mirror of
https://github.com/CTCaer/RetroArch.git
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109 lines
2.8 KiB
C
109 lines
2.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (c) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __EGL_COMMON_H
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#define __EGL_COMMON_H
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#ifdef HAVE_GBM
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/* presense or absense of this include makes egl.h change NativeWindowType between gbm_device* and _XDisplay* */
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#include <gbm.h>
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#endif
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include "../video_context_driver.h"
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#ifndef EGL_CONTEXT_FLAGS_KHR
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#define EGL_CONTEXT_FLAGS_KHR 0x30FC
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#endif
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#ifndef EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
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#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
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#endif
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RETRO_BEGIN_DECLS
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/* Put this structure as the first member of egl-based contexts
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* like this:
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* typedef struct
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* {
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* egl_ctx_data_t egl;
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* int member0;
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* char member1;
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* ....
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* } my_ctx_data_t;
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*
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* You can call egl functions passing the data pointer you receive
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* or using &ctx_data->egl. It's up to you.
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*/
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typedef struct
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{
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EGLContext ctx;
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EGLContext hw_ctx;
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EGLSurface surf;
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EGLDisplay dpy;
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EGLConfig config;
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unsigned interval;
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unsigned major;
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unsigned minor;
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/* egl "private" */
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bool use_hw_ctx;
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} egl_ctx_data_t;
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extern bool g_egl_inited;
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/* bind_api is called before init so we need these, please
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* try no to use them outside of bind_api() and init() */
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extern unsigned g_egl_major;
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extern unsigned g_egl_minor;
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void egl_report_error(void);
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void egl_destroy(egl_ctx_data_t *egl);
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gfx_ctx_proc_t egl_get_proc_address(const char *symbol);
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void egl_bind_hw_render(egl_ctx_data_t *egl, bool enable);
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void egl_swap_buffers(void *data);
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void egl_set_swap_interval(egl_ctx_data_t *egl, unsigned interval);
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void egl_get_video_size(egl_ctx_data_t *egl, unsigned *width, unsigned *height);
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bool egl_init_context(egl_ctx_data_t *egl,
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void *display_data,
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EGLint *major,
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EGLint *minor,
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EGLint *n,
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const EGLint *attrib_ptr);
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bool egl_create_context(egl_ctx_data_t *egl, const EGLint *egl_attribs);
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bool egl_create_surface(egl_ctx_data_t *egl, void *native_window);
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bool egl_get_native_visual_id(egl_ctx_data_t *egl, EGLint *value);
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bool egl_has_config(egl_ctx_data_t *egl);
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RETRO_END_DECLS
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#endif
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