mirror of
https://github.com/CTCaer/RetroArch.git
synced 2024-12-23 11:18:25 +00:00
c15463ad7c
Fix symbol conflict for audio_cb in CoreAudio driver and dummy lib Don't show a frame from the last loaded game when loading a new one Fix settings not being refreshed after a failed game load Fix issue that could cause the display time of the native pause button to be cut short
173 lines
4.8 KiB
C
173 lines
4.8 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2013 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <dispatch/dispatch.h>
|
|
#include <pthread.h>
|
|
|
|
#include "../general.h"
|
|
#include "../conf/config_file.h"
|
|
#include "../file.h"
|
|
|
|
#include "../ios/RetroArch/rarch_wrapper.h"
|
|
|
|
#ifdef HAVE_RGUI
|
|
#include "../frontend/menu/rgui.h"
|
|
#endif
|
|
|
|
static pthread_mutex_t ios_event_queue_lock = PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
static struct
|
|
{
|
|
void (*function)(void*);
|
|
void* userdata;
|
|
} ios_event_queue[16];
|
|
static uint32_t ios_event_queue_size;
|
|
|
|
void ios_frontend_post_event(void (*fn)(void*), void* userdata)
|
|
{
|
|
pthread_mutex_lock(&ios_event_queue_lock);
|
|
|
|
if (ios_event_queue_size < 16)
|
|
{
|
|
ios_event_queue[ios_event_queue_size].function = fn;
|
|
ios_event_queue[ios_event_queue_size].userdata = userdata;
|
|
ios_event_queue_size ++;
|
|
}
|
|
|
|
pthread_mutex_unlock(&ios_event_queue_lock);
|
|
}
|
|
|
|
static void process_events()
|
|
{
|
|
pthread_mutex_lock(&ios_event_queue_lock);
|
|
|
|
for (int i = 0; i < ios_event_queue_size; i ++)
|
|
ios_event_queue[i].function(ios_event_queue[i].userdata);
|
|
|
|
ios_event_queue_size = 0;
|
|
|
|
pthread_mutex_unlock(&ios_event_queue_lock);
|
|
}
|
|
|
|
|
|
static void ios_free_main_wrap(struct rarch_main_wrap* wrap)
|
|
{
|
|
if (wrap)
|
|
{
|
|
free((char*)wrap->libretro_path);
|
|
free((char*)wrap->rom_path);
|
|
free((char*)wrap->sram_path);
|
|
free((char*)wrap->state_path);
|
|
free((char*)wrap->config_path);
|
|
}
|
|
|
|
free(wrap);
|
|
}
|
|
|
|
void* rarch_main_ios(void* args)
|
|
{
|
|
struct rarch_main_wrap* argdata = (struct rarch_main_wrap*)args;
|
|
int init_ret = rarch_main_init_wrap(argdata);
|
|
ios_free_main_wrap(argdata);
|
|
|
|
if (init_ret)
|
|
{
|
|
rarch_main_clear_state();
|
|
dispatch_async_f(dispatch_get_main_queue(), (void*)1, ios_rarch_exited);
|
|
return 0;
|
|
}
|
|
|
|
#ifdef HAVE_RGUI
|
|
char* system_directory = ios_get_rarch_system_directory();
|
|
|
|
menu_init();
|
|
g_extern.lifecycle_mode_state |= 1ULL << MODE_GAME;
|
|
|
|
for (;;)
|
|
{
|
|
if (g_extern.system.shutdown)
|
|
break;
|
|
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_GAME))
|
|
{
|
|
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate())
|
|
process_events();
|
|
|
|
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
|
|
}
|
|
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_INIT))
|
|
{
|
|
if (g_extern.main_is_init)
|
|
rarch_main_deinit();
|
|
|
|
struct rarch_main_wrap args = {0};
|
|
|
|
args.verbose = g_extern.verbose;
|
|
args.config_path = *g_extern.config_path ? g_extern.config_path : NULL;
|
|
args.sram_path = system_directory;
|
|
args.state_path = system_directory;
|
|
args.rom_path = g_extern.fullpath;
|
|
args.libretro_path = g_settings.libretro;
|
|
|
|
int init_ret = rarch_main_init_wrap(&args);
|
|
if (init_ret == 0)
|
|
{
|
|
RARCH_LOG("rarch_main_init() succeeded.\n");
|
|
g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME);
|
|
}
|
|
else
|
|
{
|
|
RARCH_ERR("rarch_main_init() failed.\n");
|
|
g_extern.lifecycle_mode_state |= (1ULL << MODE_MENU);
|
|
msg_queue_push(g_extern.msg_queue, "ERROR - An error occurred during ROM loading.", 1, 180);
|
|
}
|
|
|
|
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INIT);
|
|
}
|
|
else if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU))
|
|
{
|
|
g_extern.lifecycle_mode_state |= 1ULL << MODE_MENU_PREINIT;
|
|
while (!g_extern.system.shutdown && menu_iterate())
|
|
process_events();
|
|
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU);
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
g_extern.system.shutdown = false;
|
|
|
|
menu_free();
|
|
if (g_extern.main_is_init)
|
|
rarch_main_deinit();
|
|
|
|
free(system_directory);
|
|
#else
|
|
while ((g_extern.is_paused && !g_extern.is_oneshot) ? rarch_main_idle_iterate() : rarch_main_iterate());
|
|
rarch_main_deinit();
|
|
#endif
|
|
|
|
rarch_deinit_msg_queue();
|
|
|
|
#ifdef PERF_TEST
|
|
rarch_perf_log();
|
|
#endif
|
|
|
|
rarch_main_clear_state();
|
|
|
|
dispatch_async_f(dispatch_get_main_queue(), 0, ios_rarch_exited);
|
|
return 0;
|
|
}
|