mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-22 02:38:11 +00:00
75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2011-2015 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
|
|
#define HAVE_SHADERS
|
|
#endif
|
|
|
|
#if defined(HAVE_ZLIB) || defined(HAVE_7ZIP)
|
|
#define HAVE_COMPRESSION
|
|
#endif
|
|
|
|
#if defined(_MSC_VER)
|
|
#include <compat/posix_string.h>
|
|
#endif
|
|
|
|
/*============================================================
|
|
AUDIO
|
|
============================================================ */
|
|
#ifdef HAVE_XAUDIO
|
|
#include "../audio/drivers/xaudio.cpp"
|
|
#endif
|
|
|
|
/*============================================================
|
|
MENU
|
|
============================================================ */
|
|
#ifdef HAVE_RMENU_XUI
|
|
#include "../menu/drivers/rmenu_xui.cpp"
|
|
#endif
|
|
|
|
/*============================================================
|
|
VIDEO CONTEXT
|
|
============================================================ */
|
|
|
|
#if defined(HAVE_D3D)
|
|
#include "../gfx/drivers_context/d3d_ctx.cpp"
|
|
#endif
|
|
|
|
/*============================================================
|
|
VIDEO DRIVER
|
|
============================================================ */
|
|
#ifdef _XBOX
|
|
#include "../xdk/xdk_resources.cpp"
|
|
#endif
|
|
|
|
#if defined(HAVE_D3D)
|
|
#include "../gfx/d3d/d3d_wrapper.cpp"
|
|
#include "../gfx/d3d/d3d.cpp"
|
|
#ifdef _XBOX
|
|
#include "../gfx/d3d/render_chain_xdk.cpp"
|
|
#endif
|
|
#ifdef HAVE_CG
|
|
#include "../gfx/d3d/render_chain_cg.cpp"
|
|
#endif
|
|
#endif
|
|
|
|
/*============================================================
|
|
FONTS
|
|
============================================================ */
|
|
|
|
#if defined(HAVE_D3D9) && !defined(_XBOX)
|
|
#include "../gfx/drivers_font/d3d_w32_font.cpp"
|
|
#endif
|