mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-29 14:13:19 +00:00
824 lines
19 KiB
C
824 lines
19 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "file_path.h"
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#include <stdlib.h>
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#include "boolean.h"
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#include <string.h>
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#include <time.h>
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#include <errno.h>
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#include "compat/strl.h"
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#include "compat/posix_string.h"
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#include "miscellaneous.h"
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#ifdef __HAIKU__
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#include <kernel/image.h>
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#endif
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#if (defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)) || defined(__QNX__) || defined(PSP)
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#include <unistd.h> /* stat() is defined here */
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#endif
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#if defined(__CELLOS_LV2__)
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#ifndef S_ISDIR
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#define S_ISDIR(x) (x & 0040000)
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#endif
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#endif
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#if defined(_WIN32)
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#ifdef _MSC_VER
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#define setmode _setmode
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#endif
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#include "msvc/msvc_compat.h"
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#ifdef _XBOX
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#include <xtl.h>
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#define INVALID_FILE_ATTRIBUTES -1
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#else
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#include <io.h>
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#include <fcntl.h>
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#include <direct.h>
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#include <windows.h>
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#endif
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#else
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <unistd.h>
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#endif
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#ifdef HAVE_7ZIP
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#include "decompress/7zip_support.h"
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#endif
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#ifdef HAVE_ZLIB
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#include "decompress/zip_support.h"
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#endif
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/* Dump to file. */
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bool write_file(const char *path, const void *data, size_t size)
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{
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bool ret = false;
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FILE *file = fopen(path, "wb");
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if (!file)
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return false;
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ret = fwrite(data, 1, size, file) == size;
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fclose(file);
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return ret;
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}
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bool write_empty_file(const char *path)
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{
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FILE *file = fopen(path, "w");
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if (!file)
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return false;
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fclose(file);
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return true;
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}
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/* Generic compressed file loader.
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* Extracts to buf, unless optional_filename != 0
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* Then extracts to optional_filename and leaves buf alone.
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*/
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#ifdef HAVE_COMPRESSION
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long read_compressed_file(const char * path, void **buf,
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const char* optional_filename)
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{
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/* Safety check.
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* If optional_filename and optional_filename exists, we simply return 0,
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* hoping that optional_filename is the same as requested.
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*/
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if (optional_filename)
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if(path_file_exists(optional_filename))
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return 0;
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//We split carchive path and relative path:
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char archive_path[PATH_MAX];
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strlcpy(archive_path,path,sizeof(archive_path));
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char* archive_found = strchr(archive_path,'#');
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rarch_assert(archive_found != NULL);
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//We assure that there is something after the '#' symbol
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if (strlen(archive_found) <= 1)
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{
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/*
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* This error condition happens for example, when
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* path = /path/to/file.7z, or
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* path = /path/to/file.7z#
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*/
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RARCH_ERR("Could not extract image path and carchive path from "
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"path: %s.\n", path);
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return -1;
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}
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//We split the string in two, by putting a \0, where the hash was:
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*archive_found = '\0';
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archive_found+=1;
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const char* file_ext = path_get_extension(archive_path);
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#ifdef HAVE_7ZIP
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if (strcasecmp(file_ext,"7z") == 0)
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return read_7zip_file(archive_path,archive_found,buf,optional_filename);
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#endif
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#ifdef HAVE_ZLIB
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if (strcasecmp(file_ext,"zip") == 0)
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return read_zip_file(archive_path,archive_found,buf,optional_filename);
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#endif
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return -1;
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}
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#endif
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static long read_generic_file(const char *path, void **buf)
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{
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long rc = 0, len = 0;
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void *rom_buf = NULL;
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FILE *file = fopen(path, "rb");
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if (!file)
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goto error;
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fseek(file, 0, SEEK_END);
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len = ftell(file);
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rewind(file);
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rom_buf = malloc(len + 1);
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if (!rom_buf)
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{
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RARCH_ERR("Couldn't allocate memory.\n");
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goto error;
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}
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if ((rc = fread(rom_buf, 1, len, file)) < len)
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RARCH_WARN("Didn't read whole file.\n");
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*buf = rom_buf;
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/* Allow for easy reading of strings to be safe.
