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#endif
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&input_null,
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NULL,
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};
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typedef struct turbo_buttons turbo_buttons_t;
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/* Turbo support. */
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struct turbo_buttons
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{
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bool frame_enable[MAX_USERS];
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uint16_t enable[MAX_USERS];
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unsigned count;
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};
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static turbo_buttons_t input_driver_turbo_btns;
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#ifdef HAVE_COMMAND
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static command_t *input_driver_command = NULL;
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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static input_remote_t *input_driver_remote = NULL;
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#endif
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const input_driver_t *current_input = NULL;
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void *current_input_data = NULL;
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static bool input_driver_block_hotkey = false;
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static bool input_driver_block_libretro_input = false;
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static bool input_driver_osk_enabled = false;
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static bool input_driver_nonblock_state = false;
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static bool input_driver_flushing_input = false;
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static bool input_driver_data_own = false;
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/**
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* input_driver_find_handle:
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* @idx : index of driver to get handle to.
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*
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* Returns: handle to input driver at index. Can be NULL
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* if nothing found.
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**/
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const void *input_driver_find_handle(int idx)
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{
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const void *drv = input_drivers[idx];
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if (!drv)
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return NULL;
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return drv;
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}
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/**
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* input_driver_find_ident:
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* @idx : index of driver to get handle to.
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*
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* Returns: Human-readable identifier of input driver at index. Can be NULL
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* if nothing found.
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**/
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const char *input_driver_find_ident(int idx)
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{
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const input_driver_t *drv = input_drivers[idx];
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if (!drv)
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return NULL;
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return drv->ident;
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}
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/**
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* config_get_input_driver_options:
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*
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* Get an enumerated list of all input driver names, separated by '|'.
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*
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* Returns: string listing of all input driver names, separated by '|'.
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**/
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const char* config_get_input_driver_options(void)
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{
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return char_list_new_special(STRING_LIST_INPUT_DRIVERS, NULL);
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}
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const input_driver_t *input_get_ptr(void)
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{
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return current_input;
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}
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const input_driver_t **input_get_double_ptr(void)
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{
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return ¤t_input;
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}
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/**
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* input_driver_set_rumble_state:
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* @port : User number.
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* @effect : Rumble effect.
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* @strength : Strength of rumble effect.
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*
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* Sets the rumble state.
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* Used by RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE.
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**/
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bool input_driver_set_rumble_state(unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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if (!current_input || !current_input->set_rumble)
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return false;
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return current_input->set_rumble(current_input_data,
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port, effect, strength);
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}
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const input_device_driver_t *input_driver_get_joypad_driver(void)
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{
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if (!current_input || !current_input->get_joypad_driver)
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return NULL;
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return current_input->get_joypad_driver(current_input_data);
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}
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const input_device_driver_t *input_driver_get_sec_joypad_driver(void)
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{
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if (!current_input || !current_input->get_sec_joypad_driver)
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return NULL;
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return current_input->get_sec_joypad_driver(current_input_data);
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}
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uint64_t input_driver_get_capabilities(void)
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{
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if (!current_input || !current_input->get_capabilities)
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return 0;
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return current_input->get_capabilities(current_input_data);
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}
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void input_driver_set(const input_driver_t **input, void **input_data)
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{
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if (input && input_data)
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{
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*input = current_input;
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*input_data = current_input_data;
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}
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input_driver_set_own_driver();
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}
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void input_driver_keyboard_mapping_set_block(bool value)
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{
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if (current_input->keyboard_mapping_set_block)
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current_input->keyboard_mapping_set_block(current_input_data, value);
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}
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/**
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* input_sensor_set_state:
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* @port : User number.
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* @effect : Sensor action.
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* @rate : Sensor rate update.
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*
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* Sets the sensor state.
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* Used by RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE.
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**/
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bool input_sensor_set_state(unsigned port,
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enum retro_sensor_action action, unsigned rate)
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{
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if (current_input_data &&
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current_input->set_sensor_state)
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return current_input->set_sensor_state(current_input_data,
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port, action, rate);
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return false;
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}
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float input_sensor_get_input(unsigned port, unsigned id)
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{
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if (current_input_data &&
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current_input->get_sensor_input)
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return current_input->get_sensor_input(current_input_data,
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port, id);
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return 0.0f;
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}
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/**
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* input_push_analog_dpad:
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* @binds : Binds to modify.
