mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-20 01:38:12 +00:00
f61348e53f
exit - we'll use this for uncompressing ROMs in ZIP archives
694 lines
24 KiB
C
694 lines
24 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
|
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2012 - Daniel De Matteis
|
|
*
|
|
* Some code herein may be based on code found in BSNES.
|
|
*
|
|
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with SSNES.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
#include <stddef.h>
|
|
#include <string.h>
|
|
|
|
#include <sdk_version.h>
|
|
#include <sys/process.h>
|
|
#include <cell/sysmodule.h>
|
|
#include <sysutil/sysutil_screenshot.h>
|
|
#include <sysutil/sysutil_common.h>
|
|
#include <sysutil/sysutil_gamecontent.h>
|
|
#include <sysutil/sysutil_syscache.h>
|
|
|
|
#if(CELL_SDK_VERSION > 0x340000)
|
|
#include <sysutil/sysutil_bgmplayback.h>
|
|
#endif
|
|
|
|
#include <cell/sysmodule.h>
|
|
#include <sysutil/sysutil_common.h>
|
|
#include <sys/process.h>
|
|
#include <netex/net.h>
|
|
#include <np.h>
|
|
#include <np/drm.h>
|
|
|
|
#include "ps3_input.h"
|
|
#include "ps3_video_psgl.h"
|
|
|
|
#include "../console/console_ext.h"
|
|
#include "../console/main_wrap.h"
|
|
#include "../conf/config_file.h"
|
|
#include "../conf/config_file_macros.h"
|
|
#include "../input/input_luts.h"
|
|
#include "../general.h"
|
|
#include "../file.h"
|
|
|
|
#include "shared.h"
|
|
|
|
#include "menu.h"
|
|
|
|
#define MAX_PATH_LENGTH 1024
|
|
|
|
#define EMULATOR_CONTENT_DIR "SSNE10000"
|
|
#define EMULATOR_CORE_DIR "cores"
|
|
|
|
#define CACHE_ID "ABCD12345"
|
|
#define NP_POOL_SIZE (128*1024)
|
|
|
|
static uint8_t np_pool[NP_POOL_SIZE];
|
|
char contentInfoPath[MAX_PATH_LENGTH];
|
|
char usrDirPath[MAX_PATH_LENGTH];
|
|
char DEFAULT_PRESET_FILE[MAX_PATH_LENGTH];
|
|
char DEFAULT_BORDER_FILE[MAX_PATH_LENGTH];
|
|
char DEFAULT_MENU_BORDER_FILE[MAX_PATH_LENGTH];
|
|
char PRESETS_DIR_PATH[MAX_PATH_LENGTH];
|
|
char INPUT_PRESETS_DIR_PATH[MAX_PATH_LENGTH];
|
|
char BORDERS_DIR_PATH[MAX_PATH_LENGTH];
|
|
char SHADERS_DIR_PATH[MAX_PATH_LENGTH];
|
|
char LIBSNES_DIR_PATH[MAX_PATH_LENGTH];
|
|
char DEFAULT_SHADER_FILE[MAX_PATH_LENGTH];
|
|
char DEFAULT_MENU_SHADER_FILE[MAX_PATH_LENGTH];
|
|
char SYS_CONFIG_FILE[MAX_PATH_LENGTH];
|
|
char EMULATOR_CORE_SELF[MAX_PATH_LENGTH];
|
|
char MULTIMAN_EXECUTABLE[MAX_PATH_LENGTH];
|
|
|
|
int ssnes_main(int argc, char *argv[]);
|
|
|
|
SYS_PROCESS_PARAM(1001, 0x100000)
|
|
|
|
#undef main
|
|
|
|
static void set_default_settings(void)
|
|
{
|
|
// g_settings
|
|
strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
|
|
g_settings.rewind_enable = false;
|
|
strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
|
|
g_settings.video.fbo_scale_x = 2.0f;
|
|
g_settings.video.fbo_scale_y = 2.0f;
|
|
g_settings.video.render_to_texture = true;
|
|
strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
|
|
g_settings.video.second_pass_smooth = true;
|
|
g_settings.video.smooth = true;
|
|
g_settings.video.vsync = true;
|
|
strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
|
|
g_settings.video.msg_pos_x = 0.05f;
|
|
g_settings.video.msg_pos_y = 0.90f;
|
|
g_settings.video.aspect_ratio = -1.0f;
|
|