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* Will only work with sane character formatting (Unix). */
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((char*)rom_buf)[len] = '\0';
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fclose(file);
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return rc;
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error:
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if (file)
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fclose(file);
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free(rom_buf);
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*buf = NULL;
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return -1;
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}
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/* Generic file loader. */
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long read_file(const char *path, void **buf)
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{
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/* Here we check, whether the file, we are about to read is
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* inside an archive, or not.
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*
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* We determine, whether a file is inside a compressed archive,
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* by checking for the # inside the URL.
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*
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* For example: fullpath: /home/user/game.7z/mygame.rom
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* carchive_path: /home/user/game.7z
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* */
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#ifdef HAVE_COMPRESSION
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if (path_contains_compressed_file(path))
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return read_compressed_file(path,buf,0);
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#endif
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return read_generic_file(path,buf);
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}
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/* Reads file content as one string. */
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bool read_file_string(const char *path, char **buf)
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{
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*buf = NULL;
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FILE *file = fopen(path, "r");
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long len = 0;
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char *ptr = NULL;
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if (!file)
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goto error;
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/* ftell with "r" can be troublesome ...
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* Haven't run into issues yet though. */
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fseek(file, 0, SEEK_END);
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/* Takes account of being able to read
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* in EOF and '\0' at end. */
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len = ftell(file) + 2;
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rewind(file);
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*buf = (char*)calloc(len, sizeof(char));
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if (!*buf)
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goto error;
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ptr = *buf;
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while (ptr && !feof(file))
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{
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size_t bufsize = (size_t)(((ptrdiff_t)*buf +
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(ptrdiff_t)len) - (ptrdiff_t)ptr);
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fgets(ptr, bufsize, file);
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ptr += strlen(ptr);
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}
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ptr = strchr(ptr, EOF);
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if (ptr)
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*ptr = '\0';
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fclose(file);
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return true;
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error:
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if (file)
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fclose(file);
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if (*buf)
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free(*buf);
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return false;
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}
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const char *path_get_extension(const char *path)
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{
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const char *ext = strrchr(path_basename(path), '.');
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if (ext)
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return ext + 1;
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return "";
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}
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char *path_remove_extension(char *path)
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{
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char *last = (char*)strrchr(path_basename(path), '.');
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if (*last)
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*last = '\0';
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return last;
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}
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struct string_list *compressed_file_list_new(const char *path,
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const char* ext)
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{
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#ifdef HAVE_COMPRESSION
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const char* file_ext = path_get_extension(path);
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#ifdef HAVE_7ZIP
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if (strcasecmp(file_ext,"7z") == 0)
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return compressed_7zip_file_list_new(path,ext);
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#endif
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#ifdef HAVE_ZLIB
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if (strcasecmp(file_ext,"zip") == 0)
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return compressed_zip_file_list_new(path,ext);
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#endif
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#endif
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return NULL;
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}
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static bool path_char_is_slash(char c)
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{
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#ifdef _WIN32
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return (c == '/') || (c == '\\');
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#else
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return (c == '/');
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#endif
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}
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static const char *path_default_slash(void)
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{
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#ifdef _WIN32
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return "\\";
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#else
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return "/";
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#endif
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}
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bool path_contains_compressed_file(const char *path)
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{
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/*
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* Currently we only check for hash symbol inside the pathname.
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* If path is ever expanded to a general URI, we should check for that here.
