RetroArch/tools/retrolaunch/cd_detect.c

322 lines
8.4 KiB
C

#include "parser.h"
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <string.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include "log.h"
#include "../../file.h"
#include "../../compat/strl.h"
#define MAGIC_LEN 16
struct MagicEntry {
const char* system_name;
const char* magic;
};
static struct MagicEntry MAGIC_NUMBERS[] = {
{"ps1", "\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\x02\x00\x02\x00"},
{"pcecd", "\x82\xb1\x82\xcc\x83\x76\x83\x8d\x83\x4f\x83\x89\x83\x80\x82\xcc\x92"},
{"scd", "\x00\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\x00\x00\x02\x00\x01\x53"},
{NULL, NULL}
};
static int find_first_data_track(const char* cue_path, int32_t* offset,
char* track_path, size_t max_len) {
int rv;
int fd = -1;
char tmp_token[MAX_TOKEN_LEN];
int m, s, f;
char cue_dir[PATH_MAX];
strlcpy(cue_dir, cue_path, PATH_MAX);
path_basedir(cue_dir);
fd = open(cue_path, O_RDONLY);
if (fd < 0) {
LOG_WARN("Could not open CUE file '%s': %s", cue_path,
strerror(errno));
return -errno;
}
LOG_DEBUG("Parsing CUE file '%s'...", cue_path);
while (get_token(fd, tmp_token, MAX_TOKEN_LEN) > 0) {
if (strcmp(tmp_token, "FILE") == 0) {
get_token(fd, tmp_token, MAX_TOKEN_LEN);
fill_pathname_join(track_path, cue_dir, tmp_token, max_len);
} else if (strcasecmp(tmp_token, "TRACK") == 0) {
get_token(fd, tmp_token, MAX_TOKEN_LEN);
get_token(fd, tmp_token, MAX_TOKEN_LEN);
if (strcasecmp(tmp_token, "AUDIO") == 0) {
continue;
}
find_token(fd, "INDEX");
get_token(fd, tmp_token, MAX_TOKEN_LEN);
get_token(fd, tmp_token, MAX_TOKEN_LEN);
if (sscanf(tmp_token, "%02d:%02d:%02d", &m, &s, &f) < 3) {
LOG_WARN("Error parsing time stamp '%s'", tmp_token);
return -errno;
}
*offset = ((m * 60) * (s * 75) * f) * 25;
LOG_DEBUG("Found 1st data track on file '%s+%d'",
track_path, *offset);
rv = 0;
goto clean;
}
}
rv = -EINVAL;
clean:
close(fd);
return rv;
}
static int find_ps1_canonical_name(const char* game_id, char* game_name,
size_t max_len) {
int fd;
char tmp_token[MAX_TOKEN_LEN];
int rv = 0;
fd = open("cddb/ps1.idlst", O_RDONLY);
if (fd < 0) {
LOG_WARN("Could not open id list: %s", strerror(errno));
return -errno;
}
while (get_token(fd, tmp_token, MAX_TOKEN_LEN) > 0) {
if(strcasecmp(tmp_token, game_id) != 0) {
get_token(fd, tmp_token, max_len);
continue;
}
if ((rv = get_token(fd, game_name, max_len)) < 0) {
goto clean;
}
rv = 0;
goto clean;
}
rv = -ENOENT;
clean:
close(fd);
return rv;
}
static int detect_ps1_game(const char* track_path, int32_t offset,
char* game_name, size_t max_len) {
int rv;
char buff[4096];
const char* pattern = "cdrom:";
const char* pat_c;
char* c;
char* id_start;
int i;
int fd = open(track_path, O_RDONLY);
if (fd < 0) {
LOG_DEBUG("Could not open data track: %s", strerror(errno));
return -errno;
}
lseek(fd, 0x9340, SEEK_SET);
if (read(fd, buff, 10) > 0) {
buff[10] = '\0';
buff[4] = '-';
LOG_DEBUG("Found disk label '%s'", buff);
rv = find_ps1_canonical_name(buff, game_name, max_len);
if (rv == 0) {
goto clean;
}
}
memset(buff, 0, sizeof(buff));
pat_c = pattern;
while (1) {
rv = read(fd, buff, 4096);
if (rv < 0) {
rv = -errno;
goto clean;
}
for (i = 0; i < rv; i++) {
