mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-29 14:13:19 +00:00
635 lines
16 KiB
C
635 lines
16 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2015 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "content.h"
|
|
#include "file_ops.h"
|
|
#include <file/file_path.h>
|
|
#include "general.h"
|
|
#include <stdlib.h>
|
|
#include <boolean.h>
|
|
#include <string.h>
|
|
#include <time.h>
|
|
#include "dynamic.h"
|
|
#include "movie.h"
|
|
#include "patch.h"
|
|
#include "compat/strl.h"
|
|
#include "hash.h"
|
|
#include <file/file_extract.h>
|
|
|
|
#ifdef _WIN32
|
|
#ifdef _XBOX
|
|
#include <xtl.h>
|
|
#define setmode _setmode
|
|
#define INVALID_FILE_ATTRIBUTES -1
|
|
#else
|
|
#include <io.h>
|
|
#include <fcntl.h>
|
|
#include <windows.h>
|
|
#endif
|
|
#endif
|
|
|
|
/**
|
|
* read_content_file:
|
|
* @path : buffer of the content file.
|
|
* @buf : size of the content file.
|
|
* @length : size of the content file that has been read from.
|
|
*
|
|
* Read the content file. If read into memory, also performs soft patching
|
|
* (see patch_content function) in case soft patching has not been
|
|
* blocked by the enduser.
|
|
*
|
|
* Returns: true if successful, false on error.
|
|
**/
|
|
static bool read_content_file(unsigned i, const char *path, void **buf,
|
|
ssize_t *length)
|
|
{
|
|
uint8_t *ret_buf = NULL;
|
|
global_t *global = global_get_ptr();
|
|
|
|
RARCH_LOG("Loading content file: %s.\n", path);
|
|
if (!read_file(path, (void**) &ret_buf, length))
|
|
return false;
|
|
|
|
if (*length <= 0)
|
|
return false;
|
|
|
|
if (i != 0)
|
|
return true;
|
|
|
|
/* Attempt to apply a patch. */
|
|
if (!global->block_patch)
|
|
patch_content(&ret_buf, length);
|
|
|
|
#ifdef HAVE_ZLIB
|
|
global->content_crc = zlib_crc32_calculate(ret_buf, *length);
|
|
|
|
RARCH_LOG("CRC32: 0x%x .\n", (unsigned)global->content_crc);
|
|
#endif
|
|
*buf = ret_buf;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* dump_to_file_desperate:
|
|
* @data : pointer to data buffer.
|
|
* @size : size of @data.
|
|
* @type : type of file to be saved.
|
|
*
|
|
* Attempt to save valuable RAM data somewhere.
|
|
**/
|
|
static void dump_to_file_desperate(const void *data,
|
|
size_t size, unsigned type)
|
|
{
|
|
char path[PATH_MAX_LENGTH], timebuf[PATH_MAX_LENGTH];
|
|
time_t time_;
|
|
#if defined(_WIN32) && !defined(_XBOX)
|
|
const char *base = getenv("APPDATA");
|
|
#elif defined(__CELLOS_LV2__) || defined(_XBOX)
|
|
const char *base = NULL;
|
|
#else
|
|
const char *base = getenv("HOME");
|
|
#endif
|
|
|
|
if (!base)
|
|
goto error;
|
|
|
|
snprintf(path, sizeof(path), "%s/RetroArch-recovery-%u", base, type);
|
|
|
|
time(&time_);
|
|
|
|
strftime(timebuf, sizeof(timebuf), "%Y-%m-%d-%H-%M-%S", localtime(&time_));
|
|
strlcat(path, timebuf, sizeof(path));
|
|
|
|
if (write_file(path, data, size))
|
|
RARCH_WARN("Succeeded in saving RAM data to \"%s\".\n", path);
|
|
else
|
|
goto error;
|
|
|
|
return;
|
|
|
|
error:
|
|
RARCH_WARN("Failed ... Cannot recover save file.\n");
|
|
}
|
|
|
|
struct sram_block
|
|
{
|
|
unsigned type;
|
|
void *data;
|
|
size_t size;
|
|
};
|
|
|
|
/**
|
|
* save_state:
|
|
* @path : path of saved state that shall be written to.