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*/
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return (strchr(path,'#') != NULL);
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}
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bool path_is_compressed_file(const char* path)
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{
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#ifdef HAVE_COMPRESSION
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const char* file_ext = path_get_extension(path);
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#ifdef HAVE_7ZIP
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if (strcmp(file_ext,"7z") == 0)
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return true;
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#endif
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#ifdef HAVE_ZLIB
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if (strcmp(file_ext,"zip") == 0)
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return true;
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#endif
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#endif
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return false;
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}
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bool path_is_directory(const char *path)
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{
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#ifdef _WIN32
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DWORD ret = GetFileAttributes(path);
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return (ret & FILE_ATTRIBUTE_DIRECTORY) && (ret != INVALID_FILE_ATTRIBUTES);
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#else
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struct stat buf;
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if (stat(path, &buf) < 0)
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return false;
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return S_ISDIR(buf.st_mode);
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#endif
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}
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bool path_file_exists(const char *path)
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{
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FILE *dummy = fopen(path, "rb");
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if (dummy)
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{
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fclose(dummy);
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return true;
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}
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return false;
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}
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void fill_pathname(char *out_path, const char *in_path,
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const char *replace, size_t size)
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{
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char tmp_path[PATH_MAX];
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char *tok;
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rarch_assert(strlcpy(tmp_path, in_path,
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sizeof(tmp_path)) < sizeof(tmp_path));
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if ((tok = (char*)strrchr(path_basename(tmp_path), '.')))
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*tok = '\0';
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rarch_assert(strlcpy(out_path, tmp_path, size) < size);
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rarch_assert(strlcat(out_path, replace, size) < size);
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}
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void fill_pathname_noext(char *out_path, const char *in_path,
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const char *replace, size_t size)
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{
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rarch_assert(strlcpy(out_path, in_path, size) < size);
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rarch_assert(strlcat(out_path, replace, size) < size);
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}
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static char *find_last_slash(const char *str)
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{
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const char *slash = strrchr(str, '/');
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#ifdef _WIN32
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const char *backslash = strrchr(str, '\\');
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if (backslash && ((slash && backslash > slash) || !slash))
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slash = backslash;
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#endif
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return (char*)slash;
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}
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/* Assumes path is a directory. Appends a slash
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* if not already there. */
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void fill_pathname_slash(char *path, size_t size)
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{
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size_t path_len = strlen(path);
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const char *last_slash = find_last_slash(path);
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// Try to preserve slash type.
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if (last_slash && (last_slash != (path + path_len - 1)))
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{
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char join_str[2] = {*last_slash};
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rarch_assert(strlcat(path, join_str, size) < size);
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}
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else if (!last_slash)
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rarch_assert(strlcat(path, path_default_slash(), size) < size);
