mirror of
https://github.com/CTCaer/RetroArch.git
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937 lines
29 KiB
C
937 lines
29 KiB
C
/* SSNES - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "general.h"
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#include "conf/config_file.h"
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#include "conf/config_file_macros.h"
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#include "input/keysym.h"
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#include "compat/strl.h"
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#include "config.def.h"
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#include "file.h"
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#include "compat/posix_string.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <ctype.h>
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struct settings g_settings;
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struct global g_extern;
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#ifdef SSNES_CONSOLE
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struct console_settings g_console;
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#endif
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void config_set_defaults(void)
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{
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const char *def_video = NULL;
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const char *def_audio = NULL;
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const char *def_input = NULL;
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switch (VIDEO_DEFAULT_DRIVER)
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{
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case VIDEO_GL:
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def_video = "gl";
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break;
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case VIDEO_WII:
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def_video = "wii";
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break;
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case VIDEO_XENON360:
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def_video = "xenon360";
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break;
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case VIDEO_XDK360:
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def_video = "xdk360";
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break;
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case VIDEO_XVIDEO:
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def_video = "xvideo";
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break;
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case VIDEO_SDL:
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def_video = "sdl";
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break;
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case VIDEO_EXT:
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def_video = "ext";
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break;
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default:
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break;
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}
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switch (AUDIO_DEFAULT_DRIVER)
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{
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case AUDIO_RSOUND:
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def_audio = "rsound";
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break;
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case AUDIO_OSS:
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def_audio = "oss";
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break;
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case AUDIO_ALSA:
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def_audio = "alsa";
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break;
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case AUDIO_ROAR:
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def_audio = "roar";
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break;
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case AUDIO_COREAUDIO:
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def_audio = "coreaudio";
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break;
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case AUDIO_AL:
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def_audio = "openal";
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break;
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case AUDIO_SDL:
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def_audio = "sdl";
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break;
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case AUDIO_DSOUND:
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def_audio = "dsound";
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break;
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case AUDIO_XAUDIO:
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def_audio = "xaudio";
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break;
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case AUDIO_PULSE:
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def_audio = "pulse";
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break;
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case AUDIO_EXT:
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def_audio = "ext";
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break;
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case AUDIO_XENON360:
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def_audio = "xenon360";
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break;
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case AUDIO_XDK360:
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def_audio = "xdk360";
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break;
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case AUDIO_PS3:
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def_audio = "ps3";
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break;
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case AUDIO_WII:
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def_audio = "wii";
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break;
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default:
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break;
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}
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switch (INPUT_DEFAULT_DRIVER)
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{
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case INPUT_PS3:
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def_input = "ps3";
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break;
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case INPUT_SDL:
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def_input = "sdl";
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break;
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case INPUT_X:
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def_input = "x";
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break;
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case INPUT_XENON360:
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def_input = "xenon360";
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break;
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case INPUT_XDK360:
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def_input = "xdk360";
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break;
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case INPUT_WII:
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def_input = "wii";
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break;
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default:
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break;
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}
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if (def_video)
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strlcpy(g_settings.video.driver, def_video, sizeof(g_settings.video.driver));
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if (def_audio)
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strlcpy(g_settings.audio.driver, def_audio, sizeof(g_settings.audio.driver));
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if (def_input)
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strlcpy(g_settings.input.driver, def_input, sizeof(g_settings.input.driver));
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g_settings.video.xscale = xscale;
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g_settings.video.yscale = yscale;
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g_settings.video.fullscreen = g_extern.force_fullscreen ? true : fullscreen;
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g_settings.video.fullscreen_x = fullscreen_x;
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g_settings.video.fullscreen_y = fullscreen_y;
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g_settings.video.force_16bit = force_16bit;
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g_settings.video.disable_composition = disable_composition;
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g_settings.video.vsync = vsync;
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g_settings.video.smooth = video_smooth;
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g_settings.video.force_aspect = force_aspect;
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g_settings.video.crop_overscan = crop_overscan;
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g_settings.video.aspect_ratio = aspect_ratio;
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g_settings.video.aspect_ratio_auto = aspect_ratio_auto; // Let implementation decide if automatic, or 1:1 PAR.
