..
context
Fix possible crash with uninitialized buf_fps.
2013-10-07 21:54:29 +02:00
d3d9
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
fonts
(RMenu) Make RMenu even more minimalist - fit more text onscreen
2013-09-28 04:14:07 +02:00
glsym
Use HAVE_PSGL instead.
2013-08-11 15:10:56 +02:00
math
Fix matrix_projection().
2013-05-09 19:02:32 +02:00
py_state
Small cleanup in python state tracker.
2013-09-23 20:21:03 +02:00
rpng
Make sure that palette entries don't exceed max.
2013-06-04 14:26:21 +02:00
scaler
Add SSE build to MSVC 2010.
2013-02-09 11:01:11 +01:00
fbdev.c
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
fbdev.h
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
gfx_common.c
Fix possible crash with uninitialized buf_fps.
2013-10-07 21:54:29 +02:00
gfx_common.h
Fix possible crash with uninitialized buf_fps.
2013-10-07 21:54:29 +02:00
gfx_context.c
Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
2013-08-25 15:37:16 -04:00
gfx_context.h
Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
2013-08-25 15:37:16 -04:00
gl_common.h
(360) More build fixes
2013-09-29 18:04:56 +02:00
gl.c
(gl.c) Change define to !define(RARCH_CONSOLE)
2013-09-28 21:57:27 +02:00
image.c
Add RPNG, optional PNG loader.
2013-01-12 14:06:05 +01:00
image.h
Move texture_image_render to xdk_d3d.cpp
2013-04-10 10:06:15 +02:00
null.c
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
omap_gfx.c
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
omapfb.h
Add OMAP graphics driver (Tobias Jakobi)
2013-07-28 18:37:31 +02:00
sdl_gfx.c
Fix possible crash with uninitialized buf_fps.
2013-10-07 21:54:29 +02:00
shader_cg.c
Add support for wrapping modes.
2013-08-16 00:30:54 +02:00
shader_cg.h
Add GL_SHADER_STOCK_BLEND.
2013-04-20 15:46:50 +02:00
shader_common.h
Add support for wrapping modes.
2013-08-16 00:30:54 +02:00
shader_glsl.c
Add support for wrapping modes.
2013-08-16 00:30:54 +02:00
shader_glsl.h
More fixes to core context.
2013-08-11 00:53:46 +02:00
shader_hlsl.c
(360) Build fixes
2013-09-15 18:49:18 +02:00
shader_hlsl.h
(HLSL) Fix build - work with new shader backend
2013-04-12 21:56:43 +02:00
shader_parse.c
Add support for wrapping modes.
2013-08-16 00:30:54 +02:00
shader_parse.h
Add support for wrapping modes.
2013-08-16 00:30:54 +02:00
state_tracker.c
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
state_tracker.h
Reintroduce CGP refactor.
2013-04-06 12:00:10 +02:00
thread_wrapper.c
Don't use anti-jitter on consoles.
2013-08-11 15:34:32 +02:00
thread_wrapper.h
Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK.
2013-08-11 01:05:33 +02:00
vg.c
[OpenVG] Fix build.
2013-08-29 18:35:43 +02:00
xvideo.c
Fix possible crash with uninitialized buf_fps.
2013-10-07 21:54:29 +02:00