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}
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void fill_pathname_dir(char *in_dir, const char *in_basename,
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const char *replace, size_t size)
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{
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fill_pathname_slash(in_dir, size);
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const char *base = path_basename(in_basename);
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rarch_assert(strlcat(in_dir, base, size) < size);
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rarch_assert(strlcat(in_dir, replace, size) < size);
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}
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void fill_pathname_base(char *out, const char *in_path, size_t size)
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{
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const char *ptr = find_last_slash(in_path);
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if (ptr)
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ptr++;
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else
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ptr = in_path;
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/* In case of compression, we also have to consider paths like
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* /path/to/archive.7z#mygame.img
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* and
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* /path/to/archive.7z#folder/mygame.img
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* basename would be mygame.img in both cases
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*/
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#ifdef HAVE_COMPRESSION
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const char *ptr_bak = ptr;
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ptr = strchr(ptr_bak,'#');
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if (ptr)
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ptr++;
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else
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ptr = ptr_bak;
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#endif
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rarch_assert(strlcpy(out, ptr, size) < size);
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}
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void fill_pathname_basedir(char *out_dir,
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const char *in_path, size_t size)
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{
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rarch_assert(strlcpy(out_dir, in_path, size) < size);
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path_basedir(out_dir);
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}
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void fill_pathname_parent_dir(char *out_dir,
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const char *in_dir, size_t size)
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{
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rarch_assert(strlcpy(out_dir, in_dir, size) < size);
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path_parent_dir(out_dir);
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}
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void fill_dated_filename(char *out_filename,
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const char *ext, size_t size)
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{
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time_t cur_time;
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time(&cur_time);
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strftime(out_filename, size,
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"RetroArch-%m%d-%H%M%S.", localtime(&cur_time));
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strlcat(out_filename, ext, size);
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}
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void path_basedir(char *path)
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{
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if (strlen(path) < 2)
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return;
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char *last;
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|
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#ifdef HAVE_COMPRESSION
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/* We want to find the directory with the zipfile in basedir. */
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last = strchr(path,'#');
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if (last)
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*last = '\0';
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#endif
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last = find_last_slash(path);
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if (last)
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last[1] = '\0';
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else
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snprintf(path, 3, ".%s", path_default_slash());
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}
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void path_parent_dir(char *path)
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{
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size_t len = strlen(path);
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if (len && path_char_is_slash(path[len - 1]))
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path[len - 1] = '\0';
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path_basedir(path);
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}
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const char *path_basename(const char *path)
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{
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const char *last = find_last_slash(path);
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|
|
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/* We cut either at the last hash or the last slash; whichever comes last */