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* @mode : Which analog stick to bind D-Pad to.
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* E.g:
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* ANALOG_DPAD_LSTICK
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* ANALOG_DPAD_RSTICK
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*
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* Push analog to D-Pad mappings to binds.
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**/
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void input_push_analog_dpad(struct retro_keybind *binds, unsigned mode)
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{
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unsigned i, j = 0;
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bool inherit_joyaxis = false;
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for (i = RETRO_DEVICE_ID_JOYPAD_UP; i <= RETRO_DEVICE_ID_JOYPAD_RIGHT; i++)
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binds[i].orig_joyaxis = binds[i].joyaxis;
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switch (mode)
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{
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case ANALOG_DPAD_LSTICK:
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/* check if analog left is defined. *
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* if plus and minus are equal abort. */
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if (!((binds[RARCH_ANALOG_LEFT_X_PLUS].joyaxis ==
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binds[RARCH_ANALOG_LEFT_X_MINUS].joyaxis) ||
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(binds[RARCH_ANALOG_LEFT_Y_PLUS].joyaxis ==
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binds[RARCH_ANALOG_LEFT_Y_MINUS].joyaxis)))
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{
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j = RARCH_ANALOG_LEFT_X_PLUS + 3;
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inherit_joyaxis = true;
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}
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break;
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case ANALOG_DPAD_RSTICK:
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/* check if analog right is defined. *
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* if plus and minus are equal abort. */
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if (!((binds[RARCH_ANALOG_RIGHT_X_PLUS].joyaxis ==
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binds[RARCH_ANALOG_RIGHT_X_MINUS].joyaxis) ||
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(binds[RARCH_ANALOG_RIGHT_Y_PLUS].joyaxis ==
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binds[RARCH_ANALOG_RIGHT_Y_MINUS].joyaxis)))
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{
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j = RARCH_ANALOG_RIGHT_X_PLUS + 3;
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inherit_joyaxis = true;
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}
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break;
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}
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if (!inherit_joyaxis)
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return;
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/* Inherit joyaxis from analogs. */
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for (i = RETRO_DEVICE_ID_JOYPAD_UP; i <= RETRO_DEVICE_ID_JOYPAD_RIGHT; i++)
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binds[i].joyaxis = binds[j--].joyaxis;
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}
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/**
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* input_pop_analog_dpad:
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* @binds : Binds to modify.
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*
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* Restores binds temporarily overridden by input_push_analog_dpad().
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**/
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void input_pop_analog_dpad(struct retro_keybind *binds)
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{
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unsigned i;
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for (i = RETRO_DEVICE_ID_JOYPAD_UP; i <= RETRO_DEVICE_ID_JOYPAD_RIGHT; i++)
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binds[i].joyaxis = binds[i].orig_joyaxis;
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}
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/**
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* input_translate_coord_viewport:
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* @mouse_x : Pointer X coordinate.
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* @mouse_y : Pointer Y coordinate.
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* @res_x : Scaled X coordinate.
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* @res_y : Scaled Y coordinate.
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* @res_screen_x : Scaled screen X coordinate.
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* @res_screen_y : Scaled screen Y coordinate.
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*
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* Translates pointer [X,Y] coordinates into scaled screen
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* coordinates based on viewport info.
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*
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* Returns: true (1) if successful, false if video driver doesn't support
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* viewport info.
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**/
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bool input_translate_coord_viewport(int mouse_x, int mouse_y,
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int16_t *res_x, int16_t *res_y, int16_t *res_screen_x,
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int16_t *res_screen_y)
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{
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int scaled_screen_x, scaled_screen_y, scaled_x, scaled_y;
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int norm_full_vp_width, norm_full_vp_height;
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struct video_viewport vp = {0};
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if (!video_driver_get_viewport_info(&vp))
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return false;
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norm_full_vp_width = (int)vp.full_width;
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norm_full_vp_height = (int)vp.full_height;
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if (norm_full_vp_width <= 0 || norm_full_vp_height <= 0)
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return false;
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scaled_screen_x = (2 * mouse_x * 0x7fff) / norm_full_vp_width - 0x7fff;
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scaled_screen_y = (2 * mouse_y * 0x7fff) / norm_full_vp_height - 0x7fff;
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if (scaled_screen_x < -0x7fff || scaled_screen_x > 0x7fff)
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scaled_screen_x = -0x8000; /* OOB */
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if (scaled_screen_y < -0x7fff || scaled_screen_y > 0x7fff)
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scaled_screen_y = -0x8000; /* OOB */
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mouse_x -= vp.x;
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mouse_y -= vp.y;
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scaled_x = (2 * mouse_x * 0x7fff) / norm_full_vp_width - 0x7fff;
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scaled_y = (2 * mouse_y * 0x7fff) / norm_full_vp_height - 0x7fff;
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if (scaled_x < -0x7fff || scaled_x > 0x7fff)
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scaled_x = -0x8000; /* OOB */
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if (scaled_y < -0x7fff || scaled_y > 0x7fff)
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scaled_y = -0x8000; /* OOB */
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*res_x = scaled_x;
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*res_y = scaled_y;
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*res_screen_x = scaled_screen_x;
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*res_screen_y = scaled_screen_y;
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return true;
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}
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const struct retro_keybind *libretro_input_binds[MAX_USERS];
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/**
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* input_poll:
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*
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* Input polling callback function.
