RetroArch/ps3/pad_input.h
2011-12-01 21:23:49 +01:00

118 lines
4.3 KiB
C

/*************************************************************************************
* -- Cellframework Mk.II - Open framework to abstract the common tasks related to
* PS3 application development.
*
* Copyright (C) 2010
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
********************************************************************************/
/*******************************************************************************
* pad_input.h - Cellframework Mk. II
*
* Created on: Jan 31, 2011
********************************************************************************/
#ifndef __CELL_PAD_INPUT_H
#define __CELL_PAD_INPUT_H
#define MAX_PADS 7
#define CTRL_SELECT_MASK 0x01
#define CTRL_L3_MASK 0x2
#define CTRL_R3_MASK 0x4
#define CTRL_START_MASK 0x8
#define CTRL_UP_MASK 0x10
#define CTRL_RIGHT_MASK 0x20
#define CTRL_DOWN_MASK 0x40
#define CTRL_LEFT_MASK 0x80
#define CTRL_L2_MASK 0x100
#define CTRL_R2_MASK 0x200
#define CTRL_L1_MASK 0x400
#define CTRL_R1_MASK 0x800
#define CTRL_TRIANGLE_MASK 0x1000
#define CTRL_CIRCLE_MASK 0x2000
#define CTRL_CROSS_MASK 0x4000
#define CTRL_SQUARE_MASK 0x8000
// Big numbers, harhar.
#define CTRL_LSTICK_LEFT_MASK 0x1000000000000LLU
#define CTRL_LSTICK_RIGHT_MASK 0x2000000000000LLU
#define CTRL_LSTICK_UP_MASK 0x4000000000000LLU
#define CTRL_LSTICK_DOWN_MASK 0x8000000000000LLU
#define CTRL_RSTICK_LEFT_MASK 0x10000000000000LLU
#define CTRL_RSTICK_RIGHT_MASK 0x20000000000000LLU
#define CTRL_RSTICK_UP_MASK 0x40000000000000LLU
#define CTRL_RSTICK_DOWN_MASK 0x80000000000000LLU
#define CTRL_SELECT(state) (CTRL_SELECT_MASK & state)
#define CTRL_L3(state) (CTRL_L3_MASK & state)
#define CTRL_R3(state) (CTRL_R3_MASK & state)
#define CTRL_START(state) (CTRL_START_MASK & state)
#define CTRL_UP(state) (CTRL_UP_MASK & state)
#define CTRL_RIGHT(state) (CTRL_RIGHT_MASK & state)
#define CTRL_DOWN(state) (CTRL_DOWN_MASK & state)
#define CTRL_LEFT(state) (CTRL_LEFT_MASK & state)
#define CTRL_L2(state) (CTRL_L2_MASK & state)
#define CTRL_R2(state) (CTRL_R2_MASK & state)
#define CTRL_L1(state) (CTRL_L1_MASK & state)
#define CTRL_R1(state) (CTRL_R1_MASK & state)
#define CTRL_TRIANGLE(state) (CTRL_TRIANGLE_MASK & state)
#define CTRL_CIRCLE(state) (CTRL_CIRCLE_MASK & state)
#define CTRL_CROSS(state) (CTRL_CROSS_MASK & state)
#define CTRL_SQUARE(state) (CTRL_SQUARE_MASK & state)
#define CTRL_LSTICK_LEFT(state) (CTRL_LSTICK_LEFT_MASK & state)
#define CTRL_LSTICK_RIGHT(state) (CTRL_LSTICK_RIGHT_MASK & state)
#define CTRL_LSTICK_UP(state) (CTRL_LSTICK_UP_MASK & state)
#define CTRL_LSTICK_DOWN(state) (CTRL_LSTICK_DOWN_MASK & state)
#define CTRL_RSTICK_LEFT(state) (CTRL_RSTICK_LEFT_MASK & state)
#define CTRL_RSTICK_RIGHT(state) (CTRL_RSTICK_RIGHT_MASK & state)
#define CTRL_RSTICK_UP(state) (CTRL_RSTICK_UP_MASK & state)
#define CTRL_RSTICK_DOWN(state) (CTRL_RSTICK_DOWN_MASK & state)
#define CTRL_MASK(state, mask) (state & mask)
#define CTRL_AXIS_LSTICK_X(state) ((uint8_t)(((0xFF0000LLU & state) >> 16) & 0xFF))
#define CTRL_AXIS_LSTICK_Y(state) ((uint8_t)(((0xFF000000LLU & state) >> 24) & 0xFF))
#define CTRL_AXIS_RSTICK_X(state) ((uint8_t)(((0xFF00000000LLU & state) >> 32) & 0xFF))
#define CTRL_AXIS_RSTICK_Y(state) ((uint8_t)(((0xFF0000000000LLU & state) >> 40) & 0xFF))
typedef uint64_t cell_input_state_t;
#ifdef __cplusplus
extern "C" {
#endif
// Init and destruction of device.
int cell_pad_input_init(void);
void cell_pad_input_deinit(void);
// Get number of pads connected
uint32_t cell_pad_input_pads_connected(void);
cell_input_state_t cell_pad_input_poll_device(uint32_t id);
#ifdef __cplusplus
}
#endif
#endif