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g_settings.video.shader_type = SSNES_SHADER_AUTO;
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g_settings.video.allow_rotate = allow_rotate;
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#ifdef HAVE_FREETYPE
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g_settings.video.font_enable = font_enable;
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g_settings.video.font_size = font_size;
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g_settings.video.font_scale = font_scale;
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g_settings.video.msg_pos_x = message_pos_offset_x;
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g_settings.video.msg_pos_y = message_pos_offset_y;
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g_settings.video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f;
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g_settings.video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f;
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g_settings.video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f;
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#endif
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#if defined(HAVE_CG) || defined(HAVE_XML)
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g_settings.video.render_to_texture = render_to_texture;
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g_settings.video.fbo_scale_x = fbo_scale_x;
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g_settings.video.fbo_scale_y = fbo_scale_y;
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g_settings.video.second_pass_smooth = second_pass_smooth;
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#endif
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g_settings.video.refresh_rate = refresh_rate;
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g_settings.video.hires_record = hires_record;
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g_settings.video.h264_record = h264_record;
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g_settings.video.post_filter_record = post_filter_record;
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g_settings.audio.enable = audio_enable;
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g_settings.audio.out_rate = out_rate;
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g_settings.audio.rate_step = audio_rate_step;
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if (audio_device)
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strlcpy(g_settings.audio.device, audio_device, sizeof(g_settings.audio.device));
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g_settings.audio.latency = out_latency;
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g_settings.audio.sync = audio_sync;
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g_settings.audio.rate_control = rate_control;
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g_settings.audio.rate_control_delta = rate_control_delta;
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g_settings.rewind_enable = rewind_enable;
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g_settings.rewind_buffer_size = rewind_buffer_size;
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g_settings.rewind_granularity = rewind_granularity;
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g_settings.slowmotion_ratio = slowmotion_ratio;
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g_settings.pause_nonactive = pause_nonactive;
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g_settings.autosave_interval = autosave_interval;
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g_settings.block_sram_overwrite = block_sram_overwrite;
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g_settings.savestate_auto_index = savestate_auto_index;
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ssnes_assert(sizeof(g_settings.input.binds[0]) >= sizeof(snes_keybinds_1));
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ssnes_assert(sizeof(g_settings.input.binds[1]) >= sizeof(snes_keybinds_rest));
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memcpy(g_settings.input.binds[0], snes_keybinds_1, sizeof(snes_keybinds_1));
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for (unsigned i = 1; i < MAX_PLAYERS; i++)
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memcpy(g_settings.input.binds[i], snes_keybinds_rest, sizeof(snes_keybinds_rest));
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// Verify that binds are in proper order.
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for (int i = 0; i < MAX_PLAYERS; i++)
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for (int j = 0; j < SSNES_BIND_LIST_END; j++)
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if (g_settings.input.binds[i][j].valid)
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ssnes_assert(j == g_settings.input.binds[i][j].id);
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g_settings.input.axis_threshold = axis_threshold;
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g_settings.input.netplay_client_swap_input = netplay_client_swap_input;
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for (int i = 0; i < MAX_PLAYERS; i++)
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g_settings.input.joypad_map[i] = i;
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}
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#ifdef HAVE_CONFIGFILE
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static void parse_config_file(void);
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#endif
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void config_load(void)
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{
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#ifdef SSNES_CONSOLE
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if (!g_console.block_config_read)
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#endif
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{
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config_set_defaults();
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#ifdef HAVE_CONFIGFILE
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parse_config_file();
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#endif
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}
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}
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#ifdef HAVE_CONFIGFILE
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static config_file_t *open_default_config_file(void)
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{
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config_file_t *conf = NULL;
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#if defined(_WIN32) && !defined(_XBOX)
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// Just do something for now.
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conf = config_file_new("ssnes.cfg");
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if (!conf)
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{
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const char *appdata = getenv("APPDATA");
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if (appdata)
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{
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char conf_path[PATH_MAX];
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strlcpy(conf_path, appdata, sizeof(conf_path));
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strlcat(conf_path, "/ssnes.cfg", sizeof(conf_path));
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conf = config_file_new(conf_path);
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}
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}
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#elif defined(__APPLE__)
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const char *home = getenv("HOME");
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if (home)
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{
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char conf_path[PATH_MAX];
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strlcpy(conf_path, home, sizeof(conf_path));
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strlcat(conf_path, "/.ssnes.cfg", sizeof(conf_path));
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conf = config_file_new(conf_path);
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}
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if (!conf)
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conf = config_file_new("/etc/ssnes.cfg");
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#elif !defined(__CELLOS_LV2__) && !defined(_XBOX)
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const char *xdg = getenv("XDG_CONFIG_HOME");
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if (!xdg)
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SSNES_WARN("XDG_CONFIG_HOME is not defined. Will look for config in $HOME/.ssnes.cfg ...\n");
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const char *home = getenv("HOME");
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if (xdg)
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{
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char conf_path[PATH_MAX];
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strlcpy(conf_path, xdg, sizeof(conf_path));
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strlcat(conf_path, "/ssnes/ssnes.cfg", sizeof(conf_path));
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conf = config_file_new(conf_path);
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}
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else if (home)
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{
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char conf_path[PATH_MAX];
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strlcpy(conf_path, home, sizeof(conf_path));
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strlcat(conf_path, "/.ssnes.cfg", sizeof(conf_path));
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conf = config_file_new(conf_path);
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}
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// Try this as a last chance...