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**/
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void input_poll(void)
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{
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size_t i;
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const struct retro_keybind *binds[MAX_USERS];
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settings_t *settings = config_get_ptr();
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current_input->poll(current_input_data);
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input_driver_turbo_btns.count++;
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for (i = 0; i < settings->input.max_users; i++)
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{
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libretro_input_binds[i] = settings->input.binds[i];
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binds[i] = settings->input.binds[i];
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input_driver_turbo_btns.frame_enable[i] = 0;
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if (!input_driver_block_libretro_input)
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input_driver_turbo_btns.frame_enable[i] = current_input->input_state(
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current_input_data, binds,
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i, RETRO_DEVICE_JOYPAD, 0, RARCH_TURBO_ENABLE);
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}
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#ifdef HAVE_OVERLAY
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input_poll_overlay(NULL, settings->input.overlay_opacity);
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#endif
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#ifdef HAVE_COMMAND
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if (input_driver_command)
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command_poll(input_driver_command);
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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if (input_driver_remote)
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input_remote_poll(input_driver_remote);
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#endif
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}
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/**
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* input_state:
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* @port : user number.
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* @device : device identifier of user.
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* @idx : index value of user.
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* @id : identifier of key pressed by user.
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*
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* Input state callback function.
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*
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* Returns: Non-zero if the given key (identified by @id)
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* was pressed by the user (assigned to @port).
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**/
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int16_t input_state(unsigned port, unsigned device,
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unsigned idx, unsigned id)
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{
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int16_t res = 0;
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settings_t *settings = config_get_ptr();
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device &= RETRO_DEVICE_MASK;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
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{
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int16_t ret;
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if (bsv_movie_ctl(BSV_MOVIE_CTL_GET_INPUT, &ret))
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return ret;
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bsv_movie_ctl(BSV_MOVIE_CTL_SET_END, NULL);
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}
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if (settings->input.remap_binds_enable)
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input_remapping_state(port, &device, &idx, &id);
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if (!input_driver_flushing_input
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&& !input_driver_block_libretro_input)
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{
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if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
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res = current_input->input_state(
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current_input_data, libretro_input_binds, port, device, idx, id);
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#ifdef HAVE_OVERLAY
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input_state_overlay(&res, port, device, idx, id);
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#endif
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#ifdef HAVE_NETWORKGAMEPAD
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input_remote_state(&res, port, device, idx, id);
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#endif
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}
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/* Don't allow turbo for D-pad. */
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if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
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id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
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{
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/*
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* Apply turbo button if activated.
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*
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* If turbo button is held, all buttons pressed except
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* for D-pad will go into a turbo mode. Until the button is
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* released again, the input state will be modulated by a
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* periodic pulse defined by the configured duty cycle.
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*/
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if (res && input_driver_turbo_btns.frame_enable[port])
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input_driver_turbo_btns.enable[port] |= (1 << id);
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else if (!res)
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input_driver_turbo_btns.enable[port] &= ~(1 << id);
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if (input_driver_turbo_btns.enable[port] & (1 << id))
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{
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/* if turbo button is enabled for this key ID */
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res = res && ((input_driver_turbo_btns.count
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% settings->input.turbo_period)
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< settings->input.turbo_duty_cycle);
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}
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}
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if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_OFF, NULL))
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bsv_movie_ctl(BSV_MOVIE_CTL_SET_INPUT, &res);
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return res;
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}
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/**
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* check_input_driver_block_hotkey:
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* @enable_hotkey : Is hotkey enable key enabled?