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_B] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CROSS];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_Y] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SQUARE];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_SELECT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_SELECT];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_START] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_START];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_UP] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_UP];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_DOWN] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_DOWN];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_LEFT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_LEFT];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_RIGHT] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_RIGHT];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_A] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_CIRCLE];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_X] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_TRIANGLE];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_L] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_L1];
|
|
ssnes_default_keybind_lut[SNES_DEVICE_ID_JOYPAD_R] = ssnes_platform_keybind_lut[PS3_DEVICE_ID_JOYPAD_R1];
|
|
|
|
for(uint32_t x = 0; x < MAX_PLAYERS; x++)
|
|
{
|
|
for(uint32_t y = 0; y < SSNES_FIRST_META_KEY; y++)
|
|
{
|
|
g_settings.input.binds[x][y].id = y;
|
|
g_settings.input.binds[x][y].joykey = ssnes_default_keybind_lut[y];
|
|
}
|
|
g_settings.input.dpad_emulation[x] = DPAD_EMULATION_LSTICK;
|
|
}
|
|
|
|
// g_console
|
|
g_console.block_config_read = true;
|
|
g_console.frame_advance_enable = false;
|
|
g_console.emulator_initialized = 0;
|
|
g_console.screenshots_enable = true;
|
|
g_console.throttle_enable = true;
|
|
g_console.initialize_ssnes_enable = false;
|
|
g_console.triple_buffering_enable = true;
|
|
g_console.default_savestate_dir_enable = false;
|
|
g_console.default_sram_dir_enable = false;
|
|
g_console.mode_switch = MODE_MENU;
|
|
g_console.screen_orientation = ORIENTATION_NORMAL;
|
|
g_console.current_resolution_id = CELL_VIDEO_OUT_RESOLUTION_UNDEFINED;
|
|
strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
|
|
strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
|
|
strlcpy(g_console.default_sram_dir, usrDirPath, sizeof(g_console.default_sram_dir));
|
|
g_console.aspect_ratio_index = 0;
|
|
strlcpy(g_console.aspect_ratio_name, "4:3", sizeof(g_console.aspect_ratio_name));
|
|
g_console.menu_font_size = 1.0f;
|
|
g_console.overscan_enable = false;
|
|
g_console.overscan_amount = 0.0f;
|
|
g_console.sound_mode = SOUND_MODE_NORMAL;
|
|
g_console.custom_viewport_width = 0;
|
|
g_console.custom_viewport_height = 0;
|
|
g_console.custom_viewport_x = 0;
|
|
g_console.custom_viewport_y = 0;
|
|
strlcpy(g_console.rsound_ip_address, "0.0.0.0", sizeof(g_console.rsound_ip_address));
|
|
g_console.custom_bgm_enable = true;
|
|
|
|
// g_extern
|
|
g_extern.state_slot = 0;
|
|
g_extern.audio_data.mute = 0;
|
|
g_extern.verbose = true;
|
|
}
|
|
|
|
static void init_settings(bool load_libsnes_path)
|
|
{
|
|
if(!path_file_exists(SYS_CONFIG_FILE))
|
|
{
|
|
SSNES_ERR("Config file \"%s\" doesn't exist. Creating...\n", SYS_CONFIG_FILE);
|
|
FILE * f;
|
|
f = fopen(SYS_CONFIG_FILE, "w");
|
|
fclose(f);
|
|
}
|
|
else
|
|
{
|