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if (!conf)
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conf = config_file_new("/etc/ssnes.cfg");
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#endif
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return conf;
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}
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#endif
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#ifdef HAVE_CONFIGFILE
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static void config_read_keybinds_conf(config_file_t *conf);
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static void parse_config_file(void)
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{
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bool ret;
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if (*g_extern.config_path)
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ret = config_load_file(g_extern.config_path);
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else
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ret = config_load_file(NULL);
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if (!ret)
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{
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SSNES_ERR("Couldn't find config at path: \"%s\"\n", g_extern.config_path);
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ssnes_fail(1, "parse_config_file()");
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}
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}
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bool config_load_file(const char *path)
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{
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config_file_t *conf = NULL;
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if (path)
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{
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conf = config_file_new(path);
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if (!conf)
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return false;
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}
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else
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conf = open_default_config_file();
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if (conf == NULL)
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return true;
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if (g_extern.verbose)
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{
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fprintf(stderr, "=== Config ===\n");
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config_file_dump_all(conf, stderr);
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fprintf(stderr, "=== Config end ===\n");
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}
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char tmp_str[PATH_MAX];
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CONFIG_GET_FLOAT(video.xscale, "video_xscale");
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CONFIG_GET_FLOAT(video.yscale, "video_yscale");
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CONFIG_GET_INT(video.fullscreen_x, "video_fullscreen_x");
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CONFIG_GET_INT(video.fullscreen_y, "video_fullscreen_y");
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if (!g_extern.force_fullscreen)
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CONFIG_GET_BOOL(video.fullscreen, "video_fullscreen");
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CONFIG_GET_BOOL(video.force_16bit, "video_force_16bit");
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CONFIG_GET_BOOL(video.disable_composition, "video_disable_composition");
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CONFIG_GET_BOOL(video.vsync, "video_vsync");
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CONFIG_GET_BOOL(video.smooth, "video_smooth");
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CONFIG_GET_BOOL(video.force_aspect, "video_force_aspect");
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CONFIG_GET_BOOL(video.crop_overscan, "video_crop_overscan");
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CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio");
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CONFIG_GET_BOOL(video.aspect_ratio_auto, "video_aspect_ratio_auto");
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CONFIG_GET_FLOAT(video.refresh_rate, "video_refresh_rate");
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CONFIG_GET_STRING(video.cg_shader_path, "video_cg_shader");
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CONFIG_GET_STRING(video.bsnes_shader_path, "video_bsnes_shader");
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CONFIG_GET_STRING(video.second_pass_shader, "video_second_pass_shader");
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CONFIG_GET_BOOL(video.render_to_texture, "video_render_to_texture");
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CONFIG_GET_FLOAT(video.fbo_scale_x, "video_fbo_scale_x");
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CONFIG_GET_FLOAT(video.fbo_scale_y, "video_fbo_scale_y");
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CONFIG_GET_BOOL(video.second_pass_smooth, "video_second_pass_smooth");
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CONFIG_GET_BOOL(video.allow_rotate, "video_allow_rotate");
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#ifdef HAVE_FREETYPE
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CONFIG_GET_STRING(video.font_path, "video_font_path");
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CONFIG_GET_INT(video.font_size, "video_font_size");
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CONFIG_GET_BOOL(video.font_enable, "video_font_enable");
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CONFIG_GET_BOOL(video.font_scale, "video_font_scale");
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CONFIG_GET_FLOAT(video.msg_pos_x, "video_message_pos_x");
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CONFIG_GET_FLOAT(video.msg_pos_y, "video_message_pos_y");
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unsigned msg_color;
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if (config_get_hex(conf, "video_message_color", &msg_color))
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{
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g_settings.video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
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g_settings.video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
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g_settings.video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
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}
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#endif
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CONFIG_GET_BOOL(video.hires_record, "video_hires_record");
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CONFIG_GET_BOOL(video.h264_record, "video_h264_record");
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CONFIG_GET_BOOL(video.post_filter_record, "video_post_filter_record");
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#ifdef HAVE_DYLIB
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CONFIG_GET_STRING(video.filter_path, "video_filter");
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CONFIG_GET_STRING(video.external_driver, "video_external_driver");
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CONFIG_GET_STRING(audio.external_driver, "audio_external_driver");
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#endif
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#if defined(HAVE_CG) || defined(HAVE_XML)
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if (config_get_array(conf, "video_shader_type", tmp_str, sizeof(tmp_str)))
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{
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if (strcmp("cg", tmp_str) == 0)
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g_settings.video.shader_type = SSNES_SHADER_CG;
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else if (strcmp("bsnes", tmp_str) == 0)
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g_settings.video.shader_type = SSNES_SHADER_BSNES;
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else if (strcmp("auto", tmp_str) == 0)
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g_settings.video.shader_type = SSNES_SHADER_AUTO;
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else if (strcmp("none", tmp_str) == 0)
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g_settings.video.shader_type = SSNES_SHADER_NONE;
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}
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#endif
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#if defined(HAVE_XML)
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CONFIG_GET_STRING(video.shader_dir, "video_shader_dir");
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#endif
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CONFIG_GET_FLOAT(input.axis_threshold, "input_axis_threshold");
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CONFIG_GET_BOOL(input.netplay_client_swap_input, "netplay_client_swap_input");
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for (unsigned i = 0; i < MAX_PLAYERS; i++)
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{
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char buf[64];
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snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1);
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CONFIG_GET_INT(input.joypad_map[i], buf);
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}
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// Audio settings.
