RetroArch/gfx/drivers
Francisco José García García f5eba9f8a6 (Vita) Add Rotation
2015-09-11 18:02:59 +02:00
..
ctr_gfx.c (3DS) fix build to work with the latest ctrulib. 2015-09-07 18:31:30 +01:00
ctr_gu.h
ctr_sprite.shader
dispmanx_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
exynos_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
gl_common.c Take out one ifndef HAVE_PSGL preprocessor define 2015-07-21 01:58:57 +02:00
gl_common.h Revert "Revert "Add support for shader pass feedback."" 2015-08-30 18:37:41 +02:00
gl.c C89_BUILD fixes 2015-09-06 23:43:27 +02:00
gx_gfx_inl.h
gx_gfx.c (GX) Fix gx_frame signature 2015-08-16 03:12:12 +02:00
nullgfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
omap_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
ppc_asm.h
psp1_gfx.c Some PSP1 build fixes and start adding PSP1 support to 2015-08-30 23:19:45 +02:00
psp1_gfx.h
sdl2_gfx.c (sdl2_gfx.c) Check if pointer is not NULL first 2015-08-12 19:24:56 +02:00
sdl_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
sunxi_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
vg.c Reimplement frame count 2015-08-03 23:01:07 +02:00
vita2d_gfx.c (Vita) Add Rotation 2015-09-11 18:02:59 +02:00
xenon360_gfx.c Reimplement frame count 2015-08-03 23:01:07 +02:00
xvideo.c Reimplement frame count 2015-08-03 23:01:07 +02:00