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*
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* Checks if 'hotkey enable' key is pressed.
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**/
|
|
static bool check_input_driver_block_hotkey(bool enable_hotkey)
|
|
{
|
|
bool use_hotkey_enable = false;
|
|
settings_t *settings = config_get_ptr();
|
|
const struct retro_keybind *bind =
|
|
&settings->input.binds[0][RARCH_ENABLE_HOTKEY];
|
|
const struct retro_keybind *autoconf_bind =
|
|
&settings->input.autoconf_binds[0][RARCH_ENABLE_HOTKEY];
|
|
bool kb_mapping_is_blocked = current_input->keyboard_mapping_is_blocked &&
|
|
current_input->keyboard_mapping_is_blocked(current_input_data);
|
|
|
|
/* Don't block the check to RARCH_ENABLE_HOTKEY
|
|
* unless we're really supposed to. */
|
|
if (kb_mapping_is_blocked)
|
|
input_driver_block_hotkey = true;
|
|
else
|
|
input_driver_block_hotkey = false;
|
|
|
|
/* If we haven't bound anything to this,
|
|
* always allow hotkeys. */
|
|
use_hotkey_enable =
|
|
(bind->key != RETROK_UNKNOWN)
|
|
|| (bind->joykey != NO_BTN)
|
|
|| (bind->joyaxis != AXIS_NONE)
|
|
|| (autoconf_bind->key != RETROK_UNKNOWN )
|
|
|| (autoconf_bind->joykey != NO_BTN)
|
|
|| (autoconf_bind->joyaxis != AXIS_NONE);
|
|
|
|
if (kb_mapping_is_blocked || (use_hotkey_enable && !enable_hotkey))
|
|
input_driver_block_hotkey = true;
|
|
else
|
|
input_driver_block_hotkey = false;
|
|
|
|
/* If we hold ENABLE_HOTKEY button, block all libretro input to allow
|
|
* hotkeys to be bound to same keys as RetroPad. */
|
|
return (use_hotkey_enable && enable_hotkey);
|
|
}
|
|
|
|
static const unsigned buttons[] = {
|
|
RETRO_DEVICE_ID_JOYPAD_R,
|
|
RETRO_DEVICE_ID_JOYPAD_L,
|
|
RETRO_DEVICE_ID_JOYPAD_X,
|
|
RETRO_DEVICE_ID_JOYPAD_A,
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT,
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT,
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN,
|
|
RETRO_DEVICE_ID_JOYPAD_UP,
|
|
RETRO_DEVICE_ID_JOYPAD_START,
|
|
RETRO_DEVICE_ID_JOYPAD_SELECT,
|
|
RETRO_DEVICE_ID_JOYPAD_Y,
|
|
RETRO_DEVICE_ID_JOYPAD_B,
|
|
};
|
|
|
|
/**
|
|
* state_tracker_update_input:
|
|
*
|
|
* Updates 16-bit input in same format as libretro API itself.
|
|
**/
|
|
void state_tracker_update_input(uint16_t *input1, uint16_t *input2)
|
|
{
|
|
unsigned i;
|
|
const struct retro_keybind *binds[MAX_USERS];
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
/* Only bind for up to two players for now. */
|
|
for (i = 0; i < MAX_USERS; i++)
|
|
binds[i] = settings->input.binds[i];
|
|
|
|
for (i = 0; i < 2; i++)
|
|
input_push_analog_dpad(settings->input.binds[i],
|
|
settings->input.analog_dpad_mode[i]);
|
|
for (i = 0; i < MAX_USERS; i++)
|
|
input_push_analog_dpad(settings->input.autoconf_binds[i],
|
|
settings->input.analog_dpad_mode[i]);
|
|
|
|
if (!input_driver_is_libretro_input_blocked())
|
|
{
|
|
for (i = 4; i < 16; i++)
|
|
{
|
|
*input1 |= (current_input->input_state(current_input_data, binds,
|
|
0, RETRO_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i;
|
|
*input2 |= (current_input->input_state(current_input_data, binds,
|
|
1, RETRO_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
input_pop_analog_dpad(settings->input.binds[i]);
|
|
for (i = 0; i < MAX_USERS; i++)
|
|
input_pop_analog_dpad(settings->input.autoconf_binds[i]);
|
|
}
|
|
|
|
/**
|
|
* input_keys_pressed:
|
|
*
|
|
* Grab an input sample for this frame.