|
|
|
config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
|
|
|
|
// g_settings
|
|
|
|
if(load_libsnes_path)
|
|
{
|
|
CONFIG_GET_STRING(libsnes, "libsnes_path");
|
|
|
|
if(!strcmp(g_settings.libsnes, ""))
|
|
{
|
|
//We need to set libsnes to the first entry in the cores
|
|
//directory so that it will be saved to the config file
|
|
char ** dir_list = dir_list_new(LIBSNES_DIR_PATH, ".SELF");
|
|
if (!dir_list)
|
|
{
|
|
SSNES_ERR("Couldn't read %s directory.\n", EMULATOR_CORE_DIR);
|
|
return;
|
|
}
|
|
|
|
const char * first_self = dir_list[0];
|
|
|
|
if(first_self)
|
|
{
|
|
SSNES_LOG("Set first entry in libsnes %s dir: [%s] to libsnes path.\n", EMULATOR_CORE_DIR, first_self);
|
|
strlcpy(g_settings.libsnes, first_self, sizeof(g_settings.libsnes));
|
|
}
|
|
else
|
|
{
|
|
SSNES_ERR("Failed to set first entry in libsnes %s dir to libsnes path.\n", EMULATOR_CORE_DIR);
|
|
}
|
|
|
|
dir_list_free(dir_list);
|
|
}
|
|
}
|
|
|
|
CONFIG_GET_STRING(cheat_database, "cheat_database");
|
|
CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
|
|
CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader");
|
|
CONFIG_GET_STRING(video.second_pass_shader, "video_second_pass_shader");
|
|
CONFIG_GET_FLOAT(video.fbo_scale_x, "video_fbo_scale_x");
|
|
CONFIG_GET_FLOAT(video.fbo_scale_y, "video_fbo_scale_y");
|
|
CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture");
|
|
CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
|
|
CONFIG_GET_BOOL(video.smooth, "video_smooth");
|
|
CONFIG_GET_BOOL(video.vsync, "video_vsync");
|
|
CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
|
|
|
|
for (unsigned i = 0; i < 7; i++)
|
|
{
|
|
char cfg[64];
|
|
snprintf(cfg, sizeof(cfg), "input_dpad_emulation_p%u", i + 1);
|
|
CONFIG_GET_INT(input.dpad_emulation[i], cfg);
|
|
}
|
|
|
|
// g_console
|
|
|
|
CONFIG_GET_BOOL_CONSOLE(custom_bgm_enable, "custom_bgm_enable");
|
|
CONFIG_GET_BOOL_CONSOLE(overscan_enable, "overscan_enable");
|
|
CONFIG_GET_BOOL_CONSOLE(screenshots_enable, "screenshots_enable");
|
|
CONFIG_GET_BOOL_CONSOLE(throttle_enable, "throttle_enable");
|
|
CONFIG_GET_BOOL_CONSOLE(triple_buffering_enable, "triple_buffering_enable");
|
|
CONFIG_GET_INT_CONSOLE(aspect_ratio_index, "aspect_ratio_index");
|
|
CONFIG_GET_INT_CONSOLE(current_resolution_id, "current_resolution_id");
|
|
CONFIG_GET_INT_CONSOLE(custom_viewport_x, "custom_viewport_x");
|
|
CONFIG_GET_INT_CONSOLE(custom_viewport_y, "custom_viewport_y");
|
|
CONFIG_GET_INT_CONSOLE(custom_viewport_width, "custom_viewport_width");
|
|
CONFIG_GET_INT_CONSOLE(custom_viewport_height, "custom_viewport_height");
|
|
CONFIG_GET_INT_CONSOLE(screen_orientation, "screen_orientation");
|
|
CONFIG_GET_INT_CONSOLE(sound_mode, "sound_mode");
|
|
CONFIG_GET_STRING_CONSOLE(aspect_ratio_name, "aspect_ratio_name");
|
|
CONFIG_GET_STRING_CONSOLE(default_rom_startup_dir, "default_rom_startup_dir");
|
|
CONFIG_GET_FLOAT_CONSOLE(menu_font_size, "menu_font_size");
|
|
CONFIG_GET_FLOAT_CONSOLE(overscan_amount, "overscan_amount");
|
|
|
|
// g_extern
|
|
CONFIG_GET_INT_EXTERN(state_slot, "state_slot");
|
|
CONFIG_GET_INT_EXTERN(audio_data.mute, "audio_mute");
|
|
}
|
|
}
|
|
|
|
static void save_settings(void)
|
|
{
|
|
if(!path_file_exists(SYS_CONFIG_FILE))
|
|
{
|
|
SSNES_ERR("Config file \"%s\" doesn't exist. Creating...\n", SYS_CONFIG_FILE);
|
|
FILE * f;