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|
#ifdef HAVE_COMPRESSION
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const char *last_hash = strchr(path,'#');
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if (last_hash > last)
|
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{
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return last_hash + 1;
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}
|
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#endif
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|
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if (last)
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return last + 1;
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return path;
|
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}
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|
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bool path_is_absolute(const char *path)
|
|
{
|
|
#ifdef _WIN32
|
|
/* Many roads lead to Rome ... */
|
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return path[0] == '/' || (strstr(path, "\\\\") == path)
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|| strstr(path, ":/") || strstr(path, ":\\") || strstr(path, ":\\\\");
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#else
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return path[0] == '/';
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#endif
|
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}
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|
|
void path_resolve_realpath(char *buf, size_t size)
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|
{
|
|
#ifndef RARCH_CONSOLE
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char tmp[PATH_MAX];
|
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strlcpy(tmp, buf, sizeof(tmp));
|
|
|
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#ifdef _WIN32
|
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if (!_fullpath(buf, tmp, size))
|
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strlcpy(buf, tmp, size);
|
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#else
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rarch_assert(size >= PATH_MAX);
|
|
|
|
/* NOTE: realpath() expects at least PATH_MAX bytes in buf.
|
|
* Technically, PATH_MAX needn't be defined, but we rely on it anyways.
|
|
* POSIX 2008 can automatically allocate for you,
|
|
* but don't rely on that. */
|
|
if (!realpath(tmp, buf))
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strlcpy(buf, tmp, size);
|
|
#endif
|
|
|
|
#else
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(void)buf;
|
|
(void)size;
|
|
#endif
|
|
}
|
|
|
|
static bool path_mkdir_norecurse(const char *dir)
|
|
{
|
|
int ret;
|
|
#if defined(_WIN32)
|
|
ret = _mkdir(dir);
|
|
#elif defined(IOS)
|
|
ret = mkdir(dir, 0755);
|
|
#else
|
|
ret = mkdir(dir, 0750);
|
|
#endif
|
|
/* Don't treat this as an error. */
|
|
if (ret < 0 && errno == EEXIST && path_is_directory(dir))
|
|
ret = 0;
|
|
if (ret < 0)
|
|
RARCH_ERR("mkdir(%s) error: %s.\n", dir, strerror(errno));
|
|
return ret == 0;
|
|
}
|
|
|
|
bool path_mkdir(const char *dir)
|
|
{
|
|
const char *target = NULL;
|
|
/* Use heap. Real chance of stack overflow if we recurse too hard. */
|
|
char *basedir = strdup(dir);
|
|
bool ret = true;
|
|
|
|
if (!basedir)
|
|
return false;
|
|
|
|
path_parent_dir(basedir);
|
|
if (!*basedir || !strcmp(basedir, dir))
|
|
{
|
|
ret = false;
|
|
goto end;
|
|
}
|
|
|
|
if (path_is_directory(basedir))
|
|
{
|
|
target = dir;
|
|
ret = path_mkdir_norecurse(dir);
|
|
}
|
|
else
|
|
{
|
|
target = basedir;
|
|
ret = path_mkdir(basedir);
|
|
if (ret)
|
|
{
|
|
target = dir;
|
|
ret = path_mkdir_norecurse(dir);
|
|
}
|
|
}
|
|
|
|
end:
|
|
if (target && !ret)
|
|
RARCH_ERR("Failed to create directory: \"%s\".\n", target);
|
|
free(basedir);
|
|
return ret;
|
|
}
|
|
|
|
void fill_pathname_resolve_relative(char *out_path,
|
|
const char *in_refpath, const char *in_path, size_t size)
|
|
{
|
|
if (path_is_absolute(in_path))
|
|
rarch_assert(strlcpy(out_path, in_path, size) < size);
|
|
else
|
|
{
|
|
rarch_assert(strlcpy(out_path, in_refpath, size) < size);
|
|
path_basedir(out_path);
|
|
rarch_assert(strlcat(out_path, in_path, size) < size);
|
|
}
|
|
}
|
|
|
|
void fill_pathname_join(char *out_path,
|
|
const char *dir, const char *path, size_t size)
|
|
{
|
|
rarch_assert(strlcpy(out_path, dir, size) < size);
|
|
|
|
if (*out_path)
|
|
fill_pathname_slash(out_path, size);
|
|
|
|
rarch_assert(strlcat(out_path, path, size) < size);
|
|
}
|
|
|
|
void fill_pathname_join_delim(char *out_path, const char *dir,
|
|
const char *path, const char delim, size_t size)
|
|
{
|
|
size_t copied = strlcpy(out_path, dir, size);
|
|
rarch_assert(copied < size+1);
|
|
|
|
out_path[copied]=delim;
|
|
out_path[copied+1] = '\0';
|
|
|
|
rarch_assert(strlcat(out_path, path, size) < size);
|
|
}
|
|
|
|
void fill_pathname_expand_special(char *out_path,
|
|
const char *in_path, size_t size)
|
|
{
|
|
#if !defined(RARCH_CONSOLE)
|
|
if (*in_path == '~')
|
|
{
|
|
const char *home = getenv("HOME");
|
|
if (home)
|
|
{
|
|
size_t src_size = strlcpy(out_path, home, size);
|
|
rarch_assert(src_size < size);
|
|
|
|
out_path += src_size;
|
|
size -= src_size;
|
|
in_path++;
|
|
}
|
|
}
|
|
else if ((in_path[0] == ':') &&
|
|
#ifdef _WIN32
|
|
((in_path[1] == '/') || (in_path[1] == '\\'))
|
|
#else
|
|
(in_path[1] == '/')
|
|
#endif
|
|
)
|
|
{
|
|
char application_dir[PATH_MAX];
|
|
fill_pathname_application_path(application_dir, sizeof(application_dir));
|
|
path_basedir(application_dir);
|
|
|
|
size_t src_size = strlcpy(out_path, application_dir, size);
|
|
rarch_assert(src_size < size);
|
|
|
|
out_path += src_size;
|
|
size -= src_size;
|
|
in_path += 2;
|
|
}
|
|
#endif
|
|
|
|
rarch_assert(strlcpy(out_path, in_path, size) < size);
|
|
}
|
|
|
|
void fill_short_pathname_representation(char* out_rep,
|
|
const char *in_path, size_t size)
|
|
{
|
|
char path_short[PATH_MAX];
|
|
fill_pathname(path_short, path_basename(in_path), "",
|
|
sizeof(path_short));
|
|
|
|
char* last_hash = strchr(path_short,'#');
|
|
/* We handle paths like:
|
|
* /path/to/file.7z#mygame.img
|
|
* short_name: mygame.img:
|
|
*/
|
|
if(last_hash != NULL)
|
|
{
|
|
/* We check whether something is actually
|
|
* after the hash to avoid going over the buffer.