|
|
*
|
|
* TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
|
|
* and you need a bitmask of more than 64 entries, reimplement
|
|
* it to use something like rarch_bits_t.
|
|
*
|
|
* Returns: Input sample containg a mask of all pressed keys.
|
|
*/
|
|
uint64_t input_keys_pressed(void)
|
|
{
|
|
unsigned i;
|
|
uint64_t ret = 0;
|
|
|
|
if (!current_input || !current_input_data)
|
|
return ret;
|
|
|
|
if (current_input->key_pressed &&
|
|
check_input_driver_block_hotkey(
|
|
current_input->key_pressed(current_input_data, RARCH_ENABLE_HOTKEY)))
|
|
input_driver_block_libretro_input = true;
|
|
else
|
|
input_driver_block_libretro_input = false;
|
|
|
|
for (i = 0; i < RARCH_BIND_LIST_END; i++)
|
|
{
|
|
bool state = false;
|
|
if (((!input_driver_block_libretro_input && ((i < RARCH_FIRST_META_KEY)))
|
|
|| !input_driver_block_hotkey) && current_input->key_pressed)
|
|
state = current_input->key_pressed(current_input_data, i);
|
|
|
|
if (i >= RARCH_FIRST_META_KEY)
|
|
state |= current_input->meta_key_pressed(current_input_data, i);
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
state |= input_overlay_key_pressed(i);
|
|
#endif
|
|
|
|
#ifdef HAVE_COMMAND
|
|
if (input_driver_command)
|
|
{
|
|
command_handle_t handle;
|
|
|
|
handle.handle = input_driver_command;
|
|
handle.id = i;
|
|
|
|
state |= command_get(&handle);
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
if (input_driver_remote)
|
|
state |= input_remote_key_pressed(i, 0);
|
|
#endif
|
|
|
|
if (state)
|
|
ret |= (UINT64_C(1) << i);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* input_menu_keys_pressed:
|
|
*
|
|
* Grab an input sample for this frame. We exclude
|
|
* keyboard input here.
|
|
*
|
|
* TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
|
|
* and you need a bitmask of more than 64 entries, reimplement
|
|
* it to use something like rarch_bits_t.
|
|
*
|
|
* Returns: Input sample containg a mask of all pressed keys.
|
|
*/
|
|
uint64_t input_menu_keys_pressed(void)
|
|
{
|
|
unsigned i;
|
|
uint64_t ret = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!current_input || !current_input_data)
|
|
return ret;
|
|
|
|
if (current_input->key_pressed &&
|
|
check_input_driver_block_hotkey(
|
|
current_input->key_pressed(current_input_data, RARCH_ENABLE_HOTKEY)))
|
|
input_driver_block_libretro_input = true;
|
|
else
|
|
input_driver_block_libretro_input = false;
|
|
|
|
for (i = 0; i < RARCH_BIND_LIST_END; i++)
|
|
{
|
|
bool state = false;
|
|
if (
|
|
(((!input_driver_block_libretro_input && ((i < RARCH_FIRST_META_KEY)))
|
|
|| !input_driver_block_hotkey) && current_input->key_pressed)
|
|
#if 0
|
|
&& settings->input.binds[0][i].valid
|
|
#endif
|
|
)
|
|
{
|
|
int port;
|
|
int port_max = 1;
|
|
#if 0
|
|
if (settings->input.all_users_control_menu)
|
|
port_max = settings->input.max_users;
|
|
|
|
for (port = 0; port < port_max; port++)
|
|
{
|
|
state = input_joypad_pressed(input_driver_get_joypad_driver(),
|
|
port, settings->input.binds[0], i);
|
|
if (state)
|
|
break;
|
|
}
|
|
#else
|
|
state = current_input->key_pressed(current_input_data, i);
|
|
#endif
|
|
}
|
|
|
|
if (i >= RARCH_FIRST_META_KEY)
|
|
state |= current_input->meta_key_pressed(current_input_data, i);
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
state |= input_overlay_key_pressed(i);
|
|
#endif
|
|
|
|
#ifdef HAVE_COMMAND
|
|
if (input_driver_command)
|
|
{
|
|
command_handle_t handle;
|
|
|
|
handle.handle = input_driver_command;
|
|
handle.id = i;
|
|
|
|
state |= command_get(&handle);