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CONFIG_GET_BOOL(audio.enable, "audio_enable");
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CONFIG_GET_INT(audio.out_rate, "audio_out_rate");
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CONFIG_GET_FLOAT(audio.rate_step, "audio_rate_step");
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CONFIG_GET_STRING(audio.device, "audio_device");
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CONFIG_GET_INT(audio.latency, "audio_latency");
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CONFIG_GET_BOOL(audio.sync, "audio_sync");
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CONFIG_GET_BOOL(audio.rate_control, "audio_rate_control");
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CONFIG_GET_FLOAT(audio.rate_control_delta, "audio_rate_control_delta");
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CONFIG_GET_STRING(video.driver, "video_driver");
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CONFIG_GET_STRING(audio.driver, "audio_driver");
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CONFIG_GET_STRING(audio.dsp_plugin, "audio_dsp_plugin");
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CONFIG_GET_STRING(input.driver, "input_driver");
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if (!*g_settings.libretro)
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CONFIG_GET_STRING(libretro, "libretro_path");
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CONFIG_GET_STRING(screenshot_directory, "screenshot_directory");
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if (*g_settings.screenshot_directory && !path_is_directory(g_settings.screenshot_directory))
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{
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SSNES_WARN("screenshot_directory is not an existing directory, ignoring ...\n");
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*g_settings.screenshot_directory = '\0';
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}
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CONFIG_GET_BOOL(rewind_enable, "rewind_enable");
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int buffer_size = 0;
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if (config_get_int(conf, "rewind_buffer_size", &buffer_size))
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g_settings.rewind_buffer_size = buffer_size * UINT64_C(1000000);
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|
|
CONFIG_GET_INT(rewind_granularity, "rewind_granularity");
|
|
CONFIG_GET_FLOAT(slowmotion_ratio, "slowmotion_ratio");
|
|
if (g_settings.slowmotion_ratio < 1.0f)
|
|
g_settings.slowmotion_ratio = 1.0f;
|
|
|
|
CONFIG_GET_BOOL(pause_nonactive, "pause_nonactive");
|
|
CONFIG_GET_INT(autosave_interval, "autosave_interval");
|
|
|
|
CONFIG_GET_STRING(cheat_database, "cheat_database_path");
|
|
CONFIG_GET_STRING(cheat_settings_path, "cheat_settings_path");
|
|
|
|
CONFIG_GET_BOOL(block_sram_overwrite, "block_sram_overwrite");
|
|
CONFIG_GET_BOOL(savestate_auto_index, "savestate_auto_index");
|
|
|
|
if (config_get_string(conf, "environment_variables",
|
|
&g_extern.system.environment))
|
|
{
|
|
g_extern.system.environment_split = strdup(g_extern.system.environment);
|
|
if (!g_extern.system.environment_split)
|
|
{
|
|