|
|
f = fopen(SYS_CONFIG_FILE, "w");
|
|
fclose(f);
|
|
}
|
|
else
|
|
{
|
|
|
|
config_file_t * conf = config_file_new(SYS_CONFIG_FILE);
|
|
|
|
if(conf == NULL)
|
|
conf = config_file_new(NULL);
|
|
|
|
// g_settings
|
|
config_set_string(conf, "libsnes_path", g_settings.libsnes);
|
|
config_set_string(conf, "cheat_database_path", g_settings.cheat_database);
|
|
config_set_bool(conf, "rewind_enable", g_settings.rewind_enable);
|
|
config_set_string(conf, "video_cg_shader", g_settings.video.cg_shader_path);
|
|
config_set_string(conf, "video_second_pass_shader", g_settings.video.second_pass_shader);
|
|
config_set_float(conf, "video_aspect_ratio", g_settings.video.aspect_ratio);
|
|
config_set_float(conf, "video_fbo_scale_x", g_settings.video.fbo_scale_x);
|
|
config_set_float(conf, "video_fbo_scale_y", g_settings.video.fbo_scale_y);
|
|
config_set_bool(conf, "video_render_to_texture", g_settings.video.render_to_texture);
|
|
config_set_bool(conf, "video_second_pass_smooth", g_settings.video.second_pass_smooth);
|
|
config_set_bool(conf, "video_smooth", g_settings.video.smooth);
|
|
config_set_bool(conf, "video_vsync", g_settings.video.vsync);
|
|
|
|
for (unsigned i = 0; i < 7; i++)
|
|
{
|
|
char cfg[64];
|
|
snprintf(cfg, sizeof(cfg), "input_dpad_emulation_p%u", i + 1);
|
|
config_set_int(conf, cfg, g_settings.input.dpad_emulation[i]);
|
|
}
|
|
|
|
// g_console
|
|
config_set_bool(conf, "custom_bgm_enable", g_console.custom_bgm_enable);
|
|
config_set_bool(conf, "overscan_enable", g_console.overscan_enable);
|
|
config_set_bool(conf, "screenshots_enable", g_console.screenshots_enable);
|
|
config_set_bool(conf, "throttle_enable", g_console.throttle_enable);
|
|
config_set_bool(conf, "triple_buffering_enable", g_console.triple_buffering_enable);
|
|
config_set_int(conf, "sound_mode", g_console.sound_mode);
|
|
config_set_int(conf, "aspect_ratio_index", g_console.aspect_ratio_index);
|
|
config_set_int(conf, "current_resolution_id", g_console.current_resolution_id);
|
|
config_set_int(conf, "custom_viewport_width", g_console.custom_viewport_width);
|
|
config_set_int(conf, "custom_viewport_height", g_console.custom_viewport_height);
|
|
config_set_int(conf, "custom_viewport_x", g_console.custom_viewport_x);
|
|
config_set_int(conf, "custom_viewport_y", g_console.custom_viewport_y);
|
|
config_set_int(conf, "screen_orientation", g_console.screen_orientation);
|
|
config_set_string(conf, "aspect_ratio_name", g_console.aspect_ratio_name);
|
|
config_set_string(conf, "default_rom_startup_dir", g_console.default_rom_startup_dir);
|
|
config_set_float(conf, "menu_font_size", g_console.menu_font_size);
|
|
config_set_float(conf, "overscan_amount", g_console.overscan_amount);
|
|
|
|
// g_extern
|
|
config_set_int(conf, "state_slot", g_extern.state_slot);
|
|
config_set_int(conf, "audio_mute", g_extern.audio_data.mute);
|
|
|
|
if (!config_file_write(conf, SYS_CONFIG_FILE))
|
|
SSNES_ERR("Failed to write config file to \"%s\". Check permissions.\n", SYS_CONFIG_FILE);
|
|
|
|
free(conf);
|
|
}
|
|
}
|
|
|
|
static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
|
|
{
|
|
(void) param;
|
|
(void) userdata;
|
|
|
|
switch (status)
|
|
{
|
|
case CELL_SYSUTIL_REQUEST_EXITGAME:
|
|
g_console.menu_enable = false;
|
|
g_quitting = true;
|
|
g_console.ingame_menu_enable = false;
|
|
g_console.mode_switch = MODE_EXIT;
