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36 lines
1.1 KiB
C
36 lines
1.1 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GFX_COMMON_H
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#define __GFX_COMMON_H
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#include <stddef.h>
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#include <stdbool.h>
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bool gfx_window_title(char *buf, size_t size);
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void gfx_window_title_reset(void);
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#ifdef _WIN32
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void gfx_set_dwm(void);
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#endif
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#if !defined(__APPLE__) && !defined(_WIN32)
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void gfx_get_window_size(unsigned *width, unsigned *height);
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#endif
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#endif
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