SSNES_ERR("Failed to allocate environment variables. Will ignore them.\n");
|
|
free(g_extern.system.environment);
|
|
g_extern.system.environment = NULL;
|
|
}
|
|
}
|
|
|
|
if (!g_extern.has_set_save_path && config_get_array(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
|
|
{
|
|
if (path_is_directory(tmp_str))
|
|
{
|
|
strlcpy(g_extern.savefile_name_srm, tmp_str, sizeof(g_extern.savefile_name_srm));
|
|
fill_pathname_dir(g_extern.savefile_name_srm, g_extern.basename, ".srm", sizeof(g_extern.savefile_name_srm));
|
|
}
|
|
else
|
|
SSNES_WARN("savefile_directory is not a directory, ignoring ....\n");
|
|
}
|
|
if (!g_extern.has_set_state_path && config_get_array(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
|
|
{
|
|
if (path_is_directory(tmp_str))
|
|
{
|
|
strlcpy(g_extern.savestate_name, tmp_str, sizeof(g_extern.savestate_name));
|
|
fill_pathname_dir(g_extern.savestate_name, g_extern.basename, ".state", sizeof(g_extern.savestate_name));
|
|
}
|
|
else
|
|
SSNES_WARN("savestate_directory is not a directory, ignoring ...\n");
|
|
}
|
|
|
|
config_read_keybinds_conf(conf);
|
|
|
|
config_file_free(conf);
|
|
return true;
|
|
}
|
|
|
|
struct bind_map
|
|
{
|
|
bool valid;
|
|
const char *key;
|
|
const char *btn;
|
|
const char *axis;
|
|
int snes_key;
|
|
};
|
|
|
|
#define DECLARE_BIND(x, bind) { true, "input_" #x, "input_" #x "_btn", "input_" #x "_axis", bind }
|
|
#define DECL_PLAYER(P) \
|
|
{ \
|
|
DECLARE_BIND(player##P##_b, RETRO_DEVICE_ID_JOYPAD_B), \
|
|
DECLARE_BIND(player##P##_y, RETRO_DEVICE_ID_JOYPAD_Y), \
|
|
DECLARE_BIND(player##P##_select, RETRO_DEVICE_ID_JOYPAD_SELECT), \
|
|
DECLARE_BIND(player##P##_start, RETRO_DEVICE_ID_JOYPAD_START), \
|
|
DECLARE_BIND(player##P##_up, RETRO_DEVICE_ID_JOYPAD_UP), \
|
|
DECLARE_BIND(player##P##_down, RETRO_DEVICE_ID_JOYPAD_DOWN), \
|
|
DECLARE_BIND(player##P##_left, RETRO_DEVICE_ID_JOYPAD_LEFT), \
|
|
DECLARE_BIND(player##P##_right, RETRO_DEVICE_ID_JOYPAD_RIGHT), \
|
|
DECLARE_BIND(player##P##_a, RETRO_DEVICE_ID_JOYPAD_A), \
|
|
DECLARE_BIND(player##P##_x, RETRO_DEVICE_ID_JOYPAD_X), \
|
|
DECLARE_BIND(player##P##_l, RETRO_DEVICE_ID_JOYPAD_L), \
|
|
DECLARE_BIND(player##P##_r, RETRO_DEVICE_ID_JOYPAD_R), \
|
|
}
|
|
|
|
// Big and nasty bind map... :)
|
|
static const struct bind_map bind_maps[MAX_PLAYERS][SSNES_BIND_LIST_END] = {
|
|
{
|
|
DECLARE_BIND(player1_b, RETRO_DEVICE_ID_JOYPAD_B),
|
|
DECLARE_BIND(player1_y, RETRO_DEVICE_ID_JOYPAD_Y),
|
|
DECLARE_BIND(player1_select, RETRO_DEVICE_ID_JOYPAD_SELECT),
|
|
DECLARE_BIND(player1_start, RETRO_DEVICE_ID_JOYPAD_START),
|
|
DECLARE_BIND(player1_up, RETRO_DEVICE_ID_JOYPAD_UP),
|
|
DECLARE_BIND(player1_down, RETRO_DEVICE_ID_JOYPAD_DOWN),
|
|
DECLARE_BIND(player1_left, RETRO_DEVICE_ID_JOYPAD_LEFT),
|
|
DECLARE_BIND(player1_right, RETRO_DEVICE_ID_JOYPAD_RIGHT),
|
|
DECLARE_BIND(player1_a, RETRO_DEVICE_ID_JOYPAD_A),
|
|
DECLARE_BIND(player1_x, RETRO_DEVICE_ID_JOYPAD_X),
|
|
DECLARE_BIND(player1_l, RETRO_DEVICE_ID_JOYPAD_L),
|
|
DECLARE_BIND(player1_r, RETRO_DEVICE_ID_JOYPAD_R),
|
|
|
|
DECLARE_BIND(toggle_fast_forward, SSNES_FAST_FORWARD_KEY),
|
|
DECLARE_BIND(hold_fast_forward, SSNES_FAST_FORWARD_HOLD_KEY),
|
|
DECLARE_BIND(load_state, SSNES_LOAD_STATE_KEY),
|
|
DECLARE_BIND(save_state, SSNES_SAVE_STATE_KEY),
|
|
DECLARE_BIND(toggle_fullscreen, SSNES_FULLSCREEN_TOGGLE_KEY),
|
|
DECLARE_BIND(exit_emulator, SSNES_QUIT_KEY),