|
|
*
|
|
* Save a state from memory to disk.
|
|
*
|
|
* Returns: true if successful, false otherwise.
|
|
**/
|
|
bool save_state(const char *path)
|
|
{
|
|
bool ret = false;
|
|
void *data = NULL;
|
|
size_t size = pretro_serialize_size();
|
|
|
|
RARCH_LOG("Saving state: \"%s\".\n", path);
|
|
|
|
if (size == 0)
|
|
return false;
|
|
|
|
data = malloc(size);
|
|
|
|
if (!data)
|
|
{
|
|
RARCH_ERR("Failed to allocate memory for save state buffer.\n");
|
|
return false;
|
|
}
|
|
|
|
RARCH_LOG("State size: %d bytes.\n", (int)size);
|
|
ret = pretro_serialize(data, size);
|
|
|
|
if (ret)
|
|
ret = write_file(path, data, size);
|
|
|
|
if (!ret)
|
|
RARCH_ERR("Failed to save state to \"%s\".\n", path);
|
|
|
|
free(data);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* load_state:
|
|
* @path : path that state will be loaded from.
|
|
*
|
|
* Load a state from disk to memory.
|
|
*
|
|
* Returns: true if successful, false otherwise.
|
|
**/
|
|
bool load_state(const char *path)
|
|
{
|
|
unsigned i;
|
|
ssize_t size;
|
|
unsigned num_blocks = 0;
|
|
void *buf = NULL;
|
|
struct sram_block *blocks = NULL;
|
|
settings_t *settings = config_get_ptr();
|
|
global_t *global = global_get_ptr();
|
|
bool ret = read_file(path, &buf, &size);
|
|
|
|
RARCH_LOG("Loading state: \"%s\".\n", path);
|
|
|
|
if (!ret || size < 0)
|
|
{
|
|
RARCH_ERR("Failed to load state from \"%s\".\n", path);
|
|
return false;
|
|
}
|
|
|
|
RARCH_LOG("State size: %u bytes.\n", (unsigned)size);
|
|
|
|
if (settings->block_sram_overwrite && global->savefiles
|
|
&& global->savefiles->size)
|
|
{
|
|
RARCH_LOG("Blocking SRAM overwrite.\n");
|
|
blocks = (struct sram_block*)
|
|
calloc(global->savefiles->size, sizeof(*blocks));
|
|
|
|
if (blocks)
|
|
{
|
|
num_blocks = global->savefiles->size;
|
|
for (i = 0; i < num_blocks; i++)
|
|
blocks[i].type = global->savefiles->elems[i].attr.i;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < num_blocks; i++)
|
|
blocks[i].size = pretro_get_memory_size(blocks[i].type);
|
|
|
|
for (i = 0; i < num_blocks; i++)
|
|
if (blocks[i].size)
|
|
blocks[i].data = malloc(blocks[i].size);
|
|
|
|
/* Backup current SRAM which is overwritten by unserialize. */
|
|
for (i = 0; i < num_blocks; i++)
|
|
{
|
|
if (blocks[i].data)
|
|
{
|
|
const void *ptr = pretro_get_memory_data(blocks[i].type);
|
|
if (ptr)
|
|
memcpy(blocks[i].data, ptr, blocks[i].size);
|
|
}
|
|
}
|
|
|
|
ret = pretro_unserialize(buf, size);
|
|
|
|
/* Flush back. */
|
|
for (i = 0; i < num_blocks; i++)
|
|
{
|
|
if (blocks[i].data)
|
|
{
|
|
void *ptr = pretro_get_memory_data(blocks[i].type);
|
|
if (ptr)
|
|
memcpy(ptr, blocks[i].data, blocks[i].size);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < num_blocks; i++)
|
|
free(blocks[i].data);
|
|
free(blocks);
|
|
free(buf);
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* load_ram_file:
|
|
* @path : path of RAM state that will be loaded from.
|
|
* @type : type of memory
|
|
*
|
|
* Load a RAM state from disk to memory.