|
|
break;
|
|
case CELL_SYSUTIL_OSKDIALOG_FINISHED:
|
|
oskutil_close(&g_console.oskutil_handle);
|
|
oskutil_finished(&g_console.oskutil_handle);
|
|
break;
|
|
case CELL_SYSUTIL_OSKDIALOG_UNLOADED:
|
|
oskutil_unload(&g_console.oskutil_handle);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void get_environment_settings(int argc, char *argv[])
|
|
{
|
|
g_extern.verbose = true;
|
|
|
|
int ret;
|
|
unsigned int get_type;
|
|
unsigned int get_attributes;
|
|
CellGameContentSize size;
|
|
char dirName[CELL_GAME_DIRNAME_SIZE];
|
|
CellSysCacheParam param;
|
|
memset(¶m, 0x00, sizeof(CellSysCacheParam));
|
|
strncpy(param.cacheId,CACHE_ID, sizeof(CellSysCacheParam));
|
|
|
|
ret = cellSysCacheMount(¶m);
|
|
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
|
|
{
|
|
SSNES_ERR("System cache partition could not be mounted, it might be already mounted.\n");
|
|
}
|
|
|
|
if(argc > 1)
|
|
{
|
|
/* launched from external launcher */
|
|
strncpy(MULTIMAN_EXECUTABLE, argv[2], sizeof(MULTIMAN_EXECUTABLE));
|
|
}
|
|
else
|
|
{
|
|
/* not launched from external launcher, set default path */
|
|
strncpy(MULTIMAN_EXECUTABLE, "/dev_hdd0/game/BLES80608/USRDIR/RELOAD.SELF",
|
|
sizeof(MULTIMAN_EXECUTABLE));
|
|
}
|
|
|
|
if(path_file_exists(MULTIMAN_EXECUTABLE) && (strcmp(argv[1],"") != 0))
|
|
{
|
|
g_console.external_launcher_support = EXTERN_LAUNCHER_MULTIMAN;
|
|
SSNES_LOG("Started from multiMAN, auto-game start enabled.\n");
|
|
}
|
|
else
|
|
{
|
|
g_console.external_launcher_support = EXTERN_LAUNCHER_SALAMANDER;
|
|
SSNES_WARN("Not started from multiMAN, auto-game start disabled.\n");
|
|
}
|
|
|
|
memset(&size, 0x00, sizeof(CellGameContentSize));
|
|
|
|
ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
|
|
if(ret < 0)
|
|
{
|
|
SSNES_ERR("cellGameBootCheck() Error: 0x%x.\n", ret);
|
|
}
|
|
else
|
|
{
|
|
SSNES_LOG("cellGameBootCheck() OK.\n");
|
|
SSNES_LOG("Directory name: [%s].\n", dirName);
|
|
SSNES_LOG(" HDD Free Size (in KB) = [%d] Size (in KB) = [%d] System Size (in KB) = [%d].\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
|
|
|
|
switch(get_type)
|
|
{
|
|
case CELL_GAME_GAMETYPE_DISC:
|
|
SSNES_LOG("SSNES was launched on Optical Disc Drive.\n");
|
|
break;
|
|
case CELL_GAME_GAMETYPE_HDD:
|
|
SSNES_LOG("SSNES was launched on HDD.\n");
|
|
break;
|
|
}
|
|
|
|
if((get_attributes & CELL_GAME_ATTRIBUTE_APP_HOME) == CELL_GAME_ATTRIBUTE_APP_HOME)
|
|
SSNES_LOG("SSNES was launched from host machine (APP_HOME).\n");
|
|
|
|
ret = cellGameContentPermit(contentInfoPath, usrDirPath);
|
|
|
|
if(g_console.external_launcher_support == EXTERN_LAUNCHER_MULTIMAN)
|
|
{
|
|
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
|
|
snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
|
|
}
|
|
|
|
if(ret < 0)
|
|
{
|
|
SSNES_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
|
|
}
|
|
else
|
|
{
|
|
SSNES_LOG("cellGameContentPermit() OK.\n");
|
|
SSNES_LOG("contentInfoPath : [%s].\n", contentInfoPath);
|
|
SSNES_LOG("usrDirPath : [%s].\n", usrDirPath);
|
|
}
|
|
|
|
/* now we fill in all the variables */
|
|
snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/%s/presets/stock.conf", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/%s/borders/Centered-1080p/mega-man-2.png", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/%s/borders/Menu/main-menu.png", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/%s/presets", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input", PRESETS_DIR_PATH);