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
if (input_driver_remote)
|
|
state |= input_remote_key_pressed(i, 0);
|
|
#endif
|
|
|
|
if (state)
|
|
ret |= (UINT64_C(1) << i);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void *input_driver_get_data(void)
|
|
{
|
|
return current_input_data;
|
|
}
|
|
|
|
void **input_driver_get_data_ptr(void)
|
|
{
|
|
return (void**)¤t_input_data;
|
|
}
|
|
|
|
bool input_driver_key_pressed(unsigned *key)
|
|
{
|
|
if (key && current_input->key_pressed)
|
|
return current_input->key_pressed(current_input_data, *key);
|
|
return true;
|
|
}
|
|
|
|
bool input_driver_has_capabilities(void)
|
|
{
|
|
if (!current_input->get_capabilities || !current_input_data)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void input_driver_poll(void)
|
|
{
|
|
current_input->poll(current_input_data);
|
|
}
|
|
|
|
bool input_driver_init(void)
|
|
{
|
|
if (current_input)
|
|
current_input_data = current_input->init();
|
|
|
|
if (!current_input_data)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void input_driver_deinit(void)
|
|
{
|
|
if (current_input && current_input->free)
|
|
current_input->free(current_input_data);
|
|
current_input_data = NULL;
|
|
}
|
|
|
|
void input_driver_destroy_data(void)
|
|
{
|
|
current_input_data = NULL;
|
|
}
|
|
|
|
void input_driver_destroy(void)
|
|
{
|
|
input_keyboard_ctl(RARCH_INPUT_KEYBOARD_CTL_DESTROY, NULL);
|
|
input_driver_block_hotkey = false;
|
|
input_driver_block_libretro_input = false;
|
|
input_driver_nonblock_state = false;
|
|
input_driver_flushing_input = false;
|
|
input_driver_data_own = false;
|
|
memset(&input_driver_turbo_btns, 0, sizeof(turbo_buttons_t));
|
|
current_input = NULL;
|
|
}
|
|
|
|
bool input_driver_grab_stdin(void)
|
|
{
|
|
if (!current_input->grab_stdin)
|
|
return false;
|
|
return current_input->grab_stdin(current_input_data);
|
|
}
|
|
|
|
bool input_driver_keyboard_mapping_is_blocked(void)
|
|
{
|
|
return current_input->keyboard_mapping_is_blocked(
|
|
current_input_data);
|
|
}
|
|
|
|
bool input_driver_find_driver(void)
|
|
{
|
|
int i;
|
|
driver_ctx_info_t drv;
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
drv.label = "input_driver";
|
|
drv.s = settings->input.driver;
|
|
|
|
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
|
|
|
|
i = drv.len;
|
|
|
|
if (i >= 0)
|
|
current_input = (const input_driver_t*)
|
|
input_driver_find_handle(i);
|
|
else
|
|
{
|
|
unsigned d;
|
|
RARCH_ERR("Couldn't find any input driver named \"%s\"\n",
|
|
settings->input.driver);
|
|
RARCH_LOG_OUTPUT("Available input drivers are:\n");
|
|
for (d = 0; input_driver_find_handle(d); d++)
|
|
RARCH_LOG_OUTPUT("\t%s\n", input_driver_find_ident(d));
|
|
RARCH_WARN("Going to default to first input driver...\n");
|
|
|
|
current_input = (const input_driver_t*)
|
|
input_driver_find_handle(0);
|
|
|
|
if (current_input)
|
|
return true;
|
|
retroarch_fail(1, "find_input_driver()");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void input_driver_set_flushing_input(void)
|
|
{
|
|
input_driver_flushing_input = true;
|
|
}
|
|
|
|
void input_driver_unset_flushing_input(void)
|
|
{
|
|
input_driver_flushing_input = false;
|
|
}
|
|
|
|
bool input_driver_is_flushing_input(void)
|
|
{
|
|
return input_driver_flushing_input;
|
|
}
|
|
|
|
void input_driver_set_hotkey_block(void)
|
|
{
|
|
input_driver_block_hotkey = true;
|
|
}
|
|
|
|
void input_driver_unset_hotkey_block(void)
|
|
{
|
|
input_driver_block_hotkey = false;
|
|
}
|
|
|
|
bool input_driver_is_hotkey_blocked(void)