if (*pat_c == buff[i]) {
pat_c++;
} else {
pat_c = pattern;
continue;
}
if (*pat_c == '\0') {
id_start = &buff[i] + 1;
c = strchr(id_start, ';');
if (!c) {
LOG_DEBUG("Invalid pattern in buffer.");
rv = -EINVAL;
goto clean;
}
*c = '\0';
c = strrchr(id_start, '\\');
if (c != NULL) {
id_start = c + 1;
}
id_start[4] = '-';
id_start[8] = id_start[9];
id_start[9] = id_start[10];
id_start[10] = '\0';
LOG_DEBUG("Found ps1 id %s", id_start);
rv = find_ps1_canonical_name(id_start, game_name, max_len);
goto clean;
}
}
}
rv = -EINVAL;
clean:
close(fd);
return rv;
}
static int detect_system(const char* track_path, int32_t offset,
const char** system_name) {
int rv;
char magic[MAGIC_LEN];
int fd;
//struct MagicEntry entry;
int i;
fd = open(track_path, O_RDONLY);
if (fd < 0) {
LOG_WARN("Could not open data track of file '%s': %s",
track_path, strerror(errno));
rv = -errno;
goto clean;
}
lseek(fd, offset, SEEK_SET);
if (read(fd, magic, MAGIC_LEN) < MAGIC_LEN) {
LOG_WARN("Could not read data from file '%s' at offset %d: %s",
track_path, offset, strerror(errno));
rv = -errno;
goto clean;
}
LOG_DEBUG("Comparing with known magic numbers...");
for (i = 0; MAGIC_NUMBERS[i].system_name != NULL; i++) {
if (memcmp(MAGIC_NUMBERS[i].magic, magic, MAGIC_LEN) == 0) {
*system_name = MAGIC_NUMBERS[i].system_name;
rv = 0;
goto clean;
}
}
LOG_WARN("Could not find compatible system");
rv = -EINVAL;
clean:
close(fd);
return rv;
}
int find_first_cue(const char* m3u_path, char* cue_path, size_t max_len) {
char c;
int skip = 0;
int midstream = 0;
int fd = open(m3u_path, O_RDONLY);
if (fd < 0) {
LOG_WARN("Could not open m3u '%s': %s", m3u_path, strerror(errno));
return -errno;
}
strncpy(cue_path, m3u_path, PATH_MAX);
path_basedir(cue_path);
cue_path += strlen(cue_path);
cue_path[0] = '/';
cue_path++;
while ((read(fd, &c, 1) > 0)) {
switch (c) {
case '#':
if (!midstream) {
skip = 1;
}
break;
case '\n':
if (skip) {
skip = 0;
} else if(midstream) {
cue_path[0] = '\0';
close(fd);
return 0;
}
break;
case ' ':
if (!midstream) {
break;
}
default:
if (!skip) {
midstream = 1;
cue_path[0] = c;
cue_path++;
}
}
}
close(fd);
return -EINVAL;
}
int detect_cd_game(const char* target_path, char* game_name, size_t max_len) {
char cue_path[PATH_MAX];
char track_path[PATH_MAX];
int32_t offset = 0;
const char* system_name = NULL;
int rv;
if (strcasecmp(target_path + strlen(target_path) - 4, ".m3u") == 0) {
rv = find_first_cue(target_path, cue_path, PATH_MAX);
if (rv < 0) {
LOG_WARN("Could not parse m3u: %s", strerror(-rv));
return rv;
}
} else {
strncpy(cue_path, target_path, max_len);
}
rv = find_first_data_track(cue_path, &offset, track_path, PATH_MAX);
if (rv < 0) {
LOG_WARN("Could not find valid data track: %s", strerror(-rv));
return rv;
}
LOG_DEBUG("Reading 1st data track...");
if ((rv = detect_system(track_path, offset, &system_name)) < 0) {
return rv;
}
LOG_DEBUG("Detected %s media", system_name);
snprintf(game_name, max_len, "%s.", system_name);
game_name += strlen(system_name) + 1;
max_len -= strlen(system_name) + 1;
if (strcmp(system_name, "ps1") == 0) {
if (detect_ps1_game(track_path, offset, game_name, max_len) == 0) {
return 0;
}
}
snprintf(game_name, max_len, "<unknown>");
return 0;
}