|
|
DECLARE_BIND(state_slot_increase, SSNES_STATE_SLOT_PLUS),
|
|
DECLARE_BIND(state_slot_decrease, SSNES_STATE_SLOT_MINUS),
|
|
DECLARE_BIND(rate_step_up, SSNES_AUDIO_INPUT_RATE_PLUS),
|
|
DECLARE_BIND(rate_step_down, SSNES_AUDIO_INPUT_RATE_MINUS),
|
|
DECLARE_BIND(rewind, SSNES_REWIND),
|
|
DECLARE_BIND(movie_record_toggle, SSNES_MOVIE_RECORD_TOGGLE),
|
|
DECLARE_BIND(pause_toggle, SSNES_PAUSE_TOGGLE),
|
|
DECLARE_BIND(frame_advance, SSNES_FRAMEADVANCE),
|
|
DECLARE_BIND(reset, SSNES_RESET),
|
|
DECLARE_BIND(shader_next, SSNES_SHADER_NEXT),
|
|
DECLARE_BIND(shader_prev, SSNES_SHADER_PREV),
|
|
DECLARE_BIND(cheat_index_plus, SSNES_CHEAT_INDEX_PLUS),
|
|
DECLARE_BIND(cheat_index_minus, SSNES_CHEAT_INDEX_MINUS),
|
|
DECLARE_BIND(cheat_toggle, SSNES_CHEAT_TOGGLE),
|
|
DECLARE_BIND(screenshot, SSNES_SCREENSHOT),
|
|
DECLARE_BIND(dsp_config, SSNES_DSP_CONFIG),
|
|
DECLARE_BIND(audio_mute, SSNES_MUTE),
|
|
DECLARE_BIND(netplay_flip_players, SSNES_NETPLAY_FLIP),
|
|
DECLARE_BIND(slowmotion, SSNES_SLOWMOTION),
|
|
},
|
|
|
|
DECL_PLAYER(2),
|
|
DECL_PLAYER(3),
|
|
DECL_PLAYER(4),
|
|
DECL_PLAYER(5),
|
|
DECL_PLAYER(6),
|
|
DECL_PLAYER(7),
|
|
DECL_PLAYER(8),
|
|
};
|
|
|
|
struct key_map
|
|
{
|
|
const char *str;
|
|
int key;
|
|
};
|
|
|
|
// Edit: Not portable to different input systems atm. Might move this map into the driver itself or something.
|
|
// However, this should map nicely over to other systems aswell since the definition are mostly the same anyways.
|
|
static const struct key_map sk_map[] = {
|
|
{ "left", SK_LEFT },
|
|
{ "right", SK_RIGHT },
|
|
{ "up", SK_UP },
|
|
{ "down", SK_DOWN },
|
|
{ "enter", SK_RETURN },
|
|
{ "kp_enter", SK_KP_ENTER },
|
|
{ "tab", SK_TAB },
|
|
{ "insert", SK_INSERT },
|
|
{ "del", SK_DELETE },
|
|
{ "end", SK_END },
|
|
{ "home", SK_HOME },
|
|
{ "rshift", SK_RSHIFT },
|
|
{ "shift", SK_LSHIFT },
|
|
{ "ctrl", SK_LCTRL },
|
|
{ "alt", SK_LALT },
|
|
{ "space", SK_SPACE },
|
|
{ "escape", SK_ESCAPE },
|
|
{ "add", SK_KP_PLUS },
|
|
{ "subtract", SK_KP_MINUS },
|
|
{ "kp_plus", SK_KP_PLUS },
|
|
{ "kp_minus", SK_KP_MINUS },
|
|
{ "f1", SK_F1 },
|
|
{ "f2", SK_F2 },
|
|
{ "f3", SK_F3 },
|
|
{ "f4", SK_F4 },
|
|
{ "f5", SK_F5 },
|
|
{ "f6", SK_F6 },
|
|
{ "f7", SK_F7 },
|
|
{ "f8", SK_F8 },
|
|
{ "f9", SK_F9 },
|
|
{ "f10", SK_F10 },
|
|
{ "f11", SK_F11 },
|
|
{ "f12", SK_F12 },
|
|
{ "num0", SK_0 },
|
|
{ "num1", SK_1 },
|
|
{ "num2", SK_2 },
|
|
{ "num3", SK_3 },
|
|
{ "num4", SK_4 },
|
|
{ "num5", SK_5 },
|
|
{ "num6", SK_6 },
|
|
{ "num7", SK_7 },
|
|
{ "num8", SK_8 },
|
|
{ "num9", SK_9 },
|
|
{ "pageup", SK_PAGEUP },
|
|
{ "pagedown", SK_PAGEDOWN },
|
|
{ "keypad0", SK_KP0 },
|
|
{ "keypad1", SK_KP1 },
|
|
{ "keypad2", SK_KP2 },
|
|
{ "keypad3", SK_KP3 },
|
|
{ "keypad4", SK_KP4 },
|
|
{ "keypad5", SK_KP5 },
|
|
{ "keypad6", SK_KP6 },
|
|
{ "keypad7", SK_KP7 },
|
|
{ "keypad8", SK_KP8 },
|
|
{ "keypad9", SK_KP9 },
|
|
{ "period", SK_PERIOD },
|
|
{ "capslock", SK_CAPSLOCK },
|
|
{ "numlock", SK_NUMLOCK },
|
|
{ "backspace", SK_BACKSPACE },
|
|
{ "multiply", SK_KP_MULTIPLY },
|
|
{ "divide", SK_KP_DIVIDE },
|
|
{ "print_screen", SK_PRINT },
|
|
{ "scroll_lock", SK_SCROLLOCK },
|
|
{ "tilde", SK_BACKQUOTE },
|
|
{ "backquote", SK_BACKQUOTE },
|
|
{ "pause", SK_PAUSE },
|
|
{ "nul", SK_UNKNOWN },
|
|
};
|
|
|
|
