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94 lines
2.5 KiB
C
94 lines
2.5 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2016-2017 - Gregor Richards
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __RARCH_NETPLAY_DISCOVERY_H
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#define __RARCH_NETPLAY_DISCOVERY_H
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#include <net/net_compat.h>
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#include <retro_miscellaneous.h>
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#define NETPLAY_HOST_STR_LEN 32
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enum rarch_netplay_discovery_ctl_state
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{
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RARCH_NETPLAY_DISCOVERY_CTL_NONE = 0,
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RARCH_NETPLAY_DISCOVERY_CTL_LAN_SEND_QUERY,
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RARCH_NETPLAY_DISCOVERY_CTL_LAN_GET_RESPONSES,
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RARCH_NETPLAY_DISCOVERY_CTL_LAN_CLEAR_RESPONSES
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};
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struct netplay_host
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{
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struct sockaddr addr;
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socklen_t addrlen;
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char nick[NETPLAY_HOST_STR_LEN];
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char core[NETPLAY_HOST_STR_LEN];
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char core_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_STR_LEN];
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int content_crc;
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};
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struct netplay_host_list
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{
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struct netplay_host *hosts;
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size_t size;
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};
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enum netplay_host_method
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{
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NETPLAY_HOST_METHOD_UNKNOWN = 0,
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NETPLAY_HOST_METHOD_MANUAL,
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NETPLAY_HOST_METHOD_UPNP,
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NETPLAY_HOST_METHOD_MITM
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};
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/* data is ordered like this on the server, I left it in this ordered
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for reference */
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struct netplay_room
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{
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char nickname [PATH_MAX_LENGTH];
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char address [PATH_MAX_LENGTH];
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char mitm_address[PATH_MAX_LENGTH];
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int port;
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int mitm_port;
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char corename [PATH_MAX_LENGTH];
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char coreversion [PATH_MAX_LENGTH];
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char gamename [PATH_MAX_LENGTH];
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int gamecrc;
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int timestamp;
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int host_method;
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bool has_password;
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bool has_spectate_password;
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bool fixed;
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struct netplay_room *next;
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};
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extern struct netplay_room *netplay_room_list;
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extern int netplay_room_count;
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/** Initialize Netplay discovery */
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bool init_netplay_discovery(void);
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/** Deinitialize and free Netplay discovery */
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void deinit_netplay_discovery(void);
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/** Discovery control */
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bool netplay_discovery_driver_ctl(enum rarch_netplay_discovery_ctl_state state, void *data);
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#endif
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