RetroArch/xdk
twinaphex 5c3e73d08d (XDK) Comment out set_rumble for now - seems to auto-apply
strongest vibration from the beginning - would have to look
how to reimplement this
2014-02-28 16:36:03 +01:00
..
screenshot_xdk1.c Update years on all license headers 2014-01-01 01:50:59 +01:00
xdk_d3d.cpp (XDK D3D) Put some guards around invoking function pointers 2014-01-10 16:20:58 +01:00
xdk_d3d.h (XDK) Simplify DrawVerticeFormats 2014-02-26 06:19:29 +01:00
xdk_defines.h (XDK 360) Avoid warnings 2014-01-10 21:22:24 +01:00
xdk_resources.cpp Update years on all license headers 2014-01-01 01:50:59 +01:00
xdk_resources.h Update years on all license headers 2014-01-01 01:50:59 +01:00
xdk_xinput_input.c (XDK) Comment out set_rumble for now - seems to auto-apply 2014-02-28 16:36:03 +01:00