static struct snes_keybind *find_snes_bind(unsigned port, int id)
|
|
{
|
|
struct snes_keybind *binds = g_settings.input.binds[port];
|
|
return binds[id].valid ? &binds[id] : NULL;
|
|
}
|
|
|
|
static int find_sk_bind(const char *str)
|
|
{
|
|
for (size_t i = 0; i < sizeof(sk_map) / sizeof(struct key_map); i++)
|
|
{
|
|
if (strcasecmp(sk_map[i].str, str) == 0)
|
|
return sk_map[i].key;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static int find_sk_key(const char *str)
|
|
{
|
|
if (strlen(str) == 1 && isalpha(*str))
|
|
return (int)SK_a + (tolower(*str) - (int)'a');
|
|
else
|
|
return find_sk_bind(str);
|
|
}
|
|
|
|
static void read_keybinds_keyboard(config_file_t *conf, unsigned player, unsigned index, struct snes_keybind *bind)
|
|
{
|
|
char tmp[64];
|
|
|
|
if (bind_maps[player][index].key &&
|
|
config_get_array(conf, bind_maps[player][index].key, tmp, sizeof(tmp)))
|
|
{
|
|
int key = find_sk_key(tmp);
|
|
|
|
if (key >= 0)
|
|
bind->key = (enum ssnes_key)key;
|
|
}
|
|
}
|
|
|
|
static void parse_hat(struct snes_keybind *bind, const char *str)
|
|
{
|
|
if (!isdigit(*str))
|
|
return;
|
|
|
|
char *dir = NULL;
|
|
uint16_t hat = strtoul(str, &dir, 0);
|
|
uint16_t hat_dir = 0;
|
|
|
|
if (!dir)
|
|
{
|
|
SSNES_WARN("Found invalid hat in config!\n");
|
|
return;
|
|
}
|
|
|
|
if (strcasecmp(dir, "up") == 0)
|
|
hat_dir = HAT_UP_MASK;
|
|
else if (strcasecmp(dir, "down") == 0)
|
|
hat_dir = HAT_DOWN_MASK;
|
|
else if (strcasecmp(dir, "left") == 0)
|
|
hat_dir = HAT_LEFT_MASK;
|
|
else if (strcasecmp(dir, "right") == 0)
|
|
hat_dir = HAT_RIGHT_MASK;
|
|
|
|
if (hat_dir)
|
|
bind->joykey = HAT_MAP(hat, hat_dir);
|
|
}
|
|
|
|
static void read_keybinds_button(config_file_t *conf, unsigned player, unsigned index, struct snes_keybind *bind)
|
|
{
|
|
char tmp[64];
|
|
if (bind_maps[player][index].btn &&
|
|
config_get_array(conf, bind_maps[player][index].btn, tmp, sizeof(tmp)))
|
|
{
|
|
const char *btn = tmp;
|
|
if (strcmp(btn, "nul") == 0)
|
|
bind->joykey = NO_BTN;
|
|
else
|
|
{
|
|
if (*btn == 'h')
|
|
parse_hat(bind, btn + 1);
|
|
else
|
|
bind->joykey = strtoull(tmp, NULL, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void read_keybinds_axis(config_file_t *conf, unsigned player, unsigned index, struct snes_keybind *bind)
|
|
{
|
|
char tmp[64];
|
|
if (bind_maps[player][index].axis &&
|
|
config_get_array(conf, bind_maps[player][index].axis, tmp, sizeof(tmp)))
|
|
{
|
|
if (strcmp(tmp, "nul") == 0)
|
|
bind->joyaxis = AXIS_NONE;
|
|
else if (strlen(tmp) >= 2 && (*tmp == '+' || *tmp == '-'))
|
|
{
|
|
int axis = strtol(tmp + 1, NULL, 0);
|
|
if (*tmp == '+')
|
|
bind->joyaxis = AXIS_POS(axis);
|
|
else
|
|
bind->joyaxis = AXIS_NEG(axis);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
static void read_keybinds_player(config_file_t *conf, unsigned player)
|
|
{
|
|
for (unsigned i = 0; bind_maps[player][i].valid; i++)
|
|
{
|
|
struct snes_keybind *bind = find_snes_bind(player, bind_maps[player][i].snes_key);
|
|
ssnes_assert(bind);
|
|
|
|
read_keybinds_keyboard(conf, player, i, bind);
|
|
read_keybinds_button(conf, player, i, bind);
|
|
read_keybinds_axis(conf, player, i, bind);
|
|
}
|
|
}
|
|
|
|
static void config_read_keybinds_conf(config_file_t *conf)
|
|
{
|
|
for (unsigned i = 0; i < MAX_PLAYERS; i++)
|
|
read_keybinds_player(conf, i);
|
|
}
|
|
|
|
bool config_read_keybinds(const char *path)