|
|
*/
|
|
void load_ram_file(const char *path, int type)
|
|
{
|
|
ssize_t rc;
|
|
bool ret = false;
|
|
void *buf = NULL;
|
|
size_t size = pretro_get_memory_size(type);
|
|
void *data = pretro_get_memory_data(type);
|
|
|
|
if (size == 0 || !data)
|
|
return;
|
|
|
|
ret = read_file(path, &buf, &rc);
|
|
|
|
if (!ret)
|
|
return;
|
|
|
|
if (rc > 0)
|
|
{
|
|
if (rc > (ssize_t)size)
|
|
{
|
|
RARCH_WARN("SRAM is larger than implementation expects, doing partial load (truncating %u bytes to %u).\n",
|
|
(unsigned)rc, (unsigned)size);
|
|
rc = size;
|
|
}
|
|
memcpy(data, buf, rc);
|
|
}
|
|
|
|
if (buf)
|
|
free(buf);
|
|
}
|
|
|
|
/**
|
|
* save_ram_file:
|
|
* @path : path of RAM state that shall be written to.
|
|
* @type : type of memory
|
|
*
|
|
* Save a RAM state from memory to disk.
|
|
*
|
|
* In case the file could not be written to, a fallback function
|
|
* 'dump_to_file_desperate' will be called.
|
|
*/
|
|
void save_ram_file(const char *path, int type)
|
|
{
|
|
size_t size = pretro_get_memory_size(type);
|
|
void *data = pretro_get_memory_data(type);
|
|
|
|
if (!data)
|
|
return;
|
|
if (size <= 0)
|
|
return;
|
|
|
|
if (!write_file(path, data, size))
|
|
{
|
|
RARCH_ERR("Failed to save SRAM.\n");
|
|
RARCH_WARN("Attempting to recover ...\n");
|
|
dump_to_file_desperate(data, size, type);
|
|
return;
|
|
}
|
|
|
|
RARCH_LOG("Saved successfully to \"%s\".\n", path);
|
|
}
|
|
|
|
static bool load_content_dont_need_fullpath(
|
|
struct retro_game_info *info, unsigned i, const char *path)
|
|
{
|
|
ssize_t len;
|
|
/* Load the content into memory. */
|
|
|
|
/* First content file is significant, attempt to do patching,
|
|
* CRC checking, etc. */
|
|
bool ret = false;
|
|
|
|
if (i == 0)
|
|
ret = read_content_file(i, path, (void**)&info->data, &len);
|
|
else
|
|
ret = read_file(path, (void**)&info->data, &len);
|
|
|
|
if (!ret || len < 0)
|
|
{
|
|
RARCH_ERR("Could not read content file \"%s\".\n", path);
|
|
return false;
|
|
}
|
|
|
|
info->size = len;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool load_content_need_fullpath(
|
|
struct retro_game_info *info, unsigned i,
|
|
struct string_list* additional_path_allocs,
|
|
bool need_fullpath, const char *path)
|
|
{
|
|
#ifdef HAVE_COMPRESSION
|
|
char new_path[PATH_MAX_LENGTH], new_basedir[PATH_MAX_LENGTH];
|
|
ssize_t len;
|
|
union string_list_elem_attr attributes;
|
|
bool ret = false;
|
|
settings_t *settings = config_get_ptr();
|
|
global_t *global = global_get_ptr();
|
|
|
|
if (global->system.info.block_extract)
|
|
return true;
|
|
|
|
if (!need_fullpath)
|
|
return true;
|
|
|
|
if (!path_contains_compressed_file(path))
|
|
return true;
|
|
|
|
RARCH_LOG("Compressed file in case of need_fullpath."