|
|
snprintf(LIBSNES_DIR_PATH, sizeof(LIBSNES_DIR_PATH), "%s/%s", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/%s/borders", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/%s/shaders", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/%s/shaders/stock.cg", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath, EMULATOR_CORE_DIR);
|
|
snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
|
|
}
|
|
|
|
g_extern.verbose = false;
|
|
}
|
|
|
|
static void startup_ssnes(void)
|
|
{
|
|
if(g_console.initialize_ssnes_enable)
|
|
{
|
|
if(g_console.emulator_initialized)
|
|
ssnes_main_deinit();
|
|
|
|
struct ssnes_main_wrap args = {
|
|
.verbose = g_extern.verbose,
|
|
.config_path = SYS_CONFIG_FILE,
|
|
.sram_path = g_console.default_sram_dir_enable ? g_console.default_sram_dir : NULL,
|
|
.state_path = g_console.default_savestate_dir_enable ? g_console.default_savestate_dir : NULL,
|
|
.rom_path = g_console.rom_path
|
|
};
|
|
|
|
int init_ret = ssnes_main_init_wrap(&args);
|
|
g_console.emulator_initialized = 1;
|
|
g_console.initialize_ssnes_enable = 0;
|
|
}
|
|
}
|
|
|
|
static bool manage_libsnes_core(void)
|
|
{
|
|
g_extern.verbose = true;
|
|
bool return_code;
|
|
|
|
bool set_libsnes_path = false;
|
|
char tmp_path[1024], tmp_path2[1024], tmp_pathnewfile[1024];
|
|
snprintf(tmp_path, sizeof(tmp_path), "%s/%s/CORE.SELF", usrDirPath, EMULATOR_CORE_DIR);
|
|
SSNES_LOG("Assumed path of CORE.SELF: [%s]\n", tmp_path);
|
|
if(path_file_exists(tmp_path))
|
|
{
|
|
//if CORE.SELF exists, this indicates we have just installed
|
|
//a new libsnes port and that we need to change it to a more
|
|
//sane name.
|
|
|
|
CellFsErrno ret;
|
|
|
|
ssnes_console_name_from_id(tmp_path2, sizeof(tmp_path2));
|
|
strlcat(tmp_path2, ".SELF", sizeof(tmp_path2));
|
|
snprintf(tmp_pathnewfile, sizeof(tmp_pathnewfile), "%s/%s/%s", usrDirPath, EMULATOR_CORE_DIR, tmp_path2);
|
|
|
|
if(path_file_exists(tmp_pathnewfile))
|
|
{
|
|
SSNES_LOG("Upgrading emulator core...\n");
|
|
//if libsnes core already exists, then that means we are
|
|
//upgrading the libsnes core - so delete pre-existing
|
|
//file first
|
|
ret = cellFsUnlink(tmp_pathnewfile);
|
|
if(ret == CELL_FS_SUCCEEDED)
|
|
{
|
|
SSNES_LOG("Succeeded in removing pre-existing libsnes core: [%s].\n", tmp_pathnewfile);
|
|
}
|
|
else
|
|
{
|
|
SSNES_LOG("Failed to remove pre-existing libsnes core: [%s].\n", tmp_pathnewfile);
|
|
}
|
|
}
|
|
|
|
//now attempt the renaming
|
|
ret = cellFsRename(tmp_path, tmp_pathnewfile);
|
|
if(ret != CELL_FS_SUCCEEDED)
|
|
{
|
|
SSNES_ERR("Failed to rename CORE.SELF.\n");
|
|
}
|
|
else
|
|
{
|
|
SSNES_LOG("Libsnes core [%s] renamed to: [%s].\n", tmp_path, tmp_pathnewfile);
|
|
set_libsnes_path = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SSNES_LOG("CORE.SELF was not found, libsnes core path will be loaded from config file.\n");
|
|
}
|
|
|
|
if(set_libsnes_path)
|
|
{
|
|
//CORE.BIN has been renamed, libsnes path will now be set to the recently
|
|
//renamed new libsnes core
|
|
strlcpy(g_settings.libsnes, tmp_pathnewfile, sizeof(g_settings.libsnes));
|
|
return_code = 0;
|
|
}
|
|
else
|
|
{
|
|
//There was no CORE.BIN present, or the CORE.BIN file was not renamed.