|
|
{
|
|
return input_driver_block_hotkey;
|
|
}
|
|
|
|
void input_driver_set_libretro_input_blocked(void)
|
|
{
|
|
input_driver_block_libretro_input = true;
|
|
}
|
|
|
|
void input_driver_unset_libretro_input_blocked(void)
|
|
{
|
|
input_driver_block_libretro_input = false;
|
|
}
|
|
|
|
bool input_driver_is_libretro_input_blocked(void)
|
|
{
|
|
return input_driver_block_libretro_input;
|
|
}
|
|
|
|
void input_driver_set_nonblock_state(void)
|
|
{
|
|
input_driver_nonblock_state = true;
|
|
}
|
|
|
|
void input_driver_unset_nonblock_state(void)
|
|
{
|
|
input_driver_nonblock_state = false;
|
|
}
|
|
|
|
bool input_driver_is_nonblock_state(void)
|
|
{
|
|
return input_driver_nonblock_state;
|
|
}
|
|
|
|
void input_driver_set_own_driver(void)
|
|
{
|
|
input_driver_data_own = true;
|
|
}
|
|
|
|
void input_driver_unset_own_driver(void)
|
|
{
|
|
input_driver_data_own = false;
|
|
}
|
|
|
|
bool input_driver_owns_driver(void)
|
|
{
|
|
return input_driver_data_own;
|
|
}
|
|
|
|
void input_driver_set_onscreen_keyboard_enabled(void)
|
|
{
|
|
input_driver_osk_enabled = true;
|
|
}
|
|
|
|
void input_driver_unset_onscreen_keyboard_enabled(void)
|
|
{
|
|
input_driver_osk_enabled = false;
|
|
}
|
|
|
|
bool input_driver_is_onscreen_keyboard_enabled(void)
|
|
{
|
|
return input_driver_osk_enabled;
|
|
}
|
|
|
|
bool input_driver_init_command(void)
|
|
{
|
|
#ifdef HAVE_COMMAND
|
|
settings_t *settings = config_get_ptr();
|
|
if ( !settings->stdin_cmd_enable
|
|
&& !settings->network_cmd_enable)
|
|
return false;
|
|
|
|
if (settings->stdin_cmd_enable
|
|
&& input_driver_grab_stdin())
|
|
{
|
|
RARCH_WARN("stdin command interface is desired, but input driver has already claimed stdin.\n"
|
|
"Cannot use this command interface.\n");
|
|
}
|
|
|
|
input_driver_command = command_new(false);
|
|
|
|
if (command_network_new(
|
|
input_driver_command,
|
|
settings->stdin_cmd_enable
|
|
&& !input_driver_grab_stdin(),
|
|
settings->network_cmd_enable,
|
|
settings->network_cmd_port))
|
|
return true;
|
|
|
|
RARCH_ERR("Failed to initialize command interface.\n");
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
void input_driver_deinit_command(void)
|
|
{
|
|
#ifdef HAVE_COMMAND
|
|
if (input_driver_command)
|
|
command_free(input_driver_command);
|
|
input_driver_command = NULL;
|
|
#endif
|
|
}
|
|
|
|
void input_driver_deinit_remote(void)
|
|
{
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
if (input_driver_remote)
|
|
input_remote_free(input_driver_remote);
|
|
input_driver_remote = NULL;
|
|
#endif
|
|
}
|
|
|
|
bool input_driver_init_remote(void)
|
|
{
|
|
#ifdef HAVE_NETWORKGAMEPAD
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!settings->network_remote_enable)
|
|
return false;
|
|
|
|
input_driver_remote = input_remote_new(settings->network_remote_base_port);
|
|
|
|
if (input_driver_remote)
|
|
return true;
|
|
|
|
RARCH_ERR("Failed to initialize remote gamepad interface.\n");
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
bool input_driver_grab_mouse(void)
|
|
{
|
|
if (!current_input || !current_input->grab_mouse)
|
|
return false;
|
|
|
|
current_input->grab_mouse(current_input_data, true);
|
|
return true;
|
|
}
|
|
|
|
bool input_driver_ungrab_mouse(void)
|
|
{
|
|
if (!current_input || !current_input->grab_mouse)
|
|
return false;
|
|
|
|
current_input->grab_mouse(current_input_data, false);
|
|
return true;
|
|
}
|
|
|
|
bool input_driver_is_data_ptr_same(void *data)
|
|
{
|
|
return (current_input_data == data);
|
|
}
|