|
|
*/
|
|
rarch_assert(strlen(last_hash) > 1);
|
|
strlcpy(out_rep,last_hash + 1, size);
|
|
}
|
|
else
|
|
strlcpy(out_rep,path_short, size);
|
|
}
|
|
|
|
|
|
void fill_pathname_abbreviate_special(char *out_path,
|
|
const char *in_path, size_t size)
|
|
{
|
|
#if !defined(RARCH_CONSOLE)
|
|
unsigned i;
|
|
|
|
const char *home = getenv("HOME");
|
|
char application_dir[PATH_MAX];
|
|
fill_pathname_application_path(application_dir, sizeof(application_dir));
|
|
path_basedir(application_dir);
|
|
|
|
/* application_dir could be zero-string. Safeguard against this.
|
|
*
|
|
* Keep application dir in front of home, moving app dir to a
|
|
* new location inside home would break otherwise. */
|
|
|
|
const char *candidates[3] = { application_dir, home, NULL };
|
|
const char *notations[3] = { ":", "~", NULL };
|
|
|
|
for (i = 0; candidates[i]; i++)
|
|
{
|
|
if (*candidates[i] && strstr(in_path, candidates[i]) == in_path)
|
|
{
|
|
size_t src_size = strlcpy(out_path, notations[i], size);
|
|
rarch_assert(src_size < size);
|
|
|
|
out_path += src_size;
|
|
size -= src_size;
|
|
in_path += strlen(candidates[i]);
|
|
|
|
if (!path_char_is_slash(*in_path))
|
|
{
|
|
rarch_assert(strlcpy(out_path, path_default_slash(), size) < size);
|
|
out_path++;
|
|
size--;
|
|
}
|
|
|
|
break; /* Don't allow more abbrevs to take place. */
|
|
}
|
|
}
|
|
#endif
|
|
|
|
rarch_assert(strlcpy(out_path, in_path, size) < size);
|
|
}
|
|
|
|
#ifndef RARCH_CONSOLE
|
|
void fill_pathname_application_path(char *buf, size_t size)
|
|
{
|
|
size_t i;
|
|
(void)i;
|
|
if (!size)
|
|
return;
|
|
|
|
#ifdef _WIN32
|
|
DWORD ret = GetModuleFileName(GetModuleHandle(NULL), buf, size - 1);
|
|
buf[ret] = '\0';
|
|
#elif defined(__APPLE__)
|
|
CFBundleRef bundle = CFBundleGetMainBundle();
|
|
if (bundle)
|
|
{
|
|
CFURLRef bundle_url = CFBundleCopyBundleURL(bundle);
|
|
CFStringRef bundle_path = CFURLCopyPath(bundle_url);
|
|
CFStringGetCString(bundle_path, buf, size, kCFStringEncodingUTF8);
|
|
CFRelease(bundle_path);
|
|
CFRelease(bundle_url);
|
|
|
|
rarch_assert(strlcat(buf, "nobin", size) < size);
|
|
return;
|
|
}
|
|
#elif defined(__HAIKU__)
|
|
image_info info;
|
|
int32 cookie = 0;
|
|
|
|
while (get_next_image_info(0, &cookie, &info) == B_OK)
|
|
{
|
|
if (info.type == B_APP_IMAGE)
|
|
{
|
|
strlcpy(buf, info.name, size);
|
|
return;
|
|
}
|
|
}
|
|
#else
|
|
*buf = '\0';
|
|
pid_t pid = getpid();
|
|
char link_path[PATH_MAX];
|
|
/* Linux, BSD and Solaris paths. Not standardized. */
|
|
static const char *exts[] = { "exe", "file", "path/a.out" };
|
|
for (i = 0; i < ARRAY_SIZE(exts); i++)
|
|
{
|
|
snprintf(link_path, sizeof(link_path), "/proc/%u/%s",
|
|
(unsigned)pid, exts[i]);
|
|
ssize_t ret = readlink(link_path, buf, size - 1);
|
|
if (ret >= 0)
|
|
{
|
|
buf[ret] = '\0';
|
|
return;
|
|
}
|
|
}
|
|
|
|
RARCH_ERR("Cannot resolve application path! This should not happen.\n");
|
|
#endif
|
|
}
|
|
#endif
|