|
|
"Now extracting to temporary directory.\n");
|
|
|
|
strlcpy(new_basedir, settings->extraction_directory,
|
|
sizeof(new_basedir));
|
|
|
|
if ((!strcmp(new_basedir, "")) ||
|
|
!path_is_directory(new_basedir))
|
|
{
|
|
RARCH_WARN("Tried extracting to extraction directory, but "
|
|
"extraction directory was not set or found. "
|
|
"Setting extraction directory to directory "
|
|
"derived by basename...\n");
|
|
fill_pathname_basedir(new_basedir, path,
|
|
sizeof(new_basedir));
|
|
}
|
|
|
|
attributes.i = 0;
|
|
fill_pathname_join(new_path, new_basedir,
|
|
path_basename(path), sizeof(new_path));
|
|
|
|
ret = read_compressed_file(path,NULL,new_path, &len);
|
|
|
|
if (!ret || len < 0)
|
|
{
|
|
RARCH_ERR("Could not read content file \"%s\".\n", path);
|
|
return false;
|
|
}
|
|
|
|
string_list_append(additional_path_allocs,new_path, attributes);
|
|
info[i].path =
|
|
additional_path_allocs->elems
|
|
[additional_path_allocs->size -1 ].data;
|
|
|
|
/* global->temporary_content is initialized in init_content_file
|
|
* The following part takes care of cleanup of the unzipped files
|
|
* after exit.
|
|
*/
|
|
rarch_assert(global->temporary_content != NULL);
|
|
string_list_append(global->temporary_content,
|
|
new_path, attributes);
|
|
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* load_content:
|
|
* @special : subsystem of content to be loaded. Can be NULL.
|
|
* content :
|
|
*
|
|
* Load content file (for libretro core).
|
|
*
|
|
* Returns : true if successful, otherwise false.
|
|
**/
|
|
static bool load_content(const struct retro_subsystem_info *special,
|
|
const struct string_list *content)
|
|
{
|
|
unsigned i;
|
|
bool ret = true;
|
|
struct string_list* additional_path_allocs = string_list_new();
|
|
struct retro_game_info *info = (struct retro_game_info*)
|
|
calloc(content->size, sizeof(*info));
|
|
|
|
if (!info)
|
|
{
|
|
string_list_free(additional_path_allocs);
|
|
return false;
|
|
}
|
|
|
|
for (i = 0; i < content->size; i++)
|
|
{
|
|
const char *path = content->elems[i].data;
|
|
int attr = content->elems[i].attr.i;
|
|
bool need_fullpath = attr & 2;
|
|
bool require_content = attr & 4;
|
|
|
|
if (require_content && !*path)
|
|
{
|
|
RARCH_LOG("libretro core requires content, but nothing was provided.\n");
|
|
ret = false;
|
|
goto end;
|
|
}
|
|
|
|
info[i].path = NULL;
|
|
|
|
if (*path)
|
|
info[i].path = path;
|
|
|
|
if (!need_fullpath && *path)
|
|
{
|
|
if (!load_content_dont_need_fullpath(&info[i], i, path))
|
|
goto end;
|
|
}
|
|
else
|
|
{
|
|
RARCH_LOG("Content loading skipped. Implementation will"
|
|
" load it on its own.\n");
|
|
|
|
if (!load_content_need_fullpath(&info[i], i,
|
|
additional_path_allocs, need_fullpath, path))
|
|
goto end;
|
|
}
|
|
}
|
|
|
|
if (special)
|
|
ret = pretro_load_game_special(special->id, info, content->size);
|
|
else
|
|
ret = pretro_load_game(*content->elems[0].data ? info : NULL);
|
|
|
|
if (!ret)
|
|
RARCH_ERR("Failed to load content.\n");
|
|
|
|
end:
|
|
for (i = 0; i < content->size; i++)
|
|
free((void*)info[i].data);
|
|
|
|
string_list_free(additional_path_allocs);
|
|
if (info)
|
|
free(info);
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* init_content_file:
|
|
*
|
|
* Initializes and loads a content file for the currently
|
|
* selected libretro core.
|
|
*
|
|
* global->content_is_init will be set to the return value
|
|
* on exit.
|
|
*
|
|
* Returns : true if successful, otherwise false.
