mirror of
https://github.com/CTCaer/RetroArch.git
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86 lines
2.3 KiB
C
86 lines
2.3 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GFX_CONTEXT_H
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#define __GFX_CONTEXT_H
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#include "../boolean.h"
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#include "../driver.h"
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#ifdef HAVE_OPENGL
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#include "gl_common.h"
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#define VID_HANDLE gl_t
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#endif
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#if defined(HAVE_D3D8) || defined(HAVE_D3D9)
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#define VID_HANDLE xdk_d3d_video_t
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#endif
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#ifdef HAVE_SDL
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#include "SDL_syswm.h"
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#endif
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void gfx_ctx_set_swap_interval(unsigned interval, bool inited);
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bool gfx_ctx_set_video_mode(
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unsigned width, unsigned height,
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unsigned bits, bool fullscreen);
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bool gfx_ctx_init(void);
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void gfx_ctx_destroy(void);
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void gfx_ctx_get_video_size(unsigned *width, unsigned *height);
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void gfx_ctx_update_window_title(bool reset);
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bool gfx_ctx_key_pressed(int key);
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void gfx_ctx_check_window(bool *quit,
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bool *resize, unsigned *width, unsigned *height, unsigned frame_count);
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void gfx_ctx_set_resize(unsigned width, unsigned height);
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#ifdef HAVE_SDL
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bool gfx_ctx_get_wm_info(SDL_SysWMinfo *info);
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#endif
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#ifndef HAVE_GRIFFIN
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bool gfx_ctx_window_has_focus(void);
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#endif
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void gfx_ctx_swap_buffers(void);
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void gfx_ctx_input_driver(const input_driver_t **input, void **input_data);
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#ifdef HAVE_CG_MENU
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bool gfx_ctx_menu_init(void);
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#endif
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#ifdef RARCH_CONSOLE
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void gfx_ctx_set_filtering(unsigned index, bool set_smooth);
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void gfx_ctx_get_available_resolutions(void);
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int gfx_ctx_check_resolution(unsigned resolution_id);
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#endif
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#if defined(HAVE_OPENGL) || defined(HAVE_D3D9) || defined(HAVE_D3D8)
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void gfx_ctx_set_projection(VID_HANDLE *gl, const struct gl_ortho *ortho, bool allow_rotate);
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#endif
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#endif
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