|
|
{
|
|
config_file_t *conf = config_file_new(path);
|
|
if (!conf)
|
|
return false;
|
|
config_read_keybinds_conf(conf);
|
|
config_file_free(conf);
|
|
return true;
|
|
}
|
|
|
|
static void save_keybind_key(config_file_t *conf,
|
|
const struct bind_map *map, const struct snes_keybind *bind)
|
|
{
|
|
char ascii[2] = {0};
|
|
const char *btn = ascii;
|
|
|
|
if (bind->key >= SK_a && bind->key <= SK_z)
|
|
ascii[0] = 'a' + (bind->key - SK_a);
|
|
else
|
|
{
|
|
for (unsigned i = 0; i < sizeof(sk_map) / sizeof(sk_map[0]); i++)
|
|
{
|
|
if (sk_map[i].key == bind->key)
|
|
{
|
|
btn = sk_map[i].str;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
config_set_string(conf, map->key, btn);
|
|
}
|
|
|
|
#ifndef SSNES_CONSOLE
|
|
static void save_keybind_hat(config_file_t *conf,
|
|
const struct bind_map *map, const struct snes_keybind *bind)
|
|
{
|
|
unsigned hat = GET_HAT(bind->joykey);
|
|
const char *dir = NULL;
|
|
|
|
switch (GET_HAT_DIR(hat))
|
|
{
|
|
case HAT_UP_MASK:
|
|
dir = "up";
|
|
break;
|
|
|
|
case HAT_DOWN_MASK:
|
|
dir = "down";
|
|
break;
|
|
|
|
case HAT_LEFT_MASK:
|
|
dir = "left";
|
|
break;
|
|
|
|
case HAT_RIGHT_MASK:
|
|
dir = "right";
|
|
break;
|
|
|
|
default:
|
|
ssnes_assert(0);
|
|
}
|
|
|
|
char config[16];
|
|
snprintf(config, sizeof(config), "h%u%s", hat, dir);
|
|
config_set_string(conf, map->btn, config);
|
|
}
|
|
#endif
|
|
|
|
static void save_keybind_joykey(config_file_t *conf,
|
|
const struct bind_map *map, const struct snes_keybind *bind)
|
|
{
|
|
if (bind->joykey == NO_BTN)
|
|
config_set_string(conf, map->btn, "nul");
|
|
#ifndef SSNES_CONSOLE // Consoles don't understand hats.
|
|
else if (GET_HAT_DIR(bind->joykey))
|
|
save_keybind_hat(conf, map, bind);
|
|
#endif
|
|
else
|
|
config_set_uint64(conf, map->btn, bind->joykey);
|
|
}
|
|
|
|
static void save_keybind_axis(config_file_t *conf,
|
|
const struct bind_map *map, const struct snes_keybind *bind)
|
|
{
|
|
unsigned axis = 0;
|
|
char dir = '\0';
|
|
|
|
if (bind->joyaxis == AXIS_NONE)
|
|
config_set_string(conf, map->axis, "nul");
|
|
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
|
|
{
|
|
dir = '-';
|
|
axis = AXIS_NEG_GET(bind->joyaxis);
|
|
}
|
|
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
|
|
{
|
|
dir = '+';
|
|
axis = AXIS_POS_GET(bind->joyaxis);
|
|
}
|
|
|
|
char config[16];
|
|
snprintf(config, sizeof(config), "%c%u", dir, axis);
|
|
config_set_string(conf, map->axis, config);
|
|
}
|
|
|
|
static void save_keybind(config_file_t *conf,
|
|
const struct bind_map *map, const struct snes_keybind *bind)
|
|
{
|
|
if (!map->valid)
|
|
return;
|
|
|
|
save_keybind_key(conf, map, bind);
|
|
save_keybind_joykey(conf, map, bind);
|
|
save_keybind_axis(conf, map, bind);
|
|
}
|
|
|
|
static void save_keybinds_player(config_file_t *conf, unsigned i)
|
|
{
|
|
for (unsigned j = 0; j < SSNES_BIND_LIST_END; j++)
|
|
save_keybind(conf, &bind_maps[i][j], &g_settings.input.binds[i][j]);
|
|
}
|
|
|
|
bool config_save_keybinds(const char *path)
|
|
{
|
|
config_file_t *conf = config_file_new(path);
|
|
if (!conf)
|
|
conf = config_file_new(NULL);
|
|
if (!conf)
|
|
return NULL;
|
|
|
|
for (unsigned i = 0; i < MAX_PLAYERS; i++)
|
|
save_keybinds_player(conf, i);
|
|
|
|
config_file_write(conf, path);
|
|
config_file_free(conf);
|
|
return true;
|
|
}
|
|
|
|
#endif
|
|
|