|
|
**/
|
|
bool init_content_file(void)
|
|
{
|
|
unsigned i;
|
|
union string_list_elem_attr attr;
|
|
bool ret = false;
|
|
struct string_list *content = NULL;
|
|
const struct retro_subsystem_info *special = NULL;
|
|
settings_t *settings = config_get_ptr();
|
|
global_t *global = global_get_ptr();
|
|
|
|
global->temporary_content = string_list_new();
|
|
|
|
if (!global->temporary_content)
|
|
goto error;
|
|
|
|
if (*global->subsystem)
|
|
{
|
|
special = libretro_find_subsystem_info(global->system.special,
|
|
global->system.num_special, global->subsystem);
|
|
|
|
if (!special)
|
|
{
|
|
RARCH_ERR(
|
|
"Failed to find subsystem \"%s\" in libretro implementation.\n",
|
|
global->subsystem);
|
|
goto error;
|
|
}
|
|
|
|
if (special->num_roms && !global->subsystem_fullpaths)
|
|
{
|
|
RARCH_ERR("libretro core requires special content, but none were provided.\n");
|
|
goto error;
|
|
}
|
|
else if (special->num_roms && special->num_roms
|
|
!= global->subsystem_fullpaths->size)
|
|
{
|
|
RARCH_ERR("libretro core requires %u content files for subsystem \"%s\", but %u content files were provided.\n",
|
|
special->num_roms, special->desc,
|
|
(unsigned)global->subsystem_fullpaths->size);
|
|
goto error;
|
|
}
|
|
else if (!special->num_roms && global->subsystem_fullpaths
|
|
&& global->subsystem_fullpaths->size)
|
|
{
|
|
RARCH_ERR("libretro core takes no content for subsystem \"%s\", but %u content files were provided.\n",
|
|
special->desc,
|
|
(unsigned)global->subsystem_fullpaths->size);
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
content = string_list_new();
|
|
|
|
attr.i = 0;
|
|
|
|
if (!content)
|
|
goto error;
|
|
|
|
if (*global->subsystem)
|
|
{
|
|
for (i = 0; i < global->subsystem_fullpaths->size; i++)
|
|
{
|
|
attr.i = special->roms[i].block_extract;
|
|
attr.i |= special->roms[i].need_fullpath << 1;
|
|
attr.i |= special->roms[i].required << 2;
|
|
string_list_append(content,
|
|
global->subsystem_fullpaths->elems[i].data, attr);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
attr.i = global->system.info.block_extract;
|
|
attr.i |= global->system.info.need_fullpath << 1;
|
|
attr.i |= (!global->system.no_content) << 2;
|
|
string_list_append(content,
|
|
(global->libretro_no_content && settings->core.set_supports_no_game_enable) ? "" : global->fullpath, attr);
|
|
}
|
|
|
|
#ifdef HAVE_ZLIB
|
|
/* Try to extract all content we're going to load if appropriate. */
|
|
for (i = 0; i < content->size; i++)
|
|
{
|
|
const char *ext = NULL;
|
|
const char *valid_ext = NULL;
|
|
|
|
/* Block extract check. */
|
|
if (content->elems[i].attr.i & 1)
|
|
continue;
|
|
|
|
ext = path_get_extension(content->elems[i].data);
|
|
valid_ext = special ? special->roms[i].valid_extensions :
|
|
global->system.info.valid_extensions;
|
|
|
|
if (ext && !strcasecmp(ext, "zip"))
|
|
{
|
|
char temporary_content[PATH_MAX_LENGTH];
|
|
|
|
strlcpy(temporary_content, content->elems[i].data,
|
|
sizeof(temporary_content));
|
|
|
|
if (!zlib_extract_first_content_file(temporary_content,
|
|
sizeof(temporary_content), valid_ext,
|
|
*settings->extraction_directory ?
|
|
settings->extraction_directory : NULL))
|
|
{
|
|
RARCH_ERR("Failed to extract content from zipped file: %s.\n",
|
|
temporary_content);
|
|
goto error;
|
|
}
|
|
string_list_set(content, i, temporary_content);
|
|
string_list_append(global->temporary_content,
|
|
temporary_content, attr);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* Set attr to need_fullpath as appropriate. */
|
|
ret = load_content(special, content);
|
|
|
|
error:
|
|
global->content_is_init = (ret) ? true : false;
|
|
|
|
if (content)
|
|
string_list_free(content);
|
|
return ret;
|
|
}
|