|
|
//The libsnes core path will still be loaded from the config file
|
|
return_code = 1;
|
|
}
|
|
|
|
g_extern.verbose = false;
|
|
|
|
return return_code;
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
SSNES_LOG("Registering system utility callback...\n");
|
|
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
|
|
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_AVCONF_EXT);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_NET);
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
|
|
|
sys_net_initialize_network();
|
|
|
|
#ifdef HAVE_LOGGER
|
|
logger_init();
|
|
#endif
|
|
|
|
sceNpInit(NP_POOL_SIZE, np_pool);
|
|
|
|
ssnes_main_clear_state();
|
|
get_environment_settings(argc, argv);
|
|
|
|
config_set_defaults();
|
|
|
|
bool load_libsnes_path = manage_libsnes_core();
|
|
|
|
set_default_settings();
|
|
init_settings(load_libsnes_path);
|
|
|
|
#if(CELL_SDK_VERSION > 0x340000)
|
|
if (g_console.screenshots_enable)
|
|
{
|
|
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
|
|
CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
|
|
|
|
screenshot_param.photo_title = "SSNES PS3";
|
|
screenshot_param.game_title = "SSNES PS3";
|
|
cellScreenShotSetParameter (&screenshot_param);
|
|
cellScreenShotEnable();
|
|
}
|
|
if (g_console.custom_bgm_enable)
|
|
cellSysutilEnableBgmPlayback();
|
|
#endif
|
|
|
|
ps3graphics_video_init(true);
|
|
ps3_input_init();
|
|
oskutil_init(&g_console.oskutil_handle, 0);
|
|
|
|
ssnes_console_set_default_keybind_names_for_emulator();
|
|
|
|
menu_init();
|
|
|
|
switch(g_console.external_launcher_support)
|
|
{
|
|
case EXTERN_LAUNCHER_SALAMANDER:
|
|
g_console.mode_switch = MODE_MENU;
|
|
break;
|
|
case EXTERN_LAUNCHER_MULTIMAN:
|
|
SSNES_LOG("Started from multiMAN, will auto-start game.\n");
|
|
strncpy(g_console.rom_path, argv[1], sizeof(g_console.rom_path));
|
|
g_console.initialize_ssnes_enable = 1;
|
|
g_console.mode_switch = MODE_EMULATION;
|
|
startup_ssnes();
|
|
break;
|
|
}
|
|
|
|
begin_loop:
|
|
if(g_console.mode_switch == MODE_EMULATION)
|
|
{
|
|
bool repeat = false;
|
|
|
|
input_ps3.poll(NULL);
|
|
|
|
do{
|
|
repeat = ssnes_main_iterate();
|
|
}while(repeat && !g_console.frame_advance_enable);
|
|
}
|
|
else if(g_console.mode_switch == MODE_MENU)
|
|
{
|
|
menu_loop();
|
|
startup_ssnes();
|
|
}
|
|
else
|
|
goto begin_shutdown;
|
|
|
|
goto begin_loop;
|
|
|
|
begin_shutdown:
|
|
if(path_file_exists(SYS_CONFIG_FILE))
|
|
save_settings();
|
|
if(g_console.emulator_initialized)
|
|
ssnes_main_deinit();
|
|
cell_pad_input_deinit();
|
|
ps3_video_deinit();
|
|
if(g_console.oskutil_handle.is_running)
|
|
oskutil_unload(&g_console.oskutil_handle);
|
|
#ifdef HAVE_LOGGER
|
|
logger_shutdown();
|
|
#endif
|
|
|
|
if(g_console.screenshots_enable)
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_JPGDEC);
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_PNGDEC);
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_AVCONF_EXT);
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_GAME);
|
|
|
|
int ret = cellSysCacheClear();
|
|
|
|
if(ret != CELL_SYSCACHE_RET_OK_CLEARED)
|
|
{
|
|
SSNES_ERR("System cache partition could not be cleared on exit.\n");
|
|
}
|
|
|
|
if(g_console.return_to_launcher)
|
|
{
|
|
char spawn_data[256];
|
|
for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
|
|
spawn_data[i] = i & 0xff;
|
|
|
|
char spawn_data_size[16];
|
|
sprintf(spawn_data_size, "%d", 256);
|
|
|
|
const char * const spawn_argv[] = {
|
|
spawn_data_size,
|
|
"test argv for",
|
|
"sceNpDrmProcessExitSpawn2()",
|
|
NULL
|
|
};
|
|
|
|
SceNpDrmKey * k_licensee = NULL;
|
|
int ret = sceNpDrmProcessExitSpawn2(k_licensee, g_console.launch_app_on_exit, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
|
|
SSNES_LOG("Attempt to load SELF: [%s] (return code: [%x]).\n", g_console.launch_app_on_exit, ret);
|
|
if(ret < 0)
|
|
{
|
|
SSNES_WARN("SELF file is not of NPDRM type, trying another approach to boot it...\n");
|
|
sys_game_process_exitspawn(g_console.launch_app_on_exit, NULL, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
|
|
}
|
|
sceNpTerm();
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_NP);
|
|
cellSysmoduleUnloadModule(CELL_SYSMODULE_NET);
|
|
}
|
|
return